@captainwalker said in World at War game 23:
@Elrood I heard from Matt. He’s moved in but hasn’t set his computer up yet so he wants me to do his turn. I’ll be posting something later today.
Thanks for doing that for me. All set up now.
@FMErwinRommel This is just the combat move and not the final French posting.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Purchase Units - French
French buy 1 aaGun, 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - French
1 artillery and 1 infantry moved from Southern France to France
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Place Units - French
1 aaGun, 1 armour and 1 artillery placed in France
2 infantry placed in Southern France
Turn Complete - French
French collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
Sorry, saw the post button and can’t get used to France having a place units phase.
@FMErwinRommel done it a ton of times.
@dawgoneit lol
Italians didn’t attack the Americans in N. Italy. The Italian government quit the war and are leaving it up to Germany to fight on.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 56 PUs;
Germans buy 5 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Norway to 125 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 bomber moved from Southern Italy to Greece
2 bombers moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Greater Southern Germany to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Ukraine to Rostov
4 fighters and 2 tactical_bombers moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Norway to Northern Italy
1 tactical_bomber moved from Norway to 125 Sea Zone
Combat - Germans
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Battle in Northern Italy
Germans attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 6/9 hits, 4.33 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
British defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Rostov
Germans attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 5/8 hits, 3.67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Rostov to Russia
6 aaGuns and 3 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
1 fighter and 2 tactical_bombers moved from Northern Italy to Southern Italy
2 bombers moved from Northern Italy to Southern Italy
1 bomber moved from 125 Sea Zone to Southern Italy
1 bomber moved from Greece to Southern Italy
3 infantry moved from Greater Southern Germany to Slovakia Hungary
3 artilleries moved from Germany to Western Germany
4 infantry moved from Germany to Western Germany
2 infantry moved from Norway to Finland
1 tactical_bomber moved from 125 Sea Zone to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Greater Southern Germany
3 artilleries placed in Western Germany
2 artilleries and 3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 3.50
AA fire in Greece : : -0.17
British : -0.17
Americans : -1.33
Russians : -0.33
@Desert_Admiral Perfect turn! No German losses and max bombing damage!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 56 PUs;
Germans buy 5 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Norway to 125 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 bomber moved from Southern Italy to Greece
2 bombers moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Greater Southern Germany to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Ukraine to Rostov
4 fighters and 2 tactical_bombers moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Norway to Northern Italy
1 tactical_bomber moved from Norway to 125 Sea Zone
Combat - Germans
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Battle in Northern Italy
Germans attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 6/9 hits, 4.33 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
British defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Rostov
Germans attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 5/8 hits, 3.67 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Rostov to Russia
6 aaGuns and 3 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
1 fighter and 2 tactical_bombers moved from Northern Italy to Southern Italy
2 bombers moved from Northern Italy to Southern Italy
1 bomber moved from 125 Sea Zone to Southern Italy
1 bomber moved from Greece to Southern Italy
3 infantry moved from Greater Southern Germany to Slovakia Hungary
3 artilleries moved from Germany to Western Germany
4 infantry moved from Germany to Western Germany
2 infantry moved from Norway to Finland
1 tactical_bomber moved from 125 Sea Zone to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Greater Southern Germany
3 artilleries placed in Western Germany
2 artilleries and 3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 2 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3.50
AA fire in Greece : : -0.17
British : -0.17
Americans : -1.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - Russians
3 fighters, 2 infantry and 2 tactical_bombers moved from Samara to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/7 hits, 3.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
7 aaGuns, 10 armour, 12 infantry and 1 mech_infantry moved from Samara to Volgograd
1 infantry moved from Egypt to Trans-Jordan
3 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest Persia
3 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0.83
Japanese : -0.67
D.A.: your revised save game came after Rus marti die rolls but before I posted Rus turn. I’m willing to accept your edit if the others are also. Except, you would have to remove 2 infantry builds in Ukraine to make room for transferred mech builds. And then place those displaced infantry builds in Moscow?
@FMErwinRommel The 2 mechs were non-combat.
Strange I didn’t see the marti dice rolls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - Russians
3 fighters, 2 infantry and 2 tactical_bombers moved from Samara to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/7 hits, 3.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
7 aaGuns, 10 armour, 12 infantry and 1 mech_infantry moved from Samara to Volgograd
1 infantry moved from Egypt to Trans-Jordan
3 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest Persia
3 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 2 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians : 0.83
Japanese : -0.67
@Desert_Admiral Looks like a unified Allied command in Volgograd.
Here it isJapan 9.tsvg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Shan State
1 infantry moved from Kweichow to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Urals to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Kwangsi
1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 armour and 2 mech_infantrys moved from Jehol to Kweichow
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 mech_infantry moved from Korea to Jehol
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from Kweichow to Sikang
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Korea
1 infantry and 1 mech_infantry placed in Japan
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.33
UK_Pacific : -0.33
Japanese : 0.83
Production/PUs Summary :
Germans : 52 / 67
Russians : 10 / 0
Japanese : 59 / 60
Americans : 52 / 74
Chinese : 0 / 5
British : 36 / 42
UK_Pacific : 13 / 14
Italians : 9 / 3
ANZAC : 17 / 33
French : 17 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Desert_Admiral Reposted SA’s turn to read through it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Morocco to Western Germany
1 bomber moved from Queensland to Shan State
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.
Battle in Shan State
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour and 1 infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Americans lost in Shan State
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
1 bomber owned by the Americans retreated
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from Shan State to Burma
1 bomber moved from Burma to India
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 fighter and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to France
1 bomber moved from Western Germany to France
Place Units - Americans
2 transports placed in 101 Sea Zone
2 fighters and 1 submarine placed in 10 Sea Zone
2 bombers and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.17
Americans : -0.17
Japanese : 0.83
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese