Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
you seem like your playing with some anger this time.
didn’t like the first game did ya :wink:
you seem like your playing with some anger this time.
didn’t like the first game did ya :wink:
After taking several days off, my luck is on fire!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4
Research Technology - Turkey
Turkey roll 1,6,1,2,3 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover lateFighter
Combat Move - Turkey
1 field_gun and 3 infantry moved from Mesopotamia to Arabia
2 fighters moved from Baghdad to Arabia
3 infantry moved from Damascus to Palestine
3 infantry moved from Palestine to Hejaz
2 infantry moved from Baghdad to Fars
1 infantry moved from Baghdad to Mesopotamia
1 infantry moved from Lurs to Georgia
1 cavalry moved from Caucasus to Volgograd
Turkey take Volgograd from Russia
1 field_gun and 7 infantry moved from Caucasus to Volgograd
1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea
2 field_guns and 2 infantry moved from Constantinople to Sea Zone 67 Black Sea
5 cruisers, 2 field_guns, 2 infantry, 1 submarine and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
2 field_guns and 2 infantry moved from Sea Zone 64 Sea of Azov to Caucasus
Purchase Units - Turkey
Turkey buy 8 field_guns, 1 heavy_gun, 4 infantry, 1 transport and 4 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Turkey
Non Combat Move - Turkey
Place Units - Turkey
1 transport placed in Sea Zone 67 Black Sea
3 trenchs placed in Caucasus
2 field_guns and 2 infantry placed in Constantinople
1 trench placed in Dardanelles
3 field_guns placed in Damascus
3 field_guns placed in Baghdad
1 heavy_gun and 2 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating lateFighter
Trigger TurkeyT3: buylate_fighter added to productionTurkey
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Turkey
Turkey collect 72 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 3,6,6,6 and gets 3 hits
Britain removing all Technology Tokens after successful research.
Britain discover mobileWarfare
Combat Move - Britain
2 cavalrys, 1 field_gun and 1 infantry moved from London to Sea Zone 15 English Channel
2 infantry moved from England to Sea Zone 15 English Channel
2 cavalrys, 1 field_gun and 3 infantry moved from Sea Zone 15 English Channel to Picardy
2 infantry moved from Normandy to Picardy
2 fighters moved from Normandy to Picardy
1 cavalry and 2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
1 field_gun moved from Nova Scotia to Sea Zone 22 Mid Atlantic
1 cavalry, 2 colonials, 1 field_gun and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
2 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 cavalry, 2 colonials and 1 field_gun moved from Sea Zone 25 Mid Atlantic to Brittany
1 colonial moved from Quebec to Nova Scotia
1 colonial moved from Ontario to Quebec
2 infantry moved from Ottawa-Montreal to Quebec
1 battlecruiser and 1 cruiser moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean
1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to German East Africa
1 colonial moved from Congo to Rwanda
1 field_gun and 2 infantry moved from Northern Rhodesia to German East Africa
2 cavalrys moved from German Southwest Africa to German East Africa
2 cavalrys moved from Cape Town to German Southwest Africa
1 field_gun moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
1 field_gun and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
1 colonial moved from Queensland to Sea Zone 120 Arafura Sea
1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea
1 battlecruiser, 1 cavalry, 1 colonial, 1 field_gun and 2 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
1 cavalry, 1 colonial and 1 field_gun moved from Sea Zone 122 Bismarck Sea to German New Guinea
1 cavalry, 1 colonial and 1 fighter moved from Papua to German New Guinea
Purchase Units - Britain
Britain buy 2 cavalrys, 2 field_guns, 2 heavy_guns, 6 infantry, 4 transports and 3 trenchs; Remaining resources: 0 techTokens; 0 PUs;
Combat - Britain
Battle in German New Guinea
Britain attack with 2 cavalrys, 2 colonials, 1 field_gun and 1 fighter
Germany defend with 1 Factory, 2 infantry and 1 trench
Britain roll dice for 1 battlecruiser in German New Guinea, round 2 : 1/1 hits
Units damaged: 1 trench owned by the Germany
Britain roll dice for 2 cavalrys, 2 colonials, 1 field_gun and 1 fighter in German New Guinea, round 2 : 2/6 hits
Germany roll dice for 2 infantry and 1 trench in German New Guinea, round 2 : 1/2 hits
1 infantry owned by the Germany, 1 trench owned by the Germany and 1 cavalry owned by the Britain lost in German New Guinea
Britain roll dice for 1 cavalry, 2 colonials, 1 field_gun and 1 fighter in German New Guinea, round 3 : 2/5 hits
Germany roll dice for 1 infantry in German New Guinea, round 3 : 0/1 hits
1 infantry owned by the Germany lost in German New Guinea
Britain win, taking German New Guinea from Germany with 1 cavalry, 2 colonials, 1 field_gun and 1 fighter remaining. Battle score for attacker is 5
Casualties for Britain: 1 cavalry
Casualties for Germany: 2 infantry and 1 trench
Non Combat Move - Britain
1 fighter moved from German New Guinea to Papua
1 battlecruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
Place Units - Britain
2 cavalrys placed in Cape Town
1 transport placed in Sea Zone 115 Tasman Sea
1 infantry placed in Sydney-Canberra
2 heavy_guns and 3 trenchs placed in Cairo-Suez
2 transports placed in Sea Zone 22 Mid Atlantic
1 field_gun and 1 infantry placed in Ottawa-Montreal
1 transport placed in Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry placed in Bombay
Britain undo move 8.
1 field_gun placed in Bombay
4 infantry placed in London
Activate Technology - Britain
Britain activating mobileWarfare
Turn Complete - Britain
Britain collect 88 PUs; end with 88 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 6,1,6,3 and gets 2 hits
Russia removing all Technology Tokens after successful research.
