Went Max D in z27
Scramble to z99?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Amur to Chahar
2 fighters and 1 tactical_bomber moved from Anhwe to Chahar
1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 fighters moved from 37 Sea Zone to Kwangsi
2 tactical_bombers moved from Anhwe to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun, 1 artillery and 8 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Manchuria to Jehol
3 infantry moved from Kiangsu to Anhwe
2 fighters and 1 tactical_bomber moved from Chahar to Anhwe
1 marine moved from Malaya to 37 Sea Zone
1 marine moved from Shan State to 37 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 37 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
2 marines moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
4 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
6 carriers moved from 6 Sea Zone to 35 Sea Zone
5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from Korea to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Korea to Amur
2 fighters moved from Kwangsi to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 submarine moved from 79 Sea Zone to 72 Sea Zone
1 aaGun moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Philippines
1 fighter moved from Japan to Anhwe
1 infantry moved from Anhwe to Kiangsi
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Manchuria
1 artillery, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -0.67
Russians : 0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from 46 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Central Mongolia to Chahar
1 fighter moved from Shensi to Chahar
2 fighters moved from Hunan to Kwangsi
Combat - Americans
Battle in Java
Battle in Chahar
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Chahar
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Dutch New Guinea
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in Kwangsi, round 3 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Kwangsi to 42 Sea Zone
2 fighters moved from Dutch New Guinea to 42 Sea Zone
2 carriers, 3 destroyers, 1 fighter and 3 submarines moved from 46 Sea Zone to 42 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Siam to 42 Sea Zone
1 fighter moved from Chahar to Shensi
1 artillery, 1 infantry and 1 mech_infantry moved from Central Mongolia to Suiyuyan
2 fighters moved from Shensi to Russia
1 fighter moved from Shensi to Russia
1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 bomber and 4 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour, 1 bomber and 4 fighters moved from Anglo Egyptian Sudan to Belgian Congo
2 mech_infantrys moved from Libya to Tobruk
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 destroyers and 1 transport placed in 10 Sea Zone
1 armour, 4 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : 1,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Hunan to Kiangsi
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Chahar from Japanese, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 artilleries and 8 infantry moved from Hunan to Kweichow
Place Units - Chinese
2 artilleries and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from 46 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Central Mongolia to Chahar
1 fighter moved from Shensi to Chahar
2 fighters moved from Hunan to Kwangsi
Combat - Americans
Battle in Java
Battle in Chahar
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Chahar
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Dutch New Guinea
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in Kwangsi, round 3 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Kwangsi to 42 Sea Zone
2 fighters moved from Dutch New Guinea to 42 Sea Zone
2 carriers, 3 destroyers, 1 fighter and 3 submarines moved from 46 Sea Zone to 42 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Siam to 42 Sea Zone
1 fighter moved from Chahar to Shensi
1 artillery, 1 infantry and 1 mech_infantry moved from Central Mongolia to Suiyuyan
2 fighters moved from Shensi to Russia
1 fighter moved from Shensi to Russia
1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 bomber and 4 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour, 1 bomber and 4 fighters moved from Anglo Egyptian Sudan to Belgian Congo
2 mech_infantrys moved from Libya to Tobruk
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 destroyers and 1 transport placed in 10 Sea Zone
1 armour, 4 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Hunan to Kiangsi
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Chahar from Japanese, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 artilleries and 8 infantry moved from Hunan to Kweichow
Place Units - Chinese
2 artilleries and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 bomber moved from India to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
Combat - British
Battle in Holland Belgium
Battle in Kwangtung
British attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 1 mech_infantry
British roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 4/4 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British win, taking Holland Belgium from Germans, taking Kwangtung from Japanese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Kweichow
2 mech_infantrys moved from Siam to Yunnan
1 mech_infantry moved from India to West India
1 armour and 2 mech_infantrys moved from India to Yunnan
1 aaGun, 1 artillery and 5 infantry moved from Burma to Yunnan
1 fighter moved from Shensi to Russia
1 fighter moved from Hunan to 42 Sea Zone
1 aaGun, 1 fighter and 6 infantry moved from Hunan to Kweichow
1 infantry moved from Egypt to Alexandria
4 armour, 6 fighters and 8 mech_infantrys moved from Egypt to Belgian Congo
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship, 1 carrier, 3 cruisers and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
3 infantry moved from India to Burma
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 2,50
Americans : 1,00
Chinese : 0,33
Japanese : 0,00
and the UK tac and fighter are on the UK carrier this time
Best regards
MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Trans-Jordan to Egypt
1 bomber and 1 fighter moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
AA fire in Egypt : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.83 expected hits
