767bd98d-3098-4370-ae6c-4508af255585-dawg-64-v-mike-g40-start-round-5-AZ FR-7.tsvg
Toyls vs Maxi G40 Balance mod
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 9 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Suiyuyan to Chahar
1 fighter moved from Belarus to 127 Sea Zone
1 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 armour and 2 mech_infantrys moved from Iraq to Syria
1 tactical_bomber moved from Caucasus to SyriaCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 6 transports
6 transports owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 42
Casualties for Germans: 6 transports
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Chahar
Russians roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Syria
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1,50 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Syria
Russians win, taking Syria from Neutral_Axis with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Eastern Poland
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Eastern Poland, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns, 8 artilleries and 20 infantry moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Bessarabia
3 fighters moved from Eastern Poland to Bessarabia
1 fighter moved from Caucasus to Bessarabia
1 armour, 2 artilleries and 1 infantry moved from Belarus to Smolensk
1 fighter moved from 127 Sea Zone to Smolensk
4 armour and 1 infantry moved from Russia to Smolensk
3 infantry moved from Timguska to Yenisey
1 tactical_bomber moved from Syria to Iraq
4 infantry moved from Russia to SmolenskPlace Units - Russians
1 armour, 8 artilleries and 1 fighter placed in Russia
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 0,67
Russians : -0,50
Neutral_Axis : -0,33
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 submarine moved from 75 Sea Zone to 71 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 battleship and 2 cruisers moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 58 Sea Zone
1 infantry moved from Victoria to New South Wales
1 infantry moved from South Australia to New South Wales
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters moved from 19 Sea Zone to Kwangtung
2 tactical_bombers moved from 19 Sea Zone to Kwangtung
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
2 carriers moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Jehol to Chahar
1 tactical_bomber moved from Jehol to Chahar
1 fighter moved from Jehol to ChaharCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangsi
Japanese attack with 3 artilleries, 5 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 battleship and 2 cruisers in Kwangsi, round 2 : 3/3 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Chahar
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 5/5 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chahar
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Jehol to Philippines
4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 38 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 aaGun moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Chahar to Shantung
1 fighter moved from Chahar to Shantung
2 bombers moved from Chahar to Philippines
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 battleship moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
2 armour and 1 mech_infantry placed in Kiangsu
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 armour and 3 infantry moved from Queensland to New South Wales
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in Morocco
Battle in New South Wales
Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Americans roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/9 hits, 3,33 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 6 infantry in New South Wales, round 2 : 4/9 hits, 3,67 expected hits
5 infantry owned by the Japanese and 4 infantry owned by the Americans lost in New South Wales
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in New South Wales, round 3 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 3 : 1/4 hits, 2,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in New South Wales
Americans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in New South Wales, round 4 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 2 fighters in New South Wales, round 4 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in New South Wales
Americans win, taking 22 Sea Zone from Japanese, taking Morocco from Italians, taking New South Wales from Japanese, taking Queensland from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery, 2 fighters and 4 infantry
Casualties for Japanese: 1 artillery, 2 fighters and 6 infantryNon Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 transports moved from 54 Sea Zone to 26 Sea Zone
2 carriers and 3 destroyers moved from 54 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from New South Wales to 62 Sea ZonePlace Units - Americans
4 destroyers, 2 submarines and 3 transports placed in 101 Sea Zone
Americans undo move 1.
4 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : 0,83
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Hunan
5 infantry moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Hopei to Anhwe
1 artillery and 3 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 6 infantry in Anhwe, round 2 : 2/7 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 1,83
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from India to 75 Sea ZoneCombat - British
Battle in 75 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 infantry and 1 transport
1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 75 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transportNon Combat Move - British
1 tactical_bomber moved from 75 Sea Zone to Tanganyika Territory
1 mech_infantry moved from Egypt to Kenya
1 armour moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
3 artilleries and 3 infantry moved from Tobruk to Alexandria
1 artillery and 8 infantry moved from Kweichow to Anhwe
1 armour moved from Yunnan to Anhwe
1 infantry moved from Eastern Persia to West India
1 artillery, 5 infantry and 2 mech_infantrys moved from India to Burma
2 aaGuns and 2 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from Malaya to BurmaPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,2,6
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Some Units in India change ownership: 1 artillery and 4 infantryCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 bomber moved from Western Germany to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Novgorod to Belarus
Germans take Belarus from Russians
6 armour moved from Karelia to Belarus
3 artilleries and 1 infantry moved from Karelia to Novgorod
1 artillery moved from Baltic States to Belarus
8 infantry moved from Baltic States to Belarus
1 fighter moved from Libya to 99 Sea Zone
1 carrier and 1 fighter moved from 97 Sea Zone to 99 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 109 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 109 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 bomber moved from 109 Sea Zone to United Kingdom
1 bomber moved from 91 Sea Zone to United Kingdom
1 bomber moved from Romania to Novgorod
10 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 infantry moved from Bulgaria to Greece
3 aaGuns and 9 infantry moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Greece
3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries moved from Norway to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United KingdomPlace Units - Germans
1 artillery and 1 infantry placed in Yugoslavia
1 transport placed in 97 Sea Zone
1 submarine placed in 105 Sea Zone
Germans undo move 3.
1 submarine placed in 109 Sea Zone
3 armour placed in Novgorod
2 infantry placed in United Kingdom
1 fighter and 1 tactical_bomber placed in Western Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 2 aaGuns
EDIT: Adding units owned by Germans to Belarus: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 40 PUs;
Russians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Germans
1 fighter moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Smolensk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns, 9 artilleries, 4 fighters and 20 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Volgograd to Tambov
1 armour moved from Russia to Western Ukraine
8 artilleries moved from Russia to Smolensk
2 fighters moved from Archangel to Smolensk
4 fighters moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Iraq to Ukraine
1 armour and 2 mech_infantrys moved from Syria to Northwest Persia
3 infantry moved from Yenisey to Yakut S.S.R.Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
8 infantry placed in Russia
Russians undo move 1.
2 armour placed in Russia
1 mech_infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,1,4
Russians collect 35 PUs (1 lost to blockades); end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 armour
EDIT: Removing units owned by Russians from Smolensk: 2 infantry
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Removing units owned by Russians from Russia: 2 armour
EDIT: Adding units owned by Russians to Ukraine: 2 armour
EDIT: Adding units owned by Russians to Russia: 1 armour
EDIT: Adding units owned by Russians to Smolensk: 3 infantry
EDIT: Adding units owned by Russians to Russia: 5 armour, 10 artilleries, 6 fighters and 8 infantry
EDIT: Removing units owned by Russians from Smolensk: 5 armour, 10 artilleries, 6 fighters and 8 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33
Russians : 0,83 -
Har lige editeret lidt da det gik op for mig at jeg havde åbnet et hul lige ind til moskva :roll:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 carriers moved from 35 Sea Zone to 54 Sea Zone
Japanese take 54 Sea Zone from Americans
4 fighters moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 54 Sea Zone
2 tactical_bombers moved from Philippines to 54 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Shantung to Hunan
1 armour moved from Sakha to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
2 bombers moved from Philippines to Yunnan
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in Queensland
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win, taking Queensland from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/3 hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Shantung
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Shantung
2 armour and 1 mech_infantry moved from Kiangsu to Shantung