Russia discover mobileWarfare
Combat Move - Russia
1 conscript, 1 field_gun and 1 infantry moved from Pskov to Estonia
1 conscript moved from Pskov to Latvia
Russia take Latvia from Germany
1 field_gun and 1 infantry moved from Pskov to Smolensk
1 conscript moved from Tver to Smolensk
1 infantry moved from Finland to Sweden
Russia take Sweden from Germany
1 infantry moved from Finland to St. Petersburg
1 infantry moved from Bratsk to Aldan
1 cavalry moved from Bratsk to Amur
1 conscript moved from Magadan to Koryak
1 conscript and 1 field_gun moved from Magadan to Sakhe
1 cavalry moved from Sakhe to Tiksi
1 cavalry moved from Tiksi to Bratsk
Purchase Units - Russia
Russia buy 2 field_guns, 8 infantry and 10 trenchs; Remaining resources: 0 techTokens; 0 PUs;
Combat - Russia
Battle in Aldan
Russia attack with 1 infantry
Communists defend with 1 trench
1 trench owned by the Communists lost in Aldan
Russia win, taking Aldan from Communists with 1 infantry remaining. Battle score for attacker is 3
Casualties for Communists: 1 trench
Battle in Amur
Russia attack with 1 cavalry and 1 trench
Communists defend with 1 conscript
1 trench owned by the Russia lost in Amur
Russia roll dice for 1 cavalry in Amur, round 2 : 1/1 hits
Communists roll dice for 1 conscript in Amur, round 2 : 0/1 hits
1 conscript owned by the Communists lost in Amur
Russia win with 1 cavalry remaining. Battle score for attacker is -1
Casualties for Communists: 1 conscript
Casualties for Russia: 1 trench
Battle in Estonia
Russia attack with 1 conscript, 1 field_gun and 1 infantry
Germany defend with 1 infantry
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Estonia, round 2 : 0/3 hits
Germany roll dice for 1 infantry in Estonia, round 2 : 0/1 hits
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Estonia, round 3 : 0/3 hits
Germany roll dice for 1 infantry in Estonia, round 3 : 1/1 hits
1 conscript owned by the Russia lost in Estonia
Russia roll dice for 1 field_gun and 1 infantry in Estonia, round 4 : 0/2 hits
Germany roll dice for 1 infantry in Estonia, round 4 : 1/1 hits
1 infantry owned by the Russia lost in Estonia
Russia roll dice for 1 field_gun in Estonia, round 5 : 0/1 hits
Germany roll dice for 1 infantry in Estonia, round 5 : 1/1 hits
1 field_gun owned by the Russia lost in Estonia
Germany win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russia: 1 conscript, 1 field_gun and 1 infantry
Battle in Smolensk
Russia attack with 1 conscript, 1 field_gun and 1 infantry
Germany defend with 1 infantry
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Smolensk, round 2 : 0/3 hits
Germany roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 conscript owned by the Russia lost in Smolensk
Russia roll dice for 1 field_gun and 1 infantry in Smolensk, round 3 : 0/2 hits
Germany roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Russia roll dice for 1 field_gun and 1 infantry in Smolensk, round 4 : 0/2 hits
Germany roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
Russia roll dice for 1 field_gun and 1 infantry in Smolensk, round 5 : 1/2 hits
Germany roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits
1 infantry owned by the Germany lost in Smolensk
Russia win, taking Smolensk from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germany: 1 infantry
Casualties for Russia: 1 conscript
Non Combat Move - Russia
Turning on Edit Mode
EDIT: Removing units owned by Russia from Kiev: 1 infantry
EDIT: Adding units owned by Russia to Dnieper: 1 infantry
EDIT: Changing ownership of Dnieper from Austria to Russia
EDIT: Turning off Edit Mode
1 field_gun and 2 infantry moved from Moscow to Don
1 field_gun moved from Tver to Pskov
1 infantry moved from St. Petersburg to Pskov
3 infantry moved from Irkutsk to Bratsk
Place Units - Russia
3 infantry and 3 trenchs placed in Vladivostok
3 infantry and 3 trenchs placed in Kiev
3 trenchs placed in Don
1 field_gun and 2 infantry placed in Moscow
1 trench placed in Bratsk
1 field_gun placed in Omsk
Activate Technology - Russia
Russia activating mobileWarfare
Turn Complete - Russia
Russia collect 67 PUs; end with 67 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4
Combat Move - Communists
10 field_guns moved from Khabarovsk to Primorsky
6 cavalrys moved from Primorsky to Khabarovsk
3 conscripts, 3 field_guns and 3 infantry moved from Yakutsk to Sakhe
Purchase Units - Communists
Communists buy 1 cavalry, 2 conscripts, 2 field_guns, 1 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Sakhe
Communists attack with 3 conscripts, 3 field_guns and 3 infantry
Russia defend with 1 conscript and 1 field_gun
Communists roll dice for 3 conscripts, 3 field_guns and 3 infantry in Sakhe, round 2 : 3/9 hits, 2.00 expected hits
Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 2 : 1/2 hits, 0.50 expected hits
1 field_gun owned by the Russia, 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe
Communists win, taking Sakhe from Russia with 2 conscripts, 3 field_guns and 3 infantry remaining. Battle score for attacker is 4
Casualties for Communists: 1 conscript
Casualties for Russia: 1 conscript and 1 field_gun
Non Combat Move - Communists
Place Units - Communists
1 trench placed in Khabarovsk
1 cavalry, 2 conscripts, 2 field_guns, 1 infantry and 1 trench placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Communists : 1.00
Russia : 0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4
Research Technology - USA
USA spend 5 on tech rolls
USA roll 1,3,4,5 and gets 0 hits
Combat Move - USA
2 cavalrys moved from Carolinas to Sea Zone 30 Mid Atlantic
3 field_guns moved from Hudson-Delaware to Sea Zone 30 Mid Atlantic
4 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
1 infantry moved from Hudson-Delaware to Sea Zone 30 Mid Atlantic
1 infantry moved from Missouri to Kentucky
1 infantry moved from Great Plains to Louisiana
1 infantry moved from Hudson-Delaware to Washington D.C.
