@simon33 Scramble sz 97?
BSD (Axis +3) Vs Axisdom (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 bombers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 battleship and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 carrier moved from 99 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to France
1 bomber moved from India to Shensi
1 bomber moved from Syria to Shensi
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 fighter moved from Gibraltar to 95 Sea ZoneCombat - Americans
Americans creates battle in territory 22 Sea Zone
Americans creates battle in territory 17 Sea Zone
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Sicily
Battle in Sardinia
Battle in Shensi
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Shensi, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Americans win, taking 22 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking Sicily from Italians, taking Sardinia from Italians with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 bombers moved from Shensi to Kansu
1 bomber moved from France to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 transport moved from 31 Sea Zone to 10 Sea Zone
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
3 carriers and 4 fighters moved from 22 Sea Zone to 31 Sea Zone
3 destroyers moved from 22 Sea Zone to 31 Sea Zone
2 cruisers moved from 22 Sea Zone to 31 Sea Zone
1 carrier and 2 fighters moved from 17 Sea Zone to 31 Sea Zone
1 submarine moved from 63 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 destroyer and 3 submarines moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 fighter moved from 22 Sea Zone to Wake Island
1 fighter moved from Western United States to Wake Island
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
3 submarines moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
2 fighters moved from 99 Sea Zone to Russia
2 fighters moved from Syria to Russia
1 tactical_bomber moved from Syria to Russia
5 transports moved from 99 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Algeria to Morocco
3 infantry moved from Greece to Albania
3 artilleries moved from Greece to Albania
1 mech_infantry moved from Greece to Albania
2 marines moved from Greece to Albania
1 aaGun moved from Greece to Albania
1 mech_infantry moved from Northwest Persia to VolgogradPlace Units - Americans
1 factory_minor placed in Greece
1 fighter placed in Eastern United States
5 bombers and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to SuiyuyanCombat - Chinese
Chinese creates battle in territory Shensi
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsPurchase Units - British
British buy 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Caucasus to Rostov
1 fighter moved from Syria to Rostov
1 fighter moved from Greece to Rostov
3 infantry moved from Cyprus to 99 Sea Zone
3 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from Gibraltar to Northern Italy
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 carrier moved from 99 Sea Zone to 97 Sea Zone
8 artilleries moved from India to Burma
8 infantry moved from India to Burma
3 infantry moved from India to Burma
1 infantry moved from India to Burma
2 battleships moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to Northern Italy
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea ZoneCombat - British
Battle in Yugoslavia
Battle in Northern Italy
British attack with 2 fighters and 3 infantry
Italians defend with 1 factory_major and 2 infantry
British roll dice for 2 battleships and 1 cruiser in Northern Italy, round 2 : 3/3 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Northern Italy
British converts factory_major into different units
British win, taking Yugoslavia from Germans, taking Northern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Rostov
British attack with 1 artillery and 2 fighters
Italians defend with 1 mech_infantry
British roll dice for 1 artillery and 2 fighters in Rostov, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Burma
British attack with 8 artilleries and 12 infantry
Japanese defend with 1 infantry
British roll dice for 8 artilleries and 12 infantry in Burma, round 2 : 5/20 hits, 6.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 8 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Northern Italy to 95 Sea Zone
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 armour moved from Crete to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania
1 fighter moved from Northern Italy to 97 Sea Zone
2 fighters moved from Rostov to Russia
1 aaGun and 1 infantry moved from Caucasus to Volgograd
4 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 destroyers moved from 80 Sea Zone to 79 Sea Zone
1 carrier moved from 81 Sea Zone to 79 Sea Zone
1 aaGun moved from India to Burma
4 artilleries moved from India to Burma
1 artillery moved from Trans-Jordan to Iraq
2 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Algeria to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
5 submarines moved from 93 Sea Zone to 92 Sea Zone
1 mech_infantry moved from West India to India
4 infantry moved from India to BurmaPlace Units - British
1 tactical_bomber placed in United Kingdom
1 fighter and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,1,3,1,1,4,1,4,3,4,3,4,6,6
British collect 33 PUs (8 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : 0.83
Italians : 1.00
AA fire in France : : -0.17
Americans : -0.33
Chinese : 0.17
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from British
1 armour moved from Algeria to Tunisia
5 artilleries and 2 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Urals to Yenisey
Italians take Timguska from Russians
Italians take Yenisey from RussiansCombat - Italians
Battle in Rostov
Italians attack with 5 artilleries and 2 infantry
British defend with 1 artillery
Italians roll dice for 5 artilleries and 2 infantry in Rostov, round 2 : 4/7 hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits
1 artillery owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 aaGun moved from Bryansk to RostovPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,2,3,4,3,3,2,3
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Rostov: 1 artillery
EDIT: Changing ownership of Rostov from Russians to Italians
EDIT: Turning off Edit Mode
2 fighters and 1 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Urals to Yenisey
Italians take Timguska from Russians
Italians take Yenisey from RussiansCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 3/3 hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Algeria from British to Italians
EDIT: Turning off Edit Mode
2 fighters moved from Northern Italy to Southern Italy
1 aaGun, 5 artilleries and 2 infantry moved from Bryansk to RostovPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,3,5,5,3,4,5,1
Italians collect 13 PUs (7 lost to blockades); end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 22 Sea Zone to 6 Sea Zone
1 cruiser moved from 22 Sea Zone to 31 Sea Zone
2 aaGuns, 4 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Queensland to South Australia
1 mech_infantry moved from New South Wales to South Australia
2 fighters moved from New South Wales to New Zealand
1 infantry moved from Trans-Jordan to Iraq
1 destroyer and 1 transport moved from 30 Sea Zone to 31 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to SyriaTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries and 10 transports; Remaining resources: 1 PUs;Combat Move - Germans
5 bombers moved from Bryansk to Yugoslavia
1 mech_infantry moved from Southern Italy to YugoslaviaCombat - Germans
Battle in Yugoslavia
Germans attack with 5 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 5 bombers and 1 mech_infantry in Yugoslavia, round 2 : 3/6 hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
5 bombers moved from Yugoslavia to Western Germany
5 fighters and 8 tactical_bombers moved from Bryansk to Germany
4 aaGuns, 10 artilleries and 27 infantry moved from Bryansk to Rostov
8 mech_infantrys moved from Western Ukraine to Rostov
3 carriers, 1 cruiser, 4 destroyers, 1 fighter, 4 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone
5 artilleries moved from France to Western Germany
1 infantry moved from Germany to Western Germany
4 artilleries and 6 infantry moved from Novgorod to Belarus
3 infantry moved from France to Western Germany
2 infantry moved from France to Western Germany
1 aaGun and 18 infantry moved from France to Western Germany
8 infantry moved from Western Germany to Greater Southern Germany
1 aaGun moved from Western Germany to Greater Southern Germany
3 mech_infantrys moved from Southern Italy to Greater Southern GermanyPlace Units - Germans
1 airfield placed in Germany
10 transports placed in 112 Sea Zone
2 artilleries placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,1,3,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,1,3,4,4,3,4,3
Germans collect 47 PUs (5 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 21 PUs;
Russians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from ItaliansCombat - Russians
Non Combat Move - Russians
7 artilleries moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
39 infantry moved from Russia to Tambov
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 submarine moved from 93 Sea Zone to 92 Sea ZonePlace Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 47 Sea Zone to New Britain
1 carrier moved from 45 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 transport moved from 45 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 34 Sea Zone to 33 Sea Zone
2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
2 battleships and 2 cruisers moved from 34 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 bomber moved from French Indo China to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsu to ShensiCombat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in Suiyuyan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Suiyuyan, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Anhwe to Chahar
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to French Indo China
6 infantry moved from Kiangsu to Anhwe
3 fighters and 3 tactical_bombers moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
2 fighters moved from 45 Sea Zone to 34 Sea Zone
5 carriers, 3 destroyers, 6 fighters and 5 submarines moved from 34 Sea Zone to 33 Sea Zone
3 destroyers moved from 45 Sea Zone to 33 Sea Zone
