Yamamoto roll dice for 13 Adv.Fighters, 2 Bombers and 12 Fighters in 86 Sea Zone, round 2 : 17/27 hits, 11.83 expected hits
thats how you do it!
China fighter and turn?
@FMErwinRommel you can do it:relaxed:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 bombers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Greece to Northern Italy
1 bomber moved from Greece to Ukraine
1 bomber moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 91 Sea Zone to Tobruk
2 fighters moved from Eastern United States to Morocco
1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Eastern United States to Western United States
1 armour moved from Eastern United States to Western United States
1 bomber moved from Western United States to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 fighter moved from Normandy Bordeaux to Morocco
1 bomber moved from United Kingdom to Holland Belgium
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 2 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/2 hits, 0.33 expected hits
Bombing raid in Southern Italy rolls: 6,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 cruiser
Battle in Holland Belgium
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from 25 Sea Zone to Midway
2 bombers moved from Holland Belgium to United Kingdom
1 bomber moved from Northern Italy to Greece
2 bombers moved from Southern Italy to Greece
1 bomber moved from Ukraine to Greece
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 3 fighters
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Morocco: 1 fighter
EDIT: Turning off Edit Mode
3 destroyers placed in 10 Sea Zone
3 bombers placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 aaGun, 1 artillery, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to France
1 mech_infantry moved from Northwest Persia to Rostov
2 fighters and 1 tactical_bomber moved from Volgograd to Rostov
1 mech_infantry moved from Eastern Persia to Kazakhstan
3 fighters moved from Volgograd to Kazakhstan
1 artillery, 1 bomber, 1 fighter and 1 infantry moved from Burma to Yunnan
Combat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Rostov
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kazakhstan
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Kazakhstan to Volgograd
2 fighters and 1 tactical_bomber moved from Rostov to Volgograd
1 bomber and 1 fighter moved from Yunnan to Burma
1 bomber moved from France to United Kingdom
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Northwest Persia to Volgograd
1 armour moved from Eastern Persia to India
1 mech_infantry moved from Iraq to 80 Sea Zone
1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from 39 Sea Zone to India
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
2 aaGuns and 1 infantry moved from India to Burma
Place Units - British
1 submarine placed in 98 Sea Zone
1 aaGun and 1 infantry placed in Egypt
1 artillery and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 1.00
British : 0.67
AA fire in France : : 0.67
AA fire in Southern Italy : : -0.33
Americans : -3.50
AA fire in Northern Italy : : -0.17
AA fire in Ukraine : : -0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,2
Italians collect 7 PUs (5 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
1 fighter and 1 tactical_bomber moved from Sumatra to Shan State
1 infantry moved from Volgograd to Rostov
ANZAC take Rostov from Germans
1 submarine moved from 62 Sea Zone to 34 Sea Zone
4 fighters and 2 tactical_bombers moved from Burma to Shan State
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour and 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Battle in Shan State
ANZAC attack with 5 fighters and 3 tactical_bombers
Japanese defend with 1 infantry and 1 mech_infantry
ANZAC roll dice for 5 fighters and 3 tactical_bombers in Shan State, round 2 : 6/8 hits, 4.50 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Shan State
ANZAC win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 34 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
3 fighters and 3 tactical_bombers moved from Shan State to Burma
1 bomber moved from Java to Sumatra
1 submarine moved from 62 Sea Zone to 54 Sea Zone
4 fighters and 2 tactical_bombers moved from Burma to India
Place Units - ANZAC
1 armour and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
1 fighter and 1 tactical_bomber moved from Sumatra to Shan State
1 infantry moved from Volgograd to Rostov
ANZAC take Rostov from Germans
1 submarine moved from 62 Sea Zone to 34 Sea Zone
4 fighters and 2 tactical_bombers moved from Burma to Shan State
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour and 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Battle in Shan State
ANZAC attack with 5 fighters and 3 tactical_bombers
Japanese defend with 1 infantry and 1 mech_infantry
ANZAC roll dice for 5 fighters and 3 tactical_bombers in Shan State, round 2 : 6/8 hits, 4.50 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Shan State
ANZAC win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 34 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
3 fighters and 3 tactical_bombers moved from Shan State to Burma
1 bomber moved from Java to Sumatra
1 submarine moved from 62 Sea Zone to 54 Sea Zone
4 fighters and 2 tactical_bombers moved from Burma to India
Place Units - ANZAC
1 armour and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Iraq to Northwest Persia
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : 0.17
Again, Axis miss completely where I have ground troops but all hit where I attack only with planes. Also, in the 1-on-1, I missed and Japan hit.
Test summary from TripleA, engine version: 1.9, time: 7:38:23 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 81 PUs;
Germans buy 1 armour, 9 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine to Rostov
2 fighters moved from Tambov to Rostov
1 tactical_bomber moved from Tambov to Rostov
1 mech_infantry moved from Greater Southern Germany to Bulgaria
Germans take Bulgaria from British
3 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from Greater Southern Germany to Holland Belgium
2 tactical_bombers moved from Germany to Holland Belgium
4 bombers moved from Western Germany to 98 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters, 3 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 5 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 2/12 hits, 5.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
ANZAC roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers
British defend with 1 submarine; French defend with 1 destroyer
1 submarine owned by the British Submerged
Germans roll dice for 4 bombers in 98 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Germans
4 bombers moved from 98 Sea Zone to Southern Italy
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Greater Southern Germany
2 fighters moved from Holland Belgium to Greater Southern Germany
2 tactical_bombers moved from Western Germany to Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Germany to Western Germany
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Greater Southern Germany to Western Germany
1 armour moved from Greater Southern Germany to Yugoslavia
12 mech_infantrys moved from Germany to Yugoslavia
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Vologda to Samara
3 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Rostov to Tambov
Place Units - Germans
3 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Greater Southern Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -3.33
French : -0.33
Americans : 0.33
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Combat Move - Russians
3 fighters, 1 infantry and 2 tactical_bombers moved from Volgograd to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 1/6 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Rostov to Volgograd
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33
Russians : -2.00
Here it is. Second job has me 5 days a week and Sat is table top dayJapan 13.tsvg
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Eastern United States to Morocco
2 fighters moved from Tobruk to Greece
1 fighter moved from Morocco to Malta
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
3 bombers moved from Western United States to 16 Sea Zone
2 bombers moved from Midway to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 2 transports moved from 11 Sea Zone to 10 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Greece to Northern Italy
1 bomber moved from Greece to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 bombers moved from United Kingdom to Germany
1 bomber moved from Greece to Russia
1 bomber moved from Greece to Ukraine
Combat - Americans
Air Battle in Russia
Combat Hit Differential Summary :
@suprise-attack intercept in russia?
@dawgoneit Yes
Dawg, please consider changing a few combat moves per my personal message.
@FMErwinRommel i am preparing to leave on vacation. please let my team mate resume my moves. thank you
D.A. & S.A.: Please allow U.S. to change a combat target before combat phase. Dawg targeted N. Italy with 2 bombers, but it’s only a minor factory, and can only receive 1 more damage point. Please allow me to change target to German mech in Bulgaria.
Also, Dawg made several NCM in combat move phase that I wish to redirect. 2 fighters > Morocco will instead go to F.W. Africa and 2 fighters > Greece will instead go to Iraq.
I had to go thru the combat cycle without making the changes I described above. So please ignore the marti’s for the N. Italy bombing and I will now create a new game to perform the bomber attack on Bulgaria. I will edit the result of that battle into the game.