The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 5,1,5 and gets 0 hits
Combat Move - Austria
7 heavy_guns and 6 infantry moved from Tuscany to Piedmont
10 field_guns, 24 infantry and 1 late_fighter moved from Milan to Piedmont
9 gass moved from Venice to Piedmont
9 cavalrys moved from Tyrol to Piedmont
5 gass and 1 late_fighter moved from Trieste to Piedmont
1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
1 destroyer and 1 submarine moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean
1 fighter moved from Venice to Piedmont
7 cavalrys moved from Venice to Piedmont
3 infantry moved from Venice to Tuscany
Purchase Units - Austria
Austria buy 3 cruisers, 2 destroyers, 8 field_guns and 8 infantry; Remaining resources: 0 PUs; 3 techTokens;
Combat - Austria
Battle in Piedmont
Austria attack with 16 cavalrys, 10 field_guns, 1 fighter, 14 gass, 7 heavy_guns, 30 infantry and 2 late_fighters
Italy defend with 1 Factory, 4 field_guns, 8 infantry and 3 trenchs; France defend with 2 field_guns, 1 fighter, 7 heavy_guns and 14 infantry
Austria roll dice for 14 gass in Piedmont, round 2 : 9/14 hits, 9.33 expected hits
4 infantry owned by the Italy and 5 infantry owned by the France lost in Piedmont
14 gass owned by the Austria lost in Piedmont
Austria roll dice for 16 cavalrys, 10 field_guns, 1 fighter, 7 heavy_guns, 30 infantry and 2 late_fighters in Piedmont, round 2 : 22/66 hits, 18.00 expected hits
Italy roll dice for 6 field_guns, 1 fighter, 7 heavy_guns, 13 infantry and 3 trenchs in Piedmont, round 2 : 13/30 hits, 13.17 expected hits
3 trenchs owned by the Italy, 1 field_gun owned by the France, 4 infantry owned by the Italy, 13 infantry owned by the Austria, 2 field_guns owned by the Italy and 9 infantry owned by the France lost in Piedmont
Austria roll dice for 16 cavalrys, 10 field_guns, 1 fighter, 7 heavy_guns, 17 infantry and 2 late_fighters in Piedmont, round 3 : 18/53 hits, 15.83 expected hits
Italy roll dice for 3 field_guns, 1 fighter and 7 heavy_guns in Piedmont, round 3 : 8/11 hits, 7.33 expected hits
7 heavy_guns owned by the France, 1 field_gun owned by the France, 8 infantry owned by the Austria, 2 field_guns owned by the Italy and 1 fighter owned by the France lost in Piedmont
Austria win, taking Piedmont from Italy with 16 cavalrys, 10 field_guns, 1 fighter, 7 heavy_guns, 9 infantry and 2 late_fighters remaining. Battle score for attacker is 38
Casualties for France: 2 field_guns, 1 fighter, 7 heavy_guns and 14 infantry
Casualties for Italy: 4 field_guns, 8 infantry and 3 trenchs
Casualties for Austria: 14 gass and 21 infantry
Non Combat Move - Austria
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 2 late_fighters moved from Piedmont to Milan
1 field_gun and 17 heavy_guns moved from Latium to Tuscany
EDIT: 1 field_gun and 3 infantry moved from Tuscany to Latium
Place Units - Austria
3 cruisers and 2 destroyers placed in Sea Zone 62 Adriatic Sea
3 field_guns and 4 infantry placed in Venice
5 field_guns and 4 infantry placed in Tyrol
Activate Technology - Austria
Trigger AustriaP: Austria has 3 infantry placed in Vienna
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 4 techTokens
Turn Complete - Austria
Austria collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Austria : 5.83
Italy : 0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 1/1 hits, 0.00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover creepingBarage
Combat Move - Italy
Purchase Units - Italy
Italy buy 1 field_gun and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italy
Place Units - Italy
1 field_gun and 4 infantry placed in Rome
Activate Technology - Italy
Italy activating creepingBarage
Turn Complete - Italy
Italy collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italy rolls : : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - Turkey
