Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsBSD (Axis +3) Vs Axisdom (Allies)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 6 infantry, 1 marine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 artilleries moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 artillery and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea ZoneCombat - Japanese
Battle in Midway
Battle in 31 Sea Zone
Japanese attack with 5 fighters, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters, 3 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 5/8 hits
ANZAC roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 31 Sea Zone
Japanese win, taking Midway from Americans with 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Wake IslandNon Combat Move - Japanese
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
3 fighters and 3 tactical_bombers moved from Anhwe to French Indo China
6 fighters and 1 tactical_bomber moved from Japan to French Indo China
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
3 fighters moved from Korea to Japan
2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 1 fighter and 4 submarines moved from 33 Sea Zone to 25 Sea Zone
3 fighters moved from 33 Sea Zone to 25 Sea Zone
3 destroyers moved from 36 Sea Zone to 6 Sea Zone
2 destroyers and 1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun and 8 infantry moved from Korea to Manchuria
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Hunan
1 fighter moved from Shan State to French Indo China
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to AnhwePlace Units - Japanese
1 carrier and 3 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Adding units owned by Japanese to Korea: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 marine placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
2 mech_infantrys moved from Greece to Romania
5 bombers moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from Greece to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber and 1 fighter moved from Greece to Romania
1 bomber and 1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 bomber moved from India to Romania
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 cruisers, 1 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry and 2 marines moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 26 Sea Zone to Solomon Islands
1 fighter moved from 26 Sea Zone to 31 Sea ZoneCombat - Americans
Battle in Northern Italy
Battle in Yugoslavia
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Northern Italy from Italians, taking Yugoslavia from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Romania
Americans attack with 2 bombers, 1 fighter and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Americans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Romania, round 2 : 4/5 hits, 2.17 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
Americans win, taking Southern France from Germans, taking Romania from Germans with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Solomon Islands
Americans attack with 2 fighters, 1 infantry and 2 marines
Japanese defend with 1 infantry
Americans roll dice for 2 cruisers in Solomon Islands, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 battleship, 5 bombers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 9 transports
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hitsCombat Hit Differential Summary :
Germans : 0.33
Americans : 2.17
Japanese : 0.67 -
sub hit in 110. what is your casualty choice?
and if you have an OOL, then let me know. if you wanna wait and see after my dice rolls, then stick around and we can do it round by round.
-
sub hit in 110. what is your casualty choice?
and if you have an OOL, then let me know. if you wanna wait and see after my dice rolls, then stick around and we can do it round by round.
Ding a carrier, going to have to go round by round on this one. it’s too important.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
2 mech_infantrys moved from Greece to Romania
5 bombers moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from Greece to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber and 1 fighter moved from Greece to Romania
1 bomber and 1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 bomber moved from India to Romania
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 cruisers, 1 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry and 2 marines moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 26 Sea Zone to Solomon Islands
1 fighter moved from 26 Sea Zone to 31 Sea ZoneCombat - Americans
Battle in Northern Italy
Battle in Yugoslavia
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Northern Italy from Italians, taking Yugoslavia from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Romania
Americans attack with 2 bombers, 1 fighter and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Americans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Romania, round 2 : 4/5 hits, 2.17 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
Americans win, taking Southern France from Germans, taking Romania from Germans with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Solomon Islands
Americans attack with 2 fighters, 1 infantry and 2 marines
Japanese defend with 1 infantry
Americans roll dice for 2 cruisers in Solomon Islands, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 battleship, 5 bombers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 9 transports
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 battleship, 5 bombers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 8/11 hits, 6.33 expected hitsCombat Hit Differential Summary :
Germans : 0.33
Americans : 3.83
Japanese : 0.67 -
8 more hits
-
kill all 4 subs, damage and kill one uninjured carrier and sink the injured carrier and injure another carrier.
-
I have injured bb, tac, and 5 bombers left. I got 5 more hits.
-
I’ll post it so it’s easier for you to review
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
2 mech_infantrys moved from Greece to Romania
5 bombers moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from Greece to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber and 1 fighter moved from Greece to Romania
1 bomber and 1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 bomber moved from India to Romania
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 cruisers, 1 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry and 2 marines moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 26 Sea Zone to Solomon Islands
1 fighter moved from 26 Sea Zone to 31 Sea ZoneCombat - Americans
Battle in Northern Italy
Battle in Yugoslavia
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Northern Italy from Italians, taking Yugoslavia from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Romania
Americans attack with 2 bombers, 1 fighter and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Americans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Romania, round 2 : 4/5 hits, 2.17 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
Americans win, taking Southern France from Germans, taking Romania from Germans with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Solomon Islands
Americans attack with 2 fighters, 1 infantry and 2 marines
Japanese defend with 1 infantry
Americans roll dice for 2 cruisers in Solomon Islands, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 battleship, 5 bombers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 9 transports
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 battleship, 5 bombers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 8/11 hits, 6.33 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 6 tactical_bombers and 9 transports in 110 Sea Zone, round 2 : 7/23 hits, 10.83 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans, 1 cruiser owned by the Americans, 4 submarines owned by the Germans, 2 destroyers owned by the Americans, 2 carriers owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 battleship, 5 bombers and 1 tactical_bomber in 110 Sea Zone, round 3 : 5/7 hits, 4.50 expected hitsCombat Hit Differential Summary :
Germans : -4.17
Americans : 4.33
Japanese : 0.67 -
finish the injured carrier, kill 3 tacticals, and sink 1 DD.
