8036785c-f5d2-4be9-995e-d59dda23c92a-dawg-64-v-mike-g40-start-round-5-US Ch UK-7.tsvg
Toyls vs Maxi G40 Balance mod
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 49 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 31 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Southern France
Americans attack with 2 artilleries and 1 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 artilleries in Southern France, round 3 : 1/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea ZoneNon Combat Move - Americans
1 tactical_bomber could not land in 31 Sea Zone and was removed
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
3 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from 49 Sea Zone to FijiPlace Units - Americans
1 carrier, 1 destroyer and 1 fighter placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans : -0,33
Neutral_Axis : 0,00
Japanese : 1,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kweichow to AnhweCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Shensi to Suiyuyan
1 artillery and 1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 artilleries and 2 infantry placed in Hopei
Chinese undo move 1.
2 artilleries and 2 infantry placed in Kwangsi
Chinese undo move 1.
2 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : 0,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 mech_infantrys moved from Kweichow to Chahar
1 tactical_bomber moved from Hunan to Chahar
1 bomber moved from India to Trans-JordanCombat - British
Battle in Sumatra
Battle in Chahar
British attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
British win, taking Sumatra from Japanese, taking Chahar from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/6 hits, 2,67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Yunnan to India
1 tactical_bomber moved from Chahar to Anhwe
3 aaGuns, 3 artilleries and 8 infantry moved from Kweichow to Anhwe
1 artillery and 6 infantry moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 artillery and 4 infantry moved from Yunnan to HunanPlace Units - UK_Pacific
1 artillery, 1 bomber and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 artillery, 1 bomber and 1 infantryCombat Hit Differential Summary :
British : -0,50
Italians : 0,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
8 armour moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Russia
1 fighter moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
4 infantry moved from France to Holland Belgium
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 transports moved from 95 Sea Zone to 97 Sea Zone
2 carriers moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Rostov
1 tactical_bomber moved from Eastern Poland to Rostov
1 infantry moved from Western Ukraine to UkraineCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Rostov
Germans attack with 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 tactical_bomber in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 tactical_bomber
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 8 armour, 1 artillery and 4 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 8 armour, 1 artillery and 4 infantry in Ukraine, round 2 : 9/13 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 8 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 4 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 1/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from Bryansk to Western Ukraine
1 bomber moved from Rostov to Western Ukraine
2 aaGuns moved from Western Ukraine to Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Germany to Romania
4 infantry moved from Germany to Poland
2 fighters moved from Holland Belgium to 97 Sea ZonePlace Units - Germans
10 mech_infantrys placed in Germany
1 artillery placed in Yugoslavia
2 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
8 armour moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Russia
1 fighter moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
4 infantry moved from France to Holland Belgium
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
2 transports moved from 95 Sea Zone to 97 Sea Zone
2 carriers moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Rostov
1 tactical_bomber moved from Eastern Poland to Rostov
1 infantry moved from Western Ukraine to UkraineCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Rostov
Germans attack with 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 tactical_bomber in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 tactical_bomber
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 8 armour, 1 artillery and 4 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 8 armour, 1 artillery and 4 infantry in Ukraine, round 2 : 9/13 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 8 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 4 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 1/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from Bryansk to Western Ukraine
1 bomber moved from Rostov to Western Ukraine
2 aaGuns moved from Western Ukraine to Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Germany to Romania
4 infantry moved from Germany to Poland
2 fighters moved from Holland Belgium to 97 Sea ZonePlace Units - Germans
10 mech_infantrys placed in Germany
1 artillery placed in Yugoslavia
2 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsDice Statistics:
Total
1 was rolled 15 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 5 times
6 was rolled 6 times
Average roll : 2,698
Median : 3,000
Variance : 3,214
Standard Deviation : 1,793
Total rolls : 43Germans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
6 was rolled 4 times
Average roll : 2,957
Median : 3,000
Variance : 1,409
Standard Deviation : 1,187
Total rolls : 23Italians Combat
1 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2,400
Median : 2,000
Variance : 2,444
Standard Deviation : 1,563
Total rolls : 10British Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 1,800
Median : 2,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5 -
Skod runde for Tyskland, men synes jeg har ok styr på det i Europa nu. Japan er lidt rodet, men tjener stadig kassen.
Hvordan får du dice stats som du har?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Archangel to Novgorod
6 armour moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
2 infantry moved from Smolensk to BryanskCombat - Russians
Battle in Novgorod
Russians attack with 6 armour and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 6 armour and 2 infantry in Novgorod, round 2 : 3/8 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 6 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 artilleries moved from Belarus to Novgorod
4 aaGuns, 18 artilleries and 29 infantry moved from Belarus to Baltic States
2 armour moved from Tambov to Russia
5 fighters moved from Tambov to Northwest Persia
1 fighter and 1 tactical_bomber moved from Bryansk to Northwest PersiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -1,00
Russians : -1,33 -
lige inden du poster kan du sætte flueben ved “pose dice/battle results”
Tja ser ikke godt ud for de allierede. Men er ikke helt klar til at kalde den endnu
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 9 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 62 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
1 carrier moved from 26 Sea Zone to 50 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to Fiji
1 armour moved from Kiangsu to Kwangtung
Japanese take Kiangsi from Chinese
Japanese take Kwangtung from UK_Pacific
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
2 fighters and 2 tactical_bombers moved from Shantung to Chahar
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Japan
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
2 armour, 6 artilleries and 1 mech_infantry moved from Kiangsu to Shantung
1 armour moved from Manchuria to Shantung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Java to 42 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 transports moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in New Guinea
Battle in Dutch New Guinea
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking New Guinea from ANZAC, taking Dutch New Guinea from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malaya
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 2/5 hits
Chinese roll dice for 2 mech_infantrys in Chahar, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Chahar
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Battle in Fiji
Japanese attack with 2 tactical_bombers
Americans defend with 1 bomber
Japanese roll dice for 2 tactical_bombers in Fiji, round 2 : 1/2 hits
UK_Pacific roll dice for 1 bomber in Fiji, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in Fiji
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Chahar to Shantung
1 armour and 1 infantry moved from 19 Sea Zone to Shantung
2 aaGuns moved from Japan to 6 Sea Zone
EDIT: 2 aaGuns and 2 transports moved from 6 Sea Zone to 19 Sea Zone
EDIT: 2 aaGuns moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from Amur to Shantung
2 tactical_bombers moved from 25 Sea Zone to Japan
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Fiji to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 infantry placed in Shantung
3 mech_infantrys placed in Manchuria
3 infantry placed in New South Wales
3 artilleries and 3 infantry placed in Japan
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
Axis tjener mere end de allierede OG har flere units. Japan og Tyskland tjener mere end USA. Italien mere end Rusland. ANZAC og UK er uden hovedstad🤫
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from 10 Sea Zone to 25 Sea Zone
3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 carriers, 4 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 transports
2 transports owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Hawaiian Islands
Battle in 25 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 25 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Hawaiian Islands from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
Americans undo move 3.
