BSD (Axis +3) Vs Axisdom (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 infantry moved from Rostov to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 aaGun, 5 artilleries and 1 infantry moved from Rostov to Caucasus
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Ukraine to Rostov
                2 fighters moved from Southern Italy to Holland Belgium

    Place Units - Italians
                1 mech_infantry placed in Ukraine
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Italians collect 19 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Holland Belgium: 2 fighters
                EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_42726_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 47 Sea Zone

    Combat - ANZAC
                Battle in 47 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                        ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 cruiser and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                2 submarines moved from 6 Sea Zone to 15 Sea Zone
                4 armour and 2 mech_infantrys moved from South Australia to New South Wales
                1 infantry moved from New South Wales to South Australia
                2 fighters moved from New Zealand to Southeast Mexico
                1 fighter moved from 26 Sea Zone to Southeast Mexico
                1 infantry moved from Northwest Persia to Persia
                1 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Syria to Gibraltar

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33

    triplea_42726_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
                Germans buy 1 artillery and 3 carriers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 bomber moved from Western Germany to Eire
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                5 artilleries moved from Western Germany to 112 Sea Zone
                2 transports moved from 112 Sea Zone to 113 Sea Zone
                2 artilleries moved from Germany to 113 Sea Zone
                2 artilleries and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                11 infantry moved from Western Germany to 112 Sea Zone
                7 artilleries, 11 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
                7 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                4 fighters moved from Germany to United Kingdom
                1 fighter moved from Germany to United Kingdom
                7 tactical_bombers moved from Germany to United Kingdom
                4 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Germany to Romania
                2 mech_infantrys moved from Greater Southern Germany to Romania
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Scotland
                Battle in Romania
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Romania
                    Germans win, taking Scotland from British, taking Romania from Americans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eire
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eire, round 2 :  1/3 hits
                        Americans roll dice for 1 mech_infantry in Eire, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Eire
                    Germans win, taking Eire from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in United Kingdom
                    Germans attack with 7 artilleries, 4 bombers, 7 fighters, 11 infantry and 7 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry; Americans defend with 1 infantry
                        AA fire in United Kingdom :  2/15 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 7 artilleries, 4 bombers, 6 fighters, 11 infantry and 6 tactical_bombers in United Kingdom, round 2 :  10/34 hits
                        British roll dice for 5 aaGuns and 16 infantry in United Kingdom, round 2 :  9/16 hits
                        5 aaGuns owned by the British, 1 infantry owned by the Americans, 2 infantry owned by the French, 9 infantry owned by the Germans and 2 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 7 artilleries, 4 bombers, 6 fighters, 2 infantry and 6 tactical_bombers in United Kingdom, round 3 :  10/25 hits
                        British roll dice for 11 infantry in United Kingdom, round 3 :  1/11 hits
                        1 infantry owned by the Germans and 10 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 7 artilleries, 4 bombers, 6 fighters, 1 infantry and 6 tactical_bombers in United Kingdom, round 4 :  9/24 hits
                        British roll dice for 1 infantry in United Kingdom, round 4 :  0/1 hits
                        1 infantry owned by the British lost in United Kingdom
                    Germans captures 46PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 7 artilleries, 4 bombers, 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for French: 2 infantry
                    Casualties for Germans: 1 fighter, 10 infantry and 1 tactical_bomber
                    Casualties for British: 5 aaGuns and 13 infantry
                    Casualties for Americans: 1 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British

    Non Combat Move - Germans
                1 bomber moved from Eire to Holland Belgium
                6 fighters and 6 tactical_bombers moved from United Kingdom to 110 Sea Zone
                3 carriers moved from 112 Sea Zone to 110 Sea Zone
                4 destroyers and 4 submarines moved from 112 Sea Zone to 110 Sea Zone
                4 aaGuns, 10 artilleries, 26 infantry and 8 mech_infantrys moved from Rostov to Caucasus
                8 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 aaGun moved from Greater Southern Germany to Slovakia Hungary
                1 tactical_bomber moved from Romania to Slovakia Hungary
                1 aaGun and 10 infantry moved from Western Germany to Holland Belgium
                1 artillery and 2 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Archangel
                1 artillery and 1 infantry moved from Belarus to Archangel
                4 bombers moved from United Kingdom to Holland Belgium

    Place Units - Germans
                3 carriers placed in 110 Sea Zone
                1 artillery placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                Germans collect 63 PUs; end with 109 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 114 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 119 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 129 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 134 PUs

    triplea_42726_Ger11.tsvg


  • ok gg, I’ll post now. I can probably keep fighting, but I don’t have the heart for it.

    go ahead and start a new one whenever you’re ready.


  • actually, lemme try an attack on your navy first, see how that goes. and then resign if it doesn’t help.


  • so let’s do russia and Japan and see how US/UK goes.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Italians
                2 infantry moved from Tambov to Volgograd
                1 fighter moved from Russia to Volgograd
                7 artilleries and 37 infantry moved from Tambov to Rostov
                1 armour and 1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Bryansk to Rostov
                9 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 4 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 armour, 7 artilleries, 38 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour, 7 artilleries, 38 infantry and 1 mech_infantry in Rostov, round 2 : 6/47 hits, 10.50 expected hits
                        Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 armour, 7 artilleries, 38 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Smolensk
                    Russians attack with 9 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 9 infantry in Smolensk, round 2 : 2/9 hits, 1.50 expected hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 aaGun moved from Russia to Smolensk
                1 aaGun moved from Tambov to Rostov
                1 fighter moved from Volgograd to Russia
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 submarine moved from 92 Sea Zone to 109 Sea Zone

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 23 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Germans : -1.33
        Italians : -0.33
        Russians : -5.50

    triplea_42726_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 carrier, 6 infantry, 1 marine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                2 artilleries moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 25 Sea Zone
                1 artillery moved from 25 Sea Zone to Midway
                1 artillery and 1 transport moved from 33 Sea Zone to 31 Sea Zone
                1 artillery moved from 31 Sea Zone to Wake Island
                5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone

    Combat - Japanese
                Battle in Midway
                Battle in 31 Sea Zone
                    Japanese attack with 5 fighters, 3 tactical_bombers and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 5 fighters, 3 tactical_bombers and 1 transport in 31 Sea Zone, round 2 :  5/8 hits
                        ANZAC roll dice for 1 destroyer in 31 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 31 Sea Zone
                    Japanese win, taking Midway from Americans with 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Wake Island

    Non Combat Move - Japanese
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                5 fighters and 3 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Shan State to French Indo China
                2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
                3 fighters and 3 tactical_bombers moved from Anhwe to French Indo China
                6 fighters and 1 tactical_bomber moved from Japan to French Indo China
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                3 fighters moved from Korea to Japan
                2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 1 fighter and 4 submarines moved from 33 Sea Zone to 25 Sea Zone
                3 fighters moved from 33 Sea Zone to 25 Sea Zone
                3 destroyers moved from 36 Sea Zone to 6 Sea Zone
                2 destroyers and 1 submarine moved from 33 Sea Zone to 25 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 aaGun and 8 infantry moved from Korea to Manchuria
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Anhwe to Hunan
                1 fighter moved from Shan State to French Indo China
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 carrier and 3 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
                EDIT: Adding units owned by Japanese to Korea: 2 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                1 marine placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_42726_Jap11.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Yugoslavia
                2 mech_infantrys moved from Greece to Romania
                5 bombers moved from Gibraltar to 110 Sea Zone
                1 tactical_bomber moved from Greece to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 97 Sea Zone
                1 bomber and 1 fighter moved from Greece to Romania
                1 bomber and 1 fighter moved from Greece to 97 Sea Zone
                1 fighter moved from Greece to 97 Sea Zone
                1 bomber moved from India to Romania
                2 marines moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 cruisers, 1 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                1 infantry and 2 marines moved from 49 Sea Zone to Solomon Islands
                2 fighters moved from 26 Sea Zone to Solomon Islands
                1 fighter moved from 26 Sea Zone to 31 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                Battle in Yugoslavia
                Battle in 31 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans win, taking Northern Italy from Italians, taking Yugoslavia from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                Battle in Romania
                    Americans attack with 2 bombers, 1 fighter and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                        Americans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Romania, round 2 : 4/5 hits, 2.17 expected hits
                        Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
                    Americans win, taking Southern France from Germans, taking Romania from Germans with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Germans: 2 mech_infantrys
                Battle in Solomon Islands
                    Americans attack with 2 fighters, 1 infantry and 2 marines
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 cruisers in Solomon Islands, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                    Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 marines remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 battleship, 5 bombers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Germans defend with 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 9 transports
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits

    Combat Hit Differential Summary :

    Germans : 0.33
        Americans : 2.17
        Japanese : 0.67

    triplea_42726_Ame11.tsvg


  • sub hit in 110. what is your casualty choice?

    and if you have an OOL, then let me know. if you wanna wait and see after my dice rolls, then stick around and we can do it round by round.


  • @axis-dominion:

    sub hit in 110. what is your casualty choice?

    and if you have an OOL, then let me know. if you wanna wait and see after my dice rolls, then stick around and we can do it round by round.

    Ding a carrier, going to have to go round by round on this one.  it’s too important.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Yugoslavia
                2 mech_infantrys moved from Greece to Romania
                5 bombers moved from Gibraltar to 110 Sea Zone
                1 tactical_bomber moved from Greece to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 97 Sea Zone
                1 bomber and 1 fighter moved from Greece to Romania
                1 bomber and 1 fighter moved from Greece to 97 Sea Zone
                1 fighter moved from Greece to 97 Sea Zone
                1 bomber moved from India to Romania
                2 marines moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 cruisers, 1 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                1 infantry and 2 marines moved from 49 Sea Zone to Solomon Islands
                2 fighters moved from 26 Sea Zone to Solomon Islands
                1 fighter moved from 26 Sea Zone to 31 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                Battle in Yugoslavia
                Battle in 31 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans win, taking Northern Italy from Italians, taking Yugoslavia from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                Battle in Romania
                    Americans attack with 2 bombers, 1 fighter and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                        Americans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Romania, round 2 : 4/5 hits, 2.17 expected hits
                        Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
                    Americans win, taking Southern France from Germans, taking Romania from Germans with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Germans: 2 mech_infantrys
                Battle in Solomon Islands
                    Americans attack with 2 fighters, 1 infantry and 2 marines
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 cruisers in Solomon Islands, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                    Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 marines remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 battleship, 5 bombers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Germans defend with 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 9 transports
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 battleship, 5 bombers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 8/11 hits, 6.33 expected hits

    Combat Hit Differential Summary :

    Germans : 0.33
        Americans : 3.83
        Japanese : 0.67

    triplea_42726_Ame11.tsvg


  • 8 more hits


  • kill all 4 subs, damage and kill one uninjured carrier and sink the injured carrier and injure another carrier.


  • I have injured bb, tac, and 5 bombers left. I got 5 more hits.


  • I’ll post it so it’s easier for you to review


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Yugoslavia
                2 mech_infantrys moved from Greece to Romania
                5 bombers moved from Gibraltar to 110 Sea Zone
                1 tactical_bomber moved from Greece to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 97 Sea Zone
                1 bomber and 1 fighter moved from Greece to Romania
                1 bomber and 1 fighter moved from Greece to 97 Sea Zone
                1 fighter moved from Greece to 97 Sea Zone
                1 bomber moved from India to Romania
                2 marines moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 cruisers, 1 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                1 infantry and 2 marines moved from 49 Sea Zone to Solomon Islands
                2 fighters moved from 26 Sea Zone to Solomon Islands
                1 fighter moved from 26 Sea Zone to 31 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                Battle in Yugoslavia
                Battle in 31 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans win, taking Northern Italy from Italians, taking Yugoslavia from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                Battle in Romania
                    Americans attack with 2 bombers, 1 fighter and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                        Americans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Romania, round 2 : 4/5 hits, 2.17 expected hits
                        Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
                    Americans win, taking Southern France from Germans, taking Romania from Germans with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Germans: 2 mech_infantrys
                Battle in Solomon Islands
                    Americans attack with 2 fighters, 1 infantry and 2 marines
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 cruisers in Solomon Islands, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                    Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 marines remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 battleship, 5 bombers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Germans defend with 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 9 transports
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 battleship, 5 bombers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 8/11 hits, 6.33 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                        Germans roll dice for 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 6 tactical_bombers and 9 transports in 110 Sea Zone, round 2 : 7/23 hits, 10.83 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        2 submarines owned by the Americans, 1 cruiser owned by the Americans, 4 submarines owned by the Germans, 2 destroyers owned by the Americans, 2 carriers owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 1 battleship, 5 bombers and 1 tactical_bomber in 110 Sea Zone, round 3 : 5/7 hits, 4.50 expected hits

    Combat Hit Differential Summary :

    Germans : -4.17
        Americans : 4.33
        Japanese : 0.67

    triplea_42726_Ame11.tsvg


  • finish the injured carrier, kill 3 tacticals, and sink 1 DD.


  • ok battle is over. where do u want your 3 tacs to land?


  • or I guess they could be figs. basically 3 air must land somewhere.

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