@captainwalker installed new TripleA and re-registered MARTI
works fine and i finally get MARTI emails again on my gmail address (was probably blocked as spam before by Google)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 7 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 2 : 3/4 hits, 1.50 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 3 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 4 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 0.83
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Combat Move - British
1 unit repaired.
1 battleship and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 armour, 2 fighters and 1 mech_infantry moved from Kazakhstan to Kansu
2 fighters and 1 tactical_bomber moved from Russia to Kansu
2 fighters moved from Russia to Western Ukraine
1 bomber moved from Kazakhstan to Western Ukraine
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 artillery and 6 infantry moved from Burma to Shan State
Ger scramble fighter in W. Ger? Against Brit BB, 2 DD, Ftr & TB. Defending Ger CR, DD & 2 subs
@FMErwinRommel No. There is too much green in Europe!!!
I wanted the Brit fleet in sz97 to NCM > sz93. But, the game asked for Italian scramble in sz97. There won’t be any combat in sz97.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 bomber moved from Algeria to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to 47 Sea Zone
1 bomber moved from 47 Sea Zone to New Britain
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Normandy Bordeaux
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Northern Italy from Italians, taking Normandy Bordeaux from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
Japanese win, taking Southern France from Italians with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in New Britain
Americans attack with 1 bomber and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber and 2 infantry in New Britain, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber and 2 infantry in New Britain, round 3 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in New Britain, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in New Britain
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from New Britain to New Guinea
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 44 Sea Zone to Northern Territory
2 infantry and 2 mech_infantrys moved from Queensland to Northern Territory
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 25 Sea Zone to Midway
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to New Britain: 1 infantry
EDIT: Turning off Edit Mode
1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 7 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 2 : 3/4 hits, 1.50 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 3 : 0/3 hits, 1.17 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 4 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 battleship and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 armour, 2 fighters and 1 mech_infantry moved from Kazakhstan to Kansu
2 fighters and 1 tactical_bomber moved from Russia to Kansu
2 fighters moved from Russia to Western Ukraine
1 bomber moved from Kazakhstan to Western Ukraine
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 artillery and 6 infantry moved from Burma to Shan State
Combat - British
Battle in Greece
Battle in 112 Sea Zone
British attack with 1 battleship, 2 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
British roll dice for 1 battleship, 2 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 112 Sea Zone
2 destroyers owned by the British and 1 battleship owned by the British retreated to 110 Sea Zone
Germans win, taking Greece from Italians with 1 cruiser and 1 transport remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 2 submarines
Battle in Kansu
British attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/7 hits, 3.33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kansu
British roll dice for 4 fighters and 1 tactical_bomber in Kansu, round 3 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Kansu
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Western Ukraine
British attack with 1 bomber and 2 fighters
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 fighters in Western Ukraine, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Ukraine
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 6 infantry in Shan State, round 2 : 5/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Kansu to Samara
2 fighters moved from Western Ukraine to Volgograd
1 bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 97 Sea Zone to Southern France
1 carrier and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Trans-Jordan to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from India to Burma
1 aaGun moved from Burma to Shan State
1 armour moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Burma
1 fighter moved from Yunnan to Shan State
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Shan State to Burma
Place Units - British
3 mech_infantrys placed in Egypt
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -0.50
British : 4.00
Italians : -0.33
Americans : -0.83
Chinese : 1.00
Japanese : 1.50
UK attacked Kansu with power of 20 but only rolled 2/7. Jpn defenders rolled 2/3. Then survivor hit again, 1/1, taking a plane. I changed targets, but failed to re-assign the bomber, so it didn’t have enough movement to land in a safe place. But the allies have regained 2/3 of France, taken Greece, killed 8 Jpn in China and are threatening SE Asia. And ANZ will smack Jpn next.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 2 artilleries, 1 fighter and 6 infantry
Americans defend with 3 artilleries, 1 factory_minor and 3 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Northern Italy, round 2 : 7/10 hits, 3.00 expected hits
Americans roll dice for 3 artilleries and 3 infantry in Northern Italy, round 2 : 4/6 hits, 2.00 expected hits
3 infantry owned by the Americans, 3 artilleries owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 4 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1
Italians collect 9 PUs (2 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 4.00
Americans : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 47 Sea Zone
1 bomber moved from New Guinea to 21 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from India to 37 Sea Zone
Combat - ANZAC
Battle in 47 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 37 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in 34 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 bomber moved from 21 Sea Zone to New Guinea
1 aaGun and 1 infantry moved from New South Wales to Queensland
2 fighters moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Burma
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.50
Tiny ANZ took a big bite out of the IJN: sinking a loaded CV, 2 tt’s & a dd. Now Malaya, Sum, Born, FIC & Shan are completely unguarded and IJN has no dd’s for blocking the 5 Allied tt’s or stopping the Indian army in SE Asia. And ANZ will get its 2 N.O.s back next turn.
