@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western Australia to Queensland
1 fighter moved from Queensland to Caroline Islands
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour, 7 artilleries, 28 infantry and 18 mech_infantrys moved from Bryansk to Russia
8 armour and 3 mech_infantrys moved from Ukraine to Russia
1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
4 fighters and 4 tactical_bombers moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 armour moved from Urals to Russia
2 bombers moved from Western Germany to Russia
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 21 armour, 7 artilleries, 2 bombers, 5 fighters, 28 infantry, 23 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 2 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 3/12 hits, 2.00 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 21 armour, 7 artilleries, 2 bombers, 2 fighters, 28 infantry, 23 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 37/88 hits, 28.17 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 15 artilleries, 2 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 31/76 hits, 26.50 expected hits
33 infantry owned by the Russians, 28 infantry owned by the Germans, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 21 armour, 7 artilleries, 2 bombers, 2 fighters, 20 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 22/57 hits, 23.00 expected hits
Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 21/43 hits, 15.50 expected hits
1 mech_infantry owned by the Russians, 21 infantry owned by the Russians, 1 artillery owned by the Germans and 20 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 21 armour, 6 artilleries, 2 bombers, 2 fighters and 5 tactical_bombers in Russia, round 4 : 17/36 hits, 18.17 expected hits
Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 13/21 hits, 8.17 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 15 artilleries owned by the Russians, 6 artilleries owned by the Germans and 7 armour owned by the Germans lost in Russia
Germans roll dice for 14 armour, 2 bombers, 2 fighters and 5 tactical_bombers in Russia, round 5 : 14/23 hits, 12.67 expected hits
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Russia, round 5 : 4/4 hits, 2.33 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians and 4 armour owned by the Germans lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 11 armour, 7 artilleries, 3 fighters, 28 infantry and 23 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 15 artilleries, 2 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
5 tactical_bombers moved from Russia to Bryansk
2 fighters moved from Russia to Western Ukraine
5 tactical_bombers moved from Bryansk to Western Ukraine
2 bombers moved from Russia to Bryansk
4 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
2 aaGuns moved from Bryansk to Ukraine
2 infantry moved from Novgorod to Karelia
2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.00
Germans : 8.00
Russians : 16.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - Russians
11 infantry moved from Manchuria to Korea
2 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
Combat - Russians
Battle in Samara
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 3 infantry in Samara, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Samara, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Samara, round 4 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 2 artilleries and 5 infantry
Russians roll dice for 11 infantry in Korea, round 2 : 2/11 hits, 1,83 expected hits
Japanese roll dice for 2 artilleries and 5 infantry in Korea, round 2 : 6/7 hits, 2,33 expected hits
2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Korea
Russians roll dice for 5 infantry in Korea, round 3 : 0/5 hits, 0,83 expected hits
Japanese roll dice for 2 artilleries and 3 infantry in Korea, round 3 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 4 infantry in Korea, round 4 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 2 artilleries and 3 infantry in Korea, round 4 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians lost in Korea
3 infantry owned by the Russians retreated to Manchuria
Japanese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -18
Casualties for Russians: 8 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 infantry moved from Rostov to Tambov
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -1,83
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 3 infantry moved from Korea to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
4 bombers moved from Wake Island to 25 Sea Zone
2 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 2 marines moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 mech_infantrys moved from Kwangsi to Shan State
1 infantry and 1 marine moved from Malaya to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 battleship, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry and 2 marines moved from 44 Sea Zone to Celebes
5 fighters moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 3 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 2 infantry; Russians defend with 2 aaGuns and 3 infantry
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Manchuria, round 2 : 2/8 hits, 2.33 expected hits
Chinese roll dice for 2 aaGuns and 5 infantry in Manchuria, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 5 infantry in Manchuria, round 3 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Manchuria, round 4 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 3 artilleries and 1 mech_infantry in Manchuria, round 5 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Russians: 2 aaGuns and 3 infantry
Casualties for Chinese: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 1 fighter, 3 infantry, 3 marines and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry, 3 marines and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 2.67 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 3 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 4 bombers, 2 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 bombers, 2 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
4 carriers, 4 destroyers and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from Shan State to 44 Sea Zone
1 tactical_bomber moved from Shan State to 44 Sea Zone
1 aaGun moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 bomber moved from Yunnan to Anhwe
4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
4 bombers moved from 25 Sea Zone to Japan
1 artillery moved from Evenkiyskiy to Timguska
1 armour moved from Yenisey to Kansu
1 infantry moved from Caucasus to Kazakhstan
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 carrier and 2 fighters placed in 6 Sea Zone
2 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Americans : -0.33
Chinese : -0.00
UK_Pacific : -1.00
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Holland Belgium from Germans, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