EDIT: 1 carrier moved from 34 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Japan to KoreaPlace Units - Japanese
3 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
3 destroyers placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,5,4,3,5,2,4,4,3,2
Japanese collect 48 PUs (11 lost to blockades); end with 50 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 3 bombers, 1 harbour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Bulgaria to Romania
Americans take Romania from Germans
1 infantry moved from Albania to Yugoslavia
2 bombers moved from Kansu to Sikang
1 fighter moved from Russia to Sikang
1 bomber moved from United Kingdom to Yugoslavia
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
1 fighter moved from Wake Island to 49 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yugoslavia
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 infantry in Yugoslavia, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia
Americans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Sikang
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers and 1 fighter in Sikang, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang
Americans win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
2 bombers moved from Sikang to Greece
1 bomber moved from Yugoslavia to Greece
2 infantry moved from Sicily to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 7 transports moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun, 3 artilleries, 3 infantry, 2 marines and 1 mech_infantry moved from Albania to Greece
1 mech_infantry moved from Volgograd to Russia
3 fighters and 1 tactical_bomber moved from Russia to Greece
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
5 bombers moved from Western United States to Gibraltar
1 mech_infantry moved from United Kingdom to Eire
Americans take Eire from Neutral_Allies
2 infantry and 1 transport moved from 28 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
3 artilleries, 5 infantry and 2 marines moved from Wake Island to 31 Sea Zone
7 submarines moved from 31 Sea Zone to 26 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 31 Sea Zone to 26 Sea Zone
2 cruisers and 2 marines moved from 31 Sea Zone to 26 Sea Zone
3 artilleries, 5 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
3 destroyers moved from 31 Sea Zone to 26 Sea Zone
5 carriers, 1 destroyer and 6 fighters moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to Hawaiian Islands
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 15 Sea Zone
3 submarines moved from 6 Sea Zone to 15 Sea ZonePlace Units - Americans
1 airfield, 1 harbour, 1 infantry and 1 mech_infantry placed in Greece
1 submarine placed in 97 Sea Zone
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in SikangCombat - Chinese
Chinese creates battle in territory SikangNon Combat Move - Chinese
1 fighter and 5 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British buy 14 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
12 artilleries and 14 infantry moved from Burma to Yunnan
1 armour and 3 mech_infantrys moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 1 armour, 12 artilleries, 14 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 12 artilleries, 14 infantry and 3 mech_infantrys in Yunnan, round 2 : 7/30 hits, 9.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 12 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from Burma to Yunnan
1 infantry moved from West India to India
1 artillery moved from West India to India
1 aaGun, 1 artillery and 1 infantry moved from Volgograd to Tambov
1 armour, 2 infantry and 1 mech_infantry moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 97 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
5 submarines moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 3 transports moved from 97 Sea Zone to 92 Sea Zone
4 infantry moved from Caucasus to Northwest Persia
2 artilleries moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 tactical_bomber moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Alexandria to Egypt
1 fighter moved from Persia to India
2 mech_infantrys moved from Persia to Eastern Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 destroyers moved from 79 Sea Zone to 80 Sea Zone
1 carrier moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from Russia to Greece
1 fighter moved from Russia to GreecePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 1 bomber
EDIT: Adding units owned by Americans to India: 1 bomber
EDIT: Turning off Edit Mode
10 infantry placed in United Kingdom
3 infantry placed in Persia
1 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0.33
British : -2.33
Americans : 0.50
Japanese : 0.33 -
this looking more and more like gg. started when I simply didn’t think about the Smolensk move you pulled on me. too bad cuz I felt allies were doing really great up until that point. I did think about SL but kinda dismissed it off. next time I shud be more careful. haven’t blundered like this in a long time, so I guess after play as much as I do, it’s bound to happen, especially with other things going on in my life.
anyway, let’s see what happens in the next round or two. maybe I’ll get some luck.
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this looking more and more like gg. started when I simply didn’t think about the Smolensk move you pulled on me. too bad cuz I felt allies were doing really great up until that point. I did think about SL but kinda dismissed it off. next time I shud be more careful. haven’t blundered like this in a long time, so I guess after play as much as I do, it’s bound to happen, especially with other things going on in my life.
anyway, let’s see what happens in the next round or two. maybe I’ll get some luck.
Agreed, you were doing well in-spite of tough dice and then made one blunder that made the whole thing unravel.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Non Combat Move - Italians
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 aaGun, 5 artilleries and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Ukraine to Rostov
2 fighters moved from Southern Italy to Holland BelgiumPlace Units - Italians
1 mech_infantry placed in Ukraine
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Non Combat Move - Italians
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 aaGun, 5 artilleries and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Ukraine to Rostov
2 fighters moved from Southern Italy to Holland BelgiumPlace Units - Italians
1 mech_infantry placed in Ukraine
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Holland Belgium: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 47 Sea ZoneCombat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 cruiser and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 submarines moved from 6 Sea Zone to 15 Sea Zone
4 armour and 2 mech_infantrys moved from South Australia to New South Wales
1 infantry moved from New South Wales to South Australia
2 fighters moved from New Zealand to Southeast Mexico
1 fighter moved from 26 Sea Zone to Southeast Mexico
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Syria to GibraltarTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 1 artillery and 3 carriers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 bomber moved from Western Germany to Eire
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
5 artilleries moved from Western Germany to 112 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
2 artilleries and 2 transports moved from 113 Sea Zone to 112 Sea Zone
11 infantry moved from Western Germany to 112 Sea Zone
7 artilleries, 11 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
7 artilleries and 11 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Western Germany to United Kingdom
4 fighters moved from Germany to United Kingdom
1 fighter moved from Germany to United Kingdom
7 tactical_bombers moved from Germany to United Kingdom
4 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Germany to Romania
2 mech_infantrys moved from Greater Southern Germany to Romania
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery and 1 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Belarus to Smolensk
1 cruiser moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Scotland
Battle in Romania
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Romania
Germans win, taking Scotland from British, taking Romania from Americans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eire
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eire, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Eire, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Eire
Germans win, taking Eire from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in United Kingdom
Germans attack with 7 artilleries, 4 bombers, 7 fighters, 11 infantry and 7 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry; Americans defend with 1 infantry
AA fire in United Kingdom : 2/15 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 7 artilleries, 4 bombers, 6 fighters, 11 infantry and 6 tactical_bombers in United Kingdom, round 2 : 10/34 hits
British roll dice for 5 aaGuns and 16 infantry in United Kingdom, round 2 : 9/16 hits
5 aaGuns owned by the British, 1 infantry owned by the Americans, 2 infantry owned by the French, 9 infantry owned by the Germans and 2 infantry owned by the British lost in United Kingdom
Germans roll dice for 7 artilleries, 4 bombers, 6 fighters, 2 infantry and 6 tactical_bombers in United Kingdom, round 3 : 10/25 hits
British roll dice for 11 infantry in United Kingdom, round 3 : 1/11 hits
1 infantry owned by the Germans and 10 infantry owned by the British lost in United Kingdom
Germans roll dice for 7 artilleries, 4 bombers, 6 fighters, 1 infantry and 6 tactical_bombers in United Kingdom, round 4 : 9/24 hits
British roll dice for 1 infantry in United Kingdom, round 4 : 0/1 hits
1 infantry owned by the British lost in United Kingdom
Germans captures 46PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 7 artilleries, 4 bombers, 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 22
Casualties for French: 2 infantry
Casualties for Germans: 1 fighter, 10 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns and 13 infantry
Casualties for Americans: 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to BritishNon Combat Move - Germans
1 bomber moved from Eire to Holland Belgium
6 fighters and 6 tactical_bombers moved from United Kingdom to 110 Sea Zone
3 carriers moved from 112 Sea Zone to 110 Sea Zone
4 destroyers and 4 submarines moved from 112 Sea Zone to 110 Sea Zone
4 aaGuns, 10 artilleries, 26 infantry and 8 mech_infantrys moved from Rostov to Caucasus
8 infantry moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 tactical_bomber moved from Romania to Slovakia Hungary
1 aaGun and 10 infantry moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 artillery and 1 infantry moved from Belarus to Archangel
4 bombers moved from United Kingdom to Holland BelgiumPlace Units - Germans
3 carriers placed in 110 Sea Zone
1 artillery placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 63 PUs; end with 109 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 114 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 129 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 134 PUs -
ok gg, I’ll post now. I can probably keep fighting, but I don’t have the heart for it.