Wow, N. Italy was a rare battle where both sides rolled at least twice the expected hits in the first and thus, only round. I’ve seen more battles where both sides mostly miss and go on for many rounds. Looks like the Axis push to Moscow, left fortress Europa understaffed. There are so many tantalizing targets for the next round.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Bryansk
2 infantry moved from Smolensk to Vologda
1 fighter moved from Smolensk to Ukraine
1 tactical_bomber moved from Smolensk to Ukraine
1 bomber moved from Smolensk to Ukraine
1 bomber moved from Smolensk to Bryansk
1 bomber moved from Smolensk to Vologda
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
4 infantry moved from Smolensk to Russia
5 artilleries moved from Smolensk to Russia
10 armour moved from Smolensk to Russia
15 mech_infantrys moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Ukraine
1 bomber moved from Smolensk to Ukraine
1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Vologda
2 tactical_bombers moved from Smolensk to Tambov
1 bomber moved from Smolensk to Tambov
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 armour and 1 artillery in Bryansk, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 0/5 hits, 2.17 expected hits
Russians roll dice for 1 armour in Bryansk, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 5 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 armour in Bryansk, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 bomber; Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Ukraine, round 2 : 2/5 hits, 3.00 expected hits
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 bomber owned by the British and 1 tactical_bomber owned by the Germans lost in Ukraine
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Ukraine, round 3 : 0/4 hits, 2.50 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Ukraine, round 4 : 4/4 hits, 2.50 expected hits
Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 tactical_bomber owned by the Germans lost in Ukraine
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 bomber
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 tactical_bombers in Tambov, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Tambov
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Russia
Germans attack with 10 armour, 5 artilleries, 4 infantry and 15 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans roll dice for 10 armour, 5 artilleries, 4 infantry and 15 mech_infantrys in Russia, round 2 : 12/34 hits, 10.67 expected hits
Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Russia
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 5 artilleries, 4 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Nenetsia to Russia
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Vologda to Novgorod
2 tactical_bombers moved from Vologda to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 bomber moved from Smolensk to Novgorod
2 bombers moved from Ukraine to Novgorod
1 bomber moved from Tambov to Novgorod
1 tactical_bomber moved from Tambov to Smolensk
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Ukraine to Smolensk
1 infantry moved from Vyborg to Finland
1 infantry moved from Norway to Finland
1 artillery and 2 infantry moved from France to Western Germany
1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
Place Units - Germans
1 destroyer placed in 114 Sea Zone
1 destroyer placed in 113 Sea Zone
2 infantry placed in Western Germany
1 fighter placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3
Germans collect 49 PUs (2 lost to blockades); end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -5.00
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - Russians
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Bryansk
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Urals to Vologda
1 fighter and 1 tactical_bomber moved from Samara to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Samara
2 aaGuns and 9 infantry moved from Novosibirsk to Samara
2 fighters and 1 tactical_bomber moved from Bryansk to Samara
2 aaGuns and 2 armour moved from Volgograd to Samara
3 infantry moved from Samara to Tambov
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Urals to Novosibirsk
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.17
Here it isJapan 6.tsvg
The ANZ sub chose to submerge, standard procedure when the attacker has no dd. That’s why the planes didn’t roll, they couldn’t attack. Dawg, please edit the ANZ sub back in.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 8 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Buyant-Uhaa to Chahar
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
2 mech_infantrys moved from Kweichow to Shensi
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Kiangsi to Kwangsi
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport; ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 47 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 47 Sea Zone
1 transport owned by the Americans lost in 47 Sea Zone
Japanese roll dice for 1 submarine in 47 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 1/7 hits, 3.17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 4/7 hits, 2.33 expected hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
2 mech_infantrys moved from Korea to Jehol
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Philippines
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Korea
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 47 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.83
Chinese : -1.00
Japanese : -2.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 105 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 95 Sea Zone to Western Germany
1 infantry moved from Southern France to France
French take France from Germans
French take Normandy Bordeaux from Americans
French take Southern France from Americans
1 mech_infantry moved from Southern France to Holland Belgium
Americans take Holland Belgium from Germans
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 armour and 1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Northern Territory to Java
1 bomber moved from New Guinea to Queensland
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 105 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Southern France to France
French take France from Germans
French take Normandy Bordeaux from Americans
French take Southern France from Americans
1 mech_infantry moved from Southern France to Holland Belgium
Americans take Holland Belgium from Germans
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from 95 Sea Zone to Western Germany
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
2 transports moved from 54 Sea Zone to 55 Sea Zone
2 infantry and 2 mech_infantrys moved from Northern Territory to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Northern Territory to Java
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
@dawgoneit please use the second post.
would you like to scramble in sz112 Germany?
@dawgoneit No scramble