@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Siam to Shan State
2 artilleries and 6 infantry moved from Chahar to Suiyuyan
1 artillery moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Yunnan
5 tactical_bombers moved from Hunan to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 tactical_bomber moved from 42 Sea Zone to Burma
1 fighter moved from 42 Sea Zone to Burma
2 infantry moved from Yunnan to Burma
1 marine moved from Kwangsi to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from 42 Sea Zone to Java
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from Hunan to Kwangtung
7 fighters moved from Hunan to Suiyuyan
1 submarine moved from 6 Sea Zone to 5 Sea Zone
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 fighter and 4 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 4 infantry in Kwangtung, round 2 : 1/5 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 fighter and 4 infantry in Kwangtung, round 3 : 2/5 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries, 2 bombers, 7 fighters, 6 infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 15 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 7 fighters, 6 infantry and 5 tactical_bombers in Suiyuyan, round 2 : 9/22 hits, 10.17 expected hits
Chinese roll dice for 1 fighter and 15 infantry in Suiyuyan, round 2 : 4/16 hits, 5.67 expected hits
4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers in Suiyuyan, round 3 : 10/18 hits, 9.50 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 3 : 2/7 hits, 2.67 expected hits
2 infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 6 infantry
Casualties for Chinese: 1 fighter and 15 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Chahar to Suiyuyan
3 infantry moved from Jehol to Chahar
1 artillery moved from Manchuria to Jehol
1 infantry moved from Jehol to Chahar
1 artillery moved from Kweichow to Yunnan
7 fighters and 5 tactical_bombers moved from Suiyuyan to Chahar
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from Siberia to Soviet Far East
2 bombers moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
Place Units - Japanese
1 factory_minor placed in Kiangsu
3 infantry and 2 marines placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : -0.33
Chinese : -2.67
UK_Pacific : 0.67
Japanese : 4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Eastern United States to United Kingdom
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 submarines and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking 106 Sea Zone from Germans, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 bomber and 3 fighters moved from French West Africa to Egypt
2 fighters moved from Egypt to 98 Sea Zone
1 battleship and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to French West Africa
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
1 airfield placed in Egypt
3 infantry placed in Persia
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : -1,00
Americans : 1,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 artillery and 3 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 bomber moved from Southern Italy to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Eastern Poland, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 artillery and 1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
1 aaGun and 1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery, 1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from French West Africa to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
8 infantry moved from Poland to Baltic States
4 infantry moved from Poland to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 armour moved from Germany to Baltic States
2 artilleries moved from Poland to Baltic States
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 2 armour, 2 artilleries and 12 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 artilleries and 12 infantry in Baltic States, round 2 : 2/16 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
7 mech_infantrys moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
3 mech_infantrys moved from Poland to Baltic States
1 fighter moved from Greece to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
2 armour moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
8 infantry moved from Romania to Bessarabia
5 armour moved from Poland to Eastern Poland
2 aaGuns, 3 artilleries, 6 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Bessarabia
1 artillery moved from Romania to Eastern Poland
1 armour moved from Romania to Baltic States
1 armour moved from Romania to Eastern Poland
2 fighters moved from Southern Italy to Eastern Poland
3 tactical_bombers moved from Western Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 armour moved from Greece to Romania
1 aaGun moved from Germany to Poland
6 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Greece to Western Germany
Place Units - Germans
5 armour and 4 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -2.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
16 infantry moved from Amur to Manchuria
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Manchuria
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 16 infantry in Manchuria, round 2 : 5/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
4 aaGuns, 2 armour, 5 artilleries, 26 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns moved from Amur to Manchuria
Place Units - Russians
1 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 4,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Shan State to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 bomber moved from Anhwe to Tsinghai
1 bomber moved from Anhwe to Kansu
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Chahar to Korea
1 armour and 1 infantry moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 marine moved from Philippines to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Kansu
Japanese attack with 2 artilleries and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 bomber in Kansu, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
retreated to Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 marine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 44 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 aaGun moved from Suiyuyan to Shensi
1 artillery moved from Jehol to Anhwe
1 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Anhwe
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Siam
1 fighter moved from Burma to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Hopei to Anhwe
3 fighters and 3 tactical_bombers moved from Chahar to 6 Sea Zone
3 fighters moved from Chahar to Japan
1 tactical_bomber moved from Burma to Kwangsi
1 bomber moved from Kansu to Anhwe
1 bomber moved from Tsinghai to Anhwe
2 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
Place Units - Japanese
3 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 transports placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Chinese : 1.00
UK_Pacific : 1.33
Russians : -0.67
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 112 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Philippines from Japanese, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber in 112 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 bomber owned by the Americans lost in 112 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 23 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Queensland: 1 fighter
EDIT: Turning off Edit Mode
1 fighter, 1 infantry and 1 marine placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 7 PUs
