• ok maybe I can do better in this game.


  • Test summary from TripleA, engine version: 1.9, time: 2:04:24 AM


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1

    Research Technology - Japanese
                Japanese spend 10 on tech rolls
                    Japanese roll 2,3 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 battleship; Remaining resources: 1 PUs; 2 techTokens;

    Combat Move - Japanese
                1 infantry moved from Kiangsu to Fukien
                1 infantry moved from Kwangtung to Fukien
                1 infantry moved from Kiangsu to Hupeh
                1 infantry moved from French Indo-China Thailand to Fukien
                1 fighter moved from Formosa to Hupeh
                1 infantry moved from Burma to Yunnan
                1 infantry moved from French Indo-China Thailand to Yunnan
                1 fighter moved from French Indo-China Thailand to Yunnan
                1 fighter moved from Manchuria to Buryatia S.S.R.
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 bomber moved from Japan to Buryatia S.S.R.

    Combat - Japanese
                Battle in Fukien
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 infantry in Fukien, round 2 : 0/3 hits, 0.50 expected hits
                        Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 infantry in Fukien, round 3 : 1/3 hits, 0.50 expected hits
                        Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Fukien
                    Japanese win, taking Fukien from Chinese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Buryatia S.S.R.
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Buryatia S.S.R.
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Buryatia S.S.R., round 4 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 3/3 hits, 1.33 expected hits
                        2 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Hupeh
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 3 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 4 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 5 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Hupeh, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hupeh
                    Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Buryatia S.S.R. to Manchuria
                1 bomber moved from Buryatia S.S.R. to Manchuria
                1 fighter moved from Hupeh to Kiangsu

    Place Units - Japanese
                1 battleship placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 35 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        Russians : -1.00
        Japanese : -1.67

    triplea_42630.0_Jap1.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Soviet Far East to Buryatia S.S.R.
                1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
                1 infantry moved from Russia to Eastern Ukraine
                1 infantry moved from Russia to Eastern Ukraine
                1 artillery moved from Caucasus to Eastern Ukraine
                1 infantry moved from Caucasus to Eastern Ukraine
                1 infantry moved from Caucasus to Eastern Ukraine
                1 bomber moved from Russia to Eastern Ukraine
                1 fighter moved from Karelia S.S.R. to Eastern Ukraine
                1 artillery moved from Russia to Eastern Ukraine
                1 submarine moved from 4 Sea Zone to 6 Sea Zone

    Combat - Russians
                Battle in Buryatia S.S.R.
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Russians win, taking Buryatia S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Ukraine
                    Russians attack with 2 artilleries, 1 bomber, 1 fighter and 4 infantry
                    Germans defend with 2 armour, 1 artillery and 2 infantry
                        Russians roll dice for 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Eastern Ukraine, round 2 : 1/8 hits, 2.83 expected hits
                        Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                        Russians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 4/6 hits, 2.50 expected hits
                        Germans roll dice for 2 armour, 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 2/4 hits, 1.67 expected hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Eastern Ukraine
                    Russians win, taking Eastern Ukraine from Germans with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Russians: 4 infantry
                    Casualties for Germans: 2 armour, 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Eastern Ukraine to Russia
                1 bomber moved from Eastern Ukraine to Russia
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Novosibirsk to Russia
                1 infantry moved from Novosibirsk to Russia
                1 infantry moved from Urals to Russia
                1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
                1 infantry moved from Evenki National Okrug to Yakut S.S.R.

    Place Units - Russians
                2 infantry placed in Caucasus
                1 armour, 1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : 0.00
        Japanese : 0.67

    triplea_42630.0_Rus1.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 5 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia S.S.R.
                1 infantry moved from Finland to Karelia S.S.R.
                1 infantry moved from Baltic States to Karelia S.S.R.
                1 infantry moved from Baltic States to Karelia S.S.R.
                1 infantry moved from Belorussia to Karelia S.S.R.
                1 artillery moved from East Poland to Belorussia
                1 armour moved from Bulgaria Romania to Ukraine
                1 infantry moved from East Poland to Belorussia
                1 armour moved from Poland to Karelia S.S.R.
                1 infantry moved from East Poland to Eastern Ukraine
                1 fighter moved from East Poland to Eastern Ukraine
                1 armour moved from Ukraine to Eastern Ukraine
                1 infantry moved from Bulgaria Romania to Ukraine
                1 fighter moved from Bulgaria Romania to Ukraine
                1 fighter moved from Norway to Karelia S.S.R.
                1 infantry moved from Czechoslovakia Hungary to Poland
                1 infantry moved from Poland to East Poland
                1 armour moved from Germany to East Poland
                1 armour moved from Germany to Bulgaria Romania
                1 fighter moved from Germany to Poland