Turkey spend 10 on tech rolls
Turkey roll 2,5,6 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover industry
Combat Move - Turkey
2 battlecruisers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
4 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
3 heavy_guns moved from Caucasus to Kazakhstan
1 cavalry moved from Kuwait to Mesopotamia
1 cavalry moved from Mecca to Yemen
1 cavalry moved from Mecca to Oman
1 cavalry moved from Yemen to Aden
Turkey take Aden from Britain
1 cavalry moved from Aden to Yemen
2 infantry moved from Mecca to Hejaz
1 heavy_gun moved from Hejaz to Sinai
1 field_gun and 1 infantry moved from Palestine to Sinai
2 infantry moved from Damascus to Palestine
3 infantry moved from Baghdad to Fars
2 fighters moved from Fars to Tehran
1 cavalry moved from Fars to Tehran
2 cavalrys moved from Khurasan to Tehran
1 field_gun, 4 heavy_guns and 3 infantry moved from Fars to Sistan
Purchase Units - Turkey
Turkey buy 3 cruisers, 1 destroyer, 11 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Turkey
Battle in Sistan
Turkey attack with 1 field_gun, 4 heavy_guns and 3 infantry
Britain defend with 1 infantry
Turkey roll dice for 1 field_gun, 4 heavy_guns and 3 infantry in Sistan, round 2 : 0/8 hits, 2.67 expected hits
Britain roll dice for 1 infantry in Sistan, round 2 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 field_gun, 4 heavy_guns and 3 infantry in Sistan, round 3 : 2/8 hits, 2.67 expected hits
Britain roll dice for 1 infantry in Sistan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Sistan
Turkey win, taking Sistan from Britain with 1 field_gun, 4 heavy_guns and 3 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Battle in Tehran
Turkey attack with 3 cavalrys and 2 fighters
Neutral defend with 2 infantry
Turkey roll dice for 3 cavalrys and 2 fighters in Tehran, round 2 : 0/5 hits, 1.50 expected hits
Neutral roll dice for 2 infantry in Tehran, round 2 : 2/2 hits, 0.67 expected hits
2 cavalrys owned by the Turkey lost in Tehran
Turkey roll dice for 1 cavalry and 2 fighters in Tehran, round 3 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 2 infantry in Tehran, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Tehran
Turkey roll dice for 1 cavalry and 2 fighters in Tehran, round 4 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 infantry in Tehran, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Tehran
Turkey loses 0 PUs for violating Tehrans neutrality.
Turkey win, taking Tehran from Neutral with 1 cavalry and 2 fighters remaining. Battle score for attacker is -2
Casualties for Turkey: 2 cavalrys
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
2 fighters moved from Tehran to Khurasan
Place Units - Turkey
3 cruisers and 1 destroyer placed in Sea Zone 60 Central Mediterranean
3 trenchs placed in Sinai
1 trench placed in Hejaz
1 trench placed in Yemen
1 trench placed in Oman
4 infantry placed in Mecca
3 infantry placed in Damascus
3 infantry placed in Baghdad
1 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating industry
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Turkey
Turkey collect 93 PUs; end with 94 PUs
Turkey collect 7 PUs from War Bonds; end with 101 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Turkey : -4.83
Britain : -0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 5,6 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover mustardGas
Combat Move - Britain
6 cavalrys moved from Western Sudan to Cairo-Suez
3 cavalrys moved from Dar es Salaam to Western Sudan
2 cavalrys moved from Cape Town to Northern Rhodesia
2 cavalrys moved from Northern Rhodesia to Western Sudan
2 battlecruisers, 1 cruiser and 4 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 heavy_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun, 1 heavy_gun and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
