• Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 38 PUs;
                Russians buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                3 infantry moved from Persia to Iraq
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Karelia to Novgorod
                1 artillery moved from Archangel to Novgorod
                1 artillery moved from Archangel to Belarus
                2 infantry moved from Olgiy to Timguska
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Dzavhan
                12 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                        Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Iraq
                    Russians attack with 3 infantry
                    Neutral_Axis defend with 1 infantry
                        Russians roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 0.50 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Iraq
                        Russians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.33 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.33 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    1 artillery owned by the Russians retreated to Archangel
                    Germans win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 1 artillery moved from Archangel to Vologda
                2 aaGuns, 3 armour, 4 artilleries, 4 infantry and 3 mech_infantrys moved from Bryansk to Ukraine
                5 armour and 2 mech_infantrys moved from Russia to Ukraine
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
                2 aaGuns moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 armour placed in Ukraine
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Italians : 0.50
        Russians : 0.33
        Neutral_Axis : 1.00

    triplea_42668_Rus3.tsvg

  • Liaison TripleA '11 '10

    Sorry for delay.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 7 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                3 fighters and 3 tactical_bombers moved from Anhwe to Hopei
                3 fighters and 3 tactical_bombers moved from Manchuria to Hopei
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 artillery moved from Kweichow to Hopei
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to Shan State
                1 infantry moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Shan State
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Hopei
                2 infantry moved from Amur to Ulaanbaatar
                1 armour and 1 mech_infantry moved from Amur to Buyant-Uhaa
                1 armour and 2 mech_infantrys moved from Korea to Buyant-Uhaa
                1 infantry moved from Jehol to Chahar
                1 fighter moved from Manchuria to Japan

    triplea_42668_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 7 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                3 fighters and 3 tactical_bombers moved from Anhwe to Hopei
                3 fighters and 3 tactical_bombers moved from Manchuria to Hopei
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 artillery moved from Kweichow to Hopei
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to Shan State
                1 infantry moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Shan State
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Hopei
                2 infantry moved from Amur to Ulaanbaatar
                1 armour and 1 mech_infantry moved from Amur to Buyant-Uhaa
                1 armour and 2 mech_infantrys moved from Korea to Buyant-Uhaa
                1 infantry moved from Jehol to Chahar
                1 fighter moved from Manchuria to Japan

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 2 artilleries, 7 fighters, 2 infantry and 6 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 2 artilleries, 7 fighters, 2 infantry and 6 tactical_bombers in Hopei, round 2 :  10/17 hits
                        Chinese roll dice for 9 infantry in Hopei, round 2 :  2/9 hits
                        2 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 artilleries, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Chinese: 9 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 2 transports in 36 Sea Zone, round 2 :  2/7 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 bombers, 1 fighter and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Shan State, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers and 1 fighter moved from Shan State to Kwangsi
                1 artillery moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 aaGun moved from Amur to Korea
                3 tactical_bombers moved from Hopei to Chahar
                3 fighters moved from Hopei to Chahar
                3 fighters and 3 tactical_bombers moved from Hopei to Kwangsi
                1 fighter moved from Hopei to Kweichow

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Korea
                1 infantry and 2 mech_infantrys placed in Shantung
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 11 times
                6 was rolled 12 times
            Average roll : 3.792
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 53

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.795
            Median : 4.000
            Variance : 0.711
            Standard Deviation : 0.843
            Total rolls : 39

    triplea_42668_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 7 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                3 fighters and 3 tactical_bombers moved from Anhwe to Hopei
                3 fighters and 3 tactical_bombers moved from Manchuria to Hopei
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 artillery moved from Kweichow to Hopei
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to Shan State
                1 infantry moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Shan State
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Hopei
                2 infantry moved from Amur to Ulaanbaatar
                1 armour and 1 mech_infantry moved from Amur to Buyant-Uhaa
                1 armour and 2 mech_infantrys moved from Korea to Buyant-Uhaa
                1 infantry moved from Jehol to Chahar
                1 fighter moved from Manchuria to Japan

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 2 artilleries, 7 fighters, 2 infantry and 6 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 2 artilleries, 7 fighters, 2 infantry and 6 tactical_bombers in Hopei, round 2 :  10/17 hits
                        Chinese roll dice for 9 infantry in Hopei, round 2 :  2/9 hits
                        2 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 artilleries, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Chinese: 9 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 2 transports in 36 Sea Zone, round 2 :  2/7 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 bombers, 1 fighter and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Shan State, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers and 1 fighter moved from Shan State to Kwangsi
                1 artillery moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 aaGun moved from Amur to Korea
                3 tactical_bombers moved from Hopei to Chahar
                3 fighters moved from Hopei to Chahar
                3 fighters and 3 tactical_bombers moved from Hopei to Kwangsi
                1 fighter moved from Hopei to Kweichow

