@ArtofWar1947 You really surprised me with the Russians, I’ve never seen anyone play them as well as you did. To think they started marching on the Reich
BSD (Axis +3) Vs Axisdom (Allies)
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No sramble.
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 49 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone Americans take 10 Sea Zone from Japanese 2 cruisers and 1 marine moved from 26 Sea Zone to 31 Sea Zone 5 submarines moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 2 infantry and 1 marine moved from 31 Sea Zone to Wake Island 2 carriers moved from 26 Sea Zone to 31 Sea Zone 2 carriers moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 bomber and 1 fighter moved from Northwest Persia to Iraq 1 bomber moved from Russia to Kansu 2 fighters moved from Kazakhstan to Kansu 1 bomber and 2 fighters moved from Kazakhstan to Szechwan 1 bomber moved from Greece to Novgorod 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from 98 Sea Zone to Iraq Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Northern Italy Battle in Yugoslavia Battle in Midway Battle in 49 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking Northern Italy from Italians, taking Yugoslavia from Germans, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kansu Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Kansu, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Szechwan, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 31 Sea Zone Americans attack with 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines and 1 transport Japanese defend with 1 submarine Americans roll dice for 6 submarines in 31 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win with 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iraq Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Wake Island Americans attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 airfield, 1 fighter and 1 harbour Americans roll dice for 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 0/7 hits, 2.83 expected hits Japanese roll dice for 1 fighter in Wake Island, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Wake Island Americans roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 3 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 fighter in Wake Island, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Japanese: 1 fighter Non Combat Move - Americans 4 carriers and 6 fighters moved from 26 Sea Zone to 31 Sea Zone 3 fighters moved from Wake Island to 31 Sea Zone 1 tactical_bomber moved from Wake Island to 31 Sea Zone 1 fighter moved from 49 Sea Zone to 31 Sea Zone 1 transport moved from 84 Sea Zone to 66 Sea Zone 1 bomber moved from Szechwan to Sikang 1 fighter moved from Szechwan to Sikang 1 bomber and 2 fighters moved from Kansu to Sikang 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 6 transports moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 3 artilleries, 4 infantry and 2 marines moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Kenya to Egypt 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from Iraq to Northwest Persia 1 bomber moved from Iraq to India 1 bomber moved from Novgorod to Finland 1 aaGun and 2 infantry moved from Norway to Finland 2 carriers and 2 destroyers moved from 64 Sea Zone to 10 Sea Zone 2 fighters moved from Central United States to Southeast Mexico 1 mech_infantry moved from Southeast Mexico to Western United States 1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 10 Sea Zone to Mexico 2 transports moved from 64 Sea Zone to 10 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from 98 Sea Zone to Northwest Persia Place Units - Americans 3 infantry placed in Greece 3 artilleries placed in Finland 3 armour placed in Norway 2 bombers placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -1.83 Japanese : 1.00 AA fire in Novgorod : : -0.17
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 49 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone Americans take 10 Sea Zone from Japanese 2 cruisers and 1 marine moved from 26 Sea Zone to 31 Sea Zone 5 submarines moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 2 infantry and 1 marine moved from 31 Sea Zone to Wake Island 2 carriers moved from 26 Sea Zone to 31 Sea Zone 2 carriers moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 bomber and 1 fighter moved from Northwest Persia to Iraq 1 bomber moved from Russia to Kansu 2 fighters moved from Kazakhstan to Kansu 1 bomber and 2 fighters moved from Kazakhstan to Szechwan 1 bomber moved from Greece to Novgorod 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from 98 Sea Zone to Iraq Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Northern Italy Battle in Yugoslavia Battle in Midway Battle in 49 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking Northern Italy from Italians, taking Yugoslavia from Germans, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kansu Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Kansu, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Szechwan, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 31 Sea Zone Americans attack with 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines and 1 transport Japanese defend with 1 submarine Americans roll dice for 6 submarines in 31 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win with 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iraq Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Wake Island Americans attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 airfield, 1 fighter and 1 harbour Americans roll dice for 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 0/7 hits, 2.83 expected hits Japanese roll dice for 1 fighter in Wake Island, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Wake Island Americans roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 3 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 fighter in Wake Island, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Japanese: 1 fighter Non Combat Move - Americans 4 carriers and 6 fighters moved from 26 Sea Zone to 31 Sea Zone 3 fighters moved from Wake Island to 31 Sea Zone 1 tactical_bomber moved from Wake Island to 31 Sea Zone 1 fighter moved from 49 Sea Zone to 31 Sea Zone 1 transport moved from 84 Sea Zone to 66 Sea Zone 1 bomber moved from Szechwan to Sikang 1 fighter moved from Szechwan to Sikang 1 bomber and 2 fighters moved from Kansu to Sikang 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 6 transports moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 3 artilleries, 4 infantry and 2 marines moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Kenya to Egypt 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from Iraq to Northwest Persia 1 bomber moved from Iraq to India 1 bomber moved from Novgorod to Finland 1 aaGun and 2 infantry moved from Norway to Finland 2 carriers and 2 destroyers moved from 64 Sea Zone to 10 Sea Zone 2 fighters moved from Central United States to Southeast Mexico 1 mech_infantry moved from Southeast Mexico to Western United States 1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 10 Sea Zone to Mexico 2 transports moved from 64 Sea Zone to 10 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from 98 Sea Zone to Northwest Persia Place Units - Americans 3 infantry placed in Greece 3 artilleries placed in Finland 3 armour placed in Norway 2 bombers placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 4 artilleries, 1 fighter and 1 infantry moved from Burma to Yunnan Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Szechwan Battle in Yunnan Chinese attack with 4 artilleries, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Yunnan, round 2 : 0/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Yunnan, round 3 : 0/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Yunnan, round 4 : 3/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Chinese win, taking Kansu from Japanese, taking Szechwan from Japanese, taking Yunnan from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is -1 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 2 armour moved from Egypt to French Equatorial Africa 2 armour moved from Kenya to French Equatorial Africa 1 armour and 1 mech_infantry moved from Rhodesia to French Equatorial Africa 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Normandy Bordeaux Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Equatorial Africa British attack with 8 armour, 2 infantry and 2 mech_infantrys Germans defend with 1 armour, 3 infantry and 1 mech_infantry; Italians defend with 1 aaGun and 4 artilleries British roll dice for 8 armour, 2 infantry and 2 mech_infantrys in French Equatorial Africa, round 2 : 2/12 hits, 4.67 expected hits Italians roll dice for 1 aaGun, 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 6/9 hits, 3.17 expected hits 2 mech_infantrys owned by the British, 1 aaGun owned by the Italians, 1 infantry owned by the Germans, 2 infantry owned by the British and 2 armour owned by the British lost in French Equatorial Africa 6 armour owned by the British retreated to Belgian Congo Italians win with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -18 Casualties for British: 2 armour, 2 infantry and 2 mech_infantrys Casualties for Germans: 1 infantry Casualties for Italians: 1 aaGun Non Combat Move - British 3 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 aaGun and 1 artillery moved from Trans-Jordan to Egypt 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 4 transports moved from 98 Sea Zone to 97 Sea Zone 1 aaGun, 11 artilleries, 13 infantry and 1 marine moved from Burma to Yunnan 14 mech_infantrys moved from India to Yunnan 1 fighter moved from Shan State to India 1 carrier and 2 fighters moved from 26 Sea Zone to 31 Sea Zone Place Units - British 3 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa 2 destroyers and 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,4,6,5,5,1,1,6,5,1,3,3,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,4 UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -1.50 Italians : 2.83 Americans : -1.83 Chinese : -3.50 Japanese : 0.67 AA fire in Novgorod : : -0.17
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@axis-dominion you can choose different casualties in africa
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Algeria to Morocco Italians take Morocco from Americans 1 armour moved from Morocco to Algeria 1 artillery moved from Nigeria to French Equatorial Africa 3 fighters moved from Persia to Bulgaria Combat - Italians Non Combat Move - Italians Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,4,5,3,1,6,4,6 Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 2 submarines moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from New South Wales to Queensland 6 armour and 2 mech_infantrys moved from New South Wales to Queensland 1 artillery and 1 infantry moved from South Australia to Queensland 1 transport moved from 52 Sea Zone to 66 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone 1 submarine moved from 81 Sea Zone to 80 Sea Zone Place Units - ANZAC 1 armour and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs; Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 17 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour, 12 artilleries, 35 infantry and 1 mech_infantry moved from Persia to Iraq 1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan Germans take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from French West Africa to Gold Coast Germans take Gold Coast from British 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 3 infantry moved from Novgorod to Archangel 2 bombers moved from Novgorod to Archangel 1 bomber moved from Western Germany to Archangel 1 bomber moved from Western Germany to Northern Italy 1 bomber moved from Western Germany to Yugoslavia 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Bulgaria to Albania Italians take Albania from Americans 1 armour moved from Albania to Bulgaria Combat - Germans Battle in Northern Italy Germans attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yugoslavia Germans attack with 1 bomber and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 17 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 17 infantry in Normandy Bordeaux, round 2 : 2/17 hits, 2.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 17 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 3 bombers and 3 infantry Russians defend with 3 infantry Germans roll dice for 3 bombers and 3 infantry in Archangel, round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Iraq Germans attack with 1 armour, 12 artilleries, 35 infantry and 1 mech_infantry Americans defend with 2 infantry Germans roll dice for 1 armour, 12 artilleries, 35 infantry and 1 mech_infantry in Iraq, round 2 : 13/49 hits, 12.50 expected hits Americans roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Iraq Germans win, taking Iraq from Americans with 1 armour, 12 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 4 aaGuns moved from Persia to Iraq 1 fighter moved from Persia to Bulgaria 2 artilleries and 6 infantry moved from Slovakia Hungary to Romania 3 artilleries and 13 infantry moved from Greater Southern Germany to Slovakia Hungary 5 mech_infantrys moved from Western Germany to Slovakia Hungary 8 mech_infantrys moved from Poland to Bessarabia 2 armour, 5 infantry and 8 mech_infantrys moved from Eastern Poland to Bessarabia 1 infantry moved from Novgorod to Belarus 3 bombers moved from Archangel to Novgorod 1 bomber moved from Yugoslavia to Western Germany 1 bomber moved from Northern Italy to Western Germany 4 infantry moved from Western Germany to Greater Southern Germany 1 submarine moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 4 artilleries and 6 infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,6,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,1,1,4,2,2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,3,3,2,2,4,1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 47 PUs (9 lost to blockades); end with 47 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : -0.33 Americans : -0.67 Russians : 0.00
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northwest Persia to Persia Russians take Persia from Germans 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 2 infantry moved from Yenisey to Evenkiyskiy 1 fighter moved from Russia to Evenkiyskiy 1 tactical_bomber moved from Ukraine to Archangel 1 artillery and 2 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 1 armour and 1 mech_infantry moved from Bryansk to Smolensk 2 artilleries moved from Vologda to Smolensk 1 infantry moved from Vologda to Archangel 5 infantry moved from Russia to Smolensk 2 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk Combat - Russians Battle in Archangel Russians attack with 1 artillery, 4 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry in Smolensk, round 2 : 2/14 hits, 3.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Evenkiyskiy Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Evenkiyskiy to Vologda 1 tactical_bomber moved from Archangel to Vologda 2 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Volgograd to Vologda 2 infantry moved from Russia to Vologda 5 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Bryansk to Smolensk Place Units - Russians 3 infantry placed in Ukraine 7 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -0.83
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Hey man, just want to apologize in advance that my turns on this game might be a little slow for a bit. I’m a bit demoralized that I’m probably going to lose a game in which I plundered Moscow, London, and LA, but I’m not quite ready to throw in the towel yet. I’ll pick up the pace soon. Happy Thanksgiving.
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@BSD no problem, I totally understand. I’d feel demoralized as well!
actually, you forgot to include Hawaii!
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@axis-dominion and happy thanksgiving to you as well.