    Combat - Germans
                Battle in Karelia S.S.R.
                    Germans attack with 1 armour, 1 fighter and 5 infantry
                    Russians defend with 1 aaGun, 1 factory and 3 infantry
                        AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 armour, 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 3/7 hits, 1.83 expected hits
                        Russians roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Eastern Ukraine
                    Germans attack with 1 armour, 1 fighter and 1 infantry
                    Russians defend with 2 artilleries
                        Germans roll dice for 1 armour, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.17 expected hits
                        Russians roll dice for 2 artilleries in Eastern Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
                        Germans roll dice for 1 fighter in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 2 artilleries in Eastern Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 fighter in Eastern Ukraine, round 4 : 1/1 hits, 0.50 expected hits
                        Russians roll dice for 2 artilleries in Eastern Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Russians lost in Eastern Ukraine
                        Germans roll dice for 1 fighter in Eastern Ukraine, round 5 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 artillery in Eastern Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 fighter in Eastern Ukraine, round 6 : 1/1 hits, 0.50 expected hits
                        Russians roll dice for 1 artillery in Eastern Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Eastern Ukraine
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Germans
                1 fighter moved from Eastern Ukraine to Belorussia
                1 infantry moved from Norway to Finland
                1 infantry moved from Poland to East Poland
                1 fighter moved from Karelia S.S.R. to Finland

    Place Units - Germans
                5 armour and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        AA fire in Karelia S.S.R. : : -0.17
        Russians : -0.67

    triplea_42630.0_Ger1.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 2 factories; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 8 Sea Zone
                1 fighter moved from United Kingdom to 8 Sea Zone
                1 bomber moved from United Kingdom to 7 Sea Zone
                3 infantry moved from India to Burma
                      British take Burma from Japanese

    Combat - British
                Battle in 7 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                Battle in 8 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged

    Non Combat Move - British
                1 armour moved from Eastern Canada to 1 Sea Zone
                1 transport moved from 2 Sea Zone to 1 Sea Zone
                1 infantry moved from Eastern Canada to 1 Sea Zone
                1 infantry moved from Eastern Canada to 1 Sea Zone
                1 armour, 1 cruiser, 2 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to United Kingdom
                1 infantry moved from 2 Sea Zone to United Kingdom
                1 armour moved from 2 Sea Zone to United Kingdom
                1 cruiser and 1 destroyer moved from 12 Sea Zone to 23 Sea Zone
                1 bomber moved from 7 Sea Zone to United Kingdom
                2 fighters moved from 8 Sea Zone to United Kingdom
                1 infantry moved from Persia to India
                1 artillery moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 27 Sea Zone to 33 Sea Zone

    Place Units - British
                1 factory placed in Egypt
                1 factory placed in India

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs
                Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    triplea_42630.0_Bri1.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 2 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Balkans to 14 Sea Zone
                1 armour moved from Balkans to 14 Sea Zone
                1 armour moved from 14 Sea Zone to Libya
                1 fighter moved from Italy to Libya
                1 armour moved from Italy to Balkans
                1 armour moved from Italy to Balkans
                1 battleship moved from 14 Sea Zone to 15 Sea Zone
                1 cruiser moved from 14 Sea Zone to 15 Sea Zone
                1 cruiser moved from 14 Sea Zone to 15 Sea Zone

    Combat - Italians
                Battle in 15 Sea Zone
                    Italians attack with 1 battleship and 2 cruisers
                    British defend with 1 destroyer
                        Italians roll dice for 1 battleship and 2 cruisers in 15 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                        British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 15 Sea Zone
                    Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 infantry moved from Italy to France

    Place Units - Italians
                2 armour placed in Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        British : -0.33

    triplea_42630.0_Ita1.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 battleship, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - Chinese
                Chinese builds 2 units.

