Toyls vs Maxi G40 Balance mod


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                5 transports moved from 111 Sea Zone to 112 Sea Zone
                3 artilleries moved from Western Germany to 112 Sea Zone
                7 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                7 infantry moved from 110 Sea Zone to United Kingdom
                3 artilleries moved from 110 Sea Zone to United Kingdom
                6 armour, 5 artilleries and 11 infantry moved from Scotland to United Kingdom
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Holland Belgium to Gibraltar
                3 tactical_bombers moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                3 armour moved from Yugoslavia to Slovakia Hungary
                3 mech_infantrys moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                6 infantry moved from Finland to Norway
                3 transports moved from 111 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 bomber
                    British defend with 1 bomber and 1 harbour
                        Germans roll dice for 1 bomber in Gibraltar, round 2 :  0/1 hits
                        British roll dice for 1 bomber in Gibraltar, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in Gibraltar, round 3 :  0/1 hits
                        British roll dice for 1 bomber in Gibraltar, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber in Gibraltar, round 4 :  1/1 hits
                        British roll dice for 1 bomber in Gibraltar, round 4 :  0/1 hits
                        1 bomber owned by the British lost in Gibraltar
                    Germans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber
                Battle in United Kingdom
                    Germans attack with 6 armour, 8 artilleries, 1 bomber, 3 fighters, 23 infantry and 3 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                        AA fire in United Kingdom :  5/7 hits
                        3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 :  1/2 hits
                        Germans roll dice for 6 armour, 8 artilleries, 1 bomber, 23 infantry and 1 tactical_bomber in United Kingdom, round 2 :  9/39 hits
                        British roll dice for 5 aaGuns, 2 artilleries, 3 fighters, 21 infantry and 1 mech_infantry in United Kingdom, round 2 :  8/27 hits
                        5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 6 armour, 8 artilleries, 1 bomber, 15 infantry and 1 tactical_bomber in United Kingdom, round 3 :  16/31 hits
                        British roll dice for 2 artilleries, 3 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 3 :  8/22 hits
                        8 infantry owned by the Germans and 16 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 6 armour, 8 artilleries, 1 bomber, 7 infantry and 1 tactical_bomber in United Kingdom, round 4 :  6/23 hits
                        British roll dice for 2 artilleries, 3 fighters and 1 mech_infantry in United Kingdom, round 4 :  5/6 hits
                        1 mech_infantry owned by the British, 5 infantry owned by the Germans, 1 fighter owned by the French, 2 artilleries owned by the British and 2 fighters owned by the British lost in United Kingdom
                    Germans captures 32PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 6 armour, 8 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 fighters, 21 infantry and 2 tactical_bombers
                    Casualties for British: 5 aaGuns, 2 artilleries, 2 fighters, 19 infantry and 1 mech_infantry
                    Casualties for French: 1 fighter and 2 infantry
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from Gibraltar to Algeria
                1 aaGun moved from Germany to Slovakia Hungary
                2 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                1 transport placed in 97 Sea Zone
                10 infantry placed in Germany
                1 armour placed in Yugoslavia
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 83 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs

    triplea_42647_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Russians
                4 armour moved from Vyborg to Norway
                      Russians take Finland from Germans
                2 fighters moved from Vyborg to Norway
                1 artillery and 1 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Poland
                1 artillery and 1 infantry moved from Bessarabia to Romania
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                      Russians take 109 Sea Zone from Germans