go ahead and start a new one whenever you’re ready.
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actually, lemme try an attack on your navy first, see how that goes. and then resign if it doesn’t help.
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so let’s do russia and Japan and see how US/UK goes.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Italians
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
7 artilleries and 37 infantry moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Russia to Rostov
1 infantry moved from Bryansk to Rostov
9 infantry moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 7 artilleries, 38 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 7 artilleries, 38 infantry and 1 mech_infantry in Rostov, round 2 : 6/47 hits, 10.50 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 armour, 7 artilleries, 38 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 9 infantry
Germans defend with 1 artillery
Russians roll dice for 9 infantry in Smolensk, round 2 : 2/9 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Tambov to Rostov
1 fighter moved from Volgograd to Russia
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 92 Sea Zone to 109 Sea ZonePlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -1.33
Italians : -0.33
Russians : -5.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 6 infantry, 1 marine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 artilleries moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 artillery and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea ZoneCombat - Japanese
Battle in Midway
Battle in 31 Sea Zone
Japanese attack with 5 fighters, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters, 3 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 5/8 hits
ANZAC roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 31 Sea Zone
Japanese win, taking Midway from Americans with 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Wake IslandNon Combat Move - Japanese
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
3 fighters and 3 tactical_bombers moved from Anhwe to French Indo China
6 fighters and 1 tactical_bomber moved from Japan to French Indo China
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
3 fighters moved from Korea to Japan
2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 1 fighter and 4 submarines moved from 33 Sea Zone to 25 Sea Zone
3 fighters moved from 33 Sea Zone to 25 Sea Zone
3 destroyers moved from 36 Sea Zone to 6 Sea Zone
2 destroyers and 1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun and 8 infantry moved from Korea to Manchuria
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Hunan
1 fighter moved from Shan State to French Indo China
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to AnhwePlace Units - Japanese
1 carrier and 3 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Adding units owned by Japanese to Korea: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 marine placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
2 mech_infantrys moved from Greece to Romania
5 bombers moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from Greece to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber and 1 fighter moved from Greece to Romania
1 bomber and 1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 bomber moved from India to Romania
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 cruisers, 1 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry and 2 marines moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 26 Sea Zone to Solomon Islands
1 fighter moved from 26 Sea Zone to 31 Sea ZoneCombat - Americans
Battle in Northern Italy
Battle in Yugoslavia
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Northern Italy from Italians, taking Yugoslavia from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Romania
Americans attack with 2 bombers, 1 fighter and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Americans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Romania, round 2 : 4/5 hits, 2.17 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
Americans win, taking Southern France from Germans, taking Romania from Germans with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Solomon Islands
Americans attack with 2 fighters, 1 infantry and 2 marines
Japanese defend with 1 infantry
Americans roll dice for 2 cruisers in Solomon Islands, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 battleship, 5 bombers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 9 transports
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hitsCombat Hit Differential Summary :
Germans : 0.33
Americans : 2.17
Japanese : 0.67