1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
2 cavalrys, 3 field_guns, 5 infantry and 5 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
2 cavalrys, 3 field_guns and 5 infantry moved from Sea Zone 34 Mid Atlantic to Azores
1 field_gun moved from Sea Zone 32 Sargasso Sea to Azores
1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 35 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 infantry moved from Sea Zone 32 Sargasso Sea to Azores
Purchase Units - USA
USA buy 1 field_gun, 8 infantry and 5 transports; Remaining resources: 4 techTokens; 0 PUs;
Combat - USA
Battle in Azores
USA attack with 2 cavalrys, 4 field_guns and 6 infantry
Neutral defend with 1 infantry
USA roll dice for 2 cavalrys, 4 field_guns and 6 infantry in Azores, round 2 : 2/12 hits
Neutral roll dice for 1 infantry in Azores, round 2 : 0/1 hits
1 infantry owned by the Neutral lost in Azores
USA loses 0 PUs for violating Azoress neutrality.
USA win, taking Azores from Neutral with 2 cavalrys, 4 field_guns and 6 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Non Combat Move - USA
Place Units - USA
5 transports placed in Sea Zone 30 Mid Atlantic
USA undo move 1.
4 transports placed in Sea Zone 30 Mid Atlantic
1 transport placed in Sea Zone 30 Mid Atlantic
7 infantry placed in Washington D.C.
USA undo move 3.
USA undo move 2.
1 transport placed in Sea Zone 29 Mid Atlantic
2 infantry placed in New York
4 infantry placed in Charleston
1 field_gun and 2 infantry placed in Washington D.C.
Turn Complete - USA
USA collect 70 PUs; end with 70 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 4,6 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover industry
Combat Move - Germany
5 heavy_guns moved from Wurttemburg to Rhine
1 heavy_gun moved from Wurttemburg to Alsace
4 heavy_guns and 1 infantry moved from Bavaria to Wurttemburg
2 cavalrys moved from Warsaw to Belarus
2 cavalrys and 4 gass moved from Belarus to Kiev
4 field_guns, 3 heavy_guns and 3 infantry moved from Belarus to Smolensk
1 fighter moved from Minsk to Smolensk
4 infantry moved from Lithuania to Latvia
1 infantry moved from Lithuania to Belarus
1 stormtruppen moved from East Prussia to Lithuania
1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea
1 stormtruppen moved from Stockholm to Sea Zone 10 Baltic Sea
2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
2 field_guns and 2 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 field_guns and 2 infantry moved from Sea Zone 12 Baltic Sea to Sweden
1 stormtruppen moved from Stockholm to Sea Zone 10 Baltic Sea
2 stormtruppens and 1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 9 Gulf of Bothnia
2 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Finland
Germany take Finland from Russia
2 stormtruppens moved from Stockholm to Sweden
1 infantry moved from Mecklenburg to Hanover
1 infantry moved from Mecklenburg to Holstein
Purchase Units - Germany
Germany buy 1 cruiser, 4 field_guns, 6 heavy_guns, 6 infantry, 2 submarines and 14 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Latvia
Germany attack with 4 infantry
Russia defend with 1 conscript
Germany roll dice for 4 infantry in Latvia, round 2 : 2/4 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Latvia, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Latvia
Germany win, taking Latvia from Russia with 4 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Sweden
Germany attack with 2 field_guns, 2 infantry and 2 stormtruppens
Russia defend with 1 infantry
Germany roll dice for 1 battlecruiser and 1 battleship in Sweden, round 2 : 2/2 hits, 1.33 expected hits
Russia roll dice for 1 infantry in Sweden, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in Sweden
Germany win, taking Sweden from Russia with 2 field_guns, 2 infantry and 2 stormtruppens remaining. Battle score for attacker is 3
Casualties for Russia: 1 infantry
Battle in Smolensk
Germany attack with 4 field_guns, 1 fighter, 3 heavy_guns and 3 infantry
Russia defend with 1 field_gun and 1 infantry
Germany roll dice for 4 field_guns, 1 fighter, 3 heavy_guns and 3 infantry in Smolensk, round 2 : 6/11 hits, 3.67 expected hits
Russia roll dice for 1 field_gun and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 field_gun owned by the Russia and 1 infantry owned by the Russia lost in Smolensk
Germany win, taking Smolensk from Russia with 4 field_guns, 1 fighter, 3 heavy_guns and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russia: 1 field_gun and 1 infantry
Battle in Kiev
Germany attack with 2 cavalrys and 4 gass
Russia defend with 1 Factory, 1 field_gun, 6 infantry and 6 trenchs
Germany roll dice for 4 gass in Kiev, round 2 : 2/4 hits, 2.67 expected hits
2 infantry owned by the Russia lost in Kiev
4 gass owned by the Germany lost in Kiev
Germany roll dice for 2 cavalrys in Kiev, round 2 : 2/2 hits, 0.33 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 1 field_gun, 4 infantry and 6 trenchs in Kiev, round 2 : 1/5 hits, 1.67 expected hits
1 cavalry owned by the Germany lost in Kiev
Germany roll dice for 1 cavalry in Kiev, round 3 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 field_gun, 4 infantry and 6 trenchs in Kiev, round 3 : 2/5 hits, 1.67 expected hits
1 cavalry owned by the Germany lost in Kiev
Russia win with 1 field_gun, 4 infantry and 6 trenchs remaining. Battle score for attacker is -14
Casualties for Russia: 2 infantry
Casualties for Germany: 2 cavalrys and 4 gass
Non Combat Move - Germany
1 fighter moved from Smolensk to Belarus
Place Units - Germany
1 cruiser and 2 submarines placed in Sea Zone 12 Baltic Sea
2 field_guns and 2 infantry placed in Mecklenburg
2 field_guns, 1 infantry and 3 trenchs placed in Belarus
6 heavy_guns placed in Bavaria
3 infantry and 3 trenchs placed in Belgium
3 trenchs placed in Rhine
3 trenchs placed in Alsace
1 trench placed in Hanover
1 trench placed in Holstein
Activate Technology - Germany
Germany activating industry
Turn Complete - Germany
Germany collect 127 PUs; end with 127 PUs
2 units repaired.
