@Jacob16 No scramble
18L G40 BM3 Patryn (Axis) vs MrRoboto(Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Bryansk
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
7 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,2,4,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 17 PUs (3 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from ItaliansCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western Australia to Queensland
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
2 submarines placed in 54 Sea Zone
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
11 armour, 7 artilleries, 28 infantry and 18 mech_infantrys moved from Bryansk to Russia
8 armour and 3 mech_infantrys moved from Ukraine to Russia
1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
4 fighters and 4 tactical_bombers moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 armour moved from Urals to Russia
2 bombers moved from Western Germany to Russia
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 submarine moved from 125 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Russia
Germans attack with 21 armour, 7 artilleries, 2 bombers, 5 fighters, 28 infantry, 23 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 2 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 3/12 hits, 2.00 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 21 armour, 7 artilleries, 2 bombers, 2 fighters, 28 infantry, 23 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 37/88 hits, 28.17 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 15 artilleries, 2 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 31/76 hits, 26.50 expected hits
33 infantry owned by the Russians, 28 infantry owned by the Germans, 4 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 21 armour, 7 artilleries, 2 bombers, 2 fighters, 20 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 22/57 hits, 23.00 expected hits
Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 21/43 hits, 15.50 expected hits
1 mech_infantry owned by the Russians, 21 infantry owned by the Russians, 1 artillery owned by the Germans and 20 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 21 armour, 6 artilleries, 2 bombers, 2 fighters and 5 tactical_bombers in Russia, round 4 : 17/36 hits, 18.17 expected hits
Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 13/21 hits, 8.17 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 15 artilleries owned by the Russians, 6 artilleries owned by the Germans and 7 armour owned by the Germans lost in Russia
Germans roll dice for 14 armour, 2 bombers, 2 fighters and 5 tactical_bombers in Russia, round 5 : 14/23 hits, 12.67 expected hits
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Russia, round 5 : 4/4 hits, 2.33 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians and 4 armour owned by the Germans lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 11 armour, 7 artilleries, 3 fighters, 28 infantry and 23 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 15 artilleries, 2 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
5 tactical_bombers moved from Russia to Bryansk
2 fighters moved from Russia to Western Ukraine
5 tactical_bombers moved from Bryansk to Western Ukraine
2 bombers moved from Russia to Bryansk
4 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
2 aaGuns moved from Bryansk to Ukraine
2 infantry moved from Novgorod to Karelia
2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to FrancePlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUsCombat Hit Differential Summary :
AA fire in Russia : : 1.00
Germans : 8.00
Russians : 16.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - Russians
11 infantry moved from Manchuria to Korea
2 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to SamaraCombat - Russians
Battle in Samara
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 3 infantry in Samara, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Samara, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Samara, round 4 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 2 artilleries and 5 infantry
Russians roll dice for 11 infantry in Korea, round 2 : 2/11 hits, 1,83 expected hits
Japanese roll dice for 2 artilleries and 5 infantry in Korea, round 2 : 6/7 hits, 2,33 expected hits
2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Korea
Russians roll dice for 5 infantry in Korea, round 3 : 0/5 hits, 0,83 expected hits
Japanese roll dice for 2 artilleries and 3 infantry in Korea, round 3 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 4 infantry in Korea, round 4 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 2 artilleries and 3 infantry in Korea, round 4 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians lost in Korea
3 infantry owned by the Russians retreated to Manchuria
Japanese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -18
Casualties for Russians: 8 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
1 infantry moved from Rostov to TambovTurn Complete - Russians
Combat Hit Differential Summary :
Russians : -1,83
Japanese : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 3 infantry moved from Korea to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
4 bombers moved from Wake Island to 25 Sea Zone
2 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 2 marines moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 mech_infantrys moved from Kwangsi to Shan State
1 infantry and 1 marine moved from Malaya to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 battleship, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry and 2 marines moved from 44 Sea Zone to Celebes
5 fighters moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 3 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 2 infantry; Russians defend with 2 aaGuns and 3 infantry
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Manchuria, round 2 : 2/8 hits, 2.33 expected hits
Chinese roll dice for 2 aaGuns and 5 infantry in Manchuria, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Manchuria, round 3 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 5 infantry in Manchuria, round 3 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Manchuria, round 4 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 3 artilleries and 1 mech_infantry in Manchuria, round 5 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Russians: 2 aaGuns and 3 infantry
Casualties for Chinese: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 1 fighter, 3 infantry, 3 marines and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry, 3 marines and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 2.67 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 3 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 4 bombers, 2 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 bombers, 2 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
4 carriers, 4 destroyers and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from Shan State to 44 Sea Zone
1 tactical_bomber moved from Shan State to 44 Sea Zone
1 aaGun moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 bomber moved from Yunnan to Anhwe
4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
4 bombers moved from 25 Sea Zone to Japan
1 artillery moved from Evenkiyskiy to Timguska
1 armour moved from Yenisey to Kansu
1 infantry moved from Caucasus to KazakhstanPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 carrier and 2 fighters placed in 6 Sea Zone
2 fighters and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
ANZAC : -1.00
Americans : -0.33
Chinese : -0.00
UK_Pacific : -1.00
Japanese : 3.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Holland Belgium from Germans, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
1 carrier and 1 fighter moved from 108 Sea Zone to 110 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 106 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
2 artilleries and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 92 Sea Zone: 3 submarines
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 bomber, 1 carrier and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Japanese
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Greece
Battle in Shan State
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry, 1 marine and 2 mech_infantrys
British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 3/7 hits, 2,33 expected hits
Japanese roll dice for 1 infantry, 1 marine and 2 mech_infantrys in Shan State, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 mech_infantrys owned by the British lost in Shan State
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 1 marine in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Greece from Italians, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 infantry, 1 marine and 2 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Egypt
3 fighters moved from Gibraltar to United Kingdom
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 76 Sea Zone to 81 Sea ZonePlace Units - British
1 carrier placed in 110 Sea Zone
1 bomber placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : 0,67
Americans : -0,33
Japanese : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour moved from Bryansk to Tambov
1 bomber moved from Western Germany to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Tambov, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 bomber in Tambov, round 3 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Russia
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
2 infantry placed in Northern Italy
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,2,1,1,1,2
Italians collect 9 PUs (9 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Italians : -0.00
Russians : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Tobruk to Libya
ANZAC take Libya from ItaliansCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 22 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Bryansk to Rostov
3 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 3.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 2 artilleries, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Rostov, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun and 3 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Russia
3 armour moved from Russia to Volgograd
4 armour moved from Russia to Volgograd
2 armour moved from Russia to Rostov
1 mech_infantry moved from Bryansk to Volgograd
2 fighters and 5 tactical_bombers moved from Western Ukraine to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
2 infantry moved from Karelia to Finland
3 infantry moved from Novgorod to Karelia
3 aaGuns moved from Ukraine to Western Ukraine
2 bombers moved from Rostov to Western GermanyPlace Units - Germans
3 infantry placed in Russia
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
3 artilleries placed in France
2 artilleries and 8 infantry placed in Western Germany
8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 1.33
Americans : -0.67
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
3 infantry moved from Samara to TambovCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Tambov
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Tambov, round 4 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Tambov, round 5 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Tambov, round 6 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 3 fighters, 2 submarines and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -12
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -2,17
Russians : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Kansu to Samara
Japanese take Samara from Russians
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Hunan to Shan State
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Anhwe to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 infantry and 1 marine moved from Celebes to 44 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 infantry, 1 marine, 1 submarine, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
4 bombers moved from Japan to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 submarine and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 4 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 4 bombers, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 7 fighters, 3 infantry, 3 marines and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 7 fighters, 3 infantry, 3 marines and 3 tactical_bombers in Java, round 2 : 9/16 hits, 7.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 7 fighters, 2 infantry, 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 3 : 1/2 hits, 1.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
7 fighters moved from Java to 42 Sea Zone
3 tactical_bombers moved from Java to 42 Sea Zone
1 bomber moved from Shan State to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Timguska to Novosibirsk
2 artilleries moved from Manchuria to Jehol
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 artillery and 4 infantry moved from 6 Sea Zone to Korea
4 fighters moved from 16 Sea Zone to 6 Sea Zone
4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
4 bombers moved from 16 Sea Zone to JapanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 carrier, 3 destroyers and 2 fighters placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Japanese collect 75 PUs (2 lost to blockades); end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.33
UK_Pacific : 0.33
Japanese : 1.00 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - British
1 bomber and 4 fighters moved from United Kingdom to 113 Sea Zone
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
2 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Northern Italy
4 fighters moved from Normandy Bordeaux to Northern Italy
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to Burma -
No scrambles in SZ 95 and SZ113
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery, 4 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 6 fighters and 3 infantry
Germans defend with 3 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 6 fighters and 3 infantry in Holland Belgium, round 2 : 2/11 hits, 4,67 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 bomber, 6 fighters and 1 infantry in Holland Belgium, round 3 : 5/9 hits, 4,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantryNon Combat Move - Americans
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 110 Sea Zone to 108 Sea Zone
1 fighter moved from 110 Sea Zone to 108 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber and 3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 airfield, 1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 3 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 2 destroyers, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 4 fighters moved from United Kingdom to 113 Sea Zone