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Norway
                    Russians attack with 4 armour and 2 fighters
                    Germans defend with 6 infantry
                        Russians roll dice for 4 armour and 2 fighters in Norway, round 2 : 3/6 hits, 3,00 expected hits
                        Germans roll dice for 6 infantry in Norway, round 2 : 1/6 hits, 2,00 expected hits
                        1 armour owned by the Russians and 3 infantry owned by the Germans lost in Norway
                        Russians roll dice for 3 armour and 2 fighters in Norway, round 3 : 1/5 hits, 2,50 expected hits
                        Germans roll dice for 3 infantry in Norway, round 3 : 2/3 hits, 1,00 expected hits
                        2 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway
                        Russians roll dice for 1 armour and 2 fighters in Norway, round 4 : 2/3 hits, 1,50 expected hits
                        Germans roll dice for 2 infantry in Norway, round 4 : 1/2 hits, 0,67 expected hits
                        1 armour owned by the Russians and 2 infantry owned by the Germans lost in Norway
                    Russians win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Russians: 4 armour
                    Casualties for Germans: 6 infantry

    Non Combat Move - Russians
                6 infantry moved from Vyborg to Finland
                2 fighters moved from Norway to Vyborg
                1 infantry moved from Novgorod to Vyborg
                2 artilleries moved from Novgorod to Baltic States
                1 infantry moved from Bryansk to Western Ukraine
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                3 infantry moved from Timguska to Kansu
                3 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 10 infantry moved from Amur to Korea
                2 artilleries moved from Bessarabia to Western Ukraine
                4 aaGuns, 4 armour, 3 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
                3 artilleries moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Kansu to Caucasus

    Place Units - Russians
                1 armour and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 fighter placed in Volgograd
                Russians undo move 3.
                Russians undo move 1.
                1 armour, 1 fighter and 1 infantry placed in Novgorod
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : 0,33

    triplea_42647_Rus4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 4 infantry moved from Queensland to New South Wales
                3 fighters moved from 54 Sea Zone to New South Wales
                3 tactical_bombers moved from 54 Sea Zone to New South Wales
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 57 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Hainan to Philippines
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 fighter moved from Hainan to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 57 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Hunan to 42 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 battleship moved from 54 Sea Zone to 45 Sea Zone
                3 transports moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to Philippines
                1 tactical_bomber moved from Caroline Islands to Philippines
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Hainan to 35 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 54 Sea Zone

    triplea_42647_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 4 infantry moved from Queensland to New South Wales
                3 fighters moved from 54 Sea Zone to New South Wales
                3 tactical_bombers moved from 54 Sea Zone to New South Wales
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 57 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Hainan to Philippines
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 fighter moved from Hainan to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 57 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Hunan to 42 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 battleship moved from 54 Sea Zone to 45 Sea Zone
                3 transports moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to Philippines
                1 tactical_bomber moved from Caroline Islands to Philippines
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Hainan to 35 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 54 Sea Zone
                Battle in Guam
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                Battle in 57 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 57 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 57 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 57 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 57 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 submarine in 57 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 57 Sea Zone
                    Japanese win, taking Java from ANZAC with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Dutch New Guinea
                    Japanese attack with 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC win with no units remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship and 1 carrier
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship and 1 carrier in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 carrier in 54 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship and 1 carrier remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 armour in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 :  2/8 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  0/3 hits
                        2 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 3 :  4/8 hits
                        Americans roll dice for 1 fighter in Philippines, round 3 :  0/1 hits
                        1 fighter owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in New South Wales
                    Japanese attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers
                    ANZAC defend with 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers in New South Wales, round 2 :  4/11 hits
                        ANZAC roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in New South Wales, round 2 :  1/5 hits
                        1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in New South Wales, round 3 :  5/10 hits
                        ANZAC roll dice for 1 fighter in New South Wales, round 3 :  0/1 hits
                        1 fighter owned by the ANZAC lost in New South Wales
                    Japanese captures 19PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for ANZAC: 1 armour, 1 artillery, 2 fighters and 1 infantry
                    Casualties for Japanese: 1 infantry
                triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from New South Wales to Queensland
                1 fighter moved from Paulau Island to 6 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                2 bombers moved from Philippines to Kiangsi
                1 aaGun, 3 artilleries and 5 infantry moved from Hunan to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
                4 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi
                1 armour moved from Suiyuyan to Jehol