Combat Hit Differential Summary :
Germany : 5.17
Russia : -1.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 4,6 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover industry
Combat Move - Germany
5 heavy_guns moved from Wurttemburg to Rhine
1 heavy_gun moved from Wurttemburg to Alsace
4 heavy_guns and 1 infantry moved from Bavaria to Wurttemburg
2 cavalrys moved from Warsaw to Belarus
2 cavalrys and 4 gass moved from Belarus to Kiev
4 field_guns, 3 heavy_guns and 3 infantry moved from Belarus to Smolensk
1 fighter moved from Minsk to Smolensk
4 infantry moved from Lithuania to Latvia
1 infantry moved from Lithuania to Belarus
1 stormtruppen moved from East Prussia to Lithuania
1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea
1 stormtruppen moved from Stockholm to Sea Zone 10 Baltic Sea
2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
2 field_guns and 2 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 field_guns and 2 infantry moved from Sea Zone 12 Baltic Sea to Sweden
1 stormtruppen moved from Stockholm to Sea Zone 10 Baltic Sea
2 stormtruppens and 1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 9 Gulf of Bothnia
2 stormtruppens moved from Sea Zone 9 Gulf of Bothnia to Finland
Germany take Finland from Russia
2 stormtruppens moved from Stockholm to Sweden
1 infantry moved from Mecklenburg to Hanover
1 infantry moved from Mecklenburg to Holstein
Purchase Units - Germany
Germany buy 1 cruiser, 4 field_guns, 6 heavy_guns, 6 infantry, 2 submarines and 14 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Latvia
Germany attack with 4 infantry
Russia defend with 1 conscript
Germany roll dice for 4 infantry in Latvia, round 2 : 2/4 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Latvia, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Latvia
Germany win, taking Latvia from Russia with 4 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Sweden
Germany attack with 2 field_guns, 2 infantry and 2 stormtruppens
Russia defend with 1 infantry
Germany roll dice for 1 battlecruiser and 1 battleship in Sweden, round 2 : 2/2 hits, 1.33 expected hits
Russia roll dice for 1 infantry in Sweden, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in Sweden
Germany win, taking Sweden from Russia with 2 field_guns, 2 infantry and 2 stormtruppens remaining. Battle score for attacker is 3
Casualties for Russia: 1 infantry
Battle in Smolensk
Germany attack with 4 field_guns, 1 fighter, 3 heavy_guns and 3 infantry
Russia defend with 1 field_gun and 1 infantry
Germany roll dice for 4 field_guns, 1 fighter, 3 heavy_guns and 3 infantry in Smolensk, round 2 : 6/11 hits, 3.67 expected hits
Russia roll dice for 1 field_gun and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 field_gun owned by the Russia and 1 infantry owned by the Russia lost in Smolensk
Germany win, taking Smolensk from Russia with 4 field_guns, 1 fighter, 3 heavy_guns and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russia: 1 field_gun and 1 infantry
Battle in Kiev
Germany attack with 2 cavalrys and 4 gass
Russia defend with 1 Factory, 1 field_gun, 6 infantry and 6 trenchs
Germany roll dice for 4 gass in Kiev, round 2 : 2/4 hits, 2.67 expected hits
2 infantry owned by the Russia lost in Kiev
4 gass owned by the Germany lost in Kiev
Germany roll dice for 2 cavalrys in Kiev, round 2 : 2/2 hits, 0.33 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 1 field_gun, 4 infantry and 6 trenchs in Kiev, round 2 : 1/5 hits, 1.67 expected hits
1 cavalry owned by the Germany lost in Kiev
Germany roll dice for 1 cavalry in Kiev, round 3 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 field_gun, 4 infantry and 6 trenchs in Kiev, round 3 : 2/5 hits, 1.67 expected hits
1 cavalry owned by the Germany lost in Kiev
Russia win with 1 field_gun, 4 infantry and 6 trenchs remaining. Battle score for attacker is -14
Casualties for Russia: 2 infantry
Casualties for Germany: 2 cavalrys and 4 gass
Non Combat Move - Germany
1 fighter moved from Smolensk to Belarus
Place Units - Germany
1 cruiser and 2 submarines placed in Sea Zone 12 Baltic Sea
2 field_guns and 2 infantry placed in Mecklenburg
2 field_guns, 1 infantry and 3 trenchs placed in Belarus
6 heavy_guns placed in Bavaria
3 infantry and 3 trenchs placed in Belgium
3 trenchs placed in Rhine
3 trenchs placed in Alsace
1 trench placed in Hanover
1 trench placed in Holstein
Activate Technology - Germany
Germany activating industry
Turn Complete - Germany
Germany collect 127 PUs; end with 127 PUs
2 units repaired.
