Toyls vs Maxi G40 Balance mod 2\. game


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Southern Italy to Russia
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 123 Sea Zone
                1 bomber moved from Western Germany to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 3 interceptors out of Russia
                        Attackers Fire,  : 1/4 hits, 0,67 expected hits
                        Defenders Fire,  : 0/3 hits, 1,00 expected hits
                        1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/1 hits, 0,17 expected hits
                        AA fire in Russia : 2/3 hits, 0,50 expected hits
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in Russia causes 7 damage total.  Damaged units is as follows: factory_major = 3, airfield = 4
                Cleaning up after air battles

    Non Combat Move - Germans
                3 aaGuns, 10 armour, 11 artilleries, 27 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
                8 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 armour moved from Germany to Eastern Poland
                13 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 7 infantry moved from Archangel to Belarus
                2 bombers moved from Russia to Bryansk

    Place Units - Germans
                3 submarines placed in 112 Sea Zone
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                1 infantry placed in France
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,6,5,1,1,2,5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 1,33
        Defenders Fire,  : : -1,00
        Attackers Fire,  : : 0,33

    triplea_42734_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 6 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Smolensk
                1 armour moved from Caucasus to Rostov
                      Russians take Rostov from Italians
                1 armour moved from Rostov to Caucasus

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                1 aaGun and 6 infantry moved from Olgiy to Timguska
                1 aaGun and 6 infantry moved from Olgiy to Kansu

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_42734_Rus6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 bombers, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Szechwan to Sikang
                1 armour moved from Yunnan to Sikang
                2 fighters and 2 tactical_bombers moved from Kweichow to Sikang
                1 infantry moved from Central Mongolia to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                5 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 mech_infantry moved from Hunan to Shensi
                2 mech_infantrys moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 bomber moved from Kweichow to India
                1 bomber moved from Anhwe to India
                2 infantry moved from Shan State to Burma
                1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 artilleries and 8 infantry moved from Shan State to Burma
                3 armour moved from Malaya to Burma
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 artilleries moved from Dutch New Guinea to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
                2 battleships and 2 cruisers moved from 45 Sea Zone to 33 Sea Zone
                2 artilleries and 2 transports moved from 45 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 34 Sea Zone to 33 Sea Zone
                2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from French Indo China to Sikang
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone

    Combat - Japanese
                Air Battle in India

    Combat Hit Differential Summary :

    triplea_42734_Jap6.tsvg


  • intercept i indien


  • ja tak:-)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 bombers, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Szechwan to Sikang
                1 armour moved from Yunnan to Sikang
                2 fighters and 2 tactical_bombers moved from Kweichow to Sikang
                1 infantry moved from Central Mongolia to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                5 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 mech_infantry moved from Hunan to Shensi
                2 mech_infantrys moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 bomber moved from Kweichow to India
                1 bomber moved from Anhwe to India
                2 infantry moved from Shan State to Burma
                1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 artilleries and 8 infantry moved from Shan State to Burma
                3 armour moved from Malaya to Burma
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 artilleries moved from Dutch New Guinea to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
                2 battleships and 2 cruisers moved from 45 Sea Zone to 33 Sea Zone
                2 artilleries and 2 transports moved from 45 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 34 Sea Zone to 33 Sea Zone
                2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from French Indo China to Sikang
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    UK_Pacific launches 2 interceptors out of India
                        Attackers Fire,  : 0/2 hits, 0,33 expected hits
                        Defenders Fire,  : 0/2 hits, 0,67 expected hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India : 0/2 hits, 0,33 expected hits
                    Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
                    Bombing raid in India causes 14 damage total.
                Battle in Hopei
                    Japanese attack with 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys in Hopei, round 2 : 1/2 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Caroline Islands
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 2/3 hits, 1,83 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 31 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Burma
                    Japanese attack with 3 armour, 2 artilleries and 12 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 3 armour, 2 artilleries and 12 infantry in Burma, round 2 : 8/17 hits, 4,50 expected hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Sikang
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Sikang, round 2 : 4/7 hits, 3,67 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 1,33 expected hits
                        1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 2 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 aaGun moved from Kweichow to Szechwan
                1 tactical_bomber moved from Sikang to Szechwan
                5 transports moved from 37 Sea Zone to 36 Sea Zone
                1 carrier and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
                3 carriers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 carrier and 2 destroyers moved from 45 Sea Zone to 33 Sea Zone
                3 transports moved from 36 Sea Zone to 20 Sea Zone
                1 bomber moved from India to French Indo China
                1 bomber moved from India to Yunnan
                2 fighters and 2 tactical_bombers moved from Sikang to Yunnan
                1 fighter moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Malaya
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                2 bombers placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Kazakhstan from Russians to Japanese
                EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
                EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,67
        Americans : 1,67
        Chinese : 0,00
        Attackers Fire,  : : -0,33
        UK_Pacific : 0,33
        AA fire in India : : -0,33
        Japanese : 4,67

    triplea_42734_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 11 infantry and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                10 infantry moved from Gibraltar to Spain
                2 fighters moved from 91 Sea Zone to Spain
                5 transports moved from 91 Sea Zone to 102 Sea Zone
                10 infantry moved from Eastern United States to 101 Sea Zone
                10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Portugal
                6 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from 91 Sea Zone to Portugal
                5 transports moved from 102 Sea Zone to 101 Sea Zone
                1 armour and 3 mech_infantrys moved from Egypt to Saudi Arabia
                1 tactical_bomber moved from Iraq to Saudi Arabia
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 13 Sea Zone
                2 transports moved from 27 Sea Zone to 10 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 submarine moved from 31 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese

    Combat - Americans
                Battle in Spain
                    Americans attack with 2 fighters and 16 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 cruiser in Spain, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 16 infantry in Spain, round 2 :  2/18 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  3/6 hits
                        3 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                        Americans roll dice for 2 fighters and 13 infantry in Spain, round 3 :  0/15 hits
                        Neutral_True roll dice for 4 infantry in Spain, round 3 :  0/4 hits
                        Americans roll dice for 2 fighters and 13 infantry in Spain, round 4 :  6/15 hits
                        Neutral_True roll dice for 4 infantry in Spain, round 4 :  1/4 hits
                        1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 2 fighters and 12 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 4 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Portugal
                    Americans attack with 2 fighters and 4 infantry
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 battleship in Portugal, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 4 infantry in Portugal, round 2 :  3/6 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                    Americans win, taking Portugal from Neutral_True with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Saudi Arabia
                    Americans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Saudi Arabia, round 2 :  3/5 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  2/2 hits
                        2 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Americans lost in Saudi Arabia
                    Americans win, taking Saudi Arabia from Neutral_True with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 2 mech_infantrys
                    Casualties for Neutral_True: 2 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 25 Sea Zone to 13 Sea Zone
                1 tactical_bomber moved from Saudi Arabia to Egypt
                2 fighters moved from Portugal to 91 Sea Zone
                2 fighters moved from Spain to 91 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 2 submarines placed in 10 Sea Zone
                3 infantry placed in Western United States
                8 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    triplea_42734_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 7 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Sikang, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 5 :  1/1 hits
                        Japanese roll dice for 1 armour in Sikang, round 5 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        Japanese roll dice for 1 aaGun and 1 tactical_bomber in Szechwan, round 2 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Szechwan
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 9 PUs

    triplea_42734_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to 36 Sea Zone
                1 artillery, 1 fighter and 20 infantry moved from India to Burma
                1 bomber moved from Persia to Burma
                2 artilleries and 1 infantry moved from Iraq to Turkey
                1 artillery and 3 infantry moved from Syria to Turkey
                3 armour moved from Persia to Turkey
                1 fighter moved from Egypt to Turkey
                1 mech_infantry moved from Trans-Jordan to Turkey
                1 tactical_bomber moved from Caucasus to Turkey
                2 fighters and 2 tactical_bombers moved from Persia to Turkey

