@The_Good_Captain It looks like you are using an older module than Eric. Otherwise, you would not have missing unit images. The module version is specified in the game notes.
WW2 anniv Kirk vs Jeff
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Balkans to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour moved from France to Balkans
1 armour moved from France to BalkansNon Combat Move - Italians
Place Units - Italians
3 armour placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 5 infantry and 3 transports; Remaining resources: 1 PUs;Purchase Units - Chinese
Chinese builds 3 units.Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Morocco Algeria to Libya
1 fighter moved from Manchuria to Kazakh S.S.R.Combat - Americans
Battle in Libya
Americans attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 2 armour and 1 fighter
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 armour and 1 fighter in Libya, round 2 : 2/3 hits, 1.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Libya
Americans roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour and 1 fighter in Libya, round 3 : 2/2 hits, 1.17 expected hits
1 armour owned by the Americans lost in Libya
Italians win with 1 armour and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Americans
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
3 transports moved from 12 Sea Zone to 10 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
2 artilleries and 5 infantry placed in Eastern United StatesCombat Move - Chinese
1 infantry moved from Sikang to Hupeh
Chinese take Hupeh from Japanese
1 infantry moved from Sikang to Hupeh
1 infantry moved from Ningxia to Suiyuan
1 infantry moved from Ningxia to HupehCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in NingxiaTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Italians : 1.17
Americans : -0.67 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 fighter moved from Wake Island to Japan
1 fighter moved from Wake Island to Japan
1 fighter moved from Iwo Jima to Japan
1 fighter moved from Iwo Jima to Japan
1 battleship moved from 36 Sea Zone to 62 Sea Zone
1 battleship moved from 52 Sea Zone to 62 Sea Zone
1 submarine moved from 46 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Japan to Buryatia S.S.R.Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Buryatia S.S.R., round 6 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
1 fighter owned by the Japanese retreatedNon Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to JapanPlace Units - Japanese
2 armour and 2 infantry placed in Japan
1 destroyer and 2 transports placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Russians : -0.67
Japanese : -4.00 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Eastern Ukraine
2 armour and 5 infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Eastern Ukraine
1 armour moved from Russia to Archangel
1 bomber moved from Russia to 5 Sea Zone
1 armour moved from Russia to ArchangelCombat - Russians
Battle in 5 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Ukraine
Russians attack with 2 armour and 5 infantry
Germans defend with 1 armour, 1 fighter and 1 infantry
Russians roll dice for 2 armour and 5 infantry in Ukraine, round 2 : 4/7 hits, 1.83 expected hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour, 1 fighter and 1 infantry
Battle in Archangel
Russians attack with 2 armour
Germans defend with 1 infantry
Russians roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 1 armour and 1 fighter
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 fighter in Eastern Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Eastern Ukraine to Russia
1 bomber moved from 5 Sea Zone to Russia
4 infantry moved from Manchuria to Buryatia S.S.R.Place Units - Russians
6 infantry placed in Russia
2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 2.17 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Germans
Germans buy 5 armour and 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to East Poland
1 bomber moved from France to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Czechoslovakia Hungary
1 armour moved from Northwestern Europe to Czechoslovakia Hungary
1 armour moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from France to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 infantry moved from Germany to France
1 armour moved from Germany to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
1 armour moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Germany to Bulgaria Romania
1 armour moved from Germany to Poland
1 fighter moved from Germany to Ukraine
1 fighter moved from Germany to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 2 fighters
Russians defend with 2 armour and 4 infantry
Germans roll dice for 1 armour, 1 bomber and 2 fighters in Ukraine, round 2 : 1/4 hits, 2.17 expected hits
Russians roll dice for 2 armour and 4 infantry in Ukraine, round 2 : 1/6 hits, 2.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 2 fighters in Ukraine, round 3 : 2/3 hits, 1.67 expected hits
Russians roll dice for 2 armour and 3 infantry in Ukraine, round 3 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Russians and 2 fighters owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber in Ukraine, round 4 : 0/1 hits, 0.67 expected hits
Russians roll dice for 2 armour and 1 infantry in Ukraine, round 4 : 2/3 hits, 1.33 expected hits
1 bomber owned by the Germans lost in Ukraine
Russians win with 2 armour and 1 infantry remaining. Battle score for attacker is -28
Casualties for Germans: 1 armour, 1 bomber and 2 fighters
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 4 armour and 3 infantry
Russians defend with 2 armour
Germans roll dice for 4 armour and 3 infantry in Archangel, round 2 : 2/7 hits, 2.50 expected hits
Russians roll dice for 2 armour in Archangel, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 armour and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 armourNon Combat Move - Germans
Place Units - Germans
1 armour and 1 infantry placed in Karelia S.S.R.