Turning on Edit Mode
EDIT: Adding units owned by Germany to Odessa: 1 cavalry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany : 5.17
Russia : -1.50
I added a cavalry back in. I kept going thinking that bunker damage stayed until the start of your turn, but I guess they auto-repair, making the continued attack pointless. Hope that’s okay.
i put my french factory in the wrong spot last turn. can i please move it to shanghai?
It’s already in Shanghai? :? Did you mean from 2 to 1 or 4 or something like that? Sure.
And it’s still your turn. :wink:
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - France
France spend 5 on tech rolls
France roll 2,5,6,3,2 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover railwayGuns
Combat Move - France
4 heavy_guns moved from Piedmont to Tuscany
2 heavy_guns moved from Piedmont to Tuscany
2 infantry moved from Piedmont to Milan
2 infantry moved from Marseilles to Rhone
1 field_gun moved from Marseilles to Rhone
1 field_gun and 2 infantry moved from Rhone to Franche-Comte
1 infantry moved from Burgundy to Franche-Comte
1 infantry moved from Brittany to Burgundy
2 heavy_guns moved from Paris to Champagne
1 heavy_gun moved from Champagne to Franche-Comte
3 field_guns and 3 infantry moved from Paris to Champagne
1 heavy_gun moved from Champagne to Franche-Comte
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
1 field_gun and 1 infantry moved from Algeria to Sea Zone 55 Western Mediterranean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
1 infantry moved from Rwanda to German East Africa
1 cruiser, 1 infantry and 1 transport moved from Sea Zone 92 Mozambique Channel to Sea Zone 76 Indian Ocean
1 infantry moved from Sea Zone 76 Indian Ocean to German East Africa
1 colonial and 1 infantry moved from Western Sudan to Uganda
1 field_gun and 1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
1 field_gun and 1 infantry moved from Sea Zone 60 Central Mediterranean to Greece
1 colonial and 1 infantry moved from Sarawak to Sea Zone 124 Celebes Sea
1 colonial, 1 infantry and 1 transport moved from Sea Zone 124 Celebes Sea to Sea Zone 131 Pacific Ocean
1 colonial and 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau
France take Palau from Germany
Purchase Units - France
France buy 1 cavalry, 5 field_guns, 4 heavy_guns and 9 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat - France
Non Combat Move - France
1 infantry moved from Picardy to Champagne
1 heavy_gun moved from Picardy to Champagne
1 cavalry, 1 heavy_gun and 1 infantry moved from Picardy to Champagne
Place Units - France
1 cavalry and 1 field_gun placed in Algiers
1 field_gun and 1 infantry placed in Tobruk
2 infantry placed in Shanghai 2
1 field_gun and 2 infantry placed in Marseilles
2 field_guns, 4 heavy_guns and 2 infantry placed in Paris
2 infantry placed in Brittany
Activate Technology - France
France activating railwayGuns
Turn Complete - France
France collect 77 PUs; end with 77 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Combat Move - Serbia
2 heavy_guns moved from Greece to Macedonia
6 field_guns, 1 fighter and 10 infantry moved from Macedonia to Greece
Purchase Units - Serbia
Serbia buy 3 infantry and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
1 trench placed in Macedonia
3 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 10 PUs; end with 10 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 3,6 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover lateFighter
Combat Move - Austria
3 cavalrys, 3 field_guns, 1 fighter and 6 infantry moved from Odessa to Kiev
2 cavalrys, 2 field_guns and 14 infantry moved from Albania to Macedonia
1 heavy_gun and 3 infantry moved from Serbia to Macedonia
2 field_guns and 2 infantry moved from Bulgaria to Macedonia
1 infantry moved from Serbia to Macedonia
4 infantry moved from Belgrade to Serbia
Purchase Units - Austria
Austria buy 10 heavy_guns, 10 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Austria
Battle in Macedonia
Austria attack with 2 cavalrys, 4 field_guns, 1 heavy_gun and 20 infantry
Serbia defend with 5 heavy_guns, 10 infantry and 4 trenchs
Austria roll dice for 2 cavalrys, 4 field_guns, 1 heavy_gun and 20 infantry in Macedonia, round 2 : 9/27 hits, 6.17 expected hits
Serbia roll dice for 5 heavy_guns, 10 infantry and 4 trenchs in Macedonia, round 2 : 7/15 hits, 6.67 expected hits
1 infantry owned by the Serbia, 2 cavalrys owned by the Austria, 5 infantry owned by the Austria and 4 trenchs owned by the Serbia lost in Macedonia
Austria roll dice for 4 field_guns, 1 heavy_gun and 15 infantry in Macedonia, round 3 : 3/20 hits, 5.00 expected hits
Serbia roll dice for 5 heavy_guns and 9 infantry in Macedonia, round 3 : 9/14 hits, 6.33 expected hits
3 infantry owned by the Serbia and 9 infantry owned by the Austria lost in Macedonia
Austria roll dice for 4 field_guns, 1 heavy_gun and 6 infantry in Macedonia, round 4 : 4/11 hits, 3.50 expected hits
Serbia roll dice for 5 heavy_guns and 6 infantry in Macedonia, round 4 : 7/11 hits, 5.33 expected hits
4 infantry owned by the Serbia, 1 field_gun owned by the Austria and 6 infantry owned by the Austria lost in Macedonia
Austria roll dice for 3 field_guns and 1 heavy_gun in Macedonia, round 5 : 1/4 hits, 1.33 expected hits
Serbia roll dice for 5 heavy_guns and 2 infantry in Macedonia, round 5 : 6/7 hits, 4.00 expected hits
1 infantry owned by the Serbia, 3 field_guns owned by the Austria and 1 heavy_gun owned by the Austria lost in Macedonia
Serbia win with 5 heavy_guns and 1 infantry remaining. Battle score for attacker is -50
Casualties for Austria: 2 cavalrys, 4 field_guns, 1 heavy_gun and 20 infantry
Casualties for Serbia: 9 infantry and 4 trenchs
Battle in Kiev
Austria attack with 3 cavalrys, 3 field_guns, 1 fighter and 6 infantry
Russia defend with 1 Factory, 1 field_gun, 4 infantry and 6 trenchs
Austria roll dice for 3 cavalrys, 3 field_guns, 1 fighter and 6 infantry in Kiev, round 2 : 4/13 hits, 3.50 expected hits
Units damaged: 4 trenchs owned by the Russia
Russia roll dice for 1 field_gun, 4 infantry and 6 trenchs in Kiev, round 2 : 0/5 hits, 1.67 expected hits
Austria roll dice for 3 cavalrys, 3 field_guns, 1 fighter and 6 infantry in Kiev, round 3 : 2/13 hits, 3.50 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 1 field_gun, 4 infantry and 6 trenchs in Kiev, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Austria lost in Kiev
Austria roll dice for 3 cavalrys, 3 field_guns, 1 fighter and 5 infantry in Kiev, round 4 : 1/12 hits, 3.33 expected hits
Russia roll dice for 1 field_gun, 4 infantry and 6 trenchs in Kiev, round 4 : 3/5 hits, 1.67 expected hits
3 cavalrys owned by the Austria and 1 trench owned by the Russia lost in Kiev
Austria roll dice for 3 field_guns, 1 fighter and 5 infantry in Kiev, round 5 : 3/9 hits, 2.83 expected hits
Russia roll dice for 1 field_gun, 4 infantry and 5 trenchs in Kiev, round 5 : 1/5 hits, 1.67 expected hits
3 trenchs owned by the Russia and 1 infantry owned by the Austria lost in Kiev
Austria roll dice for 3 field_guns, 1 fighter and 4 infantry in Kiev, round 6 : 1/8 hits, 2.67 expected hits
Russia roll dice for 1 field_gun, 4 infantry and 2 trenchs in Kiev, round 6 : 1/5 hits, 1.67 expected hits
1 trench owned by the Russia and 1 infantry owned by the Austria lost in Kiev
Austria roll dice for 3 field_guns, 1 fighter and 3 infantry in Kiev, round 7 : 2/7 hits, 2.33 expected hits
Russia roll dice for 1 field_gun, 4 infantry and 1 trench in Kiev, round 7 : 0/5 hits, 1.67 expected hits
1 infantry owned by the Russia and 1 trench owned by the Russia lost in Kiev
Austria roll dice for 3 field_guns, 1 fighter and 3 infantry in Kiev, round 8 : 4/7 hits, 2.33 expected hits
Russia roll dice for 1 field_gun and 3 infantry in Kiev, round 8 : 2/4 hits, 1.33 expected hits
1 field_gun owned by the Russia, 3 infantry owned by the Russia and 2 infantry owned by the Austria lost in Kiev
Austria win, taking Kiev from Russia with 3 field_guns, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Austria: 3 cavalrys and 5 infantry
Casualties for Russia: 1 field_gun, 4 infantry and 6 trenchs
Non Combat Move - Austria
1 fighter moved from Kiev to Odessa
2 heavy_guns moved from Venice to Tyrol
1 field_gun and 6 infantry moved from Venice to Tyrol
Place Units - Austria
4 heavy_guns and 3 trenchs placed in Venice
6 heavy_guns and 3 trenchs placed in Tyrol
6 infantry placed in Trieste
4 infantry placed in Belgrade
Activate Technology - Austria
Austria activating lateFighter
Trigger AustriaT3: buylate_fighter added to productionAustria
Turn Complete - Austria
Austria collect 96 PUs; end with 97 PUs
Combat Hit Differential Summary :
Austria : -2.50
Serbia : 6.67
Russia : -3.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Italy
Italy spend 5 on tech rolls
Italy roll 6,3,5,2 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover bunkers
Combat Move - Italy
Italy loses 0 PUs for violating Majorcas neutrality.
