• TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Non Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42656_Fre4.tsvg

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
                1 mech_infantry moved from Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                5 artilleries moved from Eastern Poland to Western Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                2 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Finland to Novgorod
                2 bombers moved from Germany to Belarus
                1 bomber moved from Western Germany to Novgorod
                1 armour moved from Germany to Eastern Poland
                9 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans

    Combat Hit Differential Summary :

    triplea_42656_Ger5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
                1 mech_infantry moved from Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                5 artilleries moved from Eastern Poland to Western Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                2 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Finland to Novgorod
                2 bombers moved from Germany to Belarus
                1 bomber moved from Western Germany to Novgorod
                1 armour moved from Germany to Eastern Poland
                9 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in Novgorod
                    Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 4/6 hits, 2,67 expected hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 fighter and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits
                        Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer, 2 fighters and 2 transports; French defend with 1 fighter
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
                        British roll dice for 1 destroyer, 3 fighters and 2 transports in 109 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                        1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits
                        British roll dice for 1 fighter and 2 transports in 109 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        2 transports owned by the British, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for British: 1 destroyer, 2 fighters and 2 transports
                    Casualties for French: 1 fighter
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the French and 1 tactical_bomber owned by the Germans lost in 99 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from Novgorod to Finland
                1 tactical_bomber moved from Novgorod to Eastern Poland
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 bomber moved from Novgorod to Germany
                2 bombers moved from Belarus to Western Ukraine
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                1 bomber moved from 109 Sea Zone to Holland Belgium
                1 bomber moved from Holland Belgium to Western Germany
                1 fighter moved from 99 Sea Zone to Eastern Poland

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 armour and 9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Germans : 1,83
        British : -0,00
        French : 0,67
        Russians : 2,67

    triplea_42656_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                7 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                2 mech_infantrys moved from Bryansk to Baltic States
                4 fighters moved from Bryansk to Baltic States
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                2 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Central Mongolia to Chahar
                2 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 8 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 8 infantry in Novgorod, round 2 : 0/8 hits, 1,33 expected hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 8 infantry in Novgorod, round 3 : 1/8 hits, 1,33 expected hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Chahar
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 4 fighters and 2 mech_infantrys
                    Italians defend with 1 armour and 1 infantry
                        Russians roll dice for 4 fighters and 2 mech_infantrys in Baltic States, round 2 : 3/6 hits, 2,33 expected hits
                        Italians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 2/2 hits, 0,83 expected hits
                        2 mech_infantrys owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Baltic States
                    Russians win with 4 fighters remaining. Battle score for attacker is 1
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - Russians
                4 fighters moved from Baltic States to Smolensk
                1 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 infantry moved from Caucasus to Volgograd
                4 aaGuns, 2 armour, 3 artilleries and 28 infantry moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                2 aaGuns and 16 infantry moved from Amur to Buyant-Uhaa

    Place Units - Russians
                2 fighters, 3 infantry and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,1,6,1,1,4,4,1,6
                Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Germans : -1,00
        Italians : 1,17
        Russians : -1,50
        Japanese : -0,67

    triplea_42656_Rus5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
                1 bomber moved from Kiangsi to Chahar
                1 fighter and 1 tactical_bomber moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Manchuria to Korea
                1 armour and 1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
                1 bomber moved from Kiangsi to Yunnan
                5 artilleries and 3 infantry moved from Kiangsi to Kwangtung
                3 infantry moved from Kiangsu to Anhwe
                1 destroyer moved from 21 Sea Zone to 33 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Kiangsi to Kweichow
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                1 cruiser, 2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                Battle in Celebes
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2,33 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Kweichow
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Kweichow from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 2/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 fighter
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1,83 expected hits
                        Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 1 fighter
                Battle in Amur
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 3/5 hits, 2,17 expected hits
                        Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 1,00 expected hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Chahar
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Kwangtung
                    Japanese attack with 5 artilleries and 5 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 5 artilleries and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to Anhwe
                1 bomber moved from Yunnan to Kiangsu
                1 fighter moved from Kweichow to Kiangsu
                1 tactical_bomber moved from Kweichow to Kiangsu
                1 fighter moved from Kweichow to Kiangsu
                1 bomber moved from Chahar to Japan
                1 fighter moved from Korea to 20 Sea Zone
                1 tactical_bomber moved from Chahar to Kiangsu
                1 fighter moved from Chahar to Kiangsu
                1 fighter and 1 tactical_bomber moved from Amur to Japan
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 aaGun moved from 20 Sea Zone to Kwangtung