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
2 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Italian Somaliland
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Italian Somaliland from Italians, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
3 infantry moved from Persia to Iraq
2 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Trans-Jordan to Egypt
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from French West Africa to Egypt
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
2 infantry placed in Persia
2 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,6,6,1,1,1,1,6,1,5,2,1,2
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,50
Italians : 0,67
British : -1,67
Americans : 0,00
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Eastern Poland
2 armour moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 3 infantry moved from British Somaliland to Italian Somaliland
Combat - Italians
Battle in Cyprus
Battle in Italian Somaliland
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Italian Somaliland, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Italian Somaliland
Italians roll dice for 1 artillery and 3 infantry in Italian Somaliland, round 3 : 3/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Italian Somaliland
Italians win, taking Cyprus from British, taking Italian Somaliland from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Belarus, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Belarus
Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Germany
2 infantry moved from Northern Italy to Southern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Bulgaria to Romania
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : -1.00
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 artillery, 1 fighter, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from Java to 42 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
1 fighter moved from Egypt to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 99 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
5 fighters and 5 tactical_bombers moved from Eastern Poland to Archangel
4 mech_infantrys moved from Baltic States to Belarus
4 armour moved from Baltic States to Belarus
4 armour and 4 mech_infantrys moved from Belarus to Archangel
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 4 armour, 5 fighters, 4 mech_infantrys and 5 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 armour, 5 fighters, 4 mech_infantrys and 5 tactical_bombers in Archangel, round 2 : 9/18 hits, 8.50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 armour, 5 fighters, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
4 infantry moved from Karelia to Novgorod
5 tactical_bombers moved from Archangel to Belarus
5 fighters moved from Archangel to Belarus
18 infantry moved from Baltic States to Belarus
3 artilleries moved from Baltic States to Belarus
11 infantry moved from Eastern Poland to Belarus
4 artilleries moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Baltic States to Belarus
6 mech_infantrys moved from Poland to Belarus
1 aaGun moved from Poland to Eastern Poland
4 infantry moved from Bessarabia to Ukraine
3 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Belarus
4 mech_infantrys moved from Baltic States to Belarus
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Baltic States to Belarus
4 armour and 3 mech_infantrys moved from Baltic States to Eastern Poland
Place Units - Germans
3 fighters placed in Western Germany
1 artillery and 2 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
11 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
2 artilleries and 4 infantry moved from Bryansk to Ukraine
2 artilleries and 5 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 5 infantry
Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/8 hits, 2,83 expected hits
Germans roll dice for 5 infantry in Ukraine, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/6 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 5 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries, 1 fighter and 5 infantry
Germans defend with 3 infantry; Italians defend with 2 infantry
Russians roll dice for 2 artilleries, 1 fighter and 5 infantry in Western Ukraine, round 2 : 2/8 hits, 2,33 expected hits
Italians roll dice for 5 infantry in Western Ukraine, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Western Ukraine, round 3 : 2/7 hits, 2,17 expected hits
Italians roll dice for 3 infantry in Western Ukraine, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Western Ukraine, round 4 : 4/6 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 2 infantry
Russians roll dice for 11 infantry in Korea, round 2 : 3/11 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Manchuria to Korea
5 infantry moved from Manchuria to Amur
1 fighter moved from Western Ukraine to Russia
4 aaGuns, 2 armour, 7 artilleries, 37 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,3,2,4,4,6,2,2,3,1,4,6,3,6,6,5,5,5,3,2
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -1,00
Russians : 4,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 bombers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Szechwan to Sikang
1 artillery moved from Yunnan to Shan State
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Siberia to Amur
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Chahar to Amur
1 bomber moved from Anhwe to Shan State
1 bomber moved from Anhwe to Amur
1 marine moved from Siam to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
3 marines moved from Japan to 6 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 6 Sea Zone to 35 Sea Zone
3 marines moved from 35 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Wake Island
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Wake Island from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Philippines
Japanese attack with 2 infantry and 4 marines
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 infantry and 4 marines in Philippines, round 2 : 2/6 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 infantry and 4 marines remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 5 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Amur, round 2 : 2/10 hits, 5.00 expected hits
Russians roll dice for 5 infantry in Amur, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Amur, round 3 : 5/9 hits, 4.83 expected hits
Russians roll dice for 3 infantry in Amur, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 5 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 carriers, 3 destroyers, 1 submarine and 3 transports moved from 37 Sea Zone to 35 Sea Zone
3 carriers moved from 6 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Amur to Jehol
1 tactical_bomber moved from Amur to Siberia
1 bomber moved from Amur to Japan
1 fighter and 2 tactical_bombers moved from Borneo to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 bomber and 1 tactical_bomber moved from Shan State to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Anhwe to Hunan
1 aaGun moved from Shensi to Szechwan
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 artilleries, 3 bombers and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : -1.00
UK_Pacific : 1.00
Russians : 0.33
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 destroyer and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking Malaya from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 43 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 4 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 2.
Americans undo move 1.
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 fighters and 1 infantry placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to Italian Somaliland
2 infantry and 1 mech_infantry moved from Ethiopia to Italian Somaliland
1 bomber moved from Egypt to Italian Somaliland
1 fighter and 1 tactical_bomber moved from Egypt to Italian Somaliland
1 mech_infantry moved from Belgian Congo to Italian Somaliland
2 fighters and 1 tactical_bomber moved from India to Shan State
4 artilleries, 14 infantry and 2 mech_infantrys moved from India to Burma
1 artillery moved from India to Burma
Combat - British
Battle in Italian Somaliland
British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Italian Somaliland, round 2 : 2/8 hits, 3,00 expected hits
Italians roll dice for 1 artillery and 3 infantry in Italian Somaliland, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Italian Somaliland, round 3 : 1/7 hits, 2,83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
British roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Italian Somaliland, round 4 : 1/6 hits, 2,67 expected hits
Italians roll dice for 1 artillery in Italian Somaliland, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Burma
British attack with 5 artilleries, 14 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 5 artilleries, 14 infantry and 2 mech_infantrys in Burma, round 2 : 4/21 hits, 5,17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 5 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns moved from India to Burma
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Persia to Iraq
1 bomber moved from Italian Somaliland to Egypt
1 fighter and 1 tactical_bomber moved from Italian Somaliland to 81 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 artilleries moved from Alexandria to Egypt
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
3 infantry moved from Iraq to Trans-Jordan
Place Units - British
1 carrier and 1 submarine placed in 81 Sea Zone
2 transports placed in 106 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
British : -5,33
Italians : -0,33
Americans : -0,67
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 5 fighters and 1 submarine
British defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 5 fighters in 92 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 battleship, 1 carrier and 2 cruisers in 92 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters in 92 Sea Zone, round 2 : 7/10 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Italians
4 destroyers owned by the British, 1 submarine owned by the British, 3 fighters owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers and 2 fighters in 92 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 fighters in 92 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
2 cruisers owned by the Italians, 1 cruiser owned by the British, 2 fighters owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone
1 battleship owned by the Italians retreated to 93 Sea Zone
British win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is -30
Casualties for Italians: 1 carrier, 2 cruisers, 5 fighters and 1 submarine
Casualties for British: 1 carrier, 1 cruiser, 4 destroyers and 1 submarine
2 fighters owned by the British forced to land in Morocco
Non Combat Move - Italians
1 armour moved from Belarus to Bessarabia
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Romania to Bessarabia
1 bomber moved from Germany to Western Germany
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
British : 2.83
Italians : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from India to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from India to Western Australia
Place Units - ANZAC
1 factory_minor placed in Queensland
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Gibraltar
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Vologda
7 artilleries and 29 infantry moved from Belarus to Bryansk
3 fighters moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
4 fighters and 4 tactical_bombers moved from Belarus to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
8 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Archangel to Bryansk
2 armour and 10 mech_infantrys moved from Belarus to Bryansk
6 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Archangel to Bryansk
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Bryansk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.67 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.17 expected hits
2 infantry owned by the Germans, 3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers and 3 fighters in Normandy Bordeaux, round 3 : 2/6 hits, 3.17 expected hits
Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 11 armour, 7 artilleries, 29 infantry and 18 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 11 armour, 7 artilleries, 29 infantry and 18 mech_infantrys in Bryansk, round 2 : 23/65 hits, 16.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 11 armour, 7 artilleries, 28 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 8 armour and 3 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 8 armour and 3 mech_infantrys in Ukraine, round 2 : 1/11 hits, 4.50 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 8 armour and 3 mech_infantrys in Ukraine, round 3 : 3/11 hits, 4.50 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 8 armour and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 1 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Western Ukraine, round 2 : 5/13 hits, 6.17 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits
3 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 4 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
2 infantry moved from Western Germany to France
3 fighters moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Eastern Poland to Western Ukraine
4 fighters and 4 tactical_bombers moved from Western Ukraine to Belarus
Place Units - Germans
1 mech_infantry placed in Novgorod
2 tactical_bombers placed in Western Germany
3 infantry placed in France