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Japanese Japanese buy 3 artilleries, 2 bombers, 3 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan 1 infantry moved from Kweichow to Szechwan 1 bomber moved from Amur to Shensi 1 infantry moved from Hopei to Shensi 1 armour moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Szechwan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship, 3 carriers, 1 destroyer and 1 marine moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 infantry moved from Shantung to Anhwe 3 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 1 bomber moved from Shensi to Chahar 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 armour moved from Ulaanbaatar to Yakut S.S.R. 1 mech_infantry moved from Amur to Yakut S.S.R. 1 infantry moved from Sakha to Buryatia 1 infantry moved from Siberia to Sakha 1 aaGun moved from Kweichow to Anhwe 2 infantry moved from New Britain to 47 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 9 fighters, 2 infantry, 8 submarines, 3 tactical_bombers and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 artillery and 1 marine moved from Japan to 6 Sea Zone 1 artillery, 3 carriers, 11 destroyers, 1 marine, 7 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 3 fighters and 3 tactical_bombers moved from Shan State to French Indo China 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Amur to Chahar 1 fighter and 1 tactical_bomber moved from Amur to Chahar Place Units - Japanese 3 fighters and 2 infantry placed in Japan 1 artillery and 2 bombers placed in French Indo China Japanese undo move 2. Japanese undo move 1. 1 artillery and 2 infantry placed in French Indo China 2 bombers and 3 fighters placed in Japan 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese : 0.00 UK_Pacific : 0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Americans Americans buy 3 armour, 1 destroyer, 1 factory_upgrade, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Western United States to Aleutian Islands 1 artillery moved from Mexico to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 4 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone 2 fighters moved from 31 Sea Zone to 25 Sea Zone 1 submarine moved from 31 Sea Zone to 25 Sea Zone 1 bomber moved from Sikang to Suiyuyan 2 fighters moved from Sikang to Suiyuyan 1 bomber and 1 fighter moved from Sikang to Shensi 1 bomber moved from India to Shensi 1 armour moved from Egypt to Tobruk Americans take Tobruk from Italians 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 bomber moved from Finland to Novgorod Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Suiyuyan Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Suiyuyan, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Suiyuyan Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Aleutian Islands Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Aleutian Islands, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Shensi Americans attack with 2 bombers and 1 fighter Japanese defend with 1 infantry Americans roll dice for 2 bombers and 1 fighter in Shensi, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Suiyuyan to Tsinghai 2 bombers and 1 fighter moved from Shensi to Tsinghai 2 artilleries moved from Trans-Jordan to Egypt 1 aaGun, 3 artilleries and 6 infantry moved from Finland to Karelia 3 armour moved from Norway to Karelia 1 bomber moved from Novgorod to Russia 1 marine moved from Wake Island to 31 Sea Zone 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 5 infantry moved from Mexico to 10 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 5 infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 66 Sea Zone to 64 Sea Zone 5 submarines moved from 31 Sea Zone to 26 Sea Zone 2 cruisers and 1 marine moved from 31 Sea Zone to 26 Sea Zone 8 carriers and 7 fighters moved from 31 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 31 Sea Zone to 30 Sea Zone 8 fighters moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Southeast Mexico to 26 Sea Zone 2 bombers moved from Aleutian Islands to British Columbia 1 destroyer moved from 101 Sea Zone to 64 Sea Zone 1 fighter moved from Ukraine to Greece Place Units - Americans 3 infantry placed in Greece 3 armour placed in Finland 3 mech_infantrys placed in Norway 1 destroyer and 3 submarines placed in 101 Sea Zone Units in Western United States being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Suiyuyan Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan 2 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from Norway to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 armour moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Germans 1 armour moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 2 infantry moved from Yunnan to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Holland Belgium Battle in 125 Sea Zone British attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking Holland Belgium from Germans, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Yunnan 1 mech_infantry moved from India to Yunnan 6 infantry moved from India to Burma 1 aaGun moved from India to Burma 1 fighter moved from 26 Sea Zone to Queensland 1 carrier and 2 fighters moved from 31 Sea Zone to 26 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from 125 Sea Zone to Karelia 1 fighter moved from 125 Sea Zone to Finland 1 destroyer moved from 64 Sea Zone to 26 Sea Zone Place Units - British 1 infantry placed in United Kingdom 1 fighter placed in United Kingdom 3 artilleries placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,3,2 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 0.50 Americans : -1.83 Chinese : 1.17 Japanese : 0.83 AA fire in Novgorod : : -0.17
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I’ll concede this one. Excellent game sir, WP.
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@BSD ok man, good game!
pHEW! how did I come back from that one!
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Dicing the **** out of my German fleet sitting in SZ 110 helped :)
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As well as great Allied play.
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@BSD true, that first strike with USA on your fleet exceeded my wildest expectations!
but then again, I felt I was diced pretty hard in Moscow. while you had the odds, your average score was expected to be much less than it was.
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I make it a rule not to complain about dice, so I’m not complaining just explaining.
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When you’ve played as much A&A as I have, you will be diced it’s just a certainty.