1 fighter placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Americans undo move 1.
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : 0,33
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
1 artillery and 3 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 2 infantry moved from Hunan to AnhwePlace Units - Chinese
1 artillery and 4 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,1
Chinese collect 15 PUs (2 lost to blockades); end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese : 0,00
Japanese : 1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Anhwe to Kwangtung
Chinese take Kiangsi from Japanese
1 infantry moved from Shan State to Malaya
1 bomber moved from India to Malaya
1 fighter moved from India to Malaya
3 mech_infantrys moved from Iraq to Syria
1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to SyriaCombat - British
Battle in Kwangtung
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Syria
British attack with 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 2 artilleries and 2 infantry; Italians defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Syria, round 2 : 4/7 hits, 2,83 expected hits
Italians roll dice for 1 armour, 3 artilleries and 5 infantry in Syria, round 2 : 4/9 hits, 3,17 expected hits
3 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 infantry owned by the Germans and 3 infantry owned by the Italians lost in Syria
retreated to Syria
Italians win with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -11
Casualties for British: 3 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 1 infantry
Casualties for Italians: 3 infantry
Battle in Malaya
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Malaya, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malaya
retreated to Malaya
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Malaya to India
1 fighter moved from Malaya to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 4 infantry moved from Hunan to Anhwe
1 fighter moved from India to Anhwe
1 fighter and 1 tactical_bomber moved from Syria to Egypt
1 bomber moved from Syria to Egypt
1 infantry moved from Trans-Jordan to EgyptPlace Units - UK_Pacific
1 bomber and 1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,6,6
UK_Pacific collect 15 PUs (2 lost to blockades); end with 16 PUs
Some Units in India change ownership: 1 bomber and 1 fighterCombat Hit Differential Summary :
British : 1,17
Italians : 0,83
Japanese : 0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
2 bombers moved from Western Ukraine to Russia
2 artilleries and 3 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
2 carriers moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to Alexandria
2 fighters moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
4 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Poland to Eastern Poland
1 submarine moved from 91 Sea Zone to 93 Sea Zone
10 mech_infantrys moved from Germany to Eastern Poland
8 armour, 5 artilleries, 24 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
2 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Romania to Eastern Poland
6 armour moved from Ukraine to Eastern PolandCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 14 armour, 5 artilleries, 28 infantry and 19 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 5 artilleries, 28 infantry and 19 mech_infantrys in Eastern Poland, round 2 : 21/66 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 14 armour, 5 artilleries, 28 infantry and 19 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Russia to Ukraine
3 aaGuns moved from Western Ukraine to Eastern Poland
4 infantry moved from 98 Sea Zone to Alexandria
2 artilleries moved from 98 Sea Zone to AlexandriaPlace Units - Germans
10 infantry placed in Germany
2 armour and 1 artillery placed in Ukraine
1 armour and 2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 artillery and 1 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 artillery and 1 infantry moved from Russia to Bryansk
6 armour moved from Novgorod to Belarus
18 artilleries and 29 infantry moved from Baltic States to Belarus
7 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 armour moved from Russia to Volgograd
1 fighter moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Syria
5 fighters and 1 tactical_bomber moved from Northwest Persia to SyriaCombat - Russians
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 2 armour
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 armour in Volgograd, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Trans-Jordan
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Russians roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Vyborg
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Syria
Russians attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry; Italians defend with 1 armour
Russians roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/7 hits, 3,33 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Syria, round 2 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Syria
Russians roll dice for 5 fighters and 1 tactical_bomber in Syria, round 3 : 1/6 hits, 3,17 expected hits
Italians roll dice for 1 armour and 1 artillery in Syria, round 3 : 1/2 hits, 0,83 expected hits
1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Syria
Russians roll dice for 4 fighters and 1 tactical_bomber in Syria, round 4 : 4/5 hits, 2,67 expected hits
Italians roll dice for 1 armour in Syria, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Syria
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 fighter and 1 mech_infantry
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Italians: 1 armour
Battle in Caucasus
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armourNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Syria to Egypt
1 fighter moved from Caucasus to Russia
4 aaGuns moved from Baltic States to Belarus
18 infantry moved from Russia to TambovPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,6,6,3,4
Russians collect 27 PUs (1 lost to blockades); end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -0,17
Italians : -1,17
Russians : -2,17 -
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