4 transports moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea
1 fighter moved from London to Champagne
1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
1 field_gun and 1 infantry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
1 heavy_gun moved from German New Guinea to Sea Zone 122 Bismarck Sea
1 heavy_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 134 Pacific Ocean
1 heavy_gun and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 142 Pacific Ocean
4 field_guns and 4 infantry moved from Tohoku to Sea Zone 142 Pacific Ocean
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 140 Sea of Okhotsk
4 field_guns and 4 infantry moved from Sea Zone 140 Sea of Okhotsk to Koryak
5 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 142 Pacific Ocean
1 heavy_gun moved from Sea Zone 142 Pacific Ocean to Tohoku
1 field_gun and 1 infantry moved from Papua to German New Guinea
1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
Purchase Units - Britain
Britain buy 5 cavalrys, 3 field_guns, 3 fighters, 3 heavy_guns, 8 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Non Combat Move - Britain
Place Units - Britain
1 transport placed in Sea Zone 122 Bismarck Sea
3 field_guns and 3 infantry placed in Tohoku
1 heavy_gun and 1 infantry placed in Bombay
1 heavy_gun and 1 infantry placed in Goa
1 heavy_gun and 1 infantry placed in Cairo-Suez
2 cavalrys placed in Cape Town
3 cavalrys placed in Dar es Salaam
2 infantry placed in Calcutta
3 fighters placed in London
Activate Technology - Britain
Britain activating mustardGas
Turn Complete - Britain
Britain collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Combat Move - Russia
4 infantry moved from Kazan to Omsk
4 infantry moved from Perm to Western Siberian Lowlands
Non Combat Move - Russia
Turn Complete - Russia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 1,1 and gets 0 hits
Combat Move - Communists
1 submarine moved from Sea Zone 150 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 conscript moved from Bratsk to Krasnoyarsk
1 conscript moved from Krasnoyarsk to Norilsk
1 conscript moved from Bratsk to Novosibirsk
1 infantry moved from Sakhe to Chukotka
1 infantry moved from Sakhe to Magadan
1 infantry moved from Sakhe to Chukotka
3 infantry moved from Yakutsk to Sakhe
1 heavy_gun moved from Changchun to Khabarovsk
1 heavy_gun moved from Khabarovsk to Magadan
1 heavy_gun moved from Magadan to Chukotka
1 heavy_gun moved from Primorsky to Khabarovsk
1 heavy_gun moved from Khabarovsk to Magadan
1 heavy_gun moved from Magadan to Chukotka
1 heavy_gun moved from Khabarovsk to Magadan
1 heavy_gun moved from Primorsky to Khabarovsk
1 heavy_gun moved from Vladivostok to Primorsky
2 infantry moved from Changchun to Khabarovsk
2 infantry moved from Changchun to Primorsky
2 infantry moved from Changchun to Vladivostok
1 field_gun and 1 infantry moved from Changchun to Khabarovsk
1 field_gun and 1 infantry moved from Changchun to Khabarovsk
1 field_gun and 2 infantry moved from Khabarovsk to Magadan
Purchase Units - Communists
Communists buy 4 conscripts, 1 heavy_gun, 5 trenchs and 1 zeppelin; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Battle in Sea Zone 141 Pacific Ocean
Communists attack with 1 submarine
France defend with 2 transports
2 transports owned by the France lost in Sea Zone 141 Pacific Ocean
Communists roll dice for 1 submarine in Sea Zone 141 Pacific Ocean, round 2 : 0/1 hits, 0.33 expected hits
Communists win with 1 submarine remaining. Battle score for attacker is 14
Casualties for France: 2 transports
Non Combat Move - Communists
Place Units - Communists
2 conscripts and 1 trench placed in Vladivostok
1 trench placed in Primorsky
1 trench placed in Khabarovsk
1 trench placed in Magadan
1 trench placed in Chukotka
Communists undo move 1.
