@Ragnell804 gg, I concede
WWI - Whack Axis - dawg good guys
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TripleA Turn Summary: Britain round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 3,4,2,3 and gets 0 hits Combat Move - Britain 3 cavalrys, 1 field_gun and 2 infantry moved from England to Sea Zone 25 Mid Atlantic 2 infantry moved from England to Sea Zone 25 Mid Atlantic 3 cavalrys, 1 field_gun, 4 infantry and 4 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 33 Mid Atlantic 3 cavalrys, 1 field_gun and 4 infantry moved from Sea Zone 33 Mid Atlantic to Andalusia 2 cavalrys moved from Lower Egypt to Cairo-Suez 3 cavalrys moved from Western Sudan to Cairo-Suez 3 cavalrys moved from Dar es Salaam to Western Sudan 2 cavalrys moved from German Southwest Africa to Western Sudan 2 cavalrys moved from Cape Town to Northern Rhodesia 1 field_gun moved from Fars to Mesopotamia Britain take Mesopotamia from Turkey 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 2 infantry moved from Sea Zone 72 Persian Gulf to Basra 1 cavalry and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 cavalry, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 cavalry and 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam 1 field_gun and 1 infantry moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 1 destroyer, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea 2 field_guns and 2 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 122 Bismarck Sea to Sea Zone 131 Pacific Ocean 2 transports moved from Sea Zone 131 Pacific Ocean to Sea Zone 122 Bismarck Sea 2 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 142 Pacific Ocean 1 fighter moved from Tohoku to Koryak Purchase Units - Britain Britain buy 5 cavalrys, 5 field_guns, 1 fighter, 5 heavy_guns and 11 infantry; Remaining resources: 0 PUs; 4 techTokens; Combat - Britain Battle in Basra Britain attack with 2 infantry Turkey defend with 1 infantry Britain roll dice for 2 battlecruisers in Basra, round 2 : 2/2 hits, 1.33 expected hits Turkey roll dice for 1 infantry in Basra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Basra Britain win, taking Basra from Turkey with 1 infantry remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Turkey: 1 infantry Battle in Al-Dammam Britain attack with 1 cavalry and 1 infantry Turkey defend with 1 field_gun Britain roll dice for 1 cavalry and 1 infantry in Al-Dammam, round 2 : 0/2 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Al-Dammam, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 cavalry and 1 infantry in Al-Dammam, round 3 : 0/2 hits, 0.33 expected hits Turkey roll dice for 1 field_gun in Al-Dammam, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Al-Dammam Britain roll dice for 1 cavalry in Al-Dammam, round 4 : 1/1 hits, 0.17 expected hits Turkey roll dice for 1 field_gun in Al-Dammam, round 4 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Britain and 1 field_gun owned by the Turkey lost in Al-Dammam Turkey win with no units remaining. Battle score for attacker is -3 Casualties for Britain: 1 cavalry and 1 infantry Casualties for Turkey: 1 field_gun Non Combat Move - Britain 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 79 Arabian Sea Place Units - Britain 2 field_guns, 1 fighter and 2 infantry placed in Tohoku 1 field_gun and 1 infantry placed in German New Guinea 2 cavalrys placed in Cape Town 3 cavalrys placed in Dar es Salaam 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Bombay 3 heavy_guns placed in England 1 heavy_gun and 1 infantry placed in Cairo-Suez 1 heavy_gun and 4 infantry placed in London 1 infantry placed in Nova Scotia Turn Complete - Britain Britain collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Turkey : 1.67 Britain : 0.83
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TripleA Turn Summary: Russia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Combat Move - Russia 1 infantry moved from Tver to Pskov 1 field_gun moved from Tver to Pskov 1 infantry moved from St. Petersburg to Pskov 1 infantry moved from Tver to Smolensk 1 field_gun moved from Moscow to Smolensk 1 infantry moved from Tver to Smolensk 4 infantry moved from Archangelsk to Naryan-Mar 1 field_gun moved from Novosibirsk to Buryatia Russia take Buryatia from Communists 1 conscript moved from Krasnoyarsk to Bratsk Russia take Bratsk from Communists 1 infantry moved from Vladimir to Vologda 10 infantry moved from St. Petersburg to Finland Purchase Units - Russia Russia buy 1 field_gun and 15 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Smolensk Russia attack with 1 field_gun and 2 infantry Austria defend with 1 infantry Russia roll dice for 1 field_gun and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germany roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Smolensk Russia roll dice for 1 field_gun and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia and 1 infantry owned by the Austria lost in Smolensk Russia win, taking Smolensk from Germany with 1 field_gun remaining. Battle score for attacker is -3 Casualties for Russia: 2 infantry Casualties for Austria: 1 infantry Battle in Finland Russia attack with 10 infantry Germany defend with 4 infantry Russia roll dice for 10 infantry in Finland, round 2 : 3/10 hits, 1.67 expected hits Germany roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Germany and 1 infantry owned by the Russia lost in Finland Russia roll dice for 9 infantry in Finland, round 3 : 2/9 hits, 1.50 expected hits Germany roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Finland Russia win, taking Finland from Germany with 9 infantry remaining. Battle score for attacker is 9 Casualties for Russia: 1 infantry Casualties for Germany: 4 infantry Battle in Naryan-Mar Russia attack with 4 infantry Turkey defend with 1 cavalry Russia roll dice for 4 infantry in Naryan-Mar, round 2 : 0/4 hits, 0.67 expected hits Turkey roll dice for 1 cavalry in Naryan-Mar, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 4 infantry in Naryan-Mar, round 3 : 1/4 hits, 0.67 expected hits Turkey roll dice for 1 cavalry in Naryan-Mar, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Turkey lost in Naryan-Mar Russia win, taking Naryan-Mar from Turkey with 4 infantry remaining. Battle score for attacker is 4 Casualties for Turkey: 1 cavalry Battle in Pskov Russia attack with 1 field_gun and 2 infantry Germany defend with 1 cavalry Russia roll dice for 1 field_gun and 2 infantry in Pskov, round 2 : 2/3 hits, 0.83 expected hits Germany roll dice for 1 cavalry in Pskov, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Germany lost in Pskov Russia win, taking Pskov from Germany with 1 field_gun and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germany: 1 cavalry Non Combat Move - Russia 3 infantry moved from Archangelsk to Vologda 5 infantry moved from Moscow to Tver Place Units - Russia 1 field_gun and 5 infantry placed in Moscow 9 infantry placed in St. Petersburg 1 infantry placed in Omsk Russia undo move 2. 4 infantry placed in Omsk 5 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Turkey : -0.33 Germany : 0.50 Russia : 2.17
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TripleA Turn Summary: Communists round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 2,4 and gets 0 hits Combat Move - Communists 1 infantry moved from Evenkia to Krasnoyarsk Communists take Krasnoyarsk from Russia 2 conscripts and 1 infantry moved from Tiksi to Bratsk 2 conscripts and 2 infantry moved from Sakhe to Chukotka 3 field_guns moved from Magadan to Chukotka 1 cavalry moved from Yakutsk to Chukotka 1 field_gun moved from Irkutsk to Bratsk 2 cavalrys, 2 field_guns, 1 heavy_gun and 11 infantry moved from Irkutsk to Buryatia 1 field_gun, 1 heavy_gun and 1 infantry moved from Amur to Changchun 2 conscripts and 2 field_guns moved from Khabarovsk to Changchun 1 fighter moved from Yakutsk to Khabarovsk 2 conscripts and 3 infantry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 1 cavalry, 1 conscript, 3 heavy_guns and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Bratsk Communists attack with 2 conscripts, 1 field_gun and 1 infantry Russia defend with 1 conscript Communists roll dice for 2 conscripts, 1 field_gun and 1 infantry in Bratsk, round 2 : 1/3 hits, 0.67 expected hits Russia roll dice for 1 conscript in Bratsk, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Bratsk Communists win, taking Bratsk from Russia with 2 conscripts, 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Changchun Communists attack with 2 conscripts, 3 field_guns, 1 heavy_gun and 1 infantry Neutral defend with 6 infantry Communists roll dice for 2 conscripts, 3 field_guns, 1 heavy_gun and 1 infantry in Changchun, round 2 : 1/7 hits, 2.00 expected hits Neutral roll dice for 6 infantry in Changchun, round 2 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Neutral and 2 conscripts owned by the Communists lost in Changchun Communists roll dice for 3 field_guns, 1 heavy_gun and 1 infantry in Changchun, round 3 : 1/5 hits, 1.67 expected hits Neutral roll dice for 5 infantry in Changchun, round 3 : 0/5 hits, 1.67 expected hits 1 infantry owned by the Neutral lost in Changchun Communists roll dice for 3 field_guns, 1 heavy_gun and 1 infantry in Changchun, round 4 : 4/5 hits, 1.67 expected hits Neutral roll dice for 4 infantry in Changchun, round 4 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral lost in Changchun Communists loses 0 PUs for violating Changchuns neutrality. Communists win, taking Changchun from Neutral with 3 field_guns, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 14 Casualties for Communists: 2 conscripts Casualties for Neutral: 6 infantry Battle in Buryatia Communists attack with 2 cavalrys, 2 field_guns, 1 heavy_gun and 11 infantry Russia defend with 1 field_gun Communists roll dice for 2 cavalrys, 2 field_guns, 1 heavy_gun and 11 infantry in Buryatia, round 2 : 3/16 hits, 3.67 expected hits Russia roll dice for 1 field_gun in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Buryatia Communists win, taking Buryatia from Russia with 2 cavalrys, 2 field_guns, 1 heavy_gun and 11 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 field_gun Battle in Chukotka Communists attack with 1 cavalry, 2 conscripts, 3 field_guns and 2 infantry Russia defend with 1 infantry Communists roll dice for 1 cavalry, 2 conscripts, 3 field_guns and 2 infantry in Chukotka, round 2 : 3/8 hits, 2.00 expected hits Russia roll dice for 1 infantry in Chukotka, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia and 1 conscript owned by the Communists lost in Chukotka Communists win, taking Chukotka from Russia with 1 cavalry, 1 conscript, 3 field_guns and 2 infantry remaining. Battle score for attacker is 1 Casualties for Communists: 1 conscript Casualties for Russia: 1 infantry Non Combat Move - Communists 1 heavy_gun moved from Vladivostok to Primorsky 1 heavy_gun moved from Primorsky to Khabarovsk 1 conscript moved from Vladivostok to Primorsky 1 conscript moved from Primorsky to Khabarovsk Place Units - Communists 1 trench placed in Primorsky 1 trench placed in Khabarovsk 1 trench placed in Norilsk 1 trench placed in Khabarovsk 3 heavy_guns and 1 trench placed in Vladivostok 1 cavalry and 1 conscript placed in Yakutsk Activate Technology - Communists Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Neutral : -3.00 Communists : 1.33 Russia : 0.17
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@Whackamatt i’m ready to say uncle on this one.:face_with_head_bandage: the slow bleeding is to much for me.:worried:
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@dawgoneit said in WWI - Whack Axis - dawg good guys:
@Whackamatt i’m ready to say uncle on this one.:face_with_head_bandage: the slow bleeding is to much for me.:worried:
Gasp! You can’t quit now! I’m only up 4 in production! My offensive to take out Russia has stalled. I’ll NEVER take Cairo, and you have a stack of 45 inf on Moscow! Take half of that stack and either move them south (where I can’t counter your combined 23 + what’s on Moscow).
Plus the US got Merchant Marines so your transports can move 4! And once you get Madrid, a whole lot of units will flood into Europe. 18 this round to help Italy out.
I’d say give it another 1-2 rounds. It feels so close on my end, because all of my offenses have stalled after Serbia.