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 36 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Turkey
                    British attack with 3 armour, 3 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
                    Neutral_True defend with 8 infantry
                        British roll dice for 3 armour, 3 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Turkey, round 2 :  6/17 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  3/8 hits
                        6 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                        British roll dice for 3 armour, 3 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Turkey, round 3 :  6/14 hits
                        Neutral_True roll dice for 2 infantry in Turkey, round 3 :  1/2 hits
                        2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                    British win, taking Turkey from Neutral_True with 3 armour, 3 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Burma
                    British attack with 1 artillery, 1 bomber, 1 fighter and 20 infantry
                    Japanese defend with 3 armour, 2 artilleries and 11 infantry
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 20 infantry in Burma, round 2 :  8/23 hits
                        Japanese roll dice for 3 armour, 2 artilleries and 11 infantry in Burma, round 2 :  5/16 hits
                        8 infantry owned by the Japanese and 5 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 15 infantry in Burma, round 3 :  2/18 hits
                        Japanese roll dice for 3 armour, 2 artilleries and 3 infantry in Burma, round 3 :  5/8 hits
                        2 infantry owned by the Japanese and 5 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 10 infantry in Burma, round 4 :  4/13 hits
                        Japanese roll dice for 3 armour, 2 artilleries and 1 infantry in Burma, round 4 :  1/6 hits
                        1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                    1 artillery owned by the British and 9 infantry owned by the British retreated to India
                    Japanese win with 2 armour remaining. Battle score for attacker is 14
                    Casualties for British: 11 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries and 11 infantry

    Non Combat Move - British
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Burma to India
                1 bomber moved from Burma to India
                3 fighters and 3 tactical_bombers moved from Turkey to Persia
                2 submarines moved from 98 Sea Zone to 80 Sea Zone
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to Eastern Persia
                1 fighter moved from Algeria to Egypt
                1 infantry moved from Egypt to Alexandria
                1 transport moved from 98 Sea Zone to 80 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                2 artilleries and 1 infantry placed in Persia
                1 carrier and 1 transport placed in 98 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs

    triplea_42734_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 infantry moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                2 artilleries moved from Bryansk to Rostov
                      Italians take Rostov from Russians
                1 armour and 1 mech_infantry moved from Belarus to Vologda

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 5/8 hits, 2,33 expected hits
                        Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Vologda
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Italians win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
                3 infantry moved from Greece to Albania

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,3,3,6,6,1,6,4
                Italians collect 13 PUs (11 lost to blockades); end with 13 PUs

    Combat Hit Differential Summary :

    Italians : 3,00
        Americans : -0,33
        Russians : -0,33

    triplea_42734_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 submarines moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from Queensland to New South Wales
                1 artillery and 1 infantry moved from New South Wales to South Australia
                1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Iraq to Turkey

    Combat - ANZAC
                Battle in Java
                Battle in Siam

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_42734_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_42734_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                3 mech_infantrys moved from Bryansk to Caucasus
                2 bombers moved from Bryansk to Caucasus
                3 tactical_bombers moved from Bryansk to Caucasus
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 artillery and 1 infantry moved from Belarus to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 bombers, 3 mech_infantrys and 3 tactical_bombers
                    ANZAC defend with 1 infantry; Russians defend with 1 armour
                        Germans roll dice for 2 bombers, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 6/8 hits, 3,33 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
                        1 infantry owned by the ANZAC, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 bombers, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                13 infantry moved from Western Ukraine to Bryansk
                2 bombers and 3 tactical_bombers moved from Caucasus to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 artillery and 6 infantry moved from Belarus to Bryansk
                3 armour moved from Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                3 fighters moved from Western Germany to Bryansk
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                1 infantry moved from France to Switzerland
                      Germans take Switzerland from Neutral_True
                2 mech_infantrys moved from Germany to Western Germany
                1 carrier, 1 cruiser and 4 submarines moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                3 infantry placed in France
                3 armour, 2 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,6,5,6,2,1,1,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : 3,00
        Russians : -0,17

    triplea_42734_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 27 PUs;
                Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                3 infantry moved from Kansu to Suiyuyan
                3 infantry moved from Kansu to Shensi