British roll dice for 1 aaGun and 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Italians: 2 fighters
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Southern Italy
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Ukraine
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,3,6,2,1,5
Italians collect 12 PUs (11 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : 0.33
AA fire in Egypt : : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from Siam to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 10 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Rostov to Caucasus
5 armour moved from Iraq to Caucasus
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
2 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
7 bombers moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
Combat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 7 bombers, 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 7 bombers, 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 8/10 hits, 5.50 expected hits
British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 7 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 5 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour and 1 infantry in Caucasus, round 2 : 1/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 5 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 infantry moved from Novgorod to Baltic States
2 artilleries and 6 infantry moved from Novgorod to Karelia
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 122 Sea Zone
7 bombers moved from Anglo Egyptian Sudan to Greece
1 fighter moved from Anglo Egyptian Sudan to Egypt
9 mech_infantrys moved from Trans-Jordan to Egypt
10 mech_infantrys moved from Iraq to Egypt
2 armour moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Caucasus
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
2 infantry moved from Rostov to Tambov
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Rostov to Northwest Persia
2 mech_infantrys moved from Ukraine to Tambov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Ukraine
1 armour and 2 mech_infantrys moved from Poland to Romania
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Greece
1 armour and 1 mech_infantry moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Bessarabia to Ukraine
5 mech_infantrys moved from Tambov to Ukraine
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Southern Italy
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Greece
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Southern Italy
1 bomber moved from Archangel to Karelia
Place Units - Germans
2 fighters and 1 submarine placed in 113 Sea Zone
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Normandy Bordeaux
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 5.
2 infantry placed in Novgorod
2 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 armour
EDIT: Adding units owned by Germans to Caucasus: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,6,5,5,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : -1.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter moved from Russia to Eastern Poland
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Samara
2 fighters moved from Russia to Samara
2 fighters moved from Shensi to Samara
2 artilleries and 22 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 22 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 artilleries and 22 infantry in Novgorod, round 2 : 2/24 hits, 4,67 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries and 21 infantry in Novgorod, round 3 : 8/23 hits, 4,50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries and 21 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in Samara, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Archangel
2 fighters moved from Eastern Poland to Archangel
1 armour and 1 mech_infantry moved from Belarus to Archangel
4 fighters moved from Samara to Russia
5 armour and 2 mech_infantrys moved from Belarus to Archangel
1 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Central Mongolia to Tsagaan Olom
2 aaGuns and 10 infantry moved from Central Mongolia to Suiyuyan
1 armour moved from Hunan to Kweichow
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Shensi to Timguska
1 armour moved from Kweichow to Shensi
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Archangel
1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
Place Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : -0,33
Russians : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
1 armour and 1 mech_infantry moved from Anhwe to Kwangsi
Japanese take Hunan from Chinese
3 infantry moved from Kiangsu to Kiangsi
1 artillery and 10 infantry moved from Buyant-Uhaa to Chahar
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Anhwe to Chahar
3 fighters and 1 tactical_bomber moved from Anhwe to Kiangsi
1 fighter moved from Kiangsu to Kwangtung
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Dutch New Guinea, round 2 : 1/8 hits, 3.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Dutch New Guinea, round 3 : 4/8 hits, 3.83 expected hits
Americans roll dice for 1 mech_infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 3 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/7 hits, 2.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Kiangsi, round 3 : 4/7 hits, 2.67 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 2 artilleries and 10 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 10 infantry in Chahar, round 2 : 2/12 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 0/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 3 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Kiangsu to Kiangsi
2 artilleries and 3 infantry moved from Anhwe to Kiangsi
2 mech_infantrys moved from Anhwe to Chahar
1 infantry moved from Jehol to Chahar
1 aaGun moved from Buyant-Uhaa to Chahar
2 mech_infantrys moved from Manchuria to Chahar
4 mech_infantrys moved from Anhwe to Kiangsi
1 mech_infantry moved from Amur to Chahar
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Kiangsi to Philippines
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 mech_infantry moved from Kiangsi to Kiangsu
Place Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Manchuria
1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : -1.00
