@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
BSD (Axis +3) Vs Axisdom (Allies)
-
-
TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - Americans Americans buy 1 aaGun, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 bombers moved from India to Shensi 1 fighter moved from Greece to Sikang 2 fighters moved from India to Sikang 1 fighter moved from Greece to Sikang 1 infantry moved from Greece to Bulgaria 5 fighters moved from Greece to Bulgaria 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Germans 1 armour moved from Egypt to Kenya British take Kenya from Germans 6 fighters moved from 49 Sea Zone to 30 Sea Zone 1 bomber moved from Western United States to 5 Sea Zone 1 destroyer moved from 49 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Western United States to 30 Sea Zone 1 bomber moved from Rhodesia to Persia 2 fighters moved from Iraq to Persia 1 bomber moved from Norway to Novgorod 1 bomber moved from Norway to Germany 2 fighters moved from 97 Sea Zone to Bulgaria Combat - Americans Air Battle in Persia Americans attacks with 3 units heading to Persia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Persia causes 4 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in Bulgaria Americans attack with 7 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 7 fighters and 1 infantry in Bulgaria, round 2 : 1/8 hits, 3.67 expected hits Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria Americans win, taking Bulgaria from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 30 Sea Zone Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sikang Americans attack with 4 fighters Japanese defend with 1 infantry Americans roll dice for 4 fighters in Sikang, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in Sikang, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win with 4 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Shensi, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 4 fighters moved from Sikang to Kazakhstan 1 bomber moved from Shensi to Kazakhstan 3 fighters moved from Bulgaria to Ukraine 1 bomber moved from Germany to Greece 1 bomber moved from Novgorod to Russia 3 infantry moved from Norway to Finland 3 artilleries, 3 infantry and 2 marines moved from Egypt to Anglo Egyptian Sudan 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Persia to Northwest Persia 1 fighter moved from Persia to Northwest Persia 1 infantry moved from Syria to Iraq 2 fighters moved from Bulgaria to 97 Sea Zone 2 fighters moved from Bulgaria to Greece 1 submarine moved from 93 Sea Zone to 97 Sea Zone 6 transports moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico 1 carrier, 1 destroyer and 2 transports moved from 66 Sea Zone to 64 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 2 infantry moved from Western United States to Mexico 1 artillery moved from Western United States to Mexico 1 infantry moved from Western United States to Mexico 1 infantry moved from Western United States to Mexico 1 artillery moved from Solomon Islands to 49 Sea Zone 1 marine moved from Solomon Islands to 49 Sea Zone 1 artillery, 6 carriers, 2 cruisers, 6 fighters, 1 marine and 1 transport moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from 30 Sea Zone to Queensland 5 submarines moved from 63 Sea Zone to 26 Sea Zone 3 fighters moved from New Zealand to Queensland 1 fighter moved from 30 Sea Zone to Queensland 1 fighter moved from 30 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Persia to Northwest Persia 1 transport moved from 82 Sea Zone to 84 Sea Zone 1 bomber moved from 5 Sea Zone to Ulaanbaatar Place Units - Americans 1 factory_minor placed in Finland 3 infantry placed in Norway 1 submarine placed in 97 Sea Zone Americans undo move 2. 1 aaGun and 2 infantry placed in Norway 2 infantry placed in Greece 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Hopei Chinese creates battle in territory Sikang Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Hopei, round 2 : 4/4 hits, 2.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Shensi from Japanese, taking Sikang from Japanese with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 armour moved from Belgian Congo to Kenya 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Holland Belgium Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan 2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 4 armour and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Anglo Egyptian Sudan to Kenya 1 fighter moved from Egypt to Northwest Persia 1 aaGun and 1 artillery moved from Iraq to Trans-Jordan 1 fighter moved from United Kingdom to Norway 1 battleship and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 3 fighters moved from Gibraltar to United Kingdom 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 3 transports moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 49 Sea Zone to 31 Sea Zone 1 carrier and 2 fighters moved from 49 Sea Zone to 26 Sea Zone 1 destroyer moved from 106 Sea Zone to 64 Sea Zone Place Units - British 2 armour and 1 infantry placed in Egypt 1 destroyer placed in 71 Sea Zone 2 infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by Americans from 80 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 81 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,6,1,5,2,3,6,1,3,1,1,1,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
AA fire in Persia : : -0.17 Italians : -0.33 British : 0.33 Americans : -6.00 Chinese : -0.00 Japanese : 2.33 AA fire in Novgorod : : -0.17 AA fire in Germany : : -0.17 -
man you have a lot of ships…
-
-
Okay, that’s NP.
-
@axis-dominion said in BSD (Axis +3) Vs Axisdom (Allies):
man you have a lot of ships…
haha yeah, I wanted to protect Hawaii and go south at the same time. Needed a lot to do that.
-
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Romania to Bulgaria 8 infantry moved from Romania to Bulgaria 1 armour, 2 artilleries and 7 infantry moved from Tunisia to Algeria 1 artillery moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 2 mech_infantrys moved from Romania to Bulgaria 4 fighters moved from Southern Italy to Iraq Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries and 7 infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 7 infantry in Algeria, round 2 : 3/10 hits, 2.67 expected hits British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Algeria Italians win, taking Algeria from British with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iraq Italians attack with 4 fighters French defend with 1 fighter; Americans defend with 1 infantry Italians roll dice for 4 fighters in Iraq, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 fighter and 1 infantry in Iraq, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 fighter owned by the French and 1 fighter owned by the Italians lost in Iraq Italians win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 fighter Casualties for French: 1 fighter Casualties for Americans: 1 infantry Battle in Bulgaria Italians attack with 12 infantry and 2 mech_infantrys Americans defend with 1 infantry Italians roll dice for 12 infantry and 2 mech_infantrys in Bulgaria, round 2 : 1/14 hits, 2.33 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria Italians win, taking Bulgaria from Americans with 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Iraq to Persia Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,3,1,5 Italians collect 6 PUs (7 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians : -1.00 British : -0.33 Americans : -0.33 Russians : 0.00 -
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Solomon Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 26 Sea Zone ANZAC take 26 Sea Zone from Japanese 1 marine moved from 26 Sea Zone to Hawaiian Islands Combat - ANZAC Battle in Hawaiian Islands Non Combat Move - ANZAC 2 submarines moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Queensland 1 fighter moved from Western United States to 26 Sea Zone 1 aaGun and 1 infantry moved from Northern Territory to Queensland 2 armour moved from Northern Territory to New South Wales 1 fighter moved from New South Wales to Queensland 2 mech_infantrys moved from Northern Territory to New South Wales 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 transport moved from 63 Sea Zone to 52 Sea Zone 2 armour moved from Northern Territory to New South Wales 2 fighters moved from Northern Territory to Queensland 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 2 armour moved from Northern Territory to Queensland 1 submarine moved from 80 Sea Zone to 81 Sea Zone Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor, 5x factory_minor; Remaining resources: 50 PUs; Germans buy 1 armour, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 17 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Persia to Iraq Germans take Iraq from Russians 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Nenetsia to Vologda 1 infantry moved from Archangel to Vologda 2 bombers moved from Novgorod to Vologda 1 mech_infantry moved from French Central Africa to French West Africa Germans take French West Africa from Americans 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians Combat - Germans Battle in Holland Belgium Germans attack with 17 infantry British defend with 1 infantry Germans roll dice for 17 infantry in Holland Belgium, round 2 : 6/17 hits, 2.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 17 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 3 infantry moved from Archangel to Novgorod 2 bombers moved from Vologda to Novgorod 1 aaGun and 5 infantry moved from Romania to Eastern Poland 2 mech_infantrys moved from Greater Southern Germany to Bulgaria 1 armour moved from Romania to Eastern Poland 2 mech_infantrys moved from Romania to Eastern Poland 2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary 8 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Romania to Eastern Poland 2 armour, 2 infantry and 10 mech_infantrys moved from Romania to Bulgaria 3 artilleries and 19 infantry moved from Western Germany to Greater Southern Germany 2 infantry moved from Northern Italy to Greater Southern Germany Place Units - Germans 1 submarine placed in 113 Sea Zone 1 armour and 2 infantry placed in Persia 3 mech_infantrys placed in Novgorod 5 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Greater Southern Germany: 6 infantry EDIT: Adding units owned by Germans to Western Germany: 6 infantry EDIT: Removing units owned by Germans from French Equatorial Africa: 1 armour, 3 infantry and 1 mech_infantry EDIT: Adding units owned by Germans to French Equatorial Africa: 1 armour, 3 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,2,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Germans collect 50 PUs (7 lost to blockades); end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 4.50 British : -0.33 Russians : -0.67 -
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Russians Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Smolensk to Archangel 9 infantry moved from Russia to Vologda 1 artillery moved from Smolensk to Vologda 2 artilleries moved from Smolensk to Vologda 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Smolensk to Archangel 12 infantry moved from Smolensk to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 armour, 12 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 12 infantry and 1 mech_infantry in Bryansk, round 2 : 4/14 hits, 2.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 3 artilleries and 9 infantry Germans defend with 2 infantry Russians roll dice for 3 artilleries and 9 infantry in Vologda, round 2 : 3/12 hits, 3.00 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Northwest Persia 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Yenisey 1 aaGun moved from Smolensk to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Archangel to Russia 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Russia to Volgograd 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Bryansk to Ukraine Place Units - Russians 3 infantry placed in Ukraine 1 mech_infantry placed in Volgograd 1 infantry placed in Volgograd 6 infantry placed in Russia Russians undo move 3. 1 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 2.50 -
TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 marine, 5 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 4 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to New Britain 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Britain 2 fighters moved from 33 Sea Zone to New Britain 4 fighters moved from 33 Sea Zone to 30 Sea Zone 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Buryatia to Ulaanbaatar 1 infantry moved from Amur to Ulaanbaatar 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Siberia to Ulaanbaatar 2 fighters and 2 tactical_bombers moved from Hopei to Ulaanbaatar 1 bomber moved from French Indo China to Ulaanbaatar 1 infantry moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from Caroline Islands to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 battleship moved from 33 Sea Zone to 47 Sea Zone Combat - Japanese Battle in Solomon Islands Battle in Ulaanbaatar Japanese attack with 2 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 bomber; Russians defend with 4 infantry Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Ulaanbaatar, round 2 : 3/8 hits, 4.17 expected hits Russians roll dice for 1 bomber and 4 infantry in Ulaanbaatar, round 2 : 1/5 hits, 1.50 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 bomber owned by the Americans lost in Ulaanbaatar Japanese roll dice for 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Ulaanbaatar, round 3 : 3/7 hits, 4.00 expected hits Russians roll dice for 2 infantry in Ulaanbaatar, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Solomon Islands from ANZAC, taking Ulaanbaatar from Russians with 2 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 1 infantry Casualties for Americans: 1 bomber Casualties for Russians: 4 infantry Battle in 31 Sea Zone Japanese attack with 1 fighter and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 31 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 30 Sea Zone Japanese attack with 4 fighters Americans defend with 1 destroyer Japanese roll dice for 4 fighters in 30 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in New Britain Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 battleship in New Britain, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in New Britain, round 2 : 2/10 hits, 4.83 expected hits ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in New Britain Japanese win, taking New Britain from ANZAC with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 armour and 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia 1 mech_infantry moved from Soviet Far East to Amur 2 fighters and 2 tactical_bombers moved from Ulaanbaatar to Amur 1 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Kweichow 1 aaGun moved from Hopei to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 battleship, 3 carriers, 1 destroyer and 1 marine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 5 fighters and 3 tactical_bombers moved from New Britain to 47 Sea Zone 3 fighters moved from 30 Sea Zone to 47 Sea Zone 6 carriers moved from 33 Sea Zone to 47 Sea Zone 1 fighter moved from Caroline Islands to 47 Sea Zone 1 destroyer moved from 33 Sea Zone to 47 Sea Zone 3 carriers moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone 1 destroyer and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island 1 fighter moved from French Indo China to 6 Sea Zone 5 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 cruiser, 4 destroyers and 8 submarines moved from 33 Sea Zone to 47 Sea Zone 3 fighters and 3 tactical_bombers moved from Shan State to 37 Sea Zone 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 bomber moved from Ulaanbaatar to Amur Place Units - Japanese 2 destroyers and 4 submarines placed in 6 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Japan 3 mech_infantrys placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
British : -0.67 Americans : 0.67 ANZAC : -0.83 Chinese : -0.67 UK_Pacific : -0.33 Russians : -1.17 Japanese : -4.33 -
TripleA Move Summary: Americans round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 49 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone Americans take 10 Sea Zone from Japanese 2 cruisers and 1 marine moved from 26 Sea Zone to 31 Sea Zone 5 submarines moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 2 infantry and 1 marine moved from 31 Sea Zone to Wake Island 2 carriers moved from 26 Sea Zone to 31 Sea Zone 2 carriers moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 bomber and 1 fighter moved from Northwest Persia to Iraq 1 bomber moved from Russia to Kansu 2 fighters moved from Kazakhstan to Kansu 1 bomber and 2 fighters moved from Kazakhstan to Szechwan 1 bomber moved from Greece to Novgorod 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from 98 Sea Zone to Iraq -
@BSD would you like to scramble from wake?
-
No sramble.
-
TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 49 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone Americans take 10 Sea Zone from Japanese 2 cruisers and 1 marine moved from 26 Sea Zone to 31 Sea Zone 5 submarines moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 2 infantry and 1 marine moved from 31 Sea Zone to Wake Island 2 carriers moved from 26 Sea Zone to 31 Sea Zone 2 carriers moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 bomber and 1 fighter moved from Northwest Persia to Iraq 1 bomber moved from Russia to Kansu 2 fighters moved from Kazakhstan to Kansu 1 bomber and 2 fighters moved from Kazakhstan to Szechwan 1 bomber moved from Greece to Novgorod 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from 98 Sea Zone to Iraq Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Northern Italy Battle in Yugoslavia Battle in Midway Battle in 49 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking Northern Italy from Italians, taking Yugoslavia from Germans, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kansu Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Kansu, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Szechwan, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 31 Sea Zone Americans attack with 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines and 1 transport Japanese defend with 1 submarine Americans roll dice for 6 submarines in 31 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win with 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iraq Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Wake Island Americans attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 airfield, 1 fighter and 1 harbour Americans roll dice for 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 0/7 hits, 2.83 expected hits Japanese roll dice for 1 fighter in Wake Island, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Wake Island Americans roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 3 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 fighter in Wake Island, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Japanese: 1 fighter Non Combat Move - Americans 4 carriers and 6 fighters moved from 26 Sea Zone to 31 Sea Zone 3 fighters moved from Wake Island to 31 Sea Zone 1 tactical_bomber moved from Wake Island to 31 Sea Zone 1 fighter moved from 49 Sea Zone to 31 Sea Zone 1 transport moved from 84 Sea Zone to 66 Sea Zone 1 bomber moved from Szechwan to Sikang 1 fighter moved from Szechwan to Sikang 1 bomber and 2 fighters moved from Kansu to Sikang 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 6 transports moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 3 artilleries, 4 infantry and 2 marines moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Kenya to Egypt 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from Iraq to Northwest Persia 1 bomber moved from Iraq to India 1 bomber moved from Novgorod to Finland 1 aaGun and 2 infantry moved from Norway to Finland 2 carriers and 2 destroyers moved from 64 Sea Zone to 10 Sea Zone 2 fighters moved from Central United States to Southeast Mexico 1 mech_infantry moved from Southeast Mexico to Western United States 1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 10 Sea Zone to Mexico 2 transports moved from 64 Sea Zone to 10 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from 98 Sea Zone to Northwest Persia Place Units - Americans 3 infantry placed in Greece 3 artilleries placed in Finland 3 armour placed in Norway 2 bombers placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans : -1.83 Japanese : 1.00 AA fire in Novgorod : : -0.17 -
TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 49 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone Americans take 10 Sea Zone from Japanese 2 cruisers and 1 marine moved from 26 Sea Zone to 31 Sea Zone 5 submarines moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 2 infantry and 1 marine moved from 31 Sea Zone to Wake Island 2 carriers moved from 26 Sea Zone to 31 Sea Zone 2 carriers moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to Wake Island 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 bomber and 1 fighter moved from Northwest Persia to Iraq 1 bomber moved from Russia to Kansu 2 fighters moved from Kazakhstan to Kansu 1 bomber and 2 fighters moved from Kazakhstan to Szechwan 1 bomber moved from Greece to Novgorod 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from 98 Sea Zone to Iraq Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in Northern Italy Battle in Yugoslavia Battle in Midway Battle in 49 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking Northern Italy from Italians, taking Yugoslavia from Germans, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kansu Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Kansu, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Szechwan, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 31 Sea Zone Americans attack with 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines and 1 transport Japanese defend with 1 submarine Americans roll dice for 6 submarines in 31 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win with 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iraq Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Wake Island Americans attack with 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 airfield, 1 fighter and 1 harbour Americans roll dice for 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 2 : 0/7 hits, 2.83 expected hits Japanese roll dice for 1 fighter in Wake Island, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Wake Island Americans roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Wake Island, round 3 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 fighter in Wake Island, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Japanese: 1 fighter Non Combat Move - Americans 4 carriers and 6 fighters moved from 26 Sea Zone to 31 Sea Zone 3 fighters moved from Wake Island to 31 Sea Zone 1 tactical_bomber moved from Wake Island to 31 Sea Zone 1 fighter moved from 49 Sea Zone to 31 Sea Zone 1 transport moved from 84 Sea Zone to 66 Sea Zone 1 bomber moved from Szechwan to Sikang 1 fighter moved from Szechwan to Sikang 1 bomber and 2 fighters moved from Kansu to Sikang 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 6 transports moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 3 artilleries, 4 infantry and 2 marines moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Kenya to Egypt 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from Iraq to Northwest Persia 1 bomber moved from Iraq to India 1 bomber moved from Novgorod to Finland 1 aaGun and 2 infantry moved from Norway to Finland 2 carriers and 2 destroyers moved from 64 Sea Zone to 10 Sea Zone 2 fighters moved from Central United States to Southeast Mexico 1 mech_infantry moved from Southeast Mexico to Western United States 1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 10 Sea Zone to Mexico 2 transports moved from 64 Sea Zone to 10 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from 98 Sea Zone to Northwest Persia Place Units - Americans 3 infantry placed in Greece 3 artilleries placed in Finland 3 armour placed in Norway 2 bombers placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 4 artilleries, 1 fighter and 1 infantry moved from Burma to Yunnan Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Szechwan Battle in Yunnan Chinese attack with 4 artilleries, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Yunnan, round 2 : 0/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Yunnan, round 3 : 0/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Yunnan, round 4 : 3/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Chinese win, taking Kansu from Japanese, taking Szechwan from Japanese, taking Yunnan from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is -1 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 armour, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 2 armour moved from Egypt to French Equatorial Africa 2 armour moved from Kenya to French Equatorial Africa 1 armour and 1 mech_infantry moved from Rhodesia to French Equatorial Africa 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Normandy Bordeaux Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Equatorial Africa British attack with 8 armour, 2 infantry and 2 mech_infantrys Germans defend with 1 armour, 3 infantry and 1 mech_infantry; Italians defend with 1 aaGun and 4 artilleries British roll dice for 8 armour, 2 infantry and 2 mech_infantrys in French Equatorial Africa, round 2 : 2/12 hits, 4.67 expected hits Italians roll dice for 1 aaGun, 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 6/9 hits, 3.17 expected hits 2 mech_infantrys owned by the British, 1 aaGun owned by the Italians, 1 infantry owned by the Germans, 2 infantry owned by the British and 2 armour owned by the British lost in French Equatorial Africa 6 armour owned by the British retreated to Belgian Congo Italians win with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -18 Casualties for British: 2 armour, 2 infantry and 2 mech_infantrys Casualties for Germans: 1 infantry Casualties for Italians: 1 aaGun Non Combat Move - British 3 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 aaGun and 1 artillery moved from Trans-Jordan to Egypt 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 4 transports moved from 98 Sea Zone to 97 Sea Zone 1 aaGun, 11 artilleries, 13 infantry and 1 marine moved from Burma to Yunnan 14 mech_infantrys moved from India to Yunnan 1 fighter moved from Shan State to India 1 carrier and 2 fighters moved from 26 Sea Zone to 31 Sea Zone Place Units - British 3 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa 2 destroyers and 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,4,6,5,5,1,1,6,5,1,3,3,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,4 UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Germans : -0.33 British : -1.50 Italians : 2.83 Americans : -1.83 Chinese : -3.50 Japanese : 0.67 AA fire in Novgorod : : -0.17 -
@axis-dominion you can choose different casualties in africa
-
TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Algeria to Morocco Italians take Morocco from Americans 1 armour moved from Morocco to Algeria 1 artillery moved from Nigeria to French Equatorial Africa 3 fighters moved from Persia to Bulgaria Combat - Italians Non Combat Move - Italians Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,4,5,3,1,6,4,6 Italians collect 7 PUs (3 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 2 submarines moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from New South Wales to Queensland 6 armour and 2 mech_infantrys moved from New South Wales to Queensland 1 artillery and 1 infantry moved from South Australia to Queensland 1 transport moved from 52 Sea Zone to 66 Sea Zone 1 fighter moved from Queensland to 31 Sea Zone 1 submarine moved from 81 Sea Zone to 80 Sea Zone Place Units - ANZAC 1 armour and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs; Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 17 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour, 12 artilleries, 35 infantry and 1 mech_infantry moved from Persia to Iraq 1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan Germans take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from French West Africa to Gold Coast Germans take Gold Coast from British 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 3 infantry moved from Novgorod to Archangel 2 bombers moved from Novgorod to Archangel 1 bomber moved from Western Germany to Archangel 1 bomber moved from Western Germany to Northern Italy 1 bomber moved from Western Germany to Yugoslavia 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Bulgaria to Albania Italians take Albania from Americans 1 armour moved from Albania to Bulgaria Combat - Germans Battle in Northern Italy Germans attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yugoslavia Germans attack with 1 bomber and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 17 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 17 infantry in Normandy Bordeaux, round 2 : 2/17 hits, 2.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 17 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 3 bombers and 3 infantry Russians defend with 3 infantry Germans roll dice for 3 bombers and 3 infantry in Archangel, round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Iraq Germans attack with 1 armour, 12 artilleries, 35 infantry and 1 mech_infantry Americans defend with 2 infantry Germans roll dice for 1 armour, 12 artilleries, 35 infantry and 1 mech_infantry in Iraq, round 2 : 13/49 hits, 12.50 expected hits Americans roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Iraq Germans win, taking Iraq from Americans with 1 armour, 12 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 4 aaGuns moved from Persia to Iraq 1 fighter moved from Persia to Bulgaria 2 artilleries and 6 infantry moved from Slovakia Hungary to Romania 3 artilleries and 13 infantry moved from Greater Southern Germany to Slovakia Hungary 5 mech_infantrys moved from Western Germany to Slovakia Hungary 8 mech_infantrys moved from Poland to Bessarabia 2 armour, 5 infantry and 8 mech_infantrys moved from Eastern Poland to Bessarabia 1 infantry moved from Novgorod to Belarus 3 bombers moved from Archangel to Novgorod 1 bomber moved from Yugoslavia to Western Germany 1 bomber moved from Northern Italy to Western Germany 4 infantry moved from Western Germany to Greater Southern Germany 1 submarine moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 4 artilleries and 6 infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,6,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,1,1,4,2,2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,3,3,2,2,4,1,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 47 PUs (9 lost to blockades); end with 47 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 0.17 British : -0.33 Americans : -0.67 Russians : 0.00