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Russians attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 3 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Shensi, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                    Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun and 6 infantry moved from Timguska to Kansu

    Place Units - Russians
                3 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 6 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs

    triplea_42734_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 7 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                1 armour moved from Burma to 38 Sea Zone
                1 armour and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 armour moved from Burma to Siam
                1 mech_infantry moved from French Indo China to Siam
                1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Anhwe to Shensi
                1 infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                4 infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Yunnan to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                1 tactical_bomber moved from Szechwan to Shensi
                1 tactical_bomber moved from Yunnan to Siam
                1 fighter moved from Yunnan to Suiyuyan
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to Shensi
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Hawaiian Islands
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking Hawaiian Islands from Americans, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 2/6 hits, 2,67 expected hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Russians lost in Suiyuyan
                        Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 3 : 3/6 hits, 2,67 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Siam
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1,33 expected hits
                        ANZAC roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
                    Japanese win, taking Siam from ANZAC with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 2/6 hits, 2,67 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from 25 Sea Zone to Japan
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Chahar
                1 tactical_bomber moved from Shensi to Szechwan
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 bomber moved from Shensi to Yunnan
                1 tactical_bomber moved from Suiyuyan to Sikang
                1 bomber moved from Suiyuyan to Yunnan
                1 fighter moved from Suiyuyan to Anhwe
                1 fighter moved from Suiyuyan to Chahar
                1 fighter moved from Malaya to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 carriers moved from 33 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 battleship moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 74 Sea Zone to 73 Sea Zone
                1 tactical_bomber moved from Siam to Malaya

    Place Units - Japanese
                2 destroyers and 3 submarines placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Malaya
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4,1,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,6,1,1,2,5,2,3,1,6,3,6,1,5,5,2,1,3,1,2,2,4
                Japanese collect 59 PUs (15 lost to blockades); end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 0,00
        Americans : 0,50
        Chinese : -2,00
        Japanese : -1,50

    triplea_42734_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 2 factory_minors, 1 harbour and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 infantry moved from Algeria to Tunisia
                1 tactical_bomber moved from Egypt to Tunisia
                3 infantry moved from Portugal to 91 Sea Zone
                1 infantry moved from Spain to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
                4 infantry moved from 94 Sea Zone to Tunisia
                4 fighters moved from 91 Sea Zone to Tunisia
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 battleship moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                1 submarine moved from 44 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Tunisia
                    Americans attack with 4 fighters, 9 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 :  2/2 hits
                        Americans roll dice for 4 fighters, 9 infantry and 1 tactical_bomber in Tunisia, round 2 :  5/14 hits
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tunisia, round 2 :  1/8 hits
                        1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Tunisia
                        Americans roll dice for 4 fighters, 8 infantry and 1 tactical_bomber in Tunisia, round 3 :  7/13 hits
                        Italians roll dice for 1 armour in Tunisia, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 4 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine and 2 transports
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                    1 submarine owned by the Americans Submerged
                    1 submarine owned by the Japanese Submerged

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Libya from Italians to Americans
                EDIT: Removing units owned by Americans from Spain: 1 infantry
                EDIT: Adding units owned by Americans to Libya: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
                4 fighters moved from Tunisia to 94 Sea Zone
                1 tactical_bomber moved from Tunisia to Algeria
                1 artillery moved from Egypt to Trans-Jordan
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 13 Sea Zone to 10 Sea Zone
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                2 carriers moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 96 Sea Zone
                2 transports moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                3 fighters moved from 39 Sea Zone to India
                EDIT: 1 fighter moved from 39 Sea Zone to 37 Sea Zone
                EDIT: 1 fighter moved from 37 Sea Zone to 39 Sea Zone
                2 aaGuns and 8 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 8 infantry moved from 91 Sea Zone to Spain
                1 submarine moved from 44 Sea Zone to 43 Sea Zone