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
2 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from 95 Sea Zone to Northern Italy
4 fighters moved from Normandy Bordeaux to Northern Italy
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to BurmaCombat - British
Battle in Sardinia
Battle in Malaya
Battle in Northern Italy
British attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 factory_major and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 4 fighters and 1 infantry in Northern Italy, round 2 : 4/6 hits, 2,67 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Sardinia from Italians, taking Malaya from Japanese, taking Northern Italy from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 113 Sea Zone
British attack with 1 bomber and 4 fighters
Germans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 4 fighters in 113 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Burma
British attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 2/9 hits, 3,33 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
3 infantry moved from Persia to Northwest Persia
4 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
6 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Northern Italy to Normandy Bordeaux
1 bomber and 4 fighters moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
2 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0,17
British : -0,83
Italians : -0,67
Americans : -2,50
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Russia to Northern Italy
3 fighters moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 bomber and 4 infantry
British defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 4 infantry in Northern Italy, round 2 : 2/5 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 3 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 2/8 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Libya
Italians win, taking Libya from ANZAC with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Northern Italy to Western Germany
1 infantry moved from Western Germany to FrancePlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1,4,1,3,4
Italians collect 7 PUs (8 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians : -1.33
British : 0.33
Americans : -1.00
ANZAC : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 3 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 26 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Russia to Tambov
2 armour moved from Volgograd to Tambov
3 mech_infantrys moved from Ukraine to Caucasus
2 armour, 2 artilleries and 3 infantry moved from Rostov to Caucasus
6 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from France to Southern France
2 bombers, 5 fighters and 7 tactical_bombers moved from Western Germany to 95 Sea ZoneCombat - Germans
Battle in Tambov
Germans attack with 2 armour and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 4 infantry in Tambov, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 95 Sea Zone
Germans attack with 2 bombers, 5 fighters and 7 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Germans roll dice for 2 bombers, 5 fighters and 7 tactical_bombers in 95 Sea Zone, round 2 : 5/14 hits, 8.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 3 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 95 Sea Zone
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 95 Sea Zone, round 3 : 4/10 hits, 6.00 expected hits
British roll dice for 1 battleship, 1 fighter and 2 transports in 95 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
2 transports owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 95 Sea Zone
Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 2 fighters and 3 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 8 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 8 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Caucasus, round 2 : 5/17 hits, 6.17 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 8 armour, 2 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from 95 Sea Zone to Western Germany
3 fighters and 4 tactical_bombers moved from 95 Sea Zone to Western Germany
2 artilleries and 8 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
3 aaGuns moved from Western Ukraine to Eastern Poland
3 infantry moved from Karelia to Finland
3 infantry moved from Novgorod to Karelia
1 aaGun moved from Rostov to Caucasus
2 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in France
10 infantry placed in Western Germany
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 61 PUs (1 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -5.83
British : 0.67
Americans : 0.67
Russians : 0.33 -
I just realized that Russia doesn’t have a move that would involve combat so I went ahead and took Japan’s turn to save time. Please feel free to edit the Russian sub to where you would like it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Turkmenistan to Eastern Persia
Japanese take Eastern Persia from British
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Shan State to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry and 3 marines moved from Java to 42 Sea Zone
2 battleships, 2 cruisers and 3 marines moved from 42 Sea Zone to 44 Sea Zone
1 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 infantry and 3 marines moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from 42 Sea Zone to Celebes
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to AlaskaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Battle in Guam
Battle in Alaska
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking Guam from Americans, taking Alaska from Americans with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 19 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 5 fighters, 1 infantry, 3 marines and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 1 infantry, 3 marines and 2 tactical_bombers in Celebes, round 2 : 4/11 hits, 5.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 5 fighters, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Midway
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Malaya
Japanese win, taking Midway from Americans, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Kwangsi to Shan State
2 artilleries moved from Jehol to Shantung
1 artillery and 4 infantry moved from Korea to Manchuria
1 mech_infantry moved from Amur to Jehol
1 aaGun moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Yunnan to French Indo China
1 mech_infantry moved from Kiangsu to Hunan
2 mech_infantrys moved from Kiangsu to Kwangsi
5 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
5 carriers, 4 destroyers and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 44 Sea Zone
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 bomber moved from Malaya to French Indo China
2 bombers moved from 19 Sea Zone to French Indo China
2 bombers moved from 25 Sea Zone to Japan
1 carrier and 1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
2 carriers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Samara to Rostov
1 artillery moved from Novosibirsk to Samara
1 mech_infantry moved from Kwangsi to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
2 transports placed in 6 Sea Zone
1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Americans : -0.50
ANZAC : 0.33
UK_Pacific : -0.67
Japanese : 0.50 -
I concede, very well played.
Shall we swap?