4 conscripts, 1 heavy_gun, 1 trench and 1 zeppelin placed in Vladivostok
Activate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Communists : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14
Research Technology - USA
USA spend 5 on tech rolls
USA roll 4,5 and gets 0 hits
Combat Move - USA
1 cruiser and 2 destroyers moved from Sea Zone 54 Alboran Sea to Sea Zone 33 Mid Atlantic
7 cruisers and 2 destroyers moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 33 Mid Atlantic
5 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon
2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon
7 field_guns and 7 infantry moved from Catalonia to Sea Zone 56 Gulf of Lyon
5 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea
4 field_guns and 8 infantry moved from Valencia to Sea Zone 54 Alboran Sea
4 field_guns, 8 infantry and 6 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon
1 field_gun and 9 infantry moved from Rome to Sea Zone 57 Ligurian Sea
11 field_guns, 15 infantry and 13 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea
12 field_guns and 24 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
4 field_guns and 4 infantry moved from Norte to Leon
5 field_guns and 3 infantry moved from Navarre to Catalonia
4 infantry moved from Castile to Catalonia
8 tanks moved from Lisbon to Castile
Purchase Units - USA
USA buy 3 cruisers, 2 destroyers, 8 field_guns and 8 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - USA
Battle in Leon
USA attack with 4 field_guns and 4 infantry
Neutral defend with 4 infantry
USA roll dice for 4 field_guns and 4 infantry in Leon, round 2 : 1/8 hits, 2.67 expected hits
Neutral roll dice for 4 infantry in Leon, round 2 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Neutral and 3 infantry owned by the USA lost in Leon
USA roll dice for 4 field_guns and 1 infantry in Leon, round 3 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 3 infantry in Leon, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Leon
USA roll dice for 4 field_guns in Leon, round 4 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 2 infantry in Leon, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Leon
USA loses 0 PUs for violating Leons neutrality.
USA win, taking Leon from Neutral with 3 field_guns remaining. Battle score for attacker is -4
Casualties for USA: 1 field_gun and 4 infantry
Casualties for Neutral: 4 infantry
Battle in Piedmont
USA attack with 12 field_guns and 24 infantry
Austria defend with 1 Factory, 16 cavalrys, 10 field_guns, 7 heavy_guns and 9 infantry
USA roll dice for 12 field_guns and 24 infantry in Piedmont, round 2 : 10/36 hits, 10.00 expected hits
Austria roll dice for 16 cavalrys, 10 field_guns, 7 heavy_guns and 9 infantry in Piedmont, round 2 : 14/42 hits, 13.67 expected hits
10 cavalrys owned by the Austria and 14 infantry owned by the USA lost in Piedmont
USA roll dice for 12 field_guns and 10 infantry in Piedmont, round 3 : 8/22 hits, 7.33 expected hits
Austria roll dice for 6 cavalrys, 10 field_guns, 7 heavy_guns and 9 infantry in Piedmont, round 3 : 13/32 hits, 12.00 expected hits
6 cavalrys owned by the Austria, 3 field_guns owned by the USA, 2 infantry owned by the Austria and 10 infantry owned by the USA lost in Piedmont
USA roll dice for 9 field_guns in Piedmont, round 4 : 2/9 hits, 3.00 expected hits
Austria roll dice for 10 field_guns, 7 heavy_guns and 7 infantry in Piedmont, round 4 : 9/24 hits, 10.33 expected hits
9 field_guns owned by the USA and 2 infantry owned by the Austria lost in Piedmont
Austria win with 10 field_guns, 7 heavy_guns and 5 infantry remaining. Battle score for attacker is -44