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 carrier placed in 19 Sea Zone
                3 infantry placed in Kiangsu
                2 infantry placed in Shantung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 59 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_42647_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier and 1 fighter
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                        Japanese roll dice for 1 carrier and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        1 carrier owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                        1 fighter owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 carrier and 1 fighter
                Battle in 30 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 30 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                1 bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Korea
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Americans : -3,17
        Japanese : -0,67

    triplea_42647_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Hunan
                1 artillery moved from Yunnan to Hunan
                4 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Suiyuyan
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : 0,50
        Japanese : 0,33

    triplea_42647_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from Yunnan to Hopei
                2 fighters and 1 tactical_bomber moved from Yunnan to Hopei

    Combat - British
                Battle in Hopei
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    British win, taking Hopei from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
                1 infantry moved from Siam to Shan State
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from Northwest Persia to Persia
                1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                2 mech_infantrys moved from Egypt to Tobruk
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from India to West India

    Place Units - UK_Pacific
                2 artilleries and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 2 artilleries and 6 infantry

    Combat Hit Differential Summary :

    British : 0,17
        Japanese : -0,33

    triplea_42647_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Greece
                1 fighter moved from 98 Sea Zone to Greece
                4 infantry moved from Algeria to Morocco
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_42647_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Combat Move - ANZAC

    Turn Complete - ANZAC

    Combat Hit Differential Summary :

    triplea_42647_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42647_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 93 PUs;
                Germans buy 2 bombers, 1 destroyer, 1 fighter, 15 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                5 submarines moved from 110 Sea Zone to 104 Sea Zone
                1 cruiser moved from 110 Sea Zone to 104 Sea Zone
                1 battleship moved from 110 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
                1 bomber moved from Algeria to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                11 infantry moved from Slovakia Hungary to Romania
                10 infantry moved from Germany to Poland
                1 artillery moved from Slovakia Hungary to Poland
                1 artillery moved from Slovakia Hungary to Romania
                3 mech_infantrys moved from Slovakia Hungary to Poland
                1 armour moved from Slovakia Hungary to Romania
                2 armour moved from Slovakia Hungary to Poland

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 2 :  5/6 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                        4 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 52
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                Battle in 104 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 5 submarines
                    Americans defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 5 submarines in 104 Sea Zone, round 2 :  1/5 hits
                        Germans roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 battleship, 1 cruiser and 5 submarines remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 cruiser and 1 destroyer
                Battle in Romania
                    Germans attack with 1 armour, 1 artillery and 11 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 11 infantry in Romania, round 2 :  5/13 hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 1 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Poland
                    Germans attack with 2 armour, 1 artillery, 10 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 armour, 1 artillery, 10 infantry and 3 mech_infantrys in Poland, round 2 :  3/16 hits
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 :  1/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 2 armour, 1 artillery, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Germany to Poland
                3 aaGuns moved from Slovakia Hungary to Romania
                6 armour moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                5 artilleries moved from United Kingdom to 110 Sea Zone
                6 armour, 5 artilleries, 2 infantry and 11 transports moved from 110 Sea Zone to 112 Sea Zone
                6 armour, 5 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                3 bombers moved from 91 Sea Zone to Morocco
                1 aaGun moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 submarine placed in 97 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 fighter placed in Western Germany
                8 infantry placed in Western Germany
                2 infantry placed in Yugoslavia
                2 bombers and 5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
                Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_42647_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 4 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Korea to Manchuria
                1 infantry moved from Amur to Manchuria
                1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                1 infantry moved from Eastern Poland to Slovakia Hungary
                4 armour moved from Western Ukraine to Slovakia Hungary
                1 fighter moved from Novgorod to Slovakia Hungary