1 carrier and 1 fighter moved from 108 Sea Zone to 110 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 106 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
2 artilleries and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 92 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 bomber, 1 carrier and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Japanese
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Greece
Battle in Shan State
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry, 1 marine and 2 mech_infantrys
British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 3/7 hits, 2,33 expected hits
Japanese roll dice for 1 infantry, 1 marine and 2 mech_infantrys in Shan State, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 mech_infantrys owned by the British lost in Shan State
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 1 marine in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Greece from Italians, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 infantry, 1 marine and 2 mech_infantrys
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Egypt
3 fighters moved from Gibraltar to United Kingdom
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 76 Sea Zone to 81 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 bomber placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0,67
Americans : -0,33
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour moved from Bryansk to Tambov
1 bomber moved from Western Germany to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Tambov, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 bomber in Tambov, round 3 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Russia
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
2 infantry placed in Northern Italy
2 artilleries and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,2,1,1,1,2
Italians collect 9 PUs (9 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0.00
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 22 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Bryansk to Rostov
3 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 3.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 2 artilleries, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Rostov, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun and 3 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Russia
3 armour moved from Russia to Volgograd
4 armour moved from Russia to Volgograd
2 armour moved from Russia to Rostov
1 mech_infantry moved from Bryansk to Volgograd
2 fighters and 5 tactical_bombers moved from Western Ukraine to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
2 infantry moved from Karelia to Finland
3 infantry moved from Novgorod to Karelia
3 aaGuns moved from Ukraine to Western Ukraine
2 bombers moved from Rostov to Western Germany
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
3 artilleries placed in France
2 artilleries and 8 infantry placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
3 infantry moved from Samara to Tambov
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Tambov
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Tambov, round 4 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Tambov, round 5 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Tambov, round 6 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 3 fighters, 2 submarines and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -12
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -2,17
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Kansu to Samara
Japanese take Samara from Russians
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Hunan to Shan State
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Anhwe to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 infantry and 1 marine moved from Celebes to 44 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
4 bombers moved from Japan to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 submarine and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 4 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 4 bombers, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 7 fighters, 3 infantry, 3 marines and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 7 fighters, 3 infantry, 3 marines and 3 tactical_bombers in Java, round 2 : 9/16 hits, 7.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 7 fighters, 2 infantry, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 3 : 1/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
7 fighters moved from Java to 42 Sea Zone
3 tactical_bombers moved from Java to 42 Sea Zone
1 bomber moved from Shan State to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Timguska to Novosibirsk
2 artilleries moved from Manchuria to Jehol
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 artillery and 4 infantry moved from 6 Sea Zone to Korea
4 fighters moved from 16 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
4 bombers moved from 16 Sea Zone to Japan
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 carrier, 3 destroyers and 2 fighters placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Japanese collect 75 PUs (2 lost to blockades); end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.33
UK_Pacific : 0.33
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - British
1 bomber and 4 fighters moved from United Kingdom to 113 Sea Zone
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
2 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Northern Italy
4 fighters moved from Normandy Bordeaux to Northern Italy
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
No scrambles in SZ 95 and SZ113
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery, 4 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 6 fighters and 3 infantry
Germans defend with 3 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 6 fighters and 3 infantry in Holland Belgium, round 2 : 2/11 hits, 4,67 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 bomber, 6 fighters and 1 infantry in Holland Belgium, round 3 : 5/9 hits, 4,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Americans
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 110 Sea Zone to 108 Sea Zone
1 fighter moved from 110 Sea Zone to 108 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber and 3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 airfield, 1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 3 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 destroyers, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 4 fighters moved from United Kingdom to 113 Sea Zone
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
2 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Northern Italy
4 fighters moved from Normandy Bordeaux to Northern Italy
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in Sardinia