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 carrier and 1 submarine placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3,4,5,4,2,5,2,1,3
                Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    Chinese : 1,67
        UK_Pacific : 0,67
        Russians : -0,67
        Japanese : 1,33

    triplea_42656_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers and 3 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 infantry and 1 marine moved from Brazil to 86 Sea Zone
                1 cruiser, 2 infantry, 1 marine and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
                1 bomber moved from British Guiana to Gibraltar
                1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                6 fighters moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber, 3 infantry and 1 marine
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                        Americans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 marine in Gibraltar, round 2 : 2/6 hits, 2,00 expected hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Hawaiian Islands
                    Americans attack with 1 armour, 6 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 6 fighters, 2 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 3/10 hits, 4,00 expected hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 armour, 6 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                6 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Western United States to Midway
                1 bomber moved from Gibraltar to British Guiana

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Italians : 0,33
        Americans : -0,50
        Japanese : -0,67

    triplea_42656_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 artilleries and 15 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 3 artilleries and 15 infantry
                    Japanese defend with 1 aaGun, 5 artilleries, 1 harbour and 4 infantry
                        Chinese roll dice for 3 artilleries and 15 infantry in Kwangtung, round 2 : 7/18 hits, 4,00 expected hits
                        Japanese roll dice for 1 aaGun, 5 artilleries and 4 infantry in Kwangtung, round 2 : 3/9 hits, 3,00 expected hits
                        4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 3 artilleries and 12 infantry in Kwangtung, round 3 : 3/15 hits, 3,50 expected hits
                        Japanese roll dice for 3 artilleries in Kwangtung, round 3 : 0/3 hits, 1,00 expected hits
                        3 artilleries owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 28
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 aaGun, 5 artilleries and 4 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Hunan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Chinese : 2,50
        Japanese : -1,00

    triplea_42656_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers and 3 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 infantry and 1 marine moved from Brazil to 86 Sea Zone
                1 cruiser, 2 infantry, 1 marine and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
                1 bomber moved from British Guiana to Gibraltar
                1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                6 fighters moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber, 3 infantry and 1 marine
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                        Americans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 marine in Gibraltar, round 2 : 2/6 hits, 2,00 expected hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Hawaiian Islands
                    Americans attack with 1 armour, 6 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 6 fighters, 2 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 3/10 hits, 4,00 expected hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 armour, 6 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                6 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Western United States to Midway
                1 bomber moved from Gibraltar to British Guiana

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 artilleries and 15 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 3 artilleries and 15 infantry
                    Japanese defend with 1 aaGun, 5 artilleries, 1 harbour and 4 infantry
                        Chinese roll dice for 3 artilleries and 15 infantry in Kwangtung, round 2 : 7/18 hits, 4,00 expected hits
                        Japanese roll dice for 1 aaGun, 5 artilleries and 4 infantry in Kwangtung, round 2 : 3/9 hits, 3,00 expected hits
                        4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 3 artilleries and 12 infantry in Kwangtung, round 3 : 3/15 hits, 3,50 expected hits
                        Japanese roll dice for 3 artilleries in Kwangtung, round 3 : 0/3 hits, 1,00 expected hits
                        3 artilleries owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 28
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 aaGun, 5 artilleries and 4 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Hunan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - British
                British repair damage of 3x harbour; Remaining resources: 39 PUs;
                British buy 1 airfield, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 artillery moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 mech_infantry moved from Tobruk to Tunisia
                2 mech_infantrys moved from Shan State to Kweichow
                1 artillery moved from Szechwan to Kweichow

    Combat - British
                Battle in Kweichow
                    British attack with 1 artillery and 2 mech_infantrys
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                3 aaGuns moved from Kwangsi to Kwangtung
                3 artilleries moved from Burma to Yunnan
                2 infantry moved from French Indo China to Shan State
                2 armour and 2 mech_infantrys moved from India to Yunnan
                1 artillery and 3 infantry moved from Kwangsi to Hunan
                3 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
                2 fighters moved from Malta to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 bomber and 1 fighter moved from Malta to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Syria to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 factory_minor placed in Iraq
                1 armour and 1 mech_infantry placed in Persia
                1 transport placed in 81 Sea Zone
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,3,4,1
                UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 2 armour and 1 fighter

    Combat Hit Differential Summary :

    Italians : 0,33
        British : -0,67
        Americans : -0,50
        Chinese : 2,50
        Japanese : -2,33

    triplea_42656_UK_5.tsvg

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk

    Combat - Italians

    Combat Hit Differential Summary :

    triplea_42656_Ita5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 2 destroyers
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                        British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                        2 destroyers owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 submarine
                    Casualties for British: 2 destroyers
                Battle in Bryansk
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 0/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 armour and 1 artillery in Bryansk, round 3 : 2/2 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 tactical_bomber moved from 98 Sea Zone to Greece

    Place Units - Italians
                1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : 0,33
        British : 0,33
        Russians : 0,33

    triplea_42656_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,67

    triplea_42656_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,67

    triplea_42656_Fre5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Ukraine to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 fighter moved from Finland to Smolensk
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                1 artillery moved from Western Ukraine to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                1 bomber moved from Germany to Smolensk
                1 bomber moved from Western Germany to Smolensk
                5 mech_infantrys moved from Western Ukraine to Smolensk
                1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Western Ukraine to Ukraine
                10 armour, 12 artilleries, 22 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Southern France to France
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 4 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Russians defend with 4 fighters and 2 infantry
                        Germans roll dice for 4 bombers, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 7/12 hits, 5,17 expected hits
                        Russians roll dice for 4 fighters and 2 infantry in Smolensk, round 2 : 4/6 hits, 3,33 expected hits
                        2 infantry owned by the Russians, 4 fighters owned by the Russians and 4 mech_infantrys owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 4 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 4 fighters and 2 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 4 : 2/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Western Ukraine to Bryansk
                1 aaGun moved from Eastern Poland to Western Ukraine
                4 bombers moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 tactical_bomber moved from Smolensk to Western Ukraine
                1 fighter moved from Smolensk to Western Ukraine

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 bomber and 1 mech_infantry placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    Germans : 2,50
        Russians : 2,33

    triplea_42656_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 fighter and 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Rostov
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Russia to Tambov
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                15 infantry moved from Buyant-Uhaa to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 15 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 6 infantry
                        Russians roll dice for 15 infantry in Manchuria, round 2 : 1/15 hits, 2,50 expected hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 6 infantry in Manchuria, round 2 : 2/7 hits, 2,33 expected hits
                        2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                        Russians roll dice for 13 infantry in Manchuria, round 3 : 0/13 hits, 2,17 expected hits
                        Japanese roll dice for 1 artillery and 6 infantry in Manchuria, round 3 : 2/7 hits, 2,33 expected hits
                        2 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 11 infantry in Manchuria, round 4 : 0/11 hits, 1,83 expected hits
                        Japanese roll dice for 1 artillery and 6 infantry in Manchuria, round 4 : 1/7 hits, 2,33 expected hits
                        1 infantry owned by the Russians lost in Manchuria
                    10 infantry owned by the Russians retreated to Buyant-Uhaa
                    Japanese win with 1 artillery and 6 infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 5 infantry
                    Casualties for Japanese: 1 aaGun
                Battle in Rostov
                    Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,50 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                2 fighters moved from Rostov to Russia

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        Russians : -4,33
        Japanese : -2,00

    triplea_42656_Rus6.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                2 destroyers moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 carrier, 1 cruiser and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                2 infantry moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Kweichow
                1 tactical_bomber moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
                1 bomber moved from Kiangsu to Kweichow
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from Kiangsu to Japan
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Kiangsu to Anhwe
                1 artillery and 6 infantry moved from Manchuria to Jehol
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 fighter moved from Kiangsu to Kweichow

    Combat - Japanese
                Battle in Java
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Java from Dutch with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Jehol
                    Japanese attack with 2 artilleries and 8 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 8 infantry in Jehol, round 2 : 4/10 hits, 2,33 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 mech_infantrys
                        Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/8 hits, 3,83 expected hits
                        Chinese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kweichow
                        Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 3/7 hits, 3,67 expected hits
                        Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kweichow
                    Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 2 mech_infantrys

    Non Combat Move - Japanese
                3 fighters moved from Kweichow to Kiangsu
                1 bomber moved from Kweichow to Kiangsu
                2 tactical_bombers moved from Kweichow to Kiangsu
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 artilleries, 2 infantry and 1 tactical_bomber placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Americans : -0,33
        ANZAC : 0,83
        Chinese : 1,33
        Japanese : -0,67

    triplea_42656_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
                1 bomber moved from British Guiana to Morocco
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to 25 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 3 carriers, 2 destroyers, 6 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in Morocco
                    Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 marine
                    Italians defend with 3 infantry and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 marine in Morocco, round 2 : 1/5 hits, 1,83 expected hits
                        Italians roll dice for 3 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1,33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Morocco, round 3 : 1/4 hits, 1,67 expected hits
                        Italians roll dice for 2 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 1,00 expected hits
                        1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Morocco, round 4 : 2/4 hits, 1,67 expected hits
                        Italians roll dice for 1 infantry and 1 mech_infantry in Morocco, round 4 : 2/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 bomber and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 artillery and 2 infantry
                    Casualties for Italians: 3 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Morocco to British Guiana
                2 fighters moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Italians : 0,00
        Americans : -2,00
        Japanese : -0,83

    triplea_42656_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Anhwe
                1 artillery and 1 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                3 artilleries and 3 infantry moved from Kwangtung to Kiangsi

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Chinese : 0,17
        Japanese : 0,67

    triplea_42656_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco
                1 bomber moved from British Guiana to Morocco
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to 25 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 3 carriers, 2 destroyers, 6 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in Morocco
                    Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 marine
                    Italians defend with 3 infantry and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 marine in Morocco, round 2 : 1/5 hits, 1,83 expected hits
                        Italians roll dice for 3 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1,33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Morocco, round 3 : 1/4 hits, 1,67 expected hits
                        Italians roll dice for 2 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 1,00 expected hits
                        1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Morocco, round 4 : 2/4 hits, 1,67 expected hits
                        Italians roll dice for 1 infantry and 1 mech_infantry in Morocco, round 4 : 2/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 bomber and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 artillery and 2 infantry
                    Casualties for Italians: 3 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Morocco to British Guiana
                2 fighters moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Anhwe
                1 artillery and 1 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                3 artilleries and 3 infantry moved from Kwangtung to Kiangsi

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 2 armour, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery moved from Tunisia to Algeria
                      British take Algeria from Italians
                2 fighters moved from Egypt to 98 Sea Zone
                1 bomber moved from Egypt to 98 Sea Zone
                3 fighters moved from Gibraltar to 98 Sea Zone
                1 artillery and 3 infantry moved from Hunan to Anhwe
                2 armour and 2 mech_infantrys moved from Yunnan to Hopei
                3 artilleries moved from Yunnan to Hunan
                1 marine moved from India to 39 Sea Zone
                1 battleship and 1 marine moved from 39 Sea Zone to 41 Sea Zone
                1 marine moved from 41 Sea Zone to Sumatra
                1 fighter moved from India to Caucasus
                3 fighters and 1 tactical_bomber moved from Hunan to Kazakhstan
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Iraq to Northwest Persia
                2 armour moved from India to Yunnan

    Combat - British
                Battle in Sumatra
                Battle in Hopei
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 2 armour and 2 mech_infantrys in Hopei, round 2 : 2/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
                    British win, taking Sumatra from Japanese, taking Hopei from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 bomber and 5 fighters
                    Italians defend with 1 carrier and 2 fighters
                        British roll dice for 1 bomber and 5 fighters in 98 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
                        Italians roll dice for 1 carrier and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                        1 fighter owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits
                        Italians roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                        2 fighters owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 16
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 carrier and 2 fighters

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from 98 Sea Zone to Caucasus
                1 fighter moved from 98 Sea Zone to Egypt

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Iraq
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 destroyer placed in 98 Sea Zone
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
                British collect 35 PUs (2 lost to blockades); end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Some Units in India change ownership: 1 fighter and 2 mech_infantrys

    Combat Hit Differential Summary :

    Italians : -1,00
        British : -1,17
        Americans : -2,00
        Chinese : 0,17
        Japanese : 0,50

    triplea_42656_UK_6.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 armour and 1 artillery moved from Bryansk to Rostov
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Greece to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Gibraltar
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking Gibraltar from British with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Rostov
                    Italians attack with 1 armour, 1 artillery and 1 bomber
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Rostov, round 2 : 1/3 hits, 1,50 expected hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Greece
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from Rostov to Ukraine

    Place Units - Italians
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians : -0,83
        British : -0,33
        Russians : -0,33

    triplea_42656_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 fighter and 2 infantry moved from New South Wales to Queensland
                1 infantry moved from French Equatorial Africa to French Central Africa
                      ANZAC take French Central Africa from Neutral_Axis
                1 fighter moved from Queensland to Caroline Islands

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    triplea_42656_ANZ6.tsvg

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