@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 armour and 3 transports; Remaining resources: 3 PUs;
Combat Move - Japanese
1 carrier moved from 60 Sea Zone to 56 Sea Zone
1 carrier moved from 60 Sea Zone to 56 Sea Zone
1 fighter moved from 60 Sea Zone to 56 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 transport moved from 57 Sea Zone to 62 Sea Zone
1 armour moved from Soviet Far East to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from Midway to Alaska
1 transport moved from 60 Sea Zone to 62 Sea Zone
1 artillery moved from Soviet Far East to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to Alaska
1 armour moved from 63 Sea Zone to Alaska
1 armour moved from 63 Sea Zone to Alaska
1 bomber moved from Midway to Western United States
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 armour moved from Caucasus to Karelia S.S.R.
1 armour moved from Caucasus to Karelia S.S.R.
1 armour moved from Caucasus to Karelia S.S.R.
2 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Alaska
1 infantry moved from 63 Sea Zone to Alaska
1 armour moved from Belgian Congo to Kenya
Japanese take Kenya from British
1 armour moved from Kenya to Union of South Africa
Combat - Japanese
Strategic bombing raid in Western United States
AA fire in Western United States : 0/1 hits, 0.17 expected hits
Bombing raid in Western United States rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Union of South Africa
Japanese attack with 1 armour
British defend with 1 infantry
Japanese roll dice for 1 armour in Union of South Africa, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Union of South Africa
British win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour
Battle in Alaska
Japanese attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
Americans defend with 2 armour and 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Alaska, round 2 : 3/6 hits, 2.33 expected hits
Americans roll dice for 2 armour and 1 infantry in Alaska, round 2 : 0/3 hits, 1.33 expected hits
2 armour owned by the Americans and 1 infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 2 armour and 1 infantry
Non Combat Move - Japanese
1 fighter could not land in 63 Sea Zone and was removed
1 fighter moved from Alaska to 63 Sea Zone
1 bomber moved from Western United States to 56 Sea Zone
1 bomber moved from 56 Sea Zone to Midway
1 fighter moved from 56 Sea Zone to Midway
Place Units - Japanese
3 transports placed in 60 Sea Zone
4 armour placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 50 PUs
Combat Hit Differential Summary :
British : 0.67
AA fire in Western United States : : -0.17
Americans : -1.33
Japanese : 0.17
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 9
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 2,6 for Jet Power and gets 1 hit
Americans discover Jet Power
Purchase Units - Americans
Americans buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Western Canada to Alaska
1 armour moved from Western Canada to Alaska
1 infantry moved from Western Canada to Alaska
1 fighter moved from Eastern Canada to Alaska
1 armour moved from Central United States to Alaska
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Eastern United States to Alaska
Combat - Americans
Battle in Alaska
Americans attack with 2 armour, 2 fighters and 2 infantry
Japanese defend with 2 armour, 1 artillery and 2 infantry
Americans roll dice for 2 armour, 2 fighters and 2 infantry in Alaska, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Alaska, round 2 : 1/5 hits, 2.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans roll dice for 2 armour, 2 fighters and 1 infantry in Alaska, round 3 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 2 armour and 1 artillery in Alaska, round 3 : 2/3 hits, 1.33 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 armour and 2 fighters in Alaska, round 4 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 2 armour in Alaska, round 4 : 1/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 1 armour owned by the Americans lost in Alaska
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 2 armour and 2 infantry
Casualties for Japanese: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Americans
1 fighter moved from Alaska to Western Canada
1 fighter moved from Alaska to Western Canada
1 armour moved from Eastern United States to Western Canada
1 armour moved from Eastern Canada to Western Canada
1 armour moved from Eastern United States to Eastern Canada
Place Units - Americans
1 armour, 1 fighter and 3 infantry placed in Eastern United States
Activate Technology - Americans
Americans activating Jet Power
Turn Complete - Americans
Americans collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 10
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 10
Research Technology - Germans
Germans spend 15 on tech rolls
Germans roll 1,4,3 for Heavy Bomber and gets 0 hits
Purchase Units - Germans
Germans buy 2 bombers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to United Kingdom
1 fighter moved from Western Europe to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 armour moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 armour moved from Italian East Africa to Union of South Africa
1 infantry moved from Italian East Africa to Kenya
1 artillery moved from French Equatorial Africa to Belgian Congo
