• @dawgoneit No scramble


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
            1 infantry moved from Southern France to France
                  French take France from Germans
                  French take Normandy Bordeaux from Americans
                  French take Southern France from Americans
            1 mech_infantry moved from Southern France to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
            2 fighters moved from 95 Sea Zone to Western Germany
            1 battleship, 2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
            2 transports moved from 54 Sea Zone to 55 Sea Zone
            2 infantry and 2 mech_infantrys moved from Northern Territory to 55 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 armour and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Northern Territory to Java
            1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Americans
            Battle in Borneo
            Battle in Sumatra
            Battle in Celebes
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                    Americans roll dice for 1 armour in Celebes, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Americans lost in Celebes
                Japanese win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Western Germany
                Americans attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Western Germany, round 2 : 3/10 hits, 3.33 expected hits
                    Germans roll dice for 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Western Germany, round 2 : 5/10 hits, 4.00 expected hits
                    3 infantry owned by the Germans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Western Germany, round 3 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Western Germany, round 3 : 2/7 hits, 3.00 expected hits
                    3 infantry owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 1 armour and 2 fighters in Western Germany, round 4 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Western Germany, round 4 : 2/4 hits, 2.00 expected hits
                    1 armour owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
                    Americans roll dice for 1 fighter in Western Germany, round 5 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery and 2 fighters in Western Germany, round 5 : 2/3 hits, 1.67 expected hits
                    1 fighter owned by the Americans lost in Western Germany
                Germans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -28
                Casualties for Americans: 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                Casualties for Germans: 6 infantry and 1 mech_infantry
            Battle in Java
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Java
                Americans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
    
        Non Combat Move - Americans
            1 bomber moved from New Guinea to Queensland
            1 bomber moved from Queensland to New Zealand
            1 bomber moved from Java to Shan State
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 112 Sea Zone to United Kingdom
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            3 transports moved from 95 Sea Zone to 92 Sea Zone
            1 carrier and 1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -2.00
    Japanese : 2.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Japan is out-dicing the Americans again. Last turn, U.S. couldn’t take N. Britain even with air support. This turn, the only isles the U.S. took, were empty. Pathetic. Japanese in Celebes & Java were outnumbered but held out. We need the marines from Bal Mod. Now the swing in income from Japan to Allies won’t be as great as it could have been.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - British
            1 unit repaired.
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            1 bomber and 1 fighter moved from United Kingdom to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Southern France to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Egypt to 81 Sea Zone
            1 mech_infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
            1 carrier and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to French Indo China
                  French take French Indo China from Japanese
            1 armour moved from India to Yunnan
            1 fighter and 1 infantry moved from Burma to Yunnan
            1 artillery moved from Shan State to Yunnan
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Ger scramble 2 fighters in W. Germany > sz112 against Brit fleet BB, CR, 2 DD & tt invading W. Germany?
    Italy scramble fighter in S. Italy > sz97 invading N. Italy with 2 CR, CV, fighter & 2 tt’s?
    Note: I will move fighter to sz97 in NCM rather than redo combat move. Also, will move a third empty tt out of sz97 > sz98 during NCM or edit.

  • 2025 2024 '23 '22 '21 '20 '19

    STOP: Forgot to invade Balkans. Let me repost.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - British
            1 unit repaired.
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            1 bomber and 1 fighter moved from United Kingdom to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Southern France to Western Germany
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Egypt to 81 Sea Zone
            1 mech_infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
            1 fighter moved from Egypt to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Italians
            1 armour moved from Bulgaria to Albania
                  British take Albania from Italians
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to French Indo China
                  French take French Indo China from Japanese
            1 armour moved from India to Yunnan
            1 fighter and 1 infantry moved from Burma to Yunnan
            1 artillery moved from Shan State to Yunnan
            2 cruisers moved from 93 Sea Zone to 97 Sea Zone
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Germany scramble 2 fighters from W. Germany > sz112?
    Italy scramble 1 fighter from S. Italy > sz97?

  • 2025 2024 '23 '22 '21 '20 '19

    Oops, Brit CV didn’t move. Please include in sz97 attack.