Chinese : 0.00
UK_Pacific : 0.67
Japanese : -6.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from 110 Sea Zone to 95 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Americans creates battle in territory 105 Sea Zone
scramle ordres from italy
best regards
MrCunego
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from 110 Sea Zone to 95 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Battle in Soviet Far East
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking 105 Sea Zone from Germans, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 95 Sea Zone
Americans attack with 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 95 Sea Zone to Algeria
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Tobruk to Libya
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 126 Sea Zone
7 fighters moved from 42 Sea Zone to Szechwan
2 fighters moved from Shensi to Russia
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 7 fighters, 5 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
5 fighters moved from Hawaiian Islands to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Suiyuyan to Timguska
1 infantry moved from 39 Sea Zone to India
4 fighters moved from Belgian Congo to French West Africa
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Belgian Congo to India
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Americans
4 fighters placed in Western United States
1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from 110 Sea Zone to 95 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Battle in Soviet Far East
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking 105 Sea Zone from Germans, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 95 Sea Zone
Americans attack with 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 95 Sea Zone to Algeria
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Tobruk to Libya
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 126 Sea Zone
7 fighters moved from 42 Sea Zone to Szechwan
2 fighters moved from Shensi to Russia
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 7 fighters, 5 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
5 fighters moved from Hawaiian Islands to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Suiyuyan to Timguska
1 infantry moved from 39 Sea Zone to India
4 fighters moved from Belgian Congo to French West Africa
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Belgian Congo to India
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Americans
4 fighters placed in Western United States
1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
6 fighters moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from West India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Persia
British take Persia from Germans
2 infantry moved from Yunnan to Kwangsi
1 bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - British
Battle in Norway
Battle in Kwangsi
British attack with 1 bomber, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kwangsi
British win, taking Norway from Germans, taking Kwangsi from Japanese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 6 fighters and 2 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 6 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/8 hits, 3,33 expected hits
Germans roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
6 fighters moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Belgian Congo to Kenya
4 armour, 6 fighters and 6 mech_infantrys moved from Belgian Congo to Rhodesia
1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kweichow to Shensi
1 bomber moved from Kwangsi to India
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Hopei to Kweichow
2 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Alexandria to Tobruk
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
3 fighters moved from United Kingdom to 126 Sea Zone
1 fighter moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from Yunnan to Shan State
2 aaGuns moved from Yunnan to Burma
Place Units - British
2 fighters placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
British collect 30 PUs (1 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : 0,33
Italians : -0,33
British : 2,17
Americans : -0,83
Chinese : 0,33
Japanese : -1,17
there are times were you really want an enemy destroyer to get a hit. The situation is rare though.
Best regards
MrCunego
there are times were you really want an enemy destroyer to get a hit. The situation is rare though.
Best regards
MrCunego
Happens reasonably often :wink:.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
Italians take 97 Sea Zone from British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
2 fighters moved from Western Germany to 95 Sea Zone
1 armour moved from Egypt to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Egypt
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier, 1 fighter and 1 submarine
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 fighter in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 carrier in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 fighter owned by the Americans, 1 submarine owned by the Italians and 1 fighter owned by the Italians lost in 95 Sea Zone
Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 carrier in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
Italians win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 fighters and 1 submarine
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Non Combat Move - Italians
1 artillery and 2 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 artillery and 1 infantry moved from Bulgaria to Greece
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 bomber moved from 95 Sea Zone to Southern Italy
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Western Germany to Germany
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Egypt
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,3,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
Italians collect 16 PUs (6 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -1.17
Americans : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 2 destroyers and 1 transport moved from 42 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Shensi to Russia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :