TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 1 submarine and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 33 Sea Zone to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
4 carriers and 4 fighters moved from 33 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from British Guiana to Gibraltar
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 2 artilleries, 1 bomber, 4 fighters and 2 infantry
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 4 fighters and 2 infantry in Gibraltar, round 2 : 2/9 hits, 4,00 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 6 carriers, 1 destroyer, 6 fighters and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 6 carriers, 1 destroyer, 6 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 fighters moved from 16 Sea Zone to 25 Sea Zone
4 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to British Guiana
Place Units - Americans
1 harbour placed in Midway
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
Americans collect 53 PUs (2 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 artilleries and 12 infantry moved from Kiangsi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 6 artilleries and 12 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 6 artilleries and 12 infantry in Hunan, round 2 : 4/18 hits, 5,00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 6 artilleries and 11 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Tobruk to Caucasus
2 armour and 3 mech_infantrys moved from India to Yunnan
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to 43 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
2 fighters moved from Algeria to Egypt
Combat - British
Battle in Caucasus
British attack with 1 bomber and 2 infantry
Italians defend with 1 armour
British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Shan State
1 armour, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 armour, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Caucasus to Iraq
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
1 fighter placed in Egypt
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 fighter and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
UK_Pacific collect 16 PUs (4 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 fighter and 3 mech_infantrys
Combat Hit Differential Summary :
Italians : -1,17
British : 1,00
Americans : -1,50
Chinese : -1,00
Japanese : 0,33
triplea_42656_UK_8.tsvg