Dawgoneit (Allies +20) vs. StuckTojo (Axis) Global 2nd ed.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  0/2 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 3 :  2/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 bombers moved from Eastern United States to Morocco

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 1 infantry
                EDIT: Turning off Edit Mode
                1 carrier placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_42632.0_Ame3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                10 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    triplea_42632.0_Chi3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 1 armour and 1 destroyer; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from 81 Sea Zone to Iraq
                1 tactical_bomber moved from 81 Sea Zone to Iraq
                1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch
                1 destroyer, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 bomber moved from Egypt to Iraq
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 :  4/11 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 bomber moved from Iraq to Egypt
                1 fighter moved from Burma to India

    Place Units - British
                1 airfield and 1 armour placed in Egypt
                1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,3,4
                British collect 32 PUs (3 lost to blockades); end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    triplea_42632.0_UK_3.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                2 artilleries and 4 infantry moved from Romania to Bessarabia
                1 bomber moved from Yugoslavia to Western Ukraine

    Combat - Italians
                Battle in Cyprus
                Battle in Western Ukraine
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Cyprus from British, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 2 artilleries and 4 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 :  1/6 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Italians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 3 :  2/6 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Romania to Bessarabia
                1 bomber moved from Western Ukraine to Romania
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs

    triplea_42632.0_Ita3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 cruiser, 2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    triplea_42632.0_ANZ3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians
                1 infantry moved from Egypt to Trans-Jordan

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 fighter in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the French lost in 92 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French

    triplea_42632.0_Fre3.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 fighter and 1 tactical_bomber moved from Finland to Baltic States
                1 mech_infantry moved from Eastern Poland to Ukraine
                2 fighters and 2 tactical_bombers moved from Romania to Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Romania to Belarus
                2 infantry moved from Eastern Poland to Baltic States
                1 bomber moved from Western Germany to Belarus
                1 destroyer moved from 105 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Ukraine
                    Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Belarus to Western Germany
                1 bomber moved from Baltic States to Western Germany
                1 bomber moved from 104 Sea Zone to Western Germany
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                3 aaGuns, 11 armour, 5 artilleries, 14 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
                1 bomber moved from Belarus to Bulgaria
                1 tactical_bomber moved from 112 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
                2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                1 fighter moved from 112 Sea Zone to Southern Italy
                1 fighter moved from Southern Italy to Bessarabia

    Place Units - Germans
                2 fighters placed in Western Germany
                2 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_42632.0_Ger4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Archangel to Belarus
                2 artilleries and 4 infantry moved from Novgorod to Karelia
                1 fighter moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Karelia, round 2 :  1/6 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                2 aaGuns, 2 armour, 8 artilleries, 20 infantry and 2 mech_infantrys moved from Bryansk to Russia
                2 aaGuns and 16 infantry moved from Yakut S.S.R. to Yenisey
                1 fighter and 1 tactical_bomber moved from Baltic States to Archangel
                1 infantry moved from Novgorod to Archangel

    Place Units - Russians
                4 artilleries, 1 fighter and 4 infantry placed in Russia
                1 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    triplea_42632.0_Rus4.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 5 infantry moved from Jehol to Chahar
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                2 fighters and 2 tactical_bombers moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Hopei to Burma
                2 bombers moved from Yunnan to Burma
                1 fighter moved from Hopei to Chahar
                1 fighter moved from Hopei to Shensi

    Combat - Japanese
                Battle in Sumatra
                Battle in Celebes
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 :  4/6 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter and 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Chahar, round 2 :  0/7 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Chahar, round 3 :  2/7 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  6/8 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shensi
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 :  6/7 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Jehol to Chahar
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                2 armour and 3 mech_infantrys moved from Hopei to Szechwan
                3 fighters and 2 tactical_bombers moved from Shensi to Yunnan
                1 fighter moved from Chahar to Szechwan
                1 artillery moved from Hopei to Chahar
                2 infantry moved from Manchuria to Jehol
                1 destroyer moved from 16 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_42632.0_Jap4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Queensland to 46 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Morocco to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Morocco to 92 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 22 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 46 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 46 Sea Zone to 26 Sea Zone
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 22 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                1 bomber moved from 92 Sea Zone to Algeria
                1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to Algeria
                1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                1 fighter moved from 104 Sea Zone to 92 Sea Zone
                1 bomber moved from 104 Sea Zone to Algeria
                2 infantry and 2 mech_infantrys moved from 88 Sea Zone to French Guiana
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States
                1 transport moved from 33 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 bomber, 1 fighter and 1 infantry placed in Eastern United States
                2 submarines placed in 10 Sea Zone
                Americans undo move 3.
                Americans undo move 4.
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_42632.0_Ame4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 12 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 :  5/13 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    triplea_42632.0_Chi4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Egypt to 92 Sea Zone
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from India to 41 Sea Zone
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 bomber moved from Egypt to Northern Italy
                1 fighter moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                1 armour moved from Iraq to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                3 infantry moved from Iraq to Persia

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 5 damage total.
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 3 infantry in Burma, round 2 :  3/4 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia
                1 artillery, 2 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Northern Italy to Algeria

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 fighter and 1 mech_infantry placed in Egypt
                1 factory_minor placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                British collect 33 PUs (2 lost to blockades); end with 33 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42632.0_UK_4.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                1 bomber moved from Romania to Belarus
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Tobruk
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 :  0/2 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 3 :  0/2 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 armour in Tobruk, round 4 :  0/1 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Tobruk, round 5 :  1/1 hits
                        British roll dice for 1 mech_infantry in Tobruk, round 5 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
                    British win with no units remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 artilleries and 2 infantry moved from Tunisia to Libya
                1 aaGun, 2 artilleries and 3 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Northern Italy to France
                1 bomber moved from Belarus to Bulgaria

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs

    triplea_42632.0_Ita4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 33 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 33 Sea Zone to 17 Sea Zone

    Place Units - ANZAC
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs

    triplea_42632.0_ANZ4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Morocco to Algeria

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_42632.0_Fre4.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 119 Sea Zone to 104 Sea Zone
                5 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
                1 armour and 3 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Vyborg to Novgorod
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                7 infantry moved from Finland to Karelia
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 bomber moved from Western Germany to Karelia
                1 bomber moved from Western Germany to Karelia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                1 artillery moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 bomber moved from Bulgaria to Karelia
                1 bomber moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 104 Sea Zone
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Archangel
                    Germans attack with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 fighter, 1 infantry and 1 tactical_bomber
                        Germans roll dice for 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  2/7 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  0/3 hits
                        1 tactical_bomber owned by the Russians and 1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Archangel, round 3 :  4/7 hits
                        Russians roll dice for 1 fighter in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 fighter owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in Bryansk
                    Germans attack with 1 artillery and 5 infantry
                    Russians defend with 2 aaGuns and 2 infantry
                        Germans roll dice for 1 artillery and 5 infantry in Bryansk, round 2 :  1/6 hits
                        Russians roll dice for 2 aaGuns and 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 aaGun owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 3 :  0/5 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 4 :  2/5 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 4 :  2/2 hits
                        1 aaGun owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 5 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 aaGuns and 2 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Novgorod, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 3 bombers and 7 infantry
                    Russians defend with 2 artilleries and 3 infantry
                        Germans roll dice for 3 bombers and 7 infantry in Karelia, round 2 :  4/10 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Karelia, round 2 :  2/5 hits
                        2 infantry owned by the Germans, 1 artillery owned by the Russians and 3 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 3 bombers and 5 infantry in Karelia, round 3 :  3/8 hits
                        Russians roll dice for 1 artillery in Karelia, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 3 bombers and 5 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Baltic States
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Baltic States, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 5 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 5 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Bessarabia to Western Ukraine
                4 infantry moved from Western Ukraine to Ukraine
                8 armour and 8 mech_infantrys moved from Western Ukraine to Ukraine
                4 artilleries and 4 infantry moved from Western Ukraine to Ukraine
                3 aaGuns moved from Western Ukraine to Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Archangel to 127 Sea Zone
                1 mech_infantry moved from Eastern Poland to Archangel
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                3 bombers moved from Karelia to Vyborg
                1 bomber moved from 104 Sea Zone to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Ukraine
                1 fighter moved from Western Germany to Southern Italy
                1 carrier moved from 112 Sea Zone to 127 Sea Zone

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 armour and 8 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_42632.0_Ger5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 mech_infantry moved from Russia to Rostov
                1 mech_infantry moved from Russia to Nenetsia
                2 aaGuns and 16 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 armour and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs

    triplea_42632.0_Rus5.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 fighter, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                2 artilleries and 1 infantry moved from 38 Sea Zone to Burma
                3 mech_infantrys moved from French Indo China to Burma
                2 artilleries and 2 infantry moved from Yunnan to Burma
                1 armour and 1 mech_infantry moved from Kweichow to Burma
                1 armour and 1 mech_infantry moved from Szechwan to Burma
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Szechwan to Burma
                2 bombers moved from French Indo China to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Szechwan to Kansu
                1 mech_infantry moved from Szechwan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 battleship moved from 42 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 mech_infantry moved from Kweichow to Burma
                1 armour moved from Szechwan to Burma
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East

    Combat - Japanese
                Battle in Soviet Far East
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 22 Sea Zone
                    Japanese win, taking Soviet Far East from Russians with 1 destroyer and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Burma
                    Japanese attack with 3 armour, 4 artilleries, 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 battleship in Burma, round 2 :  1/1 hits
                        Japanese roll dice for 3 armour, 4 artilleries, 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  3/19 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers, 1 fighter and 1 infantry
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Kansu, round 2 :  3/4 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 2 artilleries and 3 infantry moved from Chahar to Hopei
                1 aaGun moved from Korea to Manchuria
                3 mech_infantrys moved from Shantung to Hopei
                1 fighter moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 22 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                2 carriers moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Yunnan to Hopei
                1 fighter moved from Yunnan to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to Kwangtung
                1 fighter moved from Kansu to Hopei
                2 bombers moved from Kansu to Chahar

    Place Units - Japanese
                2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in French Indo China
                Japanese undo move 1.
                1 fighter and 1 tactical_bomber placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_42632.0_Jap5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 7 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier and 2 cruisers moved from 33 Sea Zone to 49 Sea Zone
                1 battleship, 1 carrier and 2 cruisers moved from 49 Sea Zone to 54 Sea Zone
                2 armour and 2 infantry moved from Algeria to 92 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 infantry and 2 mech_infantrys moved from French Guiana to 88 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                3 bombers moved from Algeria to Northern Italy
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                        Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Northern Italy
                    Americans attack with 3 bombers
                    Italians defend with 1 factory_major and 1 infantry
                        Americans roll dice for 3 bombers in Northern Italy, round 2 :  3/3 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                    Americans win with 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                3 bombers moved from Northern Italy to Algeria
                1 bomber moved from 104 Sea Zone to Algeria
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 88 Sea Zone to Suriname
                2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
                1 fighter moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone

    Place Units - Americans
                3 destroyers placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                4 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_42632.0_Ame5.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                8 infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 9 infantry in Tsinghai, round 2 :  0/9 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 9 infantry in Tsinghai, round 3 :  2/9 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    triplea_42632.0_Chi5.tsvg

Suggested Topics

  • 18
  • 53
  • 20
  • 25
  • 66
  • 70
  • 53
  • 144
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.9k

Users

40.7k

Topics

1.8m

Posts