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Union of South Africa
Germans attack with 1 armour
British defend with 1 infantry
Germans roll dice for 1 armour in Union of South Africa, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Union of South Africa, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Union of South Africa, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Union of South Africa
British win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
Place Units - Germans
2 bombers and 2 fighters placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : 0.33
AA fire in United Kingdom : : -0.17
Test summary from TripleA, engine version: 1.9, time: 3:15:22 AM
Savegame
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 10
Research Technology - Germans
Germans spend 15 on tech rolls
Germans roll 1,4,3 for Heavy Bomber and gets 0 hits
Purchase Units - Germans
Germans buy 2 bombers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to United Kingdom
1 fighter moved from Western Europe to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 armour moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 armour moved from Italian East Africa to Union of South Africa
1 infantry moved from Italian East Africa to Kenya
1 artillery moved from French Equatorial Africa to Belgian Congo
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Union of South Africa
Germans attack with 1 armour
British defend with 1 infantry
Germans roll dice for 1 armour in Union of South Africa, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Union of South Africa, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Union of South Africa, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Union of South Africa
British win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
Place Units - Germans
2 bombers and 2 fighters placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : 0.33
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 10
Purchase Units - British
British buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Norway
Combat - British
Battle in Norway
British attack with 1 bomber
Germans defend with 3 armour and 14 fighters; Japanese defend with 1 armour and 2 fighters
British roll dice for 1 bomber in Norway, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 4 armour and 16 fighters in Norway, round 2 : 15/20 hits, 12.67 expected hits
1 armour owned by the Japanese and 1 bomber owned by the British lost in Norway
Germans win with 3 armour and 16 fighters remaining. Battle score for attacker is -10
Casualties for British: 1 bomber
Casualties for Japanese: 1 armour
Non Combat Move - British
Place Units - British
1 bomber and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 2.33
British : 0.33
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 10
Research Technology - Japanese
Japanese spend 20 on tech rolls
Japanese roll 6,5,3,2 for Jet Power and gets 1 hit
Japanese discover Jet Power
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from 63 Sea Zone to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
2 armour and 2 transports moved from 60 Sea Zone to 63 Sea Zone
1 armour moved from 63 Sea Zone to Alaska
1 armour moved from 63 Sea Zone to Alaska
1 armour moved from 63 Sea Zone to Alaska
1 fighter moved from Midway to Alaska
1 bomber moved from Midway to Alaska
1 armour moved from Karelia S.S.R. to Norway
1 armour moved from Karelia S.S.R. to Norway
1 armour moved from Karelia S.S.R. to Norway
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 57 Sea Zone
1 carrier moved from 55 Sea Zone to 57 Sea Zone
1 carrier moved from 55 Sea Zone to 57 Sea Zone
Non Combat Move - Japanese
Place Units - Japanese
3 fighters placed in Japan
Activate Technology - Japanese
Japanese activating Jet Power
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Western Canada to Alaska
1 armour moved from Western Canada to Alaska
1 fighter moved from Western Canada to Alaska
1 armour moved from Eastern United States to Western Canada
1 fighter moved from Western United States to Western Canada
1 fighter moved from Western Canada to Alaska
1 armour moved from Eastern Canada to Alaska
1 armour moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Western Canada
1 fighter moved from Eastern United States to Western Canada
Combat - Americans
Battle in Alaska
Americans attack with 3 armour and 2 fighters
Japanese defend with 3 armour, 1 bomber and 1 fighter
Americans roll dice for 3 armour and 2 fighters in Alaska, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 3 armour, 1 bomber and 1 fighter in Alaska, round 2 : 3/5 hits, 2.50 expected hits
1 bomber owned by the Japanese, 3 armour owned by the Japanese and 3 armour owned by the Americans lost in Alaska
Americans roll dice for 2 fighters in Alaska, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 fighter in Alaska, round 3 : 1/1 hits, 0.83 expected hits
1 fighter owned by the Americans lost in Alaska
Americans roll dice for 1 fighter in Alaska, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter in Alaska, round 4 : 1/1 hits, 0.83 expected hits
1 fighter owned by the Americans lost in Alaska
Japanese win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Americans: 3 armour and 2 fighters
Casualties for Japanese: 3 armour and 1 bomber
Non Combat Move - Americans
1 infantry moved from Central United States to Western Canada