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2,00 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Slovakia Hungary
                    Russians attack with 4 armour, 1 fighter and 1 infantry
                    Italians defend with 2 aaGuns, 2 armour, 1 artillery and 1 infantry
                        AA fire in Slovakia Hungary : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 4 armour, 1 fighter and 1 infantry in Slovakia Hungary, round 2 : 3/6 hits, 2,67 expected hits
                        Germans roll dice for 2 aaGuns, 2 armour, 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1,67 expected hits
                        1 infantry owned by the Russians, 2 aaGuns owned by the Italians and 1 infantry owned by the Italians lost in Slovakia Hungary
                        Russians roll dice for 4 armour and 1 fighter in Slovakia Hungary, round 3 : 2/5 hits, 2,50 expected hits
                        Germans roll dice for 2 armour and 1 artillery in Slovakia Hungary, round 3 : 0/3 hits, 1,33 expected hits
                        1 artillery owned by the Italians and 1 armour owned by the Italians lost in Slovakia Hungary
                        Russians roll dice for 4 armour and 1 fighter in Slovakia Hungary, round 4 : 4/5 hits, 2,50 expected hits
                        Germans roll dice for 1 armour in Slovakia Hungary, round 4 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Russians and 1 armour owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Russians: 1 armour and 1 infantry
                    Casualties for Italians: 2 aaGuns, 2 armour, 1 artillery and 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Finland to Karelia
                1 armour moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                2 artilleries moved from Baltic States to Belarus
                3 infantry moved from Russia to Smolensk
                2 fighters moved from Vyborg to Belarus
                1 infantry moved from Vyborg to Karelia
                1 fighter moved from Slovakia Hungary to Belarus
                1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
                3 infantry moved from Kansu to Suiyuyan
                8 infantry moved from Korea to Manchuria
                2 aaGuns moved from Korea to Manchuria
                3 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 infantry placed in Novgorod
                Russians undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                4 armour placed in Russia
                1 fighter placed in Russia
                5 infantry placed in Russia
                2 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Northwest Persia: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Caucasus: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    AA fire in Slovakia Hungary : : -0,17
        Germans : -1,50
        Russians : 2,67
        Neutral_Axis : -1,00
        Japanese : 0,67

    triplea_42647_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Kiangsi to Amur
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 fighters and 2 tactical_bombers moved from Kiangsi to Manchuria
                1 armour moved from Jehol to Manchuria
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 57 Sea Zone to 75 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
                1 infantry moved from New South Wales to South Australia
                      Japanese take South Australia from ANZAC
                1 infantry moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC
                1 fighter and 1 tactical_bomber moved from Queensland to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 54 Sea Zone to 41 Sea Zone
                1 cruiser moved from 45 Sea Zone to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from Kiangsi to Manchuria
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 transport moved from 45 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 45 Sea Zone to 41 Sea Zone
                1 battleship moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 artillery and 5 infantry moved from Anhwe to Hopei
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 carrier moved from 54 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Malaya
                Battle in Sumatra
                    Japanese attack with 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Malaya from UK_Pacific, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Amur
                    Japanese attack with 2 bombers
                    Americans defend with 1 bomber
                        Japanese roll dice for 2 bombers in Amur, round 2 :  2/2 hits
                        Russians roll dice for 1 bomber in Amur, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Amur
                    Japanese win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Korea
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 fighter
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Korea, round 2 :  2/2 hits
                        Russians roll dice for 1 fighter in Korea, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Korea
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 fighter
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 artilleries, 4 fighters, 8 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 11 infantry
                        AA fire in Manchuria :  2/6 hits
                        2 fighters owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 8 infantry and 3 tactical_bombers in Manchuria, round 2 :  8/16 hits
                        Chinese roll dice for 2 aaGuns and 11 infantry in Manchuria, round 2 :  3/11 hits
                        3 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers in Manchuria, round 3 :  6/13 hits
                        Chinese roll dice for 5 infantry in Manchuria, round 3 :  2/5 hits
                        2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 aaGuns and 11 infantry
                    Casualties for Japanese: 2 fighters and 5 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 5 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 5 infantry in Hopei, round 2 :  2/6 hits
                        Chinese roll dice for 1 mech_infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Korea to Japan
                2 bombers moved from Amur to Jehol
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 19 Sea Zone
                2 fighters and 3 tactical_bombers moved from Manchuria to Jehol

    Place Units - Japanese
                1 destroyer placed in 19 Sea Zone
                2 fighters placed in Japan
                3 infantry placed in New South Wales
                3 infantry placed in Kiangsu
                2 infantry placed in Shantung
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,4
                Japanese collect 48 PUs (6 lost to blockades); end with 48 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_42647_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers and 1 fighter moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 carrier moved from 101 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                4 infantry moved from 54 Sea Zone to Queensland
                1 armour and 1 artillery moved from 54 Sea Zone to Queensland

    Combat - Americans
                Battle in Queensland
                Battle in 104 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 fighter and 1 submarine
                    Germans defend with 1 battleship, 1 cruiser and 5 submarines
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 104 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                        Germans roll dice for 5 submarines in 104 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 104 Sea Zone
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 destroyers and 1 fighter in 104 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
                        Germans roll dice for 4 submarines in 104 Sea Zone, round 3 : 2/4 hits, 0,67 expected hits
                        Germans roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                        1 submarine owned by the Americans, 1 submarine owned by the Germans and 2 destroyers owned by the Americans lost in 104 Sea Zone
                    3 submarines owned by the Germans Submerged
                        Americans roll dice for 1 fighter in 104 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                        Germans roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                    Germans win, taking Queensland from Japanese with 1 battleship remaining. Battle score for attacker is -24
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
                    Casualties for Germans: 1 cruiser and 2 submarines

    Non Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Germans : 2,00
        Americans : -0,50

    triplea_42647_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Suiyuyan to Hopei
                4 infantry moved from Suiyuyan to Hopei
                1 artillery and 1 infantry moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 artillery and 4 infantry
                        Chinese roll dice for 1 artillery and 4 infantry in Hopei, round 2 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 artillery and 4 infantry in Hopei, round 2 : 0/5 hits, 1,67 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                        Chinese roll dice for 1 artillery and 4 infantry in Hopei, round 3 : 2/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 3 : 1/4 hits, 1,33 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 4 : 0/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 4 : 0/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 5 : 1/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 5 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 6 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery in Hopei, round 6 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 6 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                1 artillery and 3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Chinese : 0,17
        Japanese : -1,00

    triplea_42647_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                1 mech_infantry moved from Yunnan to Malaya
                1 armour moved from Yunnan to Kwangtung
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung

    Combat - British
                Battle in Kwangtung
                    British attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 2,17 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    British attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 infantry and 1 mech_infantry in Malaya, round 3 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                8 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Shan State
                2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
                2 artilleries and 3 infantry moved from India to Burma
                1 infantry moved from Persia to Eastern Persia
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
                3 mech_infantrys moved from Tobruk to Egypt
                1 aaGun moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Shan State
                1 aaGun moved from Yunnan to Burma

    Place Units - UK_Pacific
                1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,3
                UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber

    Combat Hit Differential Summary :

    British : 1,17
        Japanese : -1,00

    triplea_42647_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
                4 infantry moved from Morocco to Algeria
                1 fighter moved from Greece to Libya
                1 bomber moved from Greece to 81 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Greece
                1 aaGun moved from Northern Italy to Southern Italy
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_42647_Ita5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Research Technology - Germans

    triplea_42647_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 10 infantry; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to Libya
                5 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                8 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 armour and 2 mech_infantrys moved from Poland to Novgorod
                1 artillery moved from Poland to Baltic States
                1 armour moved from Romania to Slovakia Hungary
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                6 armour moved from Norway to Finland
                      Germans take Finland from Russians
                6 armour moved from Finland to Karelia
                5 artilleries moved from Norway to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                3 infantry moved from Western Germany to 112 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone
                2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia
                1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod
                1 tactical_bomber moved from Morocco to Southern Italy
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from Germany to Ukraine
                1 mech_infantry moved from Poland to Slovakia Hungary
                1 battleship and 3 submarines moved from 104 Sea Zone to 112 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Germany to Slovakia Hungary
                3 bombers moved from Morocco to Western Germany
                2 infantry moved from Yugoslavia to Slovakia Hungary