2 artilleries moved from Kwangsi to 36 Sea Zone
2 artilleries and 2 transports moved from 36 Sea Zone to 19 Sea Zone
2 artilleries moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from 6 Sea Zone to Shantung
1 tactical_bomber moved from 35 Sea Zone to Shantung
2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 factory_minor placed in Kwangtung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Madagascar: 1 infantry
EDIT: Changing ownership of French Madagascar from Neutral_Axis to Japanese
EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 58 Sea Zone: 1 infantry and 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4,1,1,2,3,5,5
Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in Java
Battle in 54 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 submarines and 2 tactical_bombers
Japanese defend with 4 carriers, 1 destroyer, 5 fighters, 1 submarine, 3 tactical_bombers and 2 transports
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 5 destroyers and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/10 hits, 4,33 expected hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 4 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 54 Sea Zone, round 2 : 8/13 hits, 6,50 expected hits
Units damaged: 3 carriers owned by the Americans
2 submarines owned by the Americans, 3 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 tactical_bombers in 54 Sea Zone, round 3 : 2/7 hits, 3,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 4 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports in 54 Sea Zone, round 3 : 6/13 hits, 6,50 expected hits
1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 3 carriers owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser and 2 tactical_bombers in 54 Sea Zone, round 4 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 4 carriers, 5 fighters, 3 tactical_bombers and 2 transports in 54 Sea Zone, round 4 : 7/12 hits, 6,17 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 2 tactical_bombers owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
Japanese win, taking Java from Japanese with 3 carriers, 4 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -126
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 submarines and 2 tactical_bombers
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
3 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in QueenslandNon Combat Move - Americans
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 4 destroyers, 2 fighters, 1 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 artillery and 3 infantry placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans : -2,50
Japanese : 2,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Anhwe to Kiangsu
3 artilleries moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Battle in Kiangsu
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 factory_minor and 3 infantry
Chinese roll dice for 3 artilleries and 3 infantry in Kiangsu, round 2 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 3 artilleries and 2 infantry in Kiangsu, round 3 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 artillery and 2 infantry moved from Chahar to Jehol
4 infantry moved from Anhwe to KiangsiPlace Units - Chinese
5 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : -0,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 96 Sea Zone
1 tactical_bomber moved from Tanganyika Territory to 72 Sea Zone
1 armour moved from Anhwe to Kwangtung
2 fighters and 1 tactical_bomber moved from Burma to Kwangtung
3 mech_infantrys moved from Burma to French Indo China
3 artilleries and 10 infantry moved from Burma to YunnanCombat - British
Battle in 72 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 72 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kwangtung
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor and 1 harbour
AA fire in Kwangtung : 0/3 hits, 0,50 expected hits
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 2 bombers in Kwangtung, round 2 : 0/3 hits, 0,67 expected hits
1 bomber owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kwangtung, round 3 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Kwangtung, round 3 : 0/2 hits, 0,50 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Japanese: 1 aaGun, 1 artillery and 2 bombers
Battle in Yunnan
British attack with 3 artilleries and 10 infantry
Japanese defend with 2 infantry
British roll dice for 3 artilleries and 10 infantry in Yunnan, round 2 : 0/13 hits, 3,17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 3 artilleries and 9 infantry in Yunnan, round 3 : 3/12 hits, 3,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in French Indo China
British attack with 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 mech_infantrys in French Indo China, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in French Indo China
British roll dice for 2 mech_infantrys in French Indo China, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from Burma to Yunnan
1 artillery and 4 infantry moved from India to Burma
1 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 artillery and 8 infantry moved from Anhwe to Kiangsi
3 artilleries and 3 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Kenya to Egypt
1 tactical_bomber moved from 72 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to EgyptPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrysCombat Hit Differential Summary :
AA fire in Kwangtung : : -0,50
British : -3,33
Japanese : -0,17 -
Av av en lorte runde med usa. ramte næsten intet af din flåde.