1 infantry moved from Eastern United States to Central United States
1 armour moved from Central United States to Western Canada
1 armour moved from Eastern United States to Central United States
Place Units - Americans
2 armour, 1 fighter and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : 0.83
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 11
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 11
Research Technology - Germans
Germans spend 25 on tech rolls
Germans roll 3,6,1,4,2 for Heavy Bomber and gets 1 hit
Germans discover Heavy Bomber
Purchase Units - Germans
Germans buy 1 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
1 artillery moved from Belgian Congo to Kenya
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
1 fighter moved from Norway to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 1,2 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in United Kingdom
Germans attack with 14 fighters
British defend with 1 aaGun, 19 armour, 1 artillery, 1 bomber, 1 factory and 26 infantry
AA fire in United Kingdom : 2/14 hits, 2.33 expected hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 12 fighters in United Kingdom, round 2 : 10/12 hits, 6.00 expected hits
British roll dice for 19 armour, 1 artillery, 1 bomber and 26 infantry in United Kingdom, round 2 : 18/47 hits, 18.67 expected hits
12 fighters owned by the Germans and 10 infantry owned by the British lost in United Kingdom
British win with 19 armour, 1 artillery, 1 bomber and 16 infantry remaining. Battle score for attacker is -110
Casualties for Germans: 14 fighters
Casualties for British: 10 infantry
Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Karelia S.S.R. to Norway
Place Units - Germans
1 armour, 2 bombers and 1 infantry placed in Germany
Activate Technology - Germans
Germans activating Heavy Bomber
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 4.00
British : -0.67
AA fire in United Kingdom : : 0.17
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 11
Purchase Units - British
British buy 2 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
AA fire in Western Europe : 0/1 hits, 0.17 expected hits
1 bomber moved from United Kingdom to Southern Europe
Combat - British
Strategic bombing raid in Southern Europe
AA fire in Southern Europe : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Europe rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Non Combat Move - British
1 bomber moved from Southern Europe to United Kingdom
Place Units - British
2 armour and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
AA fire in Southern Europe : : -0.17
AA fire in Western Europe : : -0.17
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour and 4 fighters; Remaining resources: 2 PUs;
Combat Move - Japanese
1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 armour moved from 63 Sea Zone to Alaska
1 fighter moved from Japan to Alaska
1 fighter moved from Japan to Alaska
1 fighter moved from Japan to Alaska
1 transport moved from 57 Sea Zone to 58 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 carrier moved from 56 Sea Zone to 55 Sea Zone
1 carrier moved from 56 Sea Zone to 55 Sea Zone
1 carrier moved from 57 Sea Zone to 55 Sea Zone
1 carrier moved from 57 Sea Zone to 55 Sea Zone
1 infantry moved from Evenki National Okrug to Russia
1 transport moved from 63 Sea Zone to 60 Sea Zone
1 transport moved from 63 Sea Zone to 60 Sea Zone
1 transport moved from 63 Sea Zone to 60 Sea Zone
1 transport moved from 63 Sea Zone to 60 Sea Zone
1 transport moved from 63 Sea Zone to 60 Sea Zone
1 transport moved from 63 Sea Zone to 60 Sea Zone
Non Combat Move - Japanese
Place Units - Japanese
1 armour and 4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Western Canada to Alaska
1 armour moved from Western Canada to Alaska
1 armour moved from Western Canada to Alaska
1 fighter moved from Eastern United States to Western Canada
1 armour moved from Central United States to Western Canada
1 armour moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Western Canada
1 armour moved from Western Canada to Alaska
Combat - Americans
Battle in Alaska
Americans attack with 3 armour and 1 fighter
Japanese defend with 1 armour and 4 fighters
Americans roll dice for 3 armour and 1 fighter in Alaska, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 4 fighters in Alaska, round 2 : 5/5 hits, 3.83 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Japanese, 3 armour owned by the Americans and 1 fighter owned by the Americans lost in Alaska
Japanese win with 3 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 3 armour and 1 fighter
Casualties for Japanese: 1 armour and 1 fighter
Non Combat Move - Americans
2 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern Canada to Western Canada
1 infantry moved from Eastern Canada to Western Canada
1 infantry moved from Eastern United States to Eastern Canada
Place Units - Americans
1 armour, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : 1.17
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 12
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 12
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery moved from Kenya to Union of South Africa
1 infantry moved from Kenya to Union of South Africa
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 infantry moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Caucasus to Ukraine S.S.R.