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TripleA Turn Summary: USA round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 10 Research Technology - USA USA spend 5 on tech rolls USA roll 2,6,1 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover propaganda Combat Move - USA 4 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 4 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 4 infantry moved from New York to Sea Zone 29 Mid Atlantic 1 cavalry and 18 infantry moved from Valencia to Sea Zone 54 Alboran Sea 1 cavalry, 18 infantry and 10 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea 1 cavalry and 18 infantry moved from Sea Zone 57 Ligurian Sea to Latium 1 cruiser and 1 submarine moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 7 infantry moved from Norte to Castile 8 infantry moved from Lisbon to Norte 8 infantry and 4 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 54 Alboran Sea 8 infantry moved from Sea Zone 54 Alboran Sea to Valencia 4 infantry and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 54 Alboran Sea 4 infantry moved from Sea Zone 54 Alboran Sea to Valencia Purchase Units - USA USA buy 1 cruiser, 3 destroyers, 1 field_gun, 4 gass, 10 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - USA Place Units - USA 4 gass and 4 infantry placed in Lisbon 1 cruiser and 2 destroyers placed in Sea Zone 54 Alboran Sea 1 transport placed in Sea Zone 30 Mid Atlantic 1 destroyer placed in Sea Zone 29 Mid Atlantic 1 field_gun and 3 infantry placed in Charleston 3 infantry placed in Washington D.C. Activate Technology - USA USA activating propaganda Trigger USAP: USA has 3 infantry placed in Washington D.C. Turn Complete - USA USA collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germany round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 3,3,3,1 and gets 0 hits Combat Move - Germany 1 fighter moved from Belgium to Picardy 1 heavy_gun and 1 infantry moved from Belgium to Picardy 9 infantry moved from Wurttemburg to Alsace 1 infantry moved from Alsace to Franche-Comte Germany take Franche-Comte from France 5 infantry moved from Bavaria to Wurttemburg 1 heavy_gun and 3 infantry moved from Holland to Amsterdam 1 infantry moved from Rhine to Amsterdam 1 heavy_gun moved from Belgium to Amsterdam 1 heavy_gun moved from Belgium to Rhine 1 heavy_gun moved from Rhine to Alsace 2 field_guns and 2 infantry moved from Volgograd to Kazakhstan Germany take Kazakhstan from Russia 1 infantry moved from Ryazan to Vladimir Germany take Vladimir from Russia 1 field_gun moved from Ryazan to Kazan Germany take Kazan from Russia 1 field_gun moved from Ryazan to Kazakhstan 1 fighter and 2 infantry moved from Don to Smolensk 5 field_guns moved from Belarus to Latvia 3 infantry moved from Eastern Poland to Belarus 1 fighter moved from Warsaw to Don 1 infantry moved from Murmansk to Karelia Germany take Karelia from Russia 3 field_guns and 3 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 3 field_guns and 3 infantry moved from Sea Zone 9 Gulf of Bothnia to Finland 2 field_guns and 4 infantry moved from Murmansk to Finland 1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 3 infantry moved from Berlin to Mecklenburg 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 23 Mid Atlantic 5 cruisers moved from Sea Zone 18 North Atlantic to Sea Zone 23 Mid Atlantic 1 battleship, 2 cruisers and 1 destroyer moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel Purchase Units - Germany Germany buy 1 destroyer, 4 field_guns, 24 infantry, 1 submarine and 8 trenchs; Remaining resources: 1 PUs; 4 techTokens; Combat - Germany Battle in Picardy Germany attack with 1 fighter, 1 heavy_gun and 1 infantry Britain defend with 1 infantry Germany roll dice for 1 fighter, 1 heavy_gun and 1 infantry in Picardy, round 2 : 1/3 hits, 1.00 expected hits France roll dice for 1 infantry in Picardy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Picardy Germany win, taking Picardy from France with 1 fighter and 1 heavy_gun remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for Britain: 1 infantry Battle in Amsterdam Germany attack with 2 heavy_guns and 4 infantry Neutral defend with 4 infantry and 2 trenchs Germany roll dice for 2 heavy_guns and 4 infantry in Amsterdam, round 2 : 1/6 hits, 1.67 expected hits Units damaged: 1 trench owned by the Neutral Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germany lost in Amsterdam Germany roll dice for 2 heavy_guns and 2 infantry in Amsterdam, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germany lost in Amsterdam Germany roll dice for 2 heavy_guns and 1 infantry in Amsterdam, round 4 : 1/3 hits, 1.00 expected hits Units damaged: 1 trench owned by the Neutral Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 4 : 0/4 hits, 1.33 expected hits Germany roll dice for 2 heavy_guns and 1 infantry in Amsterdam, round 5 : 0/3 hits, 1.00 expected hits Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 5 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Germany and 2 heavy_guns owned by the Germany lost in Amsterdam Neutral win with 4 infantry and 2 trenchs remaining. Battle score for attacker is -22 Casualties for Germany: 2 heavy_guns and 4 infantry Battle in Finland Germany