Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
Lets try this. I think it works with manual upload of file0_1542210843923_triplea_42731_Jap7.tsvg
@Ichabod
When the US attacked Leningrad, I brought sufficient stuff I believe to the point that a full scramble made no sense. Scrambling just the tac. bomber to prevent bombards actually increased the US’ chances a small amount. The US had like 35% chances of winning (and dice was in the Allies’ favor), but it went to like 40% with a tac. bomber scramble to prevent a bombard.
If you want to reload it with any scramble option of course, most likely Germany would defend a 2nd time around…and then the UK would have to follow up the attack.
In a live game face-to-face, or in triplea live, I would not have scrambled that.
Also, it kind of sucks that we can’t post yet. But at least we can still continue this game…looks like Japan is about to rage now.
@Ichabod i will try to get this going soon
nice attack on leningrad there, I didn’t think you waould go for it though! and it payed off crazy
Your selection is fine
there will be another delay. I might get a post in on sunday and then probably not before tuesday…Sorry, after that it will free up again
Test summary from TripleA, engine version: 1.9, time: 12:02:01
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Albania to Bulgaria
1 artillery and 1 infantry moved from Romania to Bulgaria
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
@oysteilo 0_1543537073614_1543489471830-triplea_32227_Fra7.tsvg
I still have not figured out how to post in the new forum website.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 5 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 artillery and 1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 fighters moved from 115 Sea Zone to Finland
1 fighter moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Novgorod
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Tambov
1 infantry moved from Rostov to Tambov
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 armour, 2 artilleries and 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 1/6 hits, 2,50 expected hits
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Novgorod, round 2 : 0/4 hits, 1,50 expected hits
1 mech_infantry owned by the Americans lost in Novgorod
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 3 : 1/6 hits, 2,50 expected hits
Russians roll dice for 1 armour and 2 artilleries in Novgorod, round 3 : 3/3 hits, 1,17 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
retreated to Novgorod
Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 mech_infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 3 fighters and 2 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 3 fighters and 2 infantry in Finland, round 2 : 2/5 hits, 1,83 expected hits
British roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Tambov, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 bomber and 3 infantry in Tambov, round 3 : 0/4 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 3 infantry in Tambov, round 4 : 2/4 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Tambov to Rostov
1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Southern Italy to Baltic States
3 fighters moved from Finland to Baltic States
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
9 mech_infantrys placed in Germany
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -2,83
British : -1,00
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 artilleries and 3 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 armour and 10 mech_infantrys moved from Burma to Yunnan
1 fighter moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Anhwe
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 5/17 hits, 4,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 1 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 6/10 hits, 3,83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Manchuria to Amur
1 infantry and 2 mech_infantrys moved from Korea to Amur
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 3 transports moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 3 transports moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Java to French Indo China
1 bomber and 4 tactical_bombers moved from Burma to French Indo China
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
2 carriers, 5 submarines and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Yunnan to 42 Sea Zone
2 fighters moved from Burma to 42 Sea Zone
1 tactical_bomber moved from Burma to 42 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
2 fighters moved from Burma to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Anhwe to Jehol
1 bomber moved from French Indo China to Jehol
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
10 mech_infantrys placed in Korea
1 artillery and 2 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : 2,33
I dont understand why you have problems with the savegame, I mean posting from triplea
@oysteilo triplea_32227_UK8.tsvg
Germany and Italy both had 2 fighter scramble options. I doubt you would do it. Let me know if you want to run those sea battles, LOL!
Now, I have no idea why it won’t let me post. Perhaps if I started the game from the beginning in the new website.
i surrender
Good game and well played!
Ok…Japan was getting really strong. I wasn’t sure that the Allies really had a foothold in Europe yet.
i am not even able to take out your stack in bryansk! and there re like 20 or so more russian units around. I won’t be able to take back leningrad for another couple of rounds, Norway is lost for a looooooooooooong time. It means USA can go 100% pacific and then I am not able to take the last victory city!
Your attack in Leningrad sealed the deal!