  • 2025 2024 '23 '22 '21 '20 '19

    Brit has overwhelming odds in both sea zones. Will assume no scramble as D.A. chose not to scramble German fighters in the U.S. attack.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
            1 infantry moved from Southern France to France
                  French take France from Germans
                  French take Normandy Bordeaux from Americans
                  French take Southern France from Americans
            1 mech_infantry moved from Southern France to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
            2 fighters moved from 95 Sea Zone to Western Germany
            1 battleship, 2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
            2 transports moved from 54 Sea Zone to 55 Sea Zone
            2 infantry and 2 mech_infantrys moved from Northern Territory to 55 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 armour and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Northern Territory to Java
            1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Americans
            Battle in Borneo
            Battle in Sumatra
            Battle in Celebes
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                    Americans roll dice for 1 armour in Celebes, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Americans lost in Celebes
                Japanese win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Western Germany
                Americans attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Western Germany, round 2 : 3/10 hits, 3.33 expected hits
                    Germans roll dice for 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Western Germany, round 2 : 5/10 hits, 4.00 expected hits
                    3 infantry owned by the Germans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Western Germany, round 3 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Western Germany, round 3 : 2/7 hits, 3.00 expected hits
                    3 infantry owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 1 armour and 2 fighters in Western Germany, round 4 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Western Germany, round 4 : 2/4 hits, 2.00 expected hits
                    1 armour owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
                    Americans roll dice for 1 fighter in Western Germany, round 5 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery and 2 fighters in Western Germany, round 5 : 2/3 hits, 1.67 expected hits
                    1 fighter owned by the Americans lost in Western Germany
                Germans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -28
                Casualties for Americans: 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                Casualties for Germans: 6 infantry and 1 mech_infantry
            Battle in Java
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Java
                Americans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
    
        Non Combat Move - Americans
            1 bomber moved from New Guinea to Queensland
            1 bomber moved from Queensland to New Zealand
            1 bomber moved from Java to Shan State
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 112 Sea Zone to United Kingdom
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            3 transports moved from 95 Sea Zone to 92 Sea Zone
            1 carrier and 1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 2 artilleries, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            1 bomber and 1 fighter moved from United Kingdom to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Southern France to Western Germany
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Egypt to 81 Sea Zone
            1 mech_infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
            1 fighter moved from Egypt to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Italians
            1 armour moved from Bulgaria to Albania
                  British take Albania from Italians
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to French Indo China
                  French take French Indo China from Japanese
            1 armour moved from India to Yunnan
            1 fighter and 1 infantry moved from Burma to Yunnan
            1 artillery moved from Shan State to Yunnan
            2 cruisers moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in Northern Italy
                British attack with 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 1 factory_minor and 2 infantry
                    British roll dice for 2 cruisers in Northern Italy, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/7 hits, 2.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 2 : 0/5 hits, 1.83 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/7 hits, 2.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Northern Italy, round 3 : 2/4 hits, 1.50 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Northern Italy
                    British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 4 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Northern Italy, round 4 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Northern Italy
                    British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Northern Italy, round 5 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Northern Italy, round 5 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the British and 1 armour owned by the Italians lost in Northern Italy
                British win, taking Northern Italy from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
                Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
            Battle in Western Germany
                British attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
                    British roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Western Germany, round 2 : 3/7 hits, 3.33 expected hits
                    Germans roll dice for 1 artillery and 2 fighters in Western Germany, round 2 : 1/3 hits, 1.67 expected hits
                    1 artillery owned by the Germans, 2 fighters owned by the Germans and 1 infantry owned by the British lost in Western Germany
                British win, taking Western Germany from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 21
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 2 fighters
            Battle in Yunnan
                British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to Burma
            1 mech_infantry moved from Burma to Shan State
            1 carrier moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
            1 artillery moved from Normandy Bordeaux to France
            1 tactical_bomber moved from Northern Italy to 97 Sea Zone
            2 fighters moved from Western Germany to 97 Sea Zone
            2 fighters moved from Western Germany to France
            1 bomber moved from Western Germany to France
            2 fighters moved from Volgograd to Samara
            1 mech_infantry moved from Caucasus to Samara
            2 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 battleship moved from 39 Sea Zone to 60 Sea Zone
            2 infantry moved from Brazil to British Guiana
    
        Place Units - British
            1 artillery placed in United Kingdom
            1 destroyer, 1 submarine and 1 transport placed in 109 Sea Zone
            1 aaGun, 1 artillery and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 45 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -3.33
    Italians : 0.33
    Americans : -2.00
    Japanese : 1.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    France is completely liberated & W. Germany, Holland & N. Italy captured. What a difference one turn makes. The PU’s don’t show it yet, but the Production #s reflect the turnaround. Germany’s odds against the Russians in Samara are barely favorable if every plane within reach joined in. But Germany wants Stalingrad and must retake W. Germany. France is safe for now & gets 19 cash to build with.