Battle in Malaya
Battle in Northern Italy
British attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 factory_major and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 4 fighters and 1 infantry in Northern Italy, round 2 : 4/6 hits, 2,67 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Sardinia from Italians, taking Malaya from Japanese, taking Northern Italy from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 113 Sea Zone
British attack with 1 bomber and 4 fighters
Germans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 4 fighters in 113 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Burma
British attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 2/9 hits, 3,33 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
3 infantry moved from Persia to Northwest Persia
4 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
6 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Northern Italy to Normandy Bordeaux
1 bomber and 4 fighters moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
2 destroyers placed in 110 Sea Zone
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,17
British : -0,83
Italians : -0,67
Americans : -2,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Russia to Northern Italy
3 fighters moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber and 4 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 4 infantry in Northern Italy, round 2 : 2/5 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 2/8 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Libya
Italians win, taking Libya from ANZAC with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Northern Italy to Western Germany
1 infantry moved from Western Germany to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1,4,1,3,4
Italians collect 7 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : 0.33
Americans : -1.00
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 3 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 26 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Russia to Tambov
2 armour moved from Volgograd to Tambov
3 mech_infantrys moved from Ukraine to Caucasus
2 armour, 2 artilleries and 3 infantry moved from Rostov to Caucasus
6 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from France to Southern France
2 bombers, 5 fighters and 7 tactical_bombers moved from Western Germany to 95 Sea Zone
Combat - Germans
Battle in Tambov
Germans attack with 2 armour and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 4 infantry in Tambov, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 95 Sea Zone
Germans attack with 2 bombers, 5 fighters and 7 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Germans roll dice for 2 bombers, 5 fighters and 7 tactical_bombers in 95 Sea Zone, round 2 : 5/14 hits, 8.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 3 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 95 Sea Zone
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 95 Sea Zone, round 3 : 4/10 hits, 6.00 expected hits
British roll dice for 1 battleship, 1 fighter and 2 transports in 95 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
2 transports owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 95 Sea Zone
Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 2 fighters and 3 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 8 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 8 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Caucasus, round 2 : 5/17 hits, 6.17 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 8 armour, 2 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from 95 Sea Zone to Western Germany
3 fighters and 4 tactical_bombers moved from 95 Sea Zone to Western Germany
2 artilleries and 8 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
3 aaGuns moved from Western Ukraine to Eastern Poland
3 infantry moved from Karelia to Finland
3 infantry moved from Novgorod to Karelia
1 aaGun moved from Rostov to Caucasus
2 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in France
10 infantry placed in Western Germany
7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -5.83
British : 0.67
Americans : 0.67
Russians : 0.33
I just realized that Russia doesn’t have a move that would involve combat so I went ahead and took Japan’s turn to save time. Please feel free to edit the Russian sub to where you would like it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Turkmenistan to Eastern Persia
Japanese take Eastern Persia from British
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Shan State to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry and 3 marines moved from Java to 42 Sea Zone
2 battleships, 2 cruisers and 3 marines moved from 42 Sea Zone to 44 Sea Zone
1 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 infantry and 3 marines moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from 42 Sea Zone to Celebes
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Battle in Guam
Battle in Alaska
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking Guam from Americans, taking Alaska from Americans with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 19 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 5 fighters, 1 infantry, 3 marines and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 1 infantry, 3 marines and 2 tactical_bombers in Celebes, round 2 : 4/11 hits, 5.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 5 fighters, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Midway
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Malaya
Japanese win, taking Midway from Americans, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kwangsi to Shan State
2 artilleries moved from Jehol to Shantung
1 artillery and 4 infantry moved from Korea to Manchuria
1 mech_infantry moved from Amur to Jehol
1 aaGun moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Yunnan to French Indo China
1 mech_infantry moved from Kiangsu to Hunan
2 mech_infantrys moved from Kiangsu to Kwangsi
5 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
5 carriers, 4 destroyers and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 44 Sea Zone
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 bomber moved from Malaya to French Indo China
2 bombers moved from 19 Sea Zone to French Indo China
2 bombers moved from 25 Sea Zone to Japan
1 carrier and 1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
2 carriers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Samara to Rostov
1 artillery moved from Novosibirsk to Samara
1 mech_infantry moved from Kwangsi to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
2 transports placed in 6 Sea Zone
1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans : -0.50
ANZAC : 0.33
UK_Pacific : -0.67
Japanese : 0.50
I concede, very well played.
Shall we swap?
I concede, very well played.
Shall we swap?
Thank you. Good game. Yes - whenever you are ready go ahead and start a new one.