Casualties for USA: 12 field_guns and 24 infantry
Casualties for Austria: 16 cavalrys and 4 infantry
Battle in Sea Zone 33 Mid Atlantic
USA attack with 8 cruisers and 4 destroyers
Germany defend with 1 battlecruiser, 2 battleships, 8 cruisers and 2 destroyers
USA roll dice for 8 cruisers and 4 destroyers in Sea Zone 33 Mid Atlantic, round 2 : 4/12 hits, 5.33 expected hits
Units damaged: 2 battleships owned by the Germany
Germany roll dice for 1 battlecruiser, 2 battleships, 8 cruisers and 2 destroyers in Sea Zone 33 Mid Atlantic, round 2 : 9/13 hits, 6.67 expected hits
4 destroyers owned by the USA, 5 cruisers owned by the USA and 2 destroyers owned by the Germany lost in Sea Zone 33 Mid Atlantic
USA roll dice for 3 cruisers in Sea Zone 33 Mid Atlantic, round 3 : 2/3 hits, 1.50 expected hits
Germany roll dice for 1 battlecruiser, 2 battleships and 8 cruisers in Sea Zone 33 Mid Atlantic, round 3 : 7/11 hits, 6.00 expected hits
3 cruisers owned by the USA and 2 cruisers owned by the Germany lost in Sea Zone 33 Mid Atlantic
Germany win with 1 battlecruiser, 2 battleships and 6 cruisers remaining. Battle score for attacker is -78
Casualties for USA: 8 cruisers and 4 destroyers
Casualties for Germany: 2 cruisers and 2 destroyers
Non Combat Move - USA
Place Units - USA
4 field_guns and 4 infantry placed in Madrid
4 field_guns and 4 infantry placed in Lisbon
3 cruisers and 2 destroyers placed in Sea Zone 30 Mid Atlantic
Activate Technology - USA
Trigger USAP: USA has 3 infantry placed in Washington D.C.
Turn Complete - USA
USA collect 111 PUs; end with 111 PUs
2 units repaired.
Combat Hit Differential Summary :
Neutral : 2.00
USA : -2.83
Austria : 0.00
Germany : 3.33
@dawgoneit ok. i really dont think this is going to work out for me.
your game.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15
Research Technology - Germany
Germany spend 20 on tech rolls
Germany roll 3,3,2,1 and gets 0 hits
Combat Move - Germany
1 field_gun moved from Vladimir to Nizhni-Novgorod
Germany take Nizhni-Novgorod from Russia
1 infantry moved from Vologda to Naryan-Mar
Germany take Naryan-Mar from Russia
4 field_guns and 7 heavy_guns moved from Moscow to Ryazan
1 infantry moved from Tver to Vladimir
5 field_guns moved from St. Petersburg to Novgorod
5 infantry moved from Don to Ryazan
1 fighter moved from Caucasus to Kazakhstan
1 infantry moved from Eastern Poland to Belarus
2 field_guns and 2 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
3 gass moved from Mecklenburg to Amsterdam
1 heavy_gun moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 field_guns, 1 heavy_gun, 2 infantry and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
2 destroyers and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
2 field_guns, 1 heavy_gun and 2 infantry moved from Sea Zone 14 Helgoland Bight to Amsterdam
3 field_guns and 3 infantry moved from Belgium to Picardy
3 infantry moved from Rhine to Champagne
1 fighter moved from Alsace to Champagne
1 gas moved from Berlin to Nassau
1 gas moved from Nassau to Rhine
2 infantry moved from Finland to Karelia
1 fighter moved from Archangelsk to Kazakhstan
1 heavy_gun moved from Mecklenburg to Hanover
Purchase Units - Germany
Germany buy 1 battlecruiser, 10 field_guns, 20 gass, 2 heavy_guns, 6 infantry and 2 transports; Remaining resources: 15 PUs; 4 techTokens;
Combat - Germany
Battle in Picardy
Germany attack with 3 field_guns and 3 infantry
France defend with 2 heavy_guns and 2 infantry
Germany roll dice for 3 field_guns and 3 infantry in Picardy, round 2 : 1/6 hits, 2.00 expected hits
France roll dice for 2 heavy_guns and 2 infantry in Picardy, round 2 : 2/4 hits, 2.33 expected hits
2 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy
Germany roll dice for 3 field_guns and 1 infantry in Picardy, round 3 : 1/4 hits, 1.33 expected hits
France roll dice for 2 heavy_guns and 1 infantry in Picardy, round 3 : 2/3 hits, 2.00 expected hits
1 field_gun owned by the Germany, 1 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy
Germany roll dice for 2 field_guns in Picardy, round 4 : 1/2 hits, 0.67 expected hits
France roll dice for 2 heavy_guns in Picardy, round 4 : 2/2 hits, 1.67 expected hits
1 heavy_gun owned by the France and 2 field_guns owned by the Germany lost in Picardy
France win with 1 heavy_gun remaining. Battle score for attacker is -10
Casualties for Germany: 3 field_guns and 3 infantry
Casualties for France: 1 heavy_gun and 2 infantry
Battle in Amsterdam
Germany attack with 2 field_guns, 3 gass, 1 heavy_gun and 2 infantry
Neutral defend with 4 infantry and 2 trenchs
Germany roll dice for 3 gass in Amsterdam, round 2 : 2/3 hits, 2.00 expected hits
2 infantry owned by the Neutral lost in Amsterdam
3 gass owned by the Germany lost in Amsterdam
Germany roll dice for 2 field_guns, 1 heavy_gun and 2 infantry in Amsterdam, round 2 : 3/5 hits, 1.67 expected hits
Units damaged: 1 trench owned by the Neutral
Neutral roll dice for 2 infantry and 2 trenchs in Amsterdam, round 2 : 0/2 hits, 0.67 expected hits
1 trench owned by the Neutral lost in Amsterdam
Germany roll dice for 2 field_guns, 1 heavy_gun and 2 infantry in Amsterdam, round 3 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 2 infantry and 1 trench in Amsterdam, round 3 : 0/2 hits, 0.67 expected hits
1 trench owned by the Neutral lost in Amsterdam
Germany roll dice for 2 field_guns, 1 heavy_gun and 2 infantry in Amsterdam, round 4 : 2/5 hits, 1.67 expected hits
Neutral roll dice for 2 infantry in Amsterdam, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Amsterdam
Germany loses 0 PUs for violating Amsterdams neutrality.
Germany win, taking Amsterdam from Neutral with 2 field_guns, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 4 infantry and 2 trenchs
Casualties for Germany: 3 gass and 1 infantry
Battle in Champagne
Germany attack with 1 fighter and 3 infantry
Britain defend with 1 fighter; France defend with 1 heavy_gun and 1 infantry
Germany roll dice for 1 fighter and 3 infantry in Champagne, round 2 : 2/4 hits, 1.00 expected hits
France roll dice for 1 fighter, 1 heavy_gun and 1 infantry in Champagne, round 2 : 0/3 hits, 1.67 expected hits
1 fighter owned by the Britain and 1 infantry owned by the France lost in Champagne
Germany roll dice for 1 fighter and 3 infantry in Champagne, round 3 : 2/4 hits, 1.00 expected hits
France roll dice for 1 heavy_gun in Champagne, round 3 : 0/1 hits, 0.83 expected hits
1 heavy_gun owned by the France lost in Champagne
Germany win, taking Champagne from France with 1 fighter and 3 infantry remaining. Battle score for attacker is 17
Casualties for Britain: 1 fighter
Casualties for France: 1 heavy_gun and 1 infantry
Non Combat Move - Germany
1 fighter moved from Champagne to Belgium
Place Units - Germany
3 field_guns and 3 infantry placed in Belgium
7 field_guns and 2 infantry placed in Wurttemburg
6 gass, 2 heavy_guns and 1 infantry placed in Bavaria
14 gass placed in Berlin
1 battlecruiser and 2 transports placed in Sea Zone 12 Baltic Sea
Activate Technology - Germany
Trigger GermanyP: Germany has 3 infantry placed in Berlin
Turn Complete - Germany
Germany collect 166 PUs; end with 181 PUs
Combat Hit Differential Summary :
Neutral : -1.00
France : -2.50
Germany : 2.00
Yeah, I think I’ve got this one. Fancy another?
@Whackamatt sounds gr8.