TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 armour moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Eastern United States
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 7 infantry moved from Suiyuyan to Hopei
5 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 2 artilleries and 5 infantry
Chinese roll dice for 1 fighter and 12 infantry in Hopei, round 2 : 5/13 hits
Japanese roll dice for 2 artilleries and 5 infantry in Hopei, round 2 : 3/7 hits
5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 9 infantry in Hopei, round 3 : 2/10 hits
Japanese roll dice for 2 artilleries in Hopei, round 3 : 0/2 hits
2 artilleries owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 14
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 artilleries and 5 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Sikang
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 battleship moved from 110 Sea Zone to 91 Sea Zone
2 armour moved from Tobruk to Libya
2 artilleries moved from Ethiopia to Kenya
1 fighter moved from Egypt to Kenya
1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Gibraltar
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the Neutral_Axis, 1 infantry owned by the British and 1 armour owned by the British lost in Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 1 infantry
Casualties for Neutral_Axis: 2 infantry
2 tactical_bombers owned by the British and 1 fighter owned by the British retreated
Battle in Kenya
British attack with 2 artilleries and 1 fighter
Italians defend with 1 infantry
British roll dice for 2 artilleries and 1 fighter in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Libya
British attack with 2 armour
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 armour in Libya, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits
British roll dice for 2 armour in Libya, round 3 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits
1 armour owned by the British lost in Libya
British roll dice for 1 armour in Libya, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 4 : 0/2 hits
British roll dice for 1 armour in Libya, round 5 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 5 : 1/2 hits
1 armour owned by the British lost in Libya
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 2 armour
Non Combat Move - British
1 bomber moved from Gibraltar to Morocco
4 fighters moved from United Kingdom to Karelia
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 107 Sea Zone
1 fighter moved from Kenya to Egypt
1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 cruisers moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter moved from Burma to India
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
triplea_42668_UK_2.tsvg