  • '19 '17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            1 bomber and 2 fighters moved from Smolensk to Bryansk
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 armour and 1 factory_minor
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 3/4 hits, 1.33 expected hits
                    British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
            Battle in Bryansk
                Italians attack with 1 bomber and 2 fighters
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 2 fighters in Bryansk, round 2 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Bryansk
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Russia
            2 fighters moved from Bryansk to Russia
            1 fighter moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,6,6,6,1,3,5,3,4,5,3,3
            Italians collect 2 PUs (7 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    British : 0.50
    Russians : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
            1 bomber moved from New Guinea to New Britain
            2 submarines moved from 54 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in New Britain
                ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Britain, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in New Britain, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Britain
                ANZAC win, taking New Britain from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 34 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 bomber moved from New Britain to 49 Sea Zone
            1 bomber moved from 49 Sea Zone to Solomon Islands
            2 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
            EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to France
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Tunisia to Libya
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : 0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs; 
            Germans buy 1 airfield, 4 artilleries, 2 destroyers, 1 factory_minor and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            2 bombers moved from Novgorod to Holland Belgium
            2 bombers moved from Novgorod to Albania
            1 armour moved from Russia to Ukraine
                  Germans take Bryansk from Russians
                  Germans take Ukraine from Russians
            1 armour moved from Russia to Rostov
                  Germans take Rostov from Russians
            2 fighters moved from Smolensk to Tambov
            2 tactical_bombers moved from Smolensk to Tambov
            1 fighter moved from Novgorod to 112 Sea Zone
            2 bombers moved from Novgorod to 112 Sea Zone
            3 tactical_bombers moved from Novgorod to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 destroyer moved from 114 Sea Zone to 112 Sea Zone
            1 fighter moved from Smolensk to Tambov
            2 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Novgorod to 112 Sea Zone
            1 mech_infantry moved from Germany to Western Germany
    
        Combat - Germans
            Battle in Western Germany
                Germans attack with 4 mech_infantrys
                British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 4 mech_infantrys in Western Germany, round 2 : 1/4 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Western Germany
                Germans win, taking Western Germany from British with 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery
            Battle in Holland Belgium
                Germans attack with 2 bombers
                Americans defend with 1 mech_infantry
                    Germans roll dice for 2 bombers in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win with 1 bomber remaining. Battle score for attacker is -8
                Casualties for Germans: 1 bomber
                Casualties for Americans: 1 mech_infantry
            Battle in Tambov
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in 112 Sea Zone
                Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 4 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport; Americans defend with 2 destroyers and 4 transports
                    Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 4 tactical_bombers in 112 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                Units damaged: 1 battleship owned by the British
                    Americans roll dice for 1 battleship, 1 cruiser, 4 destroyers and 5 transports in 112 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 2 destroyers owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 4 tactical_bombers in 112 Sea Zone, round 3 : 6/7 hits, 4.00 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 5 transports in 112 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 3 transports owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 112 Sea Zone
                    1 transport owned by the British and 1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 68
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 tactical_bomber
                Casualties for Americans: 2 destroyers and 4 transports
                Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
            Battle in Albania
                Germans attack with 2 bombers
                British defend with 1 armour
                    Germans roll dice for 2 bombers in Albania, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 armour in Albania, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Germans and 1 armour owned by the British lost in Albania
                Germans win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Germans: 1 bomber
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 bomber moved from Holland Belgium to Germany
            2 bombers moved from 112 Sea Zone to Norway
            3 tactical_bombers moved from 112 Sea Zone to Norway
            1 fighter moved from 112 Sea Zone to Norway
            2 infantry moved from Finland to Norway
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            6 aaGuns moved from Belarus to Novgorod
            1 fighter moved from Smolensk to Russia
            3 fighters and 2 tactical_bombers moved from Tambov to Russia
            1 bomber moved from Albania to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Russia
            1 airfield placed in Norway
            2 destroyers placed in 114 Sea Zone
            4 artilleries and 4 infantry placed in Germany
            3 infantry placed in Novgorod
            1 factory_minor placed in Greater Southern Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,1,4,4,6,1,1,3,1,4,4,4
            Germans collect 46 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : 1.17
    Americans : -0.33
    Russians : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            1 fighter, 1 infantry and 1 tactical_bomber moved from Samara to Tambov
            2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Samara to Rostov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Rostov to Samara
            1 fighter and 1 tactical_bomber moved from Tambov to Samara
            1 infantry moved from Vologda to Samara
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : 0.67
    

    Savegame


  • Here it isJap 7.tsvg


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
            1 bomber moved from United Kingdom to Germany
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 97 Sea Zone to Northern Italy
            1 infantry moved from France to Northern Italy
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 bomber moved from New Zealand to 41 Sea Zone
            1 bomber moved from Shan State to 41 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in 41 Sea Zone
                Americans attack with 2 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 41 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                Germans win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Northern Italy
                Americans attack with 1 artillery and 4 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Germany to France
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 41 Sea Zone to Queensland
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 aaGun moved from 54 Sea Zone to Queensland
            1 fighter moved from Midway to 54 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 0.00
    Americans : -1.67
    Japanese : 0.33
    AA fire in Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

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