attack with 5 field_guns and 7 infantry Russia defend with 9 infantry Germany roll dice for 5 field_guns and 7 infantry in Finland, round 2 : 4/12 hits, 3.67 expected hits Russia roll dice for 9 infantry in Finland, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Germany and 4 infantry owned by the Russia lost in Finland Germany roll dice for 5 field_guns and 5 infantry in Finland, round 3 : 3/10 hits, 3.33 expected hits Russia roll dice for 5 infantry in Finland, round 3 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Germany and 3 infantry owned by the Russia lost in Finland Germany roll dice for 5 field_guns and 2 infantry in Finland, round 4 : 2/7 hits, 2.33 expected hits Russia roll dice for 2 infantry in Finland, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 2 infantry owned by the Russia lost in Finland Germany win, taking Finland from Russia with 5 field_guns and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germany: 6 infantry Casualties for Russia: 9 infantry Battle in Smolensk Germany attack with 1 fighter and 2 infantry Russia defend with 1 field_gun Germany roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 field_gun in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Smolensk Germany win, taking Smolensk from Russia with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 field_gun Non Combat Move - Germany 1 fighter moved from Smolensk to Don 1 fighter moved from Picardy to Belgium Place Units - Germany 3 infantry and 2 trenchs placed in Belgium 1 trench placed in Rhine 1 trench placed in Alsace 2 trenchs placed in Latvia 1 trench placed in Don 1 trench placed in Ryazan 6 infantry placed in Belarus 1 destroyer and 1 submarine placed in Sea Zone 15 English Channel 1 infantry placed in Belgium 3 field_guns placed in Mecklenburg 5 infantry placed in Warsaw 1 field_gun and 6 infantry placed in Norway 3 infantry placed in Stockholm Activate Technology - Germany Trigger GermanyP: Germany has 3 infantry placed in Berlin Turn Complete - Germany Germany collect 142 PUs; end with 143 PUs 2 units repaired.
Combat Hit Differential Summary :
Neutral : 0.67 France : 0.67 Germany : -3.17 Russia : 0.33
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TripleA Turn Summary: France round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Research Technology - France France spend 0 on tech rolls France roll 5,4,6 and gets 1 hit France removing all Technology Tokens after successful research. France discover armour Combat Move - France 2 infantry moved from Champagne to Picardy 1 field_gun moved from Champagne to Picardy 3 infantry moved from Marseilles to Piedmont Purchase Units - France France buy 1 field_gun, 7 heavy_guns and 14 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Picardy France attack with 1 field_gun and 2 infantry Germany defend with 1 heavy_gun France roll dice for 1 field_gun and 2 infantry in Picardy, round 2 : 0/3 hits, 0.83 expected hits Germany roll dice for 1 heavy_gun in Picardy, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the France lost in Picardy France roll dice for 1 field_gun and 1 infantry in Picardy, round 3 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 heavy_gun in Picardy, round 3 : 0/1 hits, 0.67 expected hits France roll dice for 1 field_gun and 1 infantry in Picardy, round 4 : 2/2 hits, 0.67 expected hits Germany roll dice for 1 heavy_gun in Picardy, round 4 : 1/1 hits, 0.67 expected hits 1 heavy_gun owned by the Germany and 1 infantry owned by the France lost in Picardy France win, taking Picardy from Germany with 1 field_gun remaining. Battle score for attacker is -1 Casualties for France: 2 infantry Casualties for Germany: 1 heavy_gun Non Combat Move - France 8 heavy_guns moved from Paris to Champagne 3 infantry moved from Brittany to Normandy 2 field_guns and 2 infantry moved from Tohoku to Sea Zone 138 Sea of Japan 1 cruiser, 1 destroyer, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 140 Sea of Okhotsk 2 field_guns and 2 infantry moved from Sea Zone 140 Sea of Okhotsk to Koryak 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean Place Units - France 6 heavy_guns and 2 infantry placed in Paris 3 infantry placed in Brittany 1 field_gun, 1 heavy_gun and 1 infantry placed in Marseilles France undo move 3. 1 heavy_gun and 1 infantry placed in Tobruk 1 field_gun and 2 infantry placed in Marseilles 2 infantry placed in Algiers 2 infantry placed in Shanghai 2 2 infantry placed in Shanghai 1 Activate Technology - France France activating armour Trigger FranceT5: buytank added to productionFrance Turn Complete - France France collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
France : -0.17 Germany : 0.00
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don’t forget serbia
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TripleA Manual Gamesave Post: Serbia round 11
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Combat Move - Serbia 1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 68 Aegean Sea Combat - Serbia Battle in Sea Zone 68 Aegean Sea Serbia attack with 1 cruiser Turkey defend with 1 destroyer, 1 submarine and 4 transports
Combat Hit Differential Summary :
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@dawgoneit submerge sub?