Men uh en heldig runde med uk :-P -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 tactical_bomber moved from Libya to Southern Italy
4 infantry moved from Algeria to Tunisia
1 bomber moved from Greece to UkraineCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in SyriaNon Combat Move - Italians
1 bomber moved from Ukraine to GreecePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 6 PUs; end with 6 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Novgorod to Archangel
2 artilleries and 2 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Greece to Romania
22 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
3 artilleries moved from Belarus to Eastern Poland
1 armour moved from Bryansk to Belarus
1 armour moved from Smolensk to Belarus
1 armour moved from Vyborg to Novgorod
2 armour moved from Novgorod to Belarus
1 submarine moved from 109 Sea Zone to 104 Sea Zone
Germans take 109 Sea Zone from Russians
2 bombers moved from United Kingdom to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 infantry moved from Belarus to Bryansk
7 infantry moved from Belarus to Eastern Poland
1 bomber moved from Novgorod to Archangel
2 bombers moved from Western Germany to Romania
3 artilleries moved from Novgorod to BelarusCombat - Germans
Battle in Romania
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Romania, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 3 artilleries, 29 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 3 artilleries, 29 infantry and 1 mech_infantry in Eastern Poland, round 2 : 8/35 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 3 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 bombers moved from 104 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
1 bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Romania to Belarus
2 bombers moved from Romania to Greece
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 3 submarines and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
3 aaGuns moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Belarus to Smolensk
6 armour moved from Belarus to Eastern Poland
2 mech_infantrys moved from Belarus to Eastern Poland
1 aaGun and 1 infantry moved from Western Germany to Northern Italy
2 bombers moved from Greece to Southern ItalyPlace Units - Germans
1 carrier and 1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Yugoslavia
1 carrier placed in 97 Sea Zone
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 40 PUs;
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
6 armour, 9 artilleries and 15 infantry moved from Russia to Smolensk
1 infantry moved from Western Ukraine to Bessarabia
9 artilleries and 18 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Tambov to Bryansk
2 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 tactical_bomber moved from Ukraine to Iraq
6 fighters moved from Russia to Iraq
2 armour and 1 mech_infantry moved from Ukraine to CaucasusCombat - Russians
Battle in Bryansk
Russians attack with 10 artilleries and 20 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 20 infantry in Bryansk, round 2 : 6/30 hits, 8,33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 10 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 6 armour, 10 artilleries and 16 infantry
Germans defend with 1 infantry
Russians roll dice for 6 armour, 10 artilleries and 16 infantry in Smolensk, round 2 : 9/32 hits, 10,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 6 armour, 10 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Western Ukraine to Bryansk
3 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0,33
Russians : -4,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 units repaired.
1 armour and 1 mech_infantry moved from Shantung to Chahar
Japanese take Anhwe from Chinese
Japanese take Chahar from Chinese
1 armour and 1 mech_infantry moved from Shantung to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Shantung to Anhwe
2 armour moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 6 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 carriers moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
4 infantry moved from Queensland to New South Wales
2 fighters and 2 tactical_bombers moved from Queensland to New South Wales
1 tactical_bomber moved from Queensland to New South Wales
2 fighters moved from Shantung to Kiangsu
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 armour moved from Soviet Far East to Amur
1 infantry moved from Manchuria to Amur
1 cruiser moved from 35 Sea Zone to 54 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
2 battleships and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Shantung to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from AmericansCombat - Japanese
Battle in Hawaiian Islands
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking Hawaiian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 3 artilleries and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Kiangsu, round 2 : 3/3 hits
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Kiangsu, round 2 : 3/8 hits
Chinese roll dice for 3 artilleries and 2 infantry in Kiangsu, round 2 : 1/5 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 3 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Battle in New South Wales
Japanese attack with 2 fighters, 4 infantry and 3 tactical_bombers
ANZAC defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in New South Wales, round 2 : 3/9 hits
ANZAC roll dice for 1 armour and 2 infantry in New South Wales, round 2 : 3/3 hits
3 infantry owned by the Japanese, 1 armour owned by the ANZAC and 2 infantry owned by the ANZAC lost in New South Wales
Japanese destroys 12PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 armour and 2 infantry
Casualties for Japanese: 3 infantry
Battle in Jehol
Japanese attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 0/4 hits
3 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 4/6 hits
Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 3 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Jehol to Amur
1 fighter moved from Jehol to Shantung
2 tactical_bombers moved from Kiangsu to Shantung
2 fighters moved from Kiangsu to Shantung
1 fighter moved from 42 Sea Zone to Sumatra
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
1 fighter and 2 tactical_bombers moved from New South Wales to QueenslandPlace Units - Japanese
2 artilleries and 1 infantry placed in Shantung
2 transports placed in 6 Sea Zone
4 infantry and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 62 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 4 destroyers, 2 fighters and 4 submarines moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 artilleries moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
2 artilleries and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
3 infantry and 1 mech_infantry moved from Western United States to 10 Sea ZoneCombat - Americans
Combat Hit Differential Summary :