    Combat Move - Americans
                1 fighter moved from Eastern United States to 8 Sea Zone
                1 bomber moved from Eastern United States to 8 Sea Zone
                1 bomber moved from Western United States to 8 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 2 bombers and 1 fighter
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged

    Non Combat Move - Americans
                1 fighter moved from 8 Sea Zone to United Kingdom
                1 bomber moved from 8 Sea Zone to United Kingdom
                1 bomber moved from 8 Sea Zone to United Kingdom
                1 destroyer moved from 20 Sea Zone to 10 Sea Zone
                1 infantry moved from Western United States to 56 Sea Zone
                1 infantry moved from Western United States to 56 Sea Zone
                1 battleship, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone
                1 infantry moved from 53 Sea Zone to Hawaiian Islands
                1 infantry moved from 53 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 53 Sea Zone

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone

    Combat Move - Chinese
                2 infantry moved from Suiyuan to Manchuria
                1 fighter moved from Yunnan to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 bomber and 1 fighter
                        Chinese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 bomber and 1 fighter in Manchuria, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Chinese lost in Manchuria
                        Chinese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 bomber and 1 fighter in Manchuria, round 3 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Chinese lost in Manchuria
                        Chinese roll dice for 1 fighter in Manchuria, round 4 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 bomber and 1 fighter in Manchuria, round 4 : 1/2 hits, 0.83 expected hits
                        1 fighter owned by the Chinese lost in Manchuria
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -16
                    Casualties for Chinese: 1 fighter and 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Chinghai to Ningxia

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Ningxia

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Chinese : -2.00
        Japanese : 0.50

    triplea_42630.0_Ame1.tsvg


  • TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 1,6 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Shipyards

    Activate Technology - Japanese
                Japanese activating Shipyards

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 battleship moved from 62 Sea Zone to 52 Sea Zone
                1 battleship moved from 62 Sea Zone to 52 Sea Zone
                1 fighter moved from Japan to Wake Island
                1 armour moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone
                1 carrier and 1 fighter moved from 51 Sea Zone to 52 Sea Zone
                1 destroyer moved from 51 Sea Zone to 52 Sea Zone
                1 cruiser moved from 50 Sea Zone to 52 Sea Zone
                1 fighter moved from Manchuria to 59 Sea Zone
                1 fighter moved from 59 Sea Zone to Iwo Jima
                1 fighter moved from 38 Sea Zone to 35 Sea Zone
                1 battleship moved from 38 Sea Zone to 35 Sea Zone
                1 carrier moved from 38 Sea Zone to 35 Sea Zone
                1 fighter moved from 38 Sea Zone to 35 Sea Zone
                1 infantry moved from Fukien to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Kiangsu to Suiyuan
                      Japanese take Suiyuan from Chinese

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier and 2 fighters
                    British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                        Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits

    Combat Hit Differential Summary :

    Japanese : -0.83

    triplea_42630.0_Jap2.tsvg


  • sent manual game save so you can see battle in progress and pick your casualty since air and naval involved …plane or ship?


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 1,6 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Shipyards

    Activate Technology - Japanese
                Japanese activating Shipyards

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 battleship moved from 62 Sea Zone to 52 Sea Zone
                1 battleship moved from 62 Sea Zone to 52 Sea Zone
                1 fighter moved from Japan to Wake Island
                1 armour moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone
                1 carrier and 1 fighter moved from 51 Sea Zone to 52 Sea Zone
                1 destroyer moved from 51 Sea Zone to 52 Sea Zone
                1 cruiser moved from 50 Sea Zone to 52 Sea Zone
                1 fighter moved from Manchuria to 59 Sea Zone
                1 fighter moved from 59 Sea Zone to Iwo Jima
                1 fighter moved from 38 Sea Zone to 35 Sea Zone
                1 battleship moved from 38 Sea Zone to 35 Sea Zone
                1 carrier moved from 38 Sea Zone to 35 Sea Zone
                1 fighter moved from 38 Sea Zone to 35 Sea Zone
                1 infantry moved from Fukien to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Kiangsu to Suiyuan
                      Japanese take Suiyuan from Chinese

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier and 2 fighters
                    British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                        Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 35 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                        British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 35 Sea Zone
                        Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 35 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                        British roll dice for 1 carrier, 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        1 transport owned by the British, 1 carrier owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
                    Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 28
                    Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Casualties for Japanese: 1 carrier

    Non Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to French Indo-China Thailand
                1 fighter moved from 35 Sea Zone to French Indo-China Thailand

    Place Units - Japanese
                2 fighters placed in Japan
                1 battleship and 1 destroyer placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 34 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
                1 unit repaired.