4 armour and 3 fighters placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -2.00
Russians : -1.67 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 cruiser, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Egypt to 14 Sea Zone
1 armour moved from Egypt to Libya
1 armour moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 infantry moved from Yunnan to Fukien
Chinese take Fukien from Japanese
1 infantry moved from French Indo-China Thailand to Kwangtung
British take Kwangtung from Japanese
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 bomber moved from United Kingdom to Norway
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 armour moved from India to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 armour moved from 38 Sea Zone to East IndiesCombat - British
Battle in 14 Sea Zone
British attack with 1 fighter
Italians defend with 2 infantry, 2 submarines and 1 transport
2 submarines owned by the Italians Submerged
1 transport owned by the Italians and 2 infantry owned by the Italians lost in 14 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Italians: 2 infantry and 1 transport
Battle in Libya
British attack with 2 armour and 2 infantry
Italians defend with 1 armour and 1 fighter
British roll dice for 2 armour and 2 infantry in Libya, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 fighter
Battle in Norway
British attack with 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in East Indies
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in East Indies, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in East Indies, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in East Indies, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in East Indies, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in East Indies, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in East Indies, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in East Indies
British win, taking East Indies from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from Burma to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
1 fighter moved from Burma to French Indo-China Thailand
1 armour moved from India to French Indo-China Thailand
1 armour moved from India to French Indo-China Thailand
1 fighter moved from Norway to United Kingdom
1 bomber moved from Norway to United Kingdom
1 fighter moved from 14 Sea Zone to EgyptPlace Units - British
2 infantry placed in Egypt
1 infantry placed in India
2 armour placed in United Kingdom
1 cruiser and 2 transports placed in 6 Sea ZoneTurn Complete - British
British collect 44 PUs; end with 46 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 51 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -0.33
British : 0.17
Italians : -0.17
Japanese : -1.33 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;Non Combat Move - Italians
1 infantry moved from France to ItalyPlace Units - Italians
2 armour placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;Purchase Units - Chinese
Chinese builds 4 units.Non Combat Move - Americans
1 artillery moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from United Kingdom to RussiaPlace Units - Americans
1 battleship and 1 cruiser placed in 10 Sea Zone
2 armour and 1 infantry placed in Eastern United StatesCombat Move - Chinese
3 infantry moved from Hupeh to Kiangsu
4 infantry moved from Suiyuan to Kiangsu
3 infantry moved from Ningxia to SuiyuanCombat - Chinese
Battle in Kiangsu
Chinese attack with 7 infantry
Japanese defend with 2 infantry
Chinese roll dice for 7 infantry in Kiangsu, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ManchuriaTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese : 0.83
Japanese : -0.67 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 battleship, 2 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 destroyer moved from 62 Sea Zone to 59 Sea Zone
1 destroyer moved from 62 Sea Zone to 59 Sea Zone
1 battleship moved from 62 Sea Zone to 59 Sea Zone
1 fighter moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 armour, 5 fighters and 2 infantry
Chinese defend with 4 infantry
Japanese roll dice for 2 battleships in Manchuria, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 armour, 5 fighters and 2 infantry in Manchuria, round 2 : 3/9 hits, 3.83 expected hits
Chinese roll dice for 4 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 armour and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 fighter moved from Manchuria to Japan
4 fighters moved from Manchuria to JapanPlace Units - Japanese
2 infantry placed in Japan
1 battleship and 1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 20 PUs; end with 21 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Chinese : 0.67
Japanese : -0.17 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Eastern Ukraine
Russians take Eastern Ukraine from Germans
7 armour, 1 bomber, 1 fighter and 6 infantry moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 7 armour, 1 bomber, 1 fighter and 6 infantry
Germans defend with 4 armour and 3 infantry
Russians roll dice for 7 armour, 1 bomber, 1 fighter and 6 infantry in Archangel, round 2 : 7/15 hits, 5.67 expected hits
Germans roll dice for 4 armour and 3 infantry in Archangel, round 2 : 2/7 hits, 3.00 expected hits
2 infantry owned by the Russians, 3 infantry owned by the Germans and 4 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 7 armour, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 23
Casualties for Russians: 2 infantry
Casualties for Germans: 4 armour and 3 infantryNon Combat Move - Russians
1 armour moved from Ukraine to Russia
1 armour moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 bomber moved from Archangel to RussiaPlace Units - Russians
1 armour and 5 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -1.00
Russians : 1.33 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Germans
Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bulgaria Romania to Ukraine
1 infantry moved from East Poland to Ukraine
1 infantry moved from Belorussia to Eastern Ukraine
1 armour moved from Poland to Eastern Ukraine
1 armour moved from Poland to Eastern Ukraine
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Poland to East Poland
1 armour moved from Poland to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Czechoslovakia Hungary to Ukraine
1 armour moved from Germany to East Poland
1 armour moved from Germany to Baltic States
1 armour moved from Germany to East Poland
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Germany to Bulgaria Romania
1 infantry moved from Germany to France
1 fighter moved from Germany to Archangel
1 fighter moved from Germany to Archangel
1 fighter moved from Germany to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
2 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 armour moved from Karelia S.S.R. to ArchangelCombat - Germans
Battle in Ukraine
Germans attack with 5 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour and 1 infantry in Ukraine, round 2 : 1/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Eastern Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 3 fighters and 3 infantry
Russians defend with 7 armour and 4 infantry
Germans roll dice for 1 armour, 3 fighters and 3 infantry in Archangel, round 2 : 0/7 hits, 2.50 expected hits
Russians roll dice for 7 armour and 4 infantry in Archangel, round 2 : 6/11 hits, 4.83 expected hits
2 fighters owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 7 armour and 4 infantry remaining. Battle score for attacker is -34
Casualties for Germans: 1 armour, 2 fighters and 3 infantryNon Combat Move - Germans
1 fighter moved from Archangel to Karelia S.S.R.Place Units - Germans
2 armour placed in Karelia S.S.R.
8 armour and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -3.33
Russians : 0.50 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - British
British buy 4 armour, 4 artilleries and 5 infantry; Remaining resources: 5 PUs;Combat Move - British
1 armour moved from East Indies to 38 Sea Zone
1 armour and 1 transport moved from 38 Sea Zone to 49 Sea Zone
1 armour moved from 49 Sea Zone to Borneo
1 fighter moved from Egypt to 15 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Libya to Trans-Jordan
1 armour moved from Libya to Trans-Jordan
4 infantry moved from Norway to Finland
British take Finland from Germans
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway
1 armour moved from 6 Sea Zone to Norway
1 armour moved from 6 Sea Zone to Norway
1 armour moved from 6 Sea Zone to Norway
1 bomber moved from United Kingdom to Germany
1 infantry moved from Fukien to KwangtungCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in 15 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Trans-Jordan
British attack with 2 armour and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 armour and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 armour and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Borneo
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in Borneo, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Borneo
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 armourNon Combat Move - British
1 infantry moved from Libya to Egypt
1 infantry moved from Kwangtung to French Indo-China Thailand
1 infantry moved from India to Burma
1 fighter moved from 15 Sea Zone to India
1 bomber moved from Germany to United KingdomPlace Units - British
2 infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in India
3 armour, 3 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 51 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 56 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 0.00
British : -1.00
Japanese : 0.67
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 armour moved from Italy to Bulgaria RomaniaNon Combat Move - Italians
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to BalkansPlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 6 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - Chinese
Chinese builds 4 units.Combat Move - Americans
1 bomber moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Morocco Algeria to 12 Sea Zone
1 infantry moved from Morocco Algeria to 12 Sea Zone
1 artillery moved from Morocco Algeria to 12 Sea Zone
1 artillery moved from Morocco Algeria to 12 Sea Zone
1 armour moved from Morocco Algeria to 12 Sea Zone
1 infantry moved from Morocco Algeria to 12 Sea Zone
1 infantry moved from Morocco Algeria to 12 Sea Zone
1 armour, 2 artilleries, 4 infantry and 4 transports moved from 12 Sea Zone to 7 Sea Zone
1 armour moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to France
1 battleship moved from 12 Sea Zone to 7 Sea ZoneCombat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 2,3 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in France
Americans attack with 1 armour, 2 artilleries and 4 infantry
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 armour
Americans roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 2 artilleries and 4 infantry in France, round 2 : 2/7 hits, 2.17 expected hits
Germans roll dice for 1 armour and 2 infantry in France, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in France, round 3 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in France
Americans win, taking France from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Casualties for Italians: 1 armourNon Combat Move - Americans
1 battleship and 1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Karelia S.S.R. to United Kingdom
1 bomber moved from Germany to Morocco Algeria
1 bomber moved from Germany to United Kingdom
1 fighter moved from Kazakh S.S.R. to RussiaPlace Units - Americans
1 transport placed in 10 Sea Zone
2 armour, 2 artilleries and 6 infantry placed in Eastern United StatesCombat Move - Chinese
3 infantry moved from Suiyuan to Manchuria
7 infantry moved from Kiangsu to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 10 infantry
Japanese defend with 2 armour
Chinese roll dice for 10 infantry in Manchuria, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 2 armour in Manchuria, round 2 : 2/2 hits, 1.00 expected hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 8 infantry in Manchuria, round 3 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Manchuria, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 7 infantry in Manchuria, round 4 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Manchuria, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 armourNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KiangsuTurn Complete - Americans
Americans collect 45 PUs; end with 46 PUs
Objective 1: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 0.33
AA fire in Karelia S.S.R. : : -0.17
Americans : -0.83
Chinese : -2.17
Japanese : 2.00
AA fire in Germany : : -0.33 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 battleship moved from 59 Sea Zone to 57 Sea Zone
1 destroyer moved from 59 Sea Zone to 57 Sea Zone
1 destroyer moved from 59 Sea Zone to 57 Sea Zone
1 submarine moved from 60 Sea Zone to 57 Sea Zone
1 battleship moved from 62 Sea Zone to 58 Sea Zone
1 battleship moved from 62 Sea Zone to 58 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 5 fighters and 4 infantry
Chinese defend with 6 infantry
Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 5 fighters and 4 infantry in Manchuria, round 2 : 4/9 hits, 3.17 expected hits
Chinese roll dice for 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 5 fighters and 2 infantry in Manchuria, round 3 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 5 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Chinese: 6 infantryNon Combat Move - Japanese
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
2 fighters moved from Manchuria to Japan
1 fighter moved from Manchuria to JapanPlace Units - Japanese
1 armour, 1 bomber and 1 infantry placed in Japan
1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 20 PUs; end with 20 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.33 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