2 infantry moved from Latium to Tuscany
1 infantry moved from Rome to Sea Zone 57 Ligurian Sea
1 infantry and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon
1 infantry moved from Sea Zone 56 Gulf of Lyon to Majorca
Italy take Majorca from Neutral
2 field_guns and 3 infantry moved from Rome to Latium
Purchase Units - Italy
Italy buy 2 field_guns, 2 infantry and 3 trenchs; Remaining resources: 0 techTokens; 0 PUs;
Combat - Italy
Non Combat Move - Italy
1 heavy_gun and 4 infantry moved from Tuscany to Milan
Place Units - Italy
3 trenchs placed in Milan
1 field_gun and 2 infantry placed in Piedmont
1 field_gun placed in Rome
Activate Technology - Italy
Italy activating bunkers
Turn Complete - Italy
Italy collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Purchase Units - Arabia
Arabia buy 2 Bedouins; Remaining resources: 0 PUs;
Place Units - Arabia
2 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 4 PUs; end with 4 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 3,5 and gets 0 hits
Combat Move - Turkey
1 heavy_gun and 6 infantry moved from Bulgaria to Macedonia
2 transports moved from Sea Zone 64 Sea of Azov to Sea Zone 68 Aegean Sea
1 transport moved from Sea Zone 67 Black Sea to Sea Zone 68 Aegean Sea
2 field_guns and 4 infantry moved from Constantinople to Sea Zone 68 Aegean Sea
2 field_guns and 4 infantry moved from Sea Zone 68 Aegean Sea to Macedonia
1 battlecruiser, 1 battleship, 5 cruisers and 1 submarine moved from Sea Zone 64 Sea of Azov to Sea Zone 68 Aegean Sea
1 infantry moved from Georgia to Caucasus
1 cavalry, 1 field_gun and 7 infantry moved from Volgograd to Ryazan
3 field_guns moved from Baghdad to Mesopotamia
1 infantry moved from Mesopotamia to Arabia
1 field_gun moved from Sinai to Hejaz
2 infantry moved from Palestine to Hejaz
1 infantry moved from Palestine to Sinai
3 field_guns moved from Damascus to Palestine
1 heavy_gun moved from Sinai to Hejaz
Purchase Units - Turkey
Turkey buy 1 cruiser, 1 field_gun, 12 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Battle in Ryazan
Turkey attack with 1 cavalry, 1 field_gun and 7 infantry
Russia defend with 1 conscript
Turkey roll dice for 1 cavalry, 1 field_gun and 7 infantry in Ryazan, round 2 : 3/9 hits, 1.83 expected hits
Russia roll dice for 1 conscript in Ryazan, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Ryazan
Turkey win, taking Ryazan from Russia with 1 cavalry, 1 field_gun and 7 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Macedonia
Turkey attack with 2 field_guns, 1 heavy_gun and 10 infantry
Serbia defend with 5 heavy_guns and 1 infantry
Turkey roll dice for 1 battlecruiser and 1 battleship in Macedonia, round 2 : 2/2 hits, 1.33 expected hits
Turkey roll dice for 2 field_guns, 1 heavy_gun and 10 infantry in Macedonia, round 2 : 3/13 hits, 3.17 expected hits
Serbia roll dice for 5 heavy_guns and 1 infantry in Macedonia, round 2 : 3/6 hits, 3.67 expected hits
4 heavy_guns owned by the Serbia, 1 infantry owned by the Serbia and 3 infantry owned by the Turkey lost in Macedonia
Turkey roll dice for 2 field_guns, 1 heavy_gun and 7 infantry in Macedonia, round 3 : 3/10 hits, 2.67 expected hits
Serbia roll dice for 1 heavy_gun in Macedonia, round 3 : 0/1 hits, 0.67 expected hits
1 heavy_gun owned by the Serbia lost in Macedonia
Turkey win, taking Macedonia from Serbia with 2 field_guns, 1 heavy_gun and 7 infantry remaining. Battle score for attacker is 19
Casualties for Turkey: 3 infantry
Casualties for Serbia: 5 heavy_guns and 1 infantry
Non Combat Move - Turkey
2 fighters moved from Arabia to Hejaz
Place Units - Turkey
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Constantinople: 1 heavy_gun
EDIT: Adding units owned by Turkey to Dardanelles: 1 heavy_gun
EDIT: Removing units owned by Turkey from Dardanelles: 4 infantry
EDIT: Adding units owned by Turkey to Dardanelles: 1 infantry
EDIT: Adding units owned by Turkey to Bulgaria: 3 infantry
EDIT: Removing units owned by Turkey from Smyrna: 1 infantry
EDIT: Adding units owned by Turkey to Dardanelles: 1 infantry
EDIT: Turning off Edit Mode
1 cruiser placed in Sea Zone 68 Aegean Sea
1 trench placed in Smyrna
1 trench placed in Palestine
3 trenchs placed in Sinai
1 trench placed in Caucasus
1 field_gun and 6 infantry placed in Constantinople
3 infantry placed in Damascus
3 infantry placed in Baghdad
Activate Technology - Turkey
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Turkey
Turkey collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Turkey : 2.00
Serbia : -1.33
Russia : -0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Britain
Britain spend 5 on tech rolls
Britain rolls : 0/1 hits
Combat Move - Britain
2 transports moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 field_gun moved from Nova Scotia to Sea Zone 22 Mid Atlantic
1 colonial moved from St. John’s Island to Sea Zone 22 Mid Atlantic
2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
3 colonials, 1 field_gun and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
2 transports moved from Sea Zone 23 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 cavalry, 2 colonials and 1 field_gun moved from Brittany to Sea Zone 25 Mid Atlantic
1 cavalry, 2 colonials, 1 field_gun and 2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
4 infantry moved from London to Sea Zone 15 English Channel
1 cavalry, 2 colonials, 1 field_gun and 4 infantry moved from Sea Zone 15 English Channel to Picardy
2 cavalrys, 1 field_gun, 2 fighters and 5 infantry moved from Picardy to Champagne
3 colonials and 1 field_gun moved from Sea Zone 25 Mid Atlantic to Brittany
1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry moved from Deccan to Sea Zone 73 Arabian Sea
1 cavalry and 1 colonial moved from Gujarat to Sea Zone 73 Arabian Sea
1 battlecruiser, 1 cavalry, 1 colonial, 1 field_gun, 1 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
1 colonial, 1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam
1 cavalry moved from Sea Zone 76 Indian Ocean to Dar es Salaam
4 cavalrys, 4 field_guns and 8 infantry moved from German East Africa to Dar es Salaam
1 colonial moved from Rwanda to German East Africa
2 cavalrys moved from German Southwest Africa to German East Africa
2 cavalrys moved from Cape Town to Bechuanaland
1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 cavalry, 2 colonials and 1 field_gun moved from German New Guinea to Sea Zone 122 Bismarck Sea
1 cavalry moved from Sea Zone 122 Bismarck Sea to Caroline Islands
Britain take Caroline Islands from Germany
1 field_gun moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
Britain take Bismarck Islands from Germany
1 colonial moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
1 colonial moved from Sea Zone 122 Bismarck Sea to Caroline Islands
1 fighter moved from Papua to German New Guinea
1 infantry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
1 infantry and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 113 Pacific Ocean
1 cavalry and 1 infantry moved from Sea Zone 113 Pacific Ocean to Samoa
Britain take Samoa from Germany
1 colonial and 2 infantry moved from Quebec to Nova Scotia
1 field_gun and 1 infantry moved from Ottawa-Montreal to Quebec
Purchase Units - Britain
Britain buy 1 Factory, 2 field_guns, 1 heavy_gun, 6 infantry, 2 transports and 6 trenchs; Remaining resources: 1 techTokens; 0 PUs;
Combat - Britain
Battle in Dar es Salaam
Britain attack with 5 cavalrys, 1 colonial, 5 field_guns and 9 infantry
Germany defend with 1 Factory, 1 heavy_gun, 10 infantry and 5 trenchs
Britain roll dice for 2 battlecruisers in Dar es Salaam, round 2 : 2/2 hits
Units damaged: 2 trenchs owned by the Germany
Britain roll dice for 5 cavalrys, 1 colonial, 5 field_guns and 9 infantry in Dar es Salaam, round 2 : 4/20 hits
Units damaged: 3 trenchs owned by the Germany
Germany roll dice for 1 heavy_gun, 10 infantry and 5 trenchs in Dar es Salaam, round 2 : 5/11 hits
1 trench owned by the Germany and 5 infantry owned by the Britain lost in Dar es Salaam
Britain roll dice for 5 cavalrys, 1 colonial, 5 field_guns and 4 infantry in Dar es Salaam, round 3 : 4/15 hits
Germany roll dice for 1 heavy_gun, 10 infantry and 4 trenchs in Dar es Salaam, round 3 : 4/11 hits
4 trenchs owned by the Germany and 4 infantry owned by the Britain lost in Dar es Salaam
Britain roll dice for 5 cavalrys, 1 colonial and 5 field_guns in Dar es Salaam, round 4 : 6/11 hits
Germany roll dice for 1 heavy_gun and 10 infantry in Dar es Salaam, round 4 : 4/11 hits
6 infantry owned by the Germany and 4 cavalrys owned by the Britain lost in Dar es Salaam
Britain roll dice for 1 cavalry, 1 colonial and 5 field_guns in Dar es Salaam, round 5 : 1/7 hits
Germany roll dice for 1 heavy_gun and 4 infantry in Dar es Salaam, round 5 : 1/5 hits
1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Dar es Salaam
Britain roll dice for 1 colonial and 5 field_guns in Dar es Salaam, round 6 : 2/6 hits
Germany roll dice for 1 heavy_gun and 3 infantry in Dar es Salaam, round 6 : 2/4 hits
2 infantry owned by the Germany and 2 field_guns owned by the Britain lost in Dar es Salaam
Britain roll dice for 1 colonial and 3 field_guns in Dar es Salaam, round 7 : 1/4 hits
Germany roll dice for 1 heavy_gun and 1 infantry in Dar es Salaam, round 7 : 1/2 hits
1 infantry owned by the Germany and 1 field_gun owned by the Britain lost in Dar es Salaam
Britain roll dice for 1 colonial and 2 field_guns in Dar es Salaam, round 8 : 1/3 hits
Germany roll dice for 1 heavy_gun in Dar es Salaam, round 8 : 1/1 hits
1 colonial owned by the Britain and 1 heavy_gun owned by the Germany lost in Dar es Salaam
Britain win, taking Dar es Salaam from Germany with 2 field_guns remaining. Battle score for attacker is -12
Casualties for Britain: 5 cavalrys, 1 colonial, 3 field_guns and 9 infantry
Casualties for Germany: 1 heavy_gun, 10 infantry and 5 trenchs
Non Combat Move - Britain
Place Units - Britain
1 Factory placed in England
1 heavy_gun, 1 infantry and 3 trenchs placed in Cairo-Suez
1 field_gun and 1 infantry placed in Bombay
1 transport placed in Sea Zone 126 Java Sea
1 trench placed in Singapore
1 transport placed in Sea Zone 115 Tasman Sea
1 field_gun placed in Sydney-Canberra
2 infantry placed in German New Guinea
1 trench placed in Punjab
1 trench placed in Sindh
Britain undo move 3.
2 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
Turn Complete - Britain
Britain collect 94 PUs; end with 94 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 5
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 0/1 hits
Combat Move - Russia
1 infantry moved from Pskov to Tver
1 field_gun moved from Pskov to St. Petersburg
1 infantry moved from St. Petersburg to Pskov
2 infantry moved from St. Petersburg to Karelia
3 field_guns, 1 heavy_gun and 6 infantry moved from Don to Moscow
1 infantry moved from Dnieper to Don
1 cavalry, 12 conscripts, 3 field_guns, 1 heavy_gun and 5 infantry moved from Bratsk to Aldan
1 conscript moved from Magadan to Koryak
1 infantry moved from Omsk to Kazan
Purchase Units - Russia
Russia buy 1 heavy_gun, 15 infantry and 4 trenchs; Remaining resources: 1 techTokens; 0 PUs;
Non Combat Move - Russia
Place Units - Russia
3 infantry and 2 trenchs placed in Moscow
1 heavy_gun, 1 infantry and 2 trenchs placed in Vladivostok
1 infantry placed in Vladivostok
6 infantry placed in St. Petersburg
2 infantry placed in Omsk
2 infantry placed in Irkutsk
Turn Complete - Russia
Russia collect 55 PUs; end with 55 PUs