    Combat - Germans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Novgorod
                    Germans attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Novgorod, round 2 :  2/8 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Karelia
                    Germans attack with 6 armour, 3 artilleries and 3 infantry
                    Russians defend with 7 infantry
                        Germans roll dice for 6 armour, 3 artilleries and 3 infantry in Karelia, round 2 :  3/12 hits
                        Russians roll dice for 7 infantry in Karelia, round 2 :  1/7 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 6 armour, 3 artilleries and 2 infantry in Karelia, round 3 :  2/11 hits
                        Russians roll dice for 4 infantry in Karelia, round 3 :  0/4 hits
                        2 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 6 armour, 3 artilleries and 2 infantry in Karelia, round 4 :  5/11 hits
                        Russians roll dice for 2 infantry in Karelia, round 4 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 6 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 7 infantry
                Battle in Slovakia Hungary
                    Germans attack with 2 armour, 1 bomber, 8 infantry and 1 mech_infantry
                    Russians defend with 3 armour
                        Germans roll dice for 2 armour, 1 bomber, 8 infantry and 1 mech_infantry in Slovakia Hungary, round 2 :  3/12 hits
                        Russians roll dice for 3 armour in Slovakia Hungary, round 2 :  3/3 hits
                        3 armour owned by the Russians and 3 infantry owned by the Germans lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 2 armour, 1 bomber, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 armour

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 3 transports
                EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports
                EDIT: Adding units owned by Germans to Norway: 3 artilleries
                EDIT: Removing units owned by Germans from United Kingdom: 3 artilleries
                EDIT: Turning off Edit Mode
                1 bomber moved from Slovakia Hungary to Western Germany
                1 bomber moved from Ukraine to Romania
                2 aaGuns moved from Poland to Baltic States
                1 infantry moved from Greece to Bulgaria
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Novgorod

    Place Units - Germans
                1 carrier placed in 97 Sea Zone
                1 destroyer placed in 112 Sea Zone
                10 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                Germans collect 54 PUs (2 lost to blockades); end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_42647_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 9 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Belarus to 127 Sea Zone
                1 infantry moved from Western Ukraine to Eastern Poland
                2 fighters moved from Belarus to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 armour and 2 mech_infantrys moved from Iraq to Syria
                1 tactical_bomber moved from Caucasus to Syria

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 6 transports
                        6 transports owned by the Germans lost in 127 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 42
                    Casualties for Germans: 6 transports
                Battle in Chahar
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Chahar
                        Russians roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Syria
                    Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1,50 expected hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis lost in Syria
                    Russians win, taking Syria from Neutral_Axis with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 3 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 1 infantry in Eastern Poland, round 2 : 1/4 hits, 1,67 expected hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 8 artilleries and 20 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                3 fighters moved from Eastern Poland to Bessarabia
                1 fighter moved from Caucasus to Bessarabia
                1 armour, 2 artilleries and 1 infantry moved from Belarus to Smolensk
                1 fighter moved from 127 Sea Zone to Smolensk
                4 armour and 1 infantry moved from Russia to Smolensk
                3 infantry moved from Timguska to Yenisey
                1 tactical_bomber moved from Syria to Iraq
                4 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 armour, 8 artilleries and 1 fighter placed in Russia
                1 artillery and 2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 38 PUs; end with 39 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : -0,50
        Neutral_Axis : -0,33
        Japanese : 0,00

    triplea_42647_Rus6.tsvg

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