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 2,1,2,6,4,2 and costs: 8 PUs.
Bombing raid costs 8 PUs
Battle in Union of South Africa
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Union of South Africa
Germans win, taking Union of South Africa from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
Place Units - Germans
2 armour, 3 fighters and 1 infantry placed in Germany
2 transports placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 65 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : -0.33
AA fire in United Kingdom : : 0.33
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 12
Purchase Units - British
British buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Norway
1 bomber moved from Norway to Karelia S.S.R.
1 bomber moved from Karelia S.S.R. to Norway
Combat - British
Battle in Norway
British attack with 1 bomber
Germans defend with 3 armour, 2 fighters and 1 infantry; Japanese defend with 3 armour and 2 fighters
British roll dice for 1 bomber in Norway, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 6 armour, 4 fighters and 1 infantry in Norway, round 2 : 7/11 hits, 6.33 expected hits
1 bomber owned by the British lost in Norway
Germans win with 6 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is -15
Casualties for British: 1 bomber
Non Combat Move - British
Place Units - British
1 fighter placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.67
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 fighters; Remaining resources: 9 PUs;
Combat Move - Japanese
1 fighter moved from Japan to Alaska
1 fighter moved from Japan to Alaska
1 fighter moved from Japan to Alaska
1 fighter moved from Japan to Alaska
1 infantry and 1 transport moved from 58 Sea Zone to 52 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour and 1 transport moved from 60 Sea Zone to 52 Sea Zone
1 armour moved from 52 Sea Zone to Hawaiian Islands
1 infantry moved from 52 Sea Zone to Hawaiian Islands
1 battleship moved from 55 Sea Zone to 52 Sea Zone
1 transport moved from 60 Sea Zone to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 transport moved from 60 Sea Zone to 49 Sea Zone
1 transport moved from 60 Sea Zone to 49 Sea Zone
1 transport moved from 60 Sea Zone to 50 Sea Zone
1 transport moved from 60 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 armour and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 transport moved from 63 Sea Zone to 60 Sea Zone
Place Units - Japanese
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 0.67
Test summary from TripleA, engine version: 1.9, time: 9:11:36 PM
Savegame
TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1
Game History
Round: 12
Research Technology - Americans
Americans spend 15 on tech rolls
Americans roll 4,1,3 for Heavy Bomber and gets 0 hits
Purchase Units - Americans
Americans buy 1 bomber; Remaining resources: 8 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to Alaska
1 armour moved from Western United States to Alaska
1 armour moved from Central United States to Western United States
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Western Canada to Alaska
Combat - Americans
Battle in Alaska
Americans attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 7 fighters
Americans roll dice for 1 armour, 1 bomber and 1 fighter in Alaska, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 7 fighters in Alaska, round 2 : 6/7 hits, 5.83 expected hits
2 fighters owned by the Japanese, 1 armour owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Alaska
Japanese win with 5 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour, 1 bomber and 1 fighter
Casualties for Japanese: 2 fighters
Non Combat Move - Americans
1 infantry moved from Central United States to Western Canada
1 infantry moved from Central United States to Western Canada
1 infantry moved from Eastern Canada to Eastern United States
1 artillery moved from Western United States to Western Canada
1 transport moved from 10 Sea Zone to 12 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern Canada to Eastern United States
1 infantry moved from Eastern Canada to Western Canada
1 armour moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Western Canada
Place Units - Americans
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 36 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 0.17