4 infantry moved from Archangel to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Eastern Ukraine
5 infantry moved from Buryatia S.S.R. to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 5 infantry in Manchuria, round 3 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 aaGun, 2 armour, 1 factory and 1 fighter
AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 2 armour and 1 fighter in Karelia S.S.R., round 2 : 2/3 hits, 1.67 expected hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 fighter in Karelia S.S.R., round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour and 1 fighter
Battle in Eastern Ukraine
Russians attack with 1 armour and 5 infantry
Germans defend with 2 armour and 1 infantry
Russians roll dice for 1 armour and 5 infantry in Eastern Ukraine, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 2 armour and 1 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
Russians roll dice for 1 armour and 4 infantry in Eastern Ukraine, round 3 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 4 infantry in Eastern Ukraine, round 4 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour and 1 infantryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Russia
1 bomber moved from Karelia S.S.R. to Russia
7 armour moved from Archangel to RussiaPlace Units - Russians
4 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 0.33
AA fire in Karelia S.S.R. : : -0.33
Russians : -1.67
Japanese : -0.67 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 11x factory; Remaining resources: 40 PUs;
Germans buy 1 armour, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Caucasus
1 armour moved from East Poland to Eastern Ukraine
1 armour moved from East Poland to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 infantry moved from Belorussia to Eastern Ukraine
1 armour moved from Baltic States to Eastern Ukraine
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from Germany to Baltic States
1 armour moved from Germany to France
1 armour moved from Germany to France
1 armour moved from Germany to France
1 armour moved from Germany to France
1 armour moved from Germany to France
1 infantry moved from Germany to France
1 armour moved from Germany to France
1 armour moved from Germany to France
1 infantry moved from Northwestern Europe to France
1 infantry moved from Poland to East PolandCombat - Germans
Battle in France
Germans attack with 7 armour and 2 infantry
Americans defend with 1 aaGun, 1 armour, 2 artilleries and 2 infantry
Germans roll dice for 7 armour and 2 infantry in France, round 2 : 3/9 hits, 3.83 expected hits
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 2 : 0/5 hits, 1.83 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in France
Germans roll dice for 7 armour and 2 infantry in France, round 3 : 5/9 hits, 3.83 expected hits
Americans roll dice for 1 armour and 1 artillery in France, round 3 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 artillery owned by the Americans lost in France
Germans win, taking France from Americans with 7 armour and 2 infantry remaining. Battle score for attacker is 19
Casualties for Americans: 1 armour, 2 artilleries and 2 infantry
Battle in Caucasus
Germans attack with 6 armour and 1 infantry
British defend with 1 infantry; Russians defend with 1 aaGun, 1 factory and 6 infantry
Germans roll dice for 6 armour and 1 infantry in Caucasus, round 2 : 2/7 hits, 3.17 expected hits
Russians roll dice for 7 infantry in Caucasus, round 2 : 0/7 hits, 2.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 6 armour and 1 infantry in Caucasus, round 3 : 3/7 hits, 3.17 expected hits
Russians roll dice for 5 infantry in Caucasus, round 3 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Caucasus
Germans roll dice for 4 armour in Caucasus, round 4 : 2/4 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is -2
Casualties for British: 1 infantry
Casualties for Russians: 6 infantry
Casualties for Germans: 4 armour and 1 infantry
Battle in Eastern Ukraine
Germans attack with 3 armour and 2 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 3 armour and 2 infantry in Eastern Ukraine, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 armour and 3 infantry in Eastern Ukraine, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans roll dice for 3 armour and 1 infantry in Eastern Ukraine, round 3 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 3 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 3 infantryNon Combat Move - Germans
1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Czechoslovakia Hungary to Bulgaria RomaniaPlace Units - Germans
1 armour, 1 bomber, 2 fighters and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -0.50
Americans : -2.67
Russians : -1.33 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - British
British buy 4 armour, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 49 Sea Zone to 36 Sea Zone
1 armour moved from French Indo-China Thailand to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 49 Sea Zone
1 armour moved from 49 Sea Zone to Borneo
1 armour moved from Trans-Jordan to Caucasus
1 armour moved from Trans-Jordan to Caucasus
1 armour moved from India to Caucasus
1 fighter moved from India to CaucasusCombat - British
Battle in Borneo
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in Borneo, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Borneo, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Borneo, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Borneo, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Borneo, round 6 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Borneo, round 7 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Borneo, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Borneo
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 3 armour and 1 fighter
Germans defend with 1 aaGun, 2 armour and 1 factory
AA fire in Caucasus : 0/1 hits, 0.17 expected hits
British roll dice for 3 armour and 1 fighter in Caucasus, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans and 2 armour owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 2 armour
Casualties for Germans: 2 armourNon Combat Move - British
1 fighter moved from Caucasus to Russia
4 infantry moved from Finland to Karelia S.S.R.