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@dawgoneit sub will stay.
Come on boys! SINK EM!
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TripleA Manual Gamesave Post: Serbia round 11
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Combat Move - Serbia 1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 68 Aegean Sea Combat - Serbia Battle in Sea Zone 68 Aegean Sea Serbia attack with 1 cruiser Turkey defend with 1 destroyer, 1 submarine and 4 transports Turkey roll dice for 1 submarine in Sea Zone 68 Aegean Sea, round 2 : 0/1 hits, 0.17 expected hits Serbia roll dice for 1 cruiser in Sea Zone 68 Aegean Sea, round 2 : 1/1 hits, 0.50 expected hits
Combat Hit Differential Summary :
Turkey : -0.17 Serbia : 0.50
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@dawgoneit i got a hit. what would you like to loose?
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@dawgoneit lose the sub please
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TripleA Turn Summary: Serbia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Combat Move - Serbia 1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 68 Aegean Sea Combat - Serbia Battle in Sea Zone 68 Aegean Sea Serbia attack with 1 cruiser Turkey defend with 1 destroyer, 1 submarine and 4 transports Turkey roll dice for 1 submarine in Sea Zone 68 Aegean Sea, round 2 : 0/1 hits, 0.17 expected hits Serbia roll dice for 1 cruiser in Sea Zone 68 Aegean Sea, round 2 : 1/1 hits, 0.50 expected hits Turkey roll dice for 1 destroyer and 4 transports in Sea Zone 68 Aegean Sea, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Turkey lost in Sea Zone 68 Aegean Sea Serbia roll dice for 1 cruiser in Sea Zone 68 Aegean Sea, round 3 : 0/1 hits, 0.50 expected hits Turkey roll dice for 1 destroyer and 4 transports in Sea Zone 68 Aegean Sea, round 3 : 0/1 hits, 0.33 expected hits Serbia roll dice for 1 cruiser in Sea Zone 68 Aegean Sea, round 4 : 0/1 hits, 0.50 expected hits Turkey roll dice for 1 destroyer and 4 transports in Sea Zone 68 Aegean Sea, round 4 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Serbia lost in Sea Zone 68 Aegean Sea Turkey win with 1 destroyer and 4 transports remaining. Battle score for attacker is -3 Casualties for Turkey: 1 submarine Casualties for Serbia: 1 cruiser Non Combat Move - Serbia Turn Complete - Serbia
Combat Hit Differential Summary :
Turkey : -0.17 Serbia : -0.50
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TripleA Turn Summary: Austria round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Research Technology - Austria Austria roll 3,3,5,4 and gets 0 hits Combat Move - Austria 2 infantry moved from Trieste to Sea Zone 62 Adriatic Sea 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from Sea Zone 62 Adriatic Sea to Sea Zone 59 Central Mediterranean 2 infantry moved from Sea Zone 59 Central Mediterranean to Tripoli 9 infantry moved from Tyrol to Milan 6 infantry moved from Venice to Milan 1 infantry moved from Venice to Tuscany 1 heavy_gun and 5 infantry moved from Trieste to Venice 2 field_guns and 5 infantry moved from Baranya to Croatia Purchase Units - Austria Austria buy 18 gass, 6 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 7 PUs; 4 techTokens; Combat - Austria Battle in Sea Zone 59 Central Mediterranean Austria attack with 1 cruiser, 1 destroyer and 1 transport USA defend with 1 destroyer Austria roll dice for 1 cruiser, 1 destroyer and 1 transport in Sea Zone 59 Central Mediterranean, round 2 : 0/2 hits, 0.83 expected hits USA roll dice for 1 destroyer in Sea Zone 59 Central Mediterranean, round 2 : 0/1 hits, 0.33 expected hits Austria roll dice for 1 cruiser, 1 destroyer and 1 transport in Sea Zone 59 Central Mediterranean, round 3 : 1/2 hits, 0.83 expected hits USA roll dice for 1 destroyer in Sea Zone 59 Central Mediterranean, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the USA lost in Sea Zone 59 Central Mediterranean Austria win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 9 Casualties for USA: 1 destroyer Battle in Tripoli Non Combat Move - Austria Place Units - Austria 3 trenchs placed in Tuscany 6 heavy_guns and 1 infantry placed in Venice 9 gass placed in Trieste 9 gass placed in Tyrol Activate Technology - Austria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Austria Austria collect 102 PUs; end with 109 PUs
Combat Hit Differential Summary :
Austria : -0.67 USA : -0.67
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TripleA Turn Summary: Italy round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italy Italy buy 2 field_guns and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy 1 heavy_gun and 5 infantry moved from Rome to Latium Place Units - Italy 2 field_guns and 1 infantry placed in Piedmont 4 infantry placed in Rome Turn Complete - Italy Italy collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
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TripleA Turn Summary: Arabia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 11 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,1,1,1 and gets 0 hits Combat Move - Turkey 1 infantry moved from Baghdad to Fars Turkey take Fars from Britain 3 cavalrys moved from Damascus to Mesopotamia 1 infantry moved from Baghdad to Mesopotamia 2 fighters moved from Baghdad to Mesopotamia 1 field_gun and 2 infantry moved from Mecca to Arabia 4 field_guns moved from Greece to Sea Zone 68 Aegean Sea 4 infantry moved from Greece to Sea Zone 68 Aegean Sea 2 fighters moved from Crete to Sinai 4 cavalrys moved from Constantinople to Armenia 4 infantry moved from Constantinople to Smyrna 1 destroyer, 4 field_guns, 4 infantry and 4 transports moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean 4 field_guns and 4 infantry moved from Sea Zone 60 Central Mediterranean to Cyrenaica Turkey take Cyrenaica from France 3 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 battlecruiser and 2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean Purchase Units - Turkey Turkey buy 1 battlecruiser, 1 cavalry, 3 field_guns, 3 heavy_guns, 8 infantry, 1 late_fighter and 1 transport; Remaining resources: 0 PUs; 4 techTokens; Combat - Turkey Battle in Mesopotamia Turkey attack with 3 cavalrys, 2 fighters and 1 infantry Britain defend with 1 field_gun Turkey roll dice for 3 cavalrys, 2 fighters and 1 infantry in Mesopotamia, round 2 : 2/6 hits, 1.67 expected hits Britain roll dice for 1 field_gun in Mesopotamia, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Britain lost in Mesopotamia Turkey win, taking Mesopotamia from Britain with 3 cavalrys, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 field_gun Non Combat Move - Turkey 2 fighters moved from Mesopotamia to Arabia 1 late_fighter moved from Mecca to Arabia 1 cavalry moved from Sinai to Arabia Place Units - Turkey 1 battlecruiser and 1 transport placed in Sea Zone 60 Central Mediterranean 3 field_guns placed in Greece 1 cavalry, 2 infantry and 1 late_fighter placed in Mecca 1 heavy_gun and 2 infantry placed in Baghdad Turkey undo move 4. 3 heavy_guns placed in Baghdad 3 infantry placed in Damascus 3 infantry placed in Constantinople Activate Technology - Turkey Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 5 techTokens Turn Complete - Turkey Turkey collect 85 PUs; end with 85 PUs Turkey collect 4 PUs from War Bonds; end with 89 PUs
Combat Hit Differential Summary :
Turkey : 0.33 Britain : -0.33