    Combat Hit Differential Summary :

    British : -0.33
        Japanese : 0.33

    triplea_42630.0_Jap2.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 artillery, 1 bomber, 1 fighter and 7 infantry moved from Russia to Belorussia
                3 infantry moved from Buryatia S.S.R. to Manchuria
                1 submarine moved from 6 Sea Zone to 7 Sea Zone

    Combat - Russians
                Battle in 7 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                        Russians roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Battle in Manchuria
                    Russians attack with 3 infantry
                    Japanese defend with 1 bomber
                        Russians roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 bomber in Manchuria, round 2 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the Japanese lost in Manchuria
                    Russians winRussians win with 1 submarine remaining, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber
                Battle in Belorussia
                    Russians attack with 1 artillery, 1 bomber, 1 fighter and 7 infantry
                    Germans defend with 1 artillery, 1 fighter and 3 infantry
                        Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 7 infantry in Belorussia, round 2 : 2/10 hits, 2.83 expected hits
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belorussia, round 2 : 1/5 hits, 2.00 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
                        Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 6 infantry in Belorussia, round 3 : 2/9 hits, 2.67 expected hits
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 1/3 hits, 1.33 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia
                        Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in Belorussia, round 4 : 2/8 hits, 2.50 expected hits
                        Germans roll dice for 1 fighter in Belorussia, round 4 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 1 artillery, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 17
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 artillery, 1 fighter and 3 infantry

    Non Combat Move - Russians
                1 armour moved from Archangel to Russia
                1 fighter moved from Belorussia to Russia
                1 bomber moved from Belorussia to Russia
                1 armour moved from Caucasus to Russia
                1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
                1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet

    Place Units - Russians
                2 artilleries placed in Caucasus
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 26 PUs
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Germans : -2.00
        Russians : -1.83
        Japanese : -0.17

    triplea_42630.0_Rus2.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2

    Purchase Units - Germans
                Germans buy 2 armour, 1 battleship, 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Caucasus
                1 infantry moved from Ukraine to Caucasus
                1 infantry moved from Ukraine to Caucasus
                1 fighter moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 infantry moved from East Poland to Eastern Ukraine
                      Germans take Eastern Ukraine from Russians
                1 armour moved from East Poland to Caucasus
                1 armour moved from Bulgaria Romania to Caucasus
                1 fighter moved from Poland to Caucasus
                1 armour moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Karelia S.S.R. to Archangel
                1 fighter moved from Finland to Archangel
                1 infantry moved from Baltic States to Karelia S.S.R.
                1 infantry moved from Poland to Baltic States
                1 armour moved from Germany to East Poland
                1 armour moved from Germany to Baltic States
                1 armour moved from Germany to East Poland
                1 bomber moved from Germany to Caucasus
                1 armour moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 destroyer moved from 13 Sea Zone to 12 Sea Zone
                1 destroyer moved from 12 Sea Zone to 7 Sea Zone
                1 submarine moved from 8 Sea Zone to 7 Sea Zone
                1 submarine moved from 5 Sea Zone to 7 Sea Zone
                1 destroyer moved from 5 Sea Zone to 7 Sea Zone
                1 cruiser moved from 5 Sea Zone to 7 Sea Zone
                1 infantry moved from Bulgaria Romania to Ukraine
                1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
                1 armour moved from Germany to Czechoslovakia Hungary

    Combat - Germans
                Battle in 7 Sea Zone
                    Germans attack with 1 cruiser, 2 destroyers and 3 submarines
                    Russians defend with 1 submarine
                        Germans roll dice for 3 submarines in 7 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Germans roll dice for 1 cruiser and 2 destroyers in 7 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                        Russians roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Russians lost in 7 Sea Zone
                    Germans win with 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Archangel
                    Germans attack with 1 armour, 1 fighter and 4 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 1 fighter and 4 infantry in Archangel, round 2 : 2/6 hits, 1.67 expected hits
                        Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour, 1 fighter and 3 infantry in Archangel, round 3 : 4/5 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Caucasus
                    Germans attack with 3 armour, 1 bomber, 2 fighters and 3 infantry
                    Russians defend with 1 aaGun, 2 artilleries, 1 factory and 5 infantry
                        AA fire in Caucasus : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 3 armour, 1 bomber, 2 fighters and 3 infantry in Caucasus, round 2 : 4/9 hits, 3.67 expected hits
                        Russians roll dice for 2 artilleries and 5 infantry in Caucasus, round 2 : 3/7 hits, 2.33 expected hits
                        4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 3 armour, 1 bomber and 2 fighters in Caucasus, round 3 : 5/6 hits, 3.17 expected hits
                        Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 artilleries and 5 infantry

    Non Combat Move - Germans
                1 bomber moved from Caucasus to East Poland
                1 fighter moved from Caucasus to East Poland
                1 fighter moved from Caucasus to Ukraine
                1 fighter moved from Archangel to Karelia S.S.R.

    Place Units - Germans
                1 armour and 1 infantry placed in Karelia S.S.R.
                1 armour and 1 bomber placed in Germany
                1 battleship and 1 destroyer placed in 5 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Germans : 4.83
        Russians : -0.83
        AA fire in Caucasus : : -0.50

    triplea_42630.0_Ger2.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 5 infantry and 3 transports; Remaining resources: 3 PUs;

    Combat Move - British
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 2 Sea Zone to 7 Sea Zone
                1 bomber moved from United Kingdom to 7 Sea Zone
                1 fighter moved from United Kingdom to 7 Sea Zone
                1 fighter moved from United Kingdom to 7 Sea Zone
                1 cruiser and 1 destroyer moved from 23 Sea Zone to 12 Sea Zone
                1 artillery and 1 infantry moved from Rhodesia to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Egypt
                1 infantry moved from 34 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Persia
                1 infantry moved from India to Burma
                1 fighter moved from Australia to Burma

    Combat - British
                Battle in 7 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                    Germans defend with 1 cruiser, 2 destroyers and 3 submarines
                        British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 7 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                        Germans roll dice for 3 submarines in 7 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 1 cruiser and 2 destroyers in 7 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Units damaged: 1 battleship owned by the British
                        2 destroyers owned by the Germans, 1 destroyer owned by the British and 3 submarines owned by the Germans lost in 7 Sea Zone
                        British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 2 transports in 7 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                        Germans roll dice for 1 cruiser in 7 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        1 cruiser owned by the Germans and 1 fighter owned by the British lost in 7 Sea Zone
                    British win with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is 28
                    Casualties for British: 1 destroyer and 1 fighter
                    Casualties for Germans: 1 cruiser, 2 destroyers and 3 submarines

    Non Combat Move - British
                1 fighter moved from 7 Sea Zone to United Kingdom
                1 bomber moved from 7 Sea Zone to United Kingdom
                1 infantry moved from Western Canada to Alaska

    Place Units - British
                3 infantry placed in India
                2 infantry placed in Egypt
                3 transports placed in 7 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 36 PUs
                Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUs
                1 unit repaired.

    Combat Hit Differential Summary :

    Germans : 0.83
        British : 3.00

    triplea_42630.0_Bri2.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Balkans to 14 Sea Zone
                1 armour moved from 14 Sea Zone to Libya
                1 infantry moved from 14 Sea Zone to Libya
                1 armour moved from Italy to France
                1 armour moved from Italy to France
                1 armour moved from Balkans to France
                2 cruisers moved from 15 Sea Zone to 13 Sea Zone
                1 battleship moved from 15 Sea Zone to 13 Sea Zone

    Non Combat Move - Italians

    Place Units - Italians
                2 submarines placed in 14 Sea Zone
                1 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    triplea_42630.0_Ita2.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 infantry and 3 transports; Remaining resources: 1 PUs;

    Purchase Units - Chinese
                Chinese builds 2 units.

    Combat Move - Americans
                1 armour, 1 artillery and 3 infantry moved from Eastern United States to 10 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 destroyers, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                1 infantry moved from 12 Sea Zone to Morocco Algeria
                1 armour moved from 12 Sea Zone to Morocco Algeria
                1 artillery moved from 12 Sea Zone to Morocco Algeria
                1 fighter moved from 53 Sea Zone to 59 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 53 Sea Zone to 52 Sea Zone
                1 fighter moved from Hawaiian Islands to 52 Sea Zone

    Combat - Americans
                Battle in 59 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 armour, 1 infantry and 1 transport
                        1 infantry owned by the Japanese, 1 transport owned by the Japanese and 1 armour owned by the Japanese lost in 59 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 armour, 1 infantry and 1 transport
                Battle in 52 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                        Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 52 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 52 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 52 Sea Zone
                        Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 52 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                        Japanese roll dice for 2 battleships, 1 carrier and 1 cruiser in 52 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                        1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 52 Sea Zone
                        Americans roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 52 Sea Zone, round 4 : 0/4 hits, 2.17 expected hits
                        Japanese roll dice for 2 battleships in 52 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                        1 fighter owned by the Americans lost in 52 Sea Zone
                        Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 52 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits
                        Japanese roll dice for 2 battleships in 52 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                        2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 52 Sea Zone
                    Americans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 24
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Battle in Morocco Algeria
                    Americans attack with 1 armour, 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 battleship in Morocco Algeria, round 2 : 0/1 hits, 0.67 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Morocco Algeria, round 2 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                    Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 59 Sea Zone to Manchuria

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 armour, 1 artillery and 3 infantry placed in Eastern United States

    Combat Move - Chinese
                3 infantry moved from Ningxia to Suiyuan

    Combat - Chinese
                Battle in Suiyuan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuan, round 2 : 2/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuan
                    Chinese win, taking Suiyuan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Ningxia

    Turn Complete - Chinese
                1 unit repaired.

    Turn Complete - Americans
                Americans collect 39 PUs; end with 40 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Americans : -1.50
        Chinese : 1.50
        Japanese : -2.33

    triplea_42630.0_Ame2.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 fighter moved from Wake Island to 52 Sea Zone
                1 fighter moved from Iwo Jima to 52 Sea Zone
                1 fighter moved from Japan to 52 Sea Zone
                1 fighter moved from Japan to 52 Sea Zone
                1 destroyer moved from 62 Sea Zone to 52 Sea Zone
                1 battleship moved from 62 Sea Zone to 52 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 fighter moved from French Indo-China Thailand to Burma
                1 fighter moved from French Indo-China Thailand to Burma
                1 fighter moved from Kiangsu to Burma
                1 infantry moved from Fukien to Yunnan
                1 battleship moved from 35 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 52 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 4 fighters
                    Americans defend with 1 battleship, 1 cruiser and 1 transport
                        Japanese roll dice for 1 battleship, 1 destroyer and 4 fighters in 52 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                        Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 52 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 52 Sea Zone
                        1 transport owned by the Americans lost in 52 Sea Zone
                    Japanese win with 1 battleship and 4 fighters remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship, 1 cruiser and 1 transport
                Battle in Burma
                    Japanese attack with 3 fighters and 1 infantry
                    British defend with 1 fighter and 4 infantry
                        Japanese roll dice for 3 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits
                        British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 1/5 hits, 2.00 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        Japanese roll dice for 3 fighters in Burma, round 3 : 1/3 hits, 1.50 expected hits
                        British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 3/4 hits, 1.67 expected hits
                        3 fighters owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win with 1 fighter and 2 infantry remaining. Battle score for attacker is -27
                    Casualties for Japanese: 3 fighters and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Fukien to Kiangsu
                1 infantry moved from Hupeh to Kiangsu
                1 fighter moved from 52 Sea Zone to 59 Sea Zone
                1 fighter moved from 52 Sea Zone to 59 Sea Zone
                1 fighter moved from 52 Sea Zone to Wake Island
                1 fighter moved from 52 Sea Zone to Wake Island
                1 fighter moved from 59 Sea Zone to Iwo Jima
                1 fighter moved from 59 Sea Zone to Iwo Jima

    Place Units - Japanese
                1 battleship, 1 destroyer and 1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 30 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
                1 unit repaired.

    Combat Hit Differential Summary :

    British : 0.33
        Americans : 0.83
        Japanese : -1.17

    triplea_42630.0_Jap3.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 5 infantry moved from Belorussia to Karelia S.S.R.
                1 bomber, 1 fighter and 5 infantry moved from Russia to Caucasus
                1 armour moved from Russia to Caucasus
                1 armour moved from Russia to Caucasus

    Combat - Russians
                Battle in Karelia S.S.R.
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 2 infantry
                        Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 2/6 hits, 1.33 expected hits
                        Germans roll dice for 1 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.83 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                        Russians roll dice for 1 artillery and 4 infantry in Karelia S.S.R., round 3 : 2/5 hits, 1.17 expected hits
                        Germans roll dice for 1 armour and 1 fighter in Karelia S.S.R., round 3 : 0/2 hits, 1.17 expected hits
                        1 fighter owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour, 1 fighter and 2 infantry
                Battle in Caucasus
                    Russians attack with 2 armour, 1 bomber, 1 fighter and 5 infantry
                    Germans defend with 1 aaGun, 3 armour and 1 factory
                        AA fire in Caucasus : 0/2 hits, 0.33 expected hits
                        Russians roll dice for 2 armour, 1 bomber, 1 fighter and 5 infantry in Caucasus, round 2 : 4/9 hits, 3.00 expected hits
                        Germans roll dice for 3 armour in Caucasus, round 2 : 0/3 hits, 1.50 expected hits
                        3 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 armour, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Russia
                1 bomber moved from Caucasus to Russia
                1 infantry moved from Buryatia S.S.R. to Manchuria
                1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.

    Place Units - Russians
                6 armour placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Germans : -3.50
        Russians : 2.50
        AA fire in Caucasus : : -0.33

    triplea_42630.0_Rus3.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 6 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Norway to Finland
                1 infantry moved from Finland to Karelia S.S.R.
                1 infantry moved from Archangel to Karelia S.S.R.
                1 armour moved from Archangel to Karelia S.S.R.
                1 armour moved from Baltic States to Karelia S.S.R.
                1 infantry moved from Baltic States to Karelia S.S.R.
                1 infantry moved from East Poland to Belorussia
                      Germans take Belorussia from Russians
                1 armour moved from East Poland to Karelia S.S.R.
                1 armour moved from East Poland to Karelia S.S.R.
                1 infantry moved from Ukraine to Caucasus
                1 infantry moved from Eastern Ukraine to Caucasus
                1 armour moved from Czechoslovakia Hungary to Ukraine
                1 armour moved from Poland to Eastern Ukraine
                1 infantry moved from Bulgaria Romania to Ukraine
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Czechoslovakia Hungary
                1 infantry moved from Germany to France
                1 infantry moved from Germany to Poland
                1 armour moved from Germany to Bulgaria Romania
                1 destroyer moved from 5 Sea Zone to 7 Sea Zone
                1 battleship moved from 5 Sea Zone to 7 Sea Zone
                1 fighter moved from France to 7 Sea Zone
                1 bomber moved from Germany to 7 Sea Zone
                1 fighter moved from Ukraine to Caucasus
                1 fighter moved from East Poland to Caucasus
                1 bomber moved from East Poland to Caucasus
                1 infantry moved from Archangel to Karelia S.S.R.
                1 infantry moved from Germany to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Finland
                1 infantry moved from Libya to Morocco Algeria
                1 armour moved from Libya to Morocco Algeria
                1 armour moved from France to 13 Sea Zone
                1 armour moved from 13 Sea Zone to Morocco Algeria

    Combat - Germans
                Battle in 7 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 destroyer and 1 fighter
                    British defend with 1 battleship, 1 cruiser and 5 transports
                        Germans roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 5 transports in 7 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the Germans and 1 cruiser owned by the British lost in 7 Sea Zone
                        Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 7 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits
                        British roll dice for 1 battleship and 5 transports in 7 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 7 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
                        British roll dice for 1 battleship and 5 transports in 7 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                        1 transport owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone
                        4 transports owned by the British lost in 7 Sea Zone
                    Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 49
                    Casualties for Germans: 1 destroyer and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 5 transports
                Battle in Karelia S.S.R.
                    Germans attack with 4 armour and 4 infantry
                    Russians defend with 1 aaGun, 1 artillery, 1 factory and 4 infantry
                        Germans roll dice for 4 armour and 4 infantry in Karelia S.S.R., round 2 : 3/8 hits, 2.67 expected hits
                        Russians roll dice for 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1.67 expected hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 4 armour and 3 infantry in Karelia S.S.R., round 3 : 3/7 hits, 2.50 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 4 armour and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 1 aaGun, 2 armour, 1 factory and 5 infantry
                        AA fire in Caucasus : 1/3 hits, 0.50 expected hits
                        1 bomber owned by the Germans lost in Caucasus
                        Germans roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 0/4 hits, 1.33 expected hits
                        Russians roll dice for 2 armour and 5 infantry in Caucasus, round 2 : 3/7 hits, 2.67 expected hits
                        1 fighter owned by the Germans and 2 infantry owned by the Germans lost in Caucasus
                    retreated to Caucasus
                    Russians win with 2 armour and 5 infantry remaining. Battle score for attacker is -28
                    Casualties for Germans: 1 bomber, 1 fighter and 2 infantry
                Battle in Morocco Algeria
                    Germans attack with 2 armour and 1 infantry
                    Americans defend with 1 armour, 1 artillery and 2 infantry
                        Germans roll dice for 2 armour and 1 infantry in Morocco Algeria, round 2 : 0/3 hits, 1.17 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 2 : 0/4 hits, 1.50 expected hits
                        Germans roll dice for 2 armour and 1 infantry in Morocco Algeria, round 3 : 1/3 hits, 1.17 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 3 : 2/4 hits, 1.50 expected hits
                        1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                        Germans roll dice for 1 armour in Morocco Algeria, round 4 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 4 : 2/3 hits, 1.17 expected hits
                        1 armour owned by the Germans lost in Morocco Algeria
                    Americans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 armour and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Caucasus to Ukraine
                1 bomber moved from 7 Sea Zone to France

    Place Units - Germans
                6 armour, 2 fighters and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                1 unit repaired.

    Combat Hit Differential Summary :

    Germans : -4.17
        British : 0.50
        Americans : -0.17
        Russians : -1.00
        AA fire in Caucasus : : 0.50

    triplea_42630.0_Ger3.tsvg


  • TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 5 armour and 2 transports; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer moved from 12 Sea Zone to 7 Sea Zone
                1 cruiser moved from 12 Sea Zone to 7 Sea Zone
                1 fighter moved from United Kingdom to 7 Sea Zone
                1 bomber moved from United Kingdom to 7 Sea Zone
                1 armour, 2 artilleries, 1 fighter and 4 infantry moved from Egypt to Libya
                1 infantry moved from Burma to French Indo-China Thailand
                      British take French Indo-China Thailand from Japanese
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - British
                Battle in Libya
                    British attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
                    Italians defend with 2 armour, 1 fighter and 3 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Libya, round 2 : 2/8 hits, 2.67 expected hits
                        Italians roll dice for 2 armour, 1 fighter and 3 infantry in Libya, round 2 : 3/6 hits, 2.67 expected hits
                        2 infantry owned by the Italians and 3 infantry owned by the British lost in Libya
                        British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Libya, round 3 : 1/5 hits, 2.00 expected hits
                        Italians roll dice for 2 armour, 1 fighter and 1 infantry in Libya, round 3 : 2/4 hits, 2.00 expected hits
                        1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                        British roll dice for 1 armour, 1 artillery and 1 fighter in Libya, round 4 : 0/3 hits, 1.33 expected hits
                        Italians roll dice for 2 armour and 1 fighter in Libya, round 4 : 2/3 hits, 1.67 expected hits
                        1 artillery owned by the British and 1 armour owned by the British lost in Libya
                    retreated to Libya
                    Italians win with 2 armour and 1 fighter remaining. Battle score for attacker is -16
                    Casualties for British: 1 armour, 2 artilleries and 4 infantry
                    Casualties for Italians: 3 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 7 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Germans roll dice for 1 battleship in 7 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                        1 battleship owned by the Germans lost in 7 Sea Zone
                    British win with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship

    Non Combat Move - British
                1 fighter moved from 7 Sea Zone to United Kingdom
                1 bomber moved from 7 Sea Zone to United Kingdom
                1 fighter moved from Libya to Egypt
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from Yunnan to Burma
                1 infantry moved from Persia to Caucasus

    Place Units - British
                3 armour placed in India
                2 armour placed in Egypt
                2 transports placed in 7 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs
                Objective 1: British met a national objective for an additional 5 PUs; end with 42 PUs
                Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        British : -2.67
        Italians : 0.67
        Japanese : -0.33

    triplea_42630.0_Bri3.tsvg

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