TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 1,4 and gets 0 hits
Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 1 infantry and 2 transports; Remaining resources: 1 PUs; 2 techTokens;
Purchase Units - Chinese
Chinese builds 4 units.
Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 armour moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 artillery moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from United Kingdom to Northwestern Europe
1 bomber moved from United Kingdom to Germany
2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
1 infantry moved from 59 Sea Zone to Iwo Jima
1 cruiser moved from 57 Sea Zone to 59 Sea Zone
1 submarine moved from 57 Sea Zone to 59 Sea Zone
1 battleship moved from 57 Sea Zone to 59 Sea Zone
1 bomber moved from Western United States to Midway
1 infantry moved from Central United States to Western United States
1 cruiser moved from 56 Sea Zone to 52 Sea Zone
1 bomber moved from Midway to Iwo Jima
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from 52 Sea Zone to Wake Island
1 fighter moved from 52 Sea Zone to Wake Island
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in Iwo Jima
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Wake Island, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Wake Island
Americans roll dice for 2 fighters in Wake Island, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Wake Island
Americans win with 1 fighter remaining. Battle score for attacker is -17
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Wake Island to 52 Sea Zone
1 bomber moved from Germany to United Kingdom
1 bomber moved from Iwo Jima to Midway
Place Units - Americans
2 armour and 1 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
1 cruiser placed in 56 Sea Zone
Combat Move - Chinese
1 infantry moved from Fukien to Kwangtung
British take Kwangtung from Japanese
1 infantry moved from Fukien to Kwangtung
1 infantry moved from Hupeh to Fukien
1 infantry moved from Kiangsu to Manchuria
1 infantry moved from Suiyuan to Manchuria
1 infantry moved from Kiangsu to Manchuria
1 infantry moved from Ningxia to Suiyuan
Combat - Chinese
Battle in Manchuria
Chinese attack with 3 infantry
Japanese defend with 1 factory, 1 fighter and 1 infantry
Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Manchuria, round 3 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Manchuria, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Fukien
1 infantry placed in Kiangsu
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : -1.67
Chinese : 0.17
Japanese : 1.67
AA fire in Germany : : -0.17
triplea_42667.0_Ame2.tsvg