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Korea
                1 infantry and 2 mech_infantrys placed in Shantung
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Buyant-Uhaa: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Japanese to Chahar: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 11 times
                6 was rolled 12 times
            Average roll : 3.792
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 53

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.795
            Median : 4.000
            Variance : 0.711
            Standard Deviation : 0.843
            Total rolls : 39

    triplea_42668_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                Americans undo move 4.
                Americans undo move 3.
                2 transports placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone
                Americans undo move 3.
                1 infantry placed in Eastern United States
                1 artillery placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_42668_Ame3.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Dawg, we need China moves


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    triplea_42668_Chi3.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Combat Move - British
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 bomber moved from Morocco to 97 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan

    triplea_42668_Bri3.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Italy D.A.:  Scramble 2 ftrs?  Brit > sz97 with bomber, 3 ftrs, TB, CV, 2 CR, DD: You defend with BB, CR, DD & tt.

  • 2025 2024 '23 '22 '21 '20 '19

    overlooked one battle, reposting combat move.

  • 2025 2024 '23 '22 '21 '20 '19

    Hold the Brit combat move until I post later.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Combat Move - British
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 bomber moved from Morocco to 97 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 battleship moved from 91 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 cruiser moved from 106 Sea Zone to 104 Sea Zone

    triplea_42668_Bri3.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Italy D.A.:  Scramble 2 ftrs?  Brit > sz97 with bomber, 3 ftrs, TB, CV, 2 CR, DD: You defend with BB, CR, DD & tt.

  • '19 '17

    No

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                Americans undo move 4.
                Americans undo move 3.
                2 transports placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone
                Americans undo move 3.
                1 infantry placed in Eastern United States
                1 artillery placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 bomber moved from Morocco to 97 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 battleship moved from 91 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 cruiser moved from 106 Sea Zone to 104 Sea Zone

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  4/8 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 :  2/3 hits
                        1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 cruisers and 3 fighters remaining. Battle score for attacker is 28
                    Casualties for British: 1 destroyer and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Shan State
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 104 Sea Zone
                    British attack with 1 battleship and 1 cruiser
                    Germans defend with 1 destroyer
                        British roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Tobruk
                1 fighter moved from 97 Sea Zone to Tobruk
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                4 fighters moved from Karelia to Ukraine
                1 tactical_bomber moved from Eastern Persia to Ukraine
                1 fighter moved from Egypt to Tobruk
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from Burma to French Indo China
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 fighter moved from Yunnan to India
                3 aaGuns, 1 armour and 5 infantry moved from Burma to India
                1 artillery moved from Kenya to Anglo Egyptian Sudan

    Place Units - British
                1 armour and 1 mech_infantry placed in Egypt
                1 submarine placed in 81 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour and 5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
                Some Units in India change ownership: 1 armour and 5 infantry

    triplea_42668_UK_3.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    D.A. rather than me reposting the entire allied turn, please edit Brit NCM DD sz106 > sz91 instead of to sz104.  It didn’t participate in the sea battle.  If you don’t get to it, I can do it on ANZ turn.  Don’t know why the Brit post included the entire Amer & Chi turns also.

  • 2025 2024 '23 '22 '21 '20 '19

    Axis rolled well vs Brit.  I attacked Shan with inf/art against an inf; twice the units and firepower, yet both of my units died, but not the Jpn.  Ger DD hit on 1/3 odds; Ita fleet hit 2, odds 1.5 hits.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Eastern Poland to Russia
                1 mech_infantry moved from Romania to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/1 hits, 0.17 expected hits
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Bessarabia
                    Italians attack with 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 5 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Romania to Eastern Poland
                1 fighter moved from Western Ukraine to Belarus
                1 bomber moved from Russia to Belarus
                2 armour moved from Romania to Belarus
                1 infantry moved from Southern France to Northern Italy
                2 artilleries and 2 infantry moved from Normandy Bordeaux to France
                1 fighter moved from Southern Italy to Belarus

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,6,3,5
                Italians collect 12 PUs (7 lost to blockades); end with 12 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
        Italians : -1.00
        Russians : -0.67

    triplea_42668_Ita3.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    It’s been a while, I’ve been familiarizing myself with the situation, but need to discuss U.S. strategy with Dawg.  I’ll take my turn tomorrow.

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