-
ok battle is over. where do u want your 3 tacs to land?
-
or I guess they could be figs. basically 3 air must land somewhere.
-
3 fighters land in London.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
2 mech_infantrys moved from Greece to Romania
5 bombers moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from Greece to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 bomber and 1 fighter moved from Greece to Romania
1 bomber and 1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 bomber moved from India to Romania
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 cruisers, 1 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry and 2 marines moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 26 Sea Zone to Solomon Islands
1 fighter moved from 26 Sea Zone to 31 Sea ZoneCombat - Americans
Battle in Northern Italy
Battle in Yugoslavia
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win, taking Northern Italy from Italians, taking Yugoslavia from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Romania
Americans attack with 2 bombers, 1 fighter and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Americans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Romania, round 2 : 4/5 hits, 2.17 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
Americans win, taking Southern France from Germans, taking Romania from Germans with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Solomon Islands
Americans attack with 2 fighters, 1 infantry and 2 marines
Japanese defend with 1 infantry
Americans roll dice for 2 cruisers in Solomon Islands, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 battleship, 5 bombers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 submarines, 6 tactical_bombers and 9 transports
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 battleship, 5 bombers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 8/11 hits, 6.33 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 6 carriers, 1 cruiser, 4 destroyers, 6 fighters, 6 tactical_bombers and 9 transports in 110 Sea Zone, round 2 : 7/23 hits, 10.83 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans, 1 cruiser owned by the Americans, 4 submarines owned by the Germans, 2 destroyers owned by the Americans, 2 carriers owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 battleship, 5 bombers and 1 tactical_bomber in 110 Sea Zone, round 3 : 5/7 hits, 4.50 expected hits
Germans roll dice for 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 6 tactical_bombers and 9 transports in 110 Sea Zone, round 3 : 8/21 hits, 10.17 expected hits
1 destroyer owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 3 tactical_bombers owned by the Germans, 5 bombers owned by the Americans and 1 battleship owned by the Americans lost in 110 Sea Zone
Germans win with 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 tactical_bombers and 9 transports remaining. Battle score for attacker is -28
Casualties for Americans: 1 battleship, 5 bombers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Germans: 3 carriers, 1 destroyer, 4 submarines and 3 tactical_bombers
3 tactical_bombers owned by the Germans forced to land in United KingdomNon Combat Move - Americans
1 carrier moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Solomon Islands to 49 Sea Zone
1 mech_infantry moved from Russia to Rostov
2 artilleries moved from Greece to Bulgaria
2 infantry moved from Greece to Bulgaria
1 fighter moved from Romania to Greece
1 bomber moved from Romania to Greece
1 bomber moved from Romania to Bulgaria
1 aaGun moved from Greece to Bulgaria
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Greece
1 bomber moved from 97 Sea Zone to Gibraltar
3 bombers moved from Eastern United States to Gibraltar
1 aaGun moved from Morocco to 92 Sea Zone
1 aaGun and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Greece
4 submarines moved from 15 Sea Zone to 1 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 transports moved from 92 Sea Zone to 89 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 30 Sea Zone to 49 Sea Zone
7 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
5 carriers and 3 fighters moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
1 carrier moved from 49 Sea Zone to 54 Sea Zone
1 carrier moved from 49 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea Zone
2 transports moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 armour placed in Greece
1 carrier and 1 destroyer placed in 97 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
Americans undo move 5.
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 2 fighters
EDIT: Adding units owned by Americans to 97 Sea Zone: 2 fighters
EDIT: Removing units owned by Germans from 110 Sea Zone: 3 fighters
EDIT: Adding units owned by Germans to United Kingdom: 3 fighters
EDIT: Removing units owned by Germans from United Kingdom: 3 tactical_bombers
EDIT: Adding units owned by Germans to 110 Sea Zone: 3 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : -6.33
Americans : 4.33
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Szechwan
1 infantry moved from Sikang to Szechwan
3 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Tsinghai to Sikang
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - British
2 infantry moved from Yunnan to Kweichow
1 fighter moved from India to Kweichow
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
6 artilleries moved from Yunnan to Hunan
6 infantry moved from Yunnan to Hunan
1 armour and 2 mech_infantrys moved from Yunnan to Hunan
1 destroyer and 7 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
2 battleships and 3 cruisers moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Greece to 110 Sea ZoneCombat Hit Differential Summary :
-
scramble?
-
Yes scramble, and max defense. Thanks.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - British
2 infantry moved from Yunnan to Kweichow
1 fighter moved from India to Kweichow
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
6 artilleries moved from Yunnan to Hunan
6 infantry moved from Yunnan to Hunan
1 armour and 2 mech_infantrys moved from Yunnan to Hunan
1 destroyer and 7 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
2 battleships and 3 cruisers moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Greece to 110 Sea ZoneCombat - British
Germans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
British roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 armour, 6 artilleries, 6 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 6 artilleries, 6 infantry and 2 mech_infantrys in Hunan, round 2 : 6/15 hits, 4.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 armour, 6 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
British attack with 2 battleships, 3 cruisers, 2 destroyers, 5 fighters, 8 submarines and 1 tactical_bomber
Germans defend with 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 tactical_bombers and 9 transports
British roll dice for 8 submarines in 110 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
Units damaged: 3 carriers owned by the Germans
British roll dice for 2 battleships, 3 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 8/13 hits, 6.67 expected hitsCombat Hit Differential Summary :
British : 0.67
Japanese : -0.67