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                2 tactical_bombers placed in 10 Sea Zone
                1 bomber and 1 tactical_bomber placed in Western United States
                1 factory_minor and 1 harbour placed in Saudi Arabia
                1 factory_minor placed in Spain

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    triplea_42734_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 9 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Sikang
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Szechwan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 infantry
                    Japanese defend with 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 tactical_bomber in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 11 PUs

    triplea_42734_Chi7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Combat Move - British
                1 destroyer and 1 submarine moved from 80 Sea Zone to 73 Sea Zone
                3 artilleries moved from Turkey to Caucasus
                3 fighters and 3 tactical_bombers moved from Persia to Russia
                2 infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 bomber moved from India to Volgograd
                5 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Alexandria to Tobruk
                1 fighter moved from India to Caucasus
                1 artillery and 2 infantry moved from Iraq to Turkey
                2 artilleries moved from Persia to Northwest Persia
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                3 armour and 1 mech_infantry moved from Turkey to Albania
                      British take Greece from Italians
                1 fighter moved from 39 Sea Zone to Turkey

    Combat - British

    triplea_42734_Bri7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer and 1 submarine moved from 80 Sea Zone to 73 Sea Zone
                3 artilleries moved from Turkey to Caucasus
                3 fighters and 3 tactical_bombers moved from Persia to Russia
                2 infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 bomber moved from India to Volgograd
                5 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Alexandria to Tobruk
                1 fighter moved from India to Caucasus
                1 artillery and 2 infantry moved from Iraq to Turkey
                2 artilleries moved from Persia to Northwest Persia
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                3 armour and 1 mech_infantry moved from Turkey to Albania
                      British take Greece from Italians
                1 fighter moved from 39 Sea Zone to Turkey

    Combat - British
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.
                Battle in Northern Italy
                    British converts factory_major into different units
                Battle in Sumatra
                Battle in 73 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        British roll dice for 1 submarine in 73 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 73 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 73 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 submarine owned by the British lost in 73 Sea Zone
                    British win, taking Northern Italy from Italians, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for British: 1 submarine
                    Casualties for Japanese: 1 submarine
                Battle in Caucasus
                    British attack with 3 artilleries and 1 fighter
                    Germans defend with 2 mech_infantrys
                        British roll dice for 3 artilleries and 1 fighter in Caucasus, round 2 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                        1 artillery owned by the British lost in Caucasus
                        British roll dice for 2 artilleries and 1 fighter in Caucasus, round 3 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 3 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 artillery owned by the British lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 artilleries
                Battle in Albania
                    British attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Albania, round 2 :  2/2 hits
                        British roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Albania, round 2 :  3/6 hits
                        Italians roll dice for 3 infantry in Albania, round 2 :  0/3 hits
                        3 infantry owned by the Italians lost in Albania
                    British win, taking Albania from Italians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                1 fighter moved from Caucasus to Turkey
                1 bomber moved from Volgograd to Turkey

    Place Units - British
                1 tactical_bomber placed in Persia
                2 armour placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_42734_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                2 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to Northern Italy
                2 artilleries moved from Rostov to Caucasus
                1 mech_infantry moved from Vologda to Timguska
                      Italians take Timguska from Russians

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits
                        British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 submarine; Americans defend with 5 transports
                    1 submarine owned by the British Submerged
                        5 transports owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 35
                    Casualties for Americans: 5 transports
                Battle in Caucasus
                    Italians attack with 2 artilleries
                    British defend with 1 artillery
                        Italians roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 infantry moved from Tambov to Volgograd
                2 aaGuns moved from Bryansk to Ukraine
                1 armour moved from Vologda to Belarus
                1 fighter moved from 96 Sea Zone to Southern Italy
                2 fighters moved from Northern Italy to Southern Italy
                1 bomber moved from 91 Sea Zone to Holland Belgium
                1 armour and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,3,5
                Italians collect 13 PUs (6 lost to blockades); end with 14 PUs

    Combat Hit Differential Summary :

    Italians : 1,00
        British : 0,67
        Russians : -0,33

    triplea_42734_Ita7.tsvg

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