2 infantry placed in Novgorod
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -2.83
Americans : -0.33
Russians : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
11 infantry moved from Korea to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 11 infantry
Japanese defend with 1 infantry
Russians roll dice for 11 infantry in Manchuria, round 2 : 0/11 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 11 infantry in Manchuria, round 3 : 3/11 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
2 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Samara to Tambov
2 aaGuns moved from Korea to Manchuria
Place Units - Russians
1 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,5
Russians collect 18 PUs (1 lost to blockades); end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -0,50
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 artillery moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
4 bombers moved from Japan to 25 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 25 Sea Zone to 26 Sea Zone
2 bombers moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery and 5 infantry moved from 6 Sea Zone to Korea
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 marine moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 cruisers and 1 marine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from Americans
1 marine moved from 41 Sea Zone to Sumatra
1 battleship and 1 marine moved from 35 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
1 marine moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 marine moved from 37 Sea Zone to Malaya
1 bomber moved from Hunan to Malaya
1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 cruisers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Battle in Sumatra
Japanese attack with 2 infantry and 2 marines
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 infantry and 2 marines in Sumatra, round 2 : 0/4 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry and 2 marines in Sumatra, round 3 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 2 infantry and 2 marines in Sumatra, round 4 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Korea from Russians, taking Sumatra from ANZAC with 1 infantry and 2 marines remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 4 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 carrier and 2 fighters
Japanese roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 4/6 hits, 3.83 expected hits
Americans roll dice for 1 carrier and 2 fighters in 26 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
Japanese win with 4 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier and 2 fighters
Battle in Malaya
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
4 carriers, 4 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Kwangsi
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Siberia to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
4 bombers moved from 26 Sea Zone to Wake Island
1 bomber moved from Malaya to Kwangsi
1 aaGun moved from Szechwan to Kweichow
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Szechwan to Kweichow
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Hunan to 6 Sea Zone
Place Units - Japanese
2 carriers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : 0.33
UK_Pacific : -0.67
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 transport moved from 37 Sea Zone to 39 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 artillery and 3 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 2 fighters, 1 infantry, 1 marine and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters, 1 marine and 1 mech_infantry in Holland Belgium, round 3 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 fighters, 1 marine and 1 mech_infantry in Holland Belgium, round 4 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters and 1 marine in Holland Belgium, round 5 : 3/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 marine remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 1 marine
EDIT: Changing ownership of Holland Belgium from Americans to Germans
EDIT: Turning off Edit Mode
2 fighters moved from Holland Belgium to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 107 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from 101 Sea Zone to 110 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
3 fighters placed in Normandy Bordeaux
1 artillery, 1 bomber and 5 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 bomber moved from Egypt to 93 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Cyprus
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 artillery and 2 infantry moved from Burma to Shan State
2 fighters moved from Morocco to 93 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 99 Sea Zone
Combat - British
Battle in Cyprus
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
British attack with 1 bomber and 2 fighters
Italians defend with 1 battleship
British roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Italians roll dice for 1 battleship in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 bomber owned by the British and 1 battleship owned by the Italians lost in 93 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 bomber
Casualties for Italians: 1 battleship
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Italian Somaliland to Anglo Egyptian Sudan
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 carrier moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Cyprus to 99 Sea Zone
1 tactical_bomber moved from Cyprus to 99 Sea Zone
1 artillery and 5 infantry moved from Egypt to Alexandria
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Iraq to Northwest Persia
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
3 fighters moved from Egypt to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
3 aaGuns, 4 artilleries, 11 infantry and 2 mech_infantrys moved from Burma to India
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Germans : -1,00
British : 2,50
Italians : 1,00
Americans : -0,50
Japanese : -0,67