4 armour moved from Norway to Karelia S.S.R.
1 infantry moved from Trans-Jordan to Persia
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kwangtung to Fukien
1 infantry moved from French Indo-China Thailand to Kwangtung
1 infantry moved from French Indo-China Thailand to Kwangtung
1 infantry moved from French Indo-China Thailand to Kwangtung
1 infantry moved from Burma to French Indo-China Thailand
1 armour moved from French Indo-China Thailand to Kwangtung
1 fighter moved from French Indo-China Thailand to Kwangtung
1 artillery and 1 infantry moved from India to BurmaPlace Units - British
2 transports placed in 6 Sea Zone
4 armour and 2 fighters placed in United Kingdom
2 infantry placed in IndiaTurn Complete - British
British collect 46 PUs; end with 47 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 52 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 1.00
British : -2.00
Japanese : -1.00
AA fire in Caucasus : : -0.17 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Northwestern Europe
1 armour moved from Italy to Northwestern Europe
1 infantry moved from Italy to France
1 submarine moved from 14 Sea Zone to 13 Sea Zone
1 submarine moved from 14 Sea Zone to 13 Sea Zone
1 battleship moved from 13 Sea Zone to 12 Sea Zone
1 cruiser moved from 13 Sea Zone to 12 Sea Zone
1 cruiser moved from 13 Sea Zone to 12 Sea Zone
1 armour moved from Bulgaria Romania to UkraineCombat - Italians
Battle in 12 Sea Zone
Italians attack with 1 battleship and 2 cruisers
Americans defend with 1 battleship, 1 cruiser and 3 destroyers
Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 cruiser and 3 destroyers in 12 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans lost in 12 Sea Zone
Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 12 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
2 destroyers owned by the Americans lost in 12 Sea Zone
Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship and 1 cruiser in 12 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the Americans and 2 cruisers owned by the Italians lost in 12 Sea Zone
Italians roll dice for 1 battleship in 12 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 battleship in 12 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Italians and 1 battleship owned by the Americans lost in 12 Sea Zone
Americans win with no units remaining. Battle score for attacker is 12
Casualties for Americans: 1 battleship, 1 cruiser and 3 destroyers
Casualties for Italians: 1 battleship and 2 cruisers
Battle in Caucasus
Italians attack with 3 armour
British defend with 1 armour; Russians defend with 1 aaGun and 1 factory
Italians roll dice for 3 armour in Caucasus, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Caucasus
Italians roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for British: 1 armourNon Combat Move - Italians
Place Units - Italians
1 transport placed in 14 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -0.17
Americans : -1.83
Russians : 0.00 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 5 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - Chinese
Chinese builds 4 units.Combat Move - Americans
1 bomber moved from Morocco Algeria to 14 Sea Zone
1 artillery and 4 infantry moved from Morocco Algeria to LibyaCombat - Americans
Battle in 14 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 14 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from 14 Sea Zone to Libya
4 armour, 2 artilleries and 7 infantry moved from Eastern United States to Eastern Canada
6 transports moved from 10 Sea Zone to 1 Sea Zone
1 battleship and 4 transports moved from 7 Sea Zone to 1 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
2 armour, 4 artilleries and 4 infantry placed in Eastern United States
1 infantry placed in Western United StatesPlace Units - Chinese
4 infantry placed in ManchuriaTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :





