18L Weddingsinger (X) vs Sovietishcat (L) G40 sec ed

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 6 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 7 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 7 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win with no units remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Anhwe
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    triplea_42625_Chi14.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 2 infantry moved from Brazil to Argentina
                2 artilleries and 1 infantry moved from Brazil to Argentina

    triplea_42625_Bri14.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 mech_infantry moved from Amur to Korea
                      Americans take Korea from Japanese
                3 submarines moved from 79 Sea Zone to 39 Sea Zone
                      Americans take 39 Sea Zone from Japanese

    Combat - Americans

    Non Combat Move - Americans
                1 destroyer moved from 12 Sea Zone to 25 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 fighter moved from 12 Sea Zone to 26 Sea Zone
                3 carriers, 6 fighters and 16 submarines moved from 14 Sea Zone to 26 Sea Zone
                2 carriers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 4 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
                1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Southern Italy to Persia
                1 fighter moved from Slovakia Hungary to Russia

    Place Units - Americans
                5 bombers and 1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,6,2,4,4,1,2,4,1,2,1,1,2,1,2,2,4,3,4,2,5,3
                Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 6 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 7 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 7 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win with no units remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Anhwe
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 2 infantry moved from Brazil to Argentina
                2 artilleries and 1 infantry moved from Brazil to Argentina

    Combat - British
                Battle in Argentina
                    British attack with 2 armour, 2 artilleries and 3 infantry
                    Neutral_True defend with 4 infantry
                        British roll dice for 2 armour, 2 artilleries and 3 infantry in Argentina, round 2 :  4/7 hits
                        Neutral_True roll dice for 4 infantry in Argentina, round 2 :  2/4 hits
                        4 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Argentina
                    British win, taking Argentina from Neutral_True with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Neutral_True: 4 infantry

    Non Combat Move - British
                4 transports moved from 86 Sea Zone to 85 Sea Zone
                4 transports moved from 85 Sea Zone to 66 Sea Zone
                3 mech_infantrys moved from Persia to West India
                3 armour moved from Persia to West India
                3 armour moved from Iraq to Eastern Persia
                1 artillery moved from Iraq to Persia
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Western Germany to Germany
                1 mech_infantry moved from Southern France to Yugoslavia
                3 mech_infantrys moved from Northern Italy to Bulgaria

    Place Units - British
                2 fighters and 1 tactical_bomber placed in Persia
                1 bomber and 2 mech_infantrys placed in Iraq
                1 infantry placed in Saudi Arabia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,4
                British collect 48 PUs (2 lost to blockades); end with 48 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs

    Turn Complete - UK_Pacific

    triplea_42625_UK_14.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Purchase Units - French
                French buy 1 bomber; Remaining resources: 6 PUs;

    Combat Move - French
                3 infantry moved from Iraq to Persia
                3 armour moved from France to Yugoslavia
                4 infantry moved from Western Germany to Greater Southern Germany
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Place Units - French
                1 bomber placed in France
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to West India: 1 fighter
                EDIT: Removing units owned by ANZAC from Ethiopia: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - French
                French collect 18 PUs; end with 24 PUs

    triplea_42625_Fre14.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 6 armour, 5 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                      Russians take Yakut S.S.R. from Japanese
                      Russians take Buryatia from Japanese
                1 mech_infantry moved from Yenisey to Kansu
                1 mech_infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                3 armour moved from Sikang to Kweichow
                1 bomber moved from Russia to Kweichow
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily

    triplea_42625_Rus15.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 6 armour, 5 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                      Russians take Yakut S.S.R. from Japanese
                      Russians take Buryatia from Japanese
                1 mech_infantry moved from Yenisey to Kansu
                1 mech_infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                3 armour moved from Sikang to Kweichow
                1 bomber moved from Russia to Kweichow
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sardinia
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily

    Combat - Russians
                Battle in Sicily
                Battle in Sardinia
                Battle in Kweichow
                    Russians attack with 3 armour and 1 bomber
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 3 armour and 1 bomber in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Kweichow
                    Russians win, taking Sicily from Italians, taking Sardinia from Italians, taking Kweichow from Japanese with 3 armour and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Russians
                1 bomber moved from Kweichow to Sikang
                3 armour moved from Volgograd to Sikang
                3 armour moved from Caucasus to Sikang
                1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
                1 infantry moved from Novosibirsk to Timguska
                3 armour and 4 mech_infantrys moved from Russia to Kazakhstan
                8 armour and 1 mech_infantry moved from Baltic States to Karelia
                1 mech_infantry moved from Novgorod to Karelia
                2 mech_infantrys moved from Greece to Northwest Persia
                1 armour moved from Romania to Greece
                1 armour moved from Yugoslavia to Greece
                1 infantry moved from Tambov to Samara
                6 armour and 4 mech_infantrys moved from Persia to West India

    Place Units - Russians
                3 armour placed in Volgograd
                3 armour placed in Caucasus
                2 mech_infantrys placed in Turkey
                5 bombers placed in Russia

    Turn Complete - Russians
                Russians collect 75 PUs; end with 76 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 39 PUs; end with 115 PUs

    triplea_42625_Rus15.tsvg

  • 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese

    triplea_42625_Jap15.tsvg


  • That’s it.  I’ve got to concede.  I can retake but not keep India and won’t be able to get Hawaii as my income drops.

    I’ll post my concession.

    Good game.  I’m shocked I held out as long as I did.

  • 19

    Good game as well, you fought well and at one point I thought you were going to get it done with Japan!

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