Yes - Max. Scramble
18L Weddingsinger (X) vs Sovietishcat (L) G40 sec ed
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 7 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 7 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Anhwe
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 infantry moved from Brazil to Argentina
2 artilleries and 1 infantry moved from Brazil to Argentina -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 mech_infantry moved from Amur to Korea
Americans take Korea from Japanese
3 submarines moved from 79 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from JapaneseCombat - Americans
Non Combat Move - Americans
1 destroyer moved from 12 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 fighter moved from 12 Sea Zone to 26 Sea Zone
3 carriers, 6 fighters and 16 submarines moved from 14 Sea Zone to 26 Sea Zone
2 carriers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 4 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Southern Italy to Persia
1 fighter moved from Slovakia Hungary to RussiaPlace Units - Americans
5 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,6,2,4,4,1,2,4,1,2,1,1,2,1,2,2,4,3,4,2,5,3
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 7 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 7 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Anhwe
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUsPurchase Units - British
British buy 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 infantry moved from Brazil to Argentina
2 artilleries and 1 infantry moved from Brazil to ArgentinaCombat - British
Battle in Argentina
British attack with 2 armour, 2 artilleries and 3 infantry
Neutral_True defend with 4 infantry
British roll dice for 2 armour, 2 artilleries and 3 infantry in Argentina, round 2 : 4/7 hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 2/4 hits
4 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Argentina
British win, taking Argentina from Neutral_True with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Neutral_True: 4 infantryNon Combat Move - British
4 transports moved from 86 Sea Zone to 85 Sea Zone
4 transports moved from 85 Sea Zone to 66 Sea Zone
3 mech_infantrys moved from Persia to West India
3 armour moved from Persia to West India
3 armour moved from Iraq to Eastern Persia
1 artillery moved from Iraq to Persia
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Western Germany to Germany
1 mech_infantry moved from Southern France to Yugoslavia
3 mech_infantrys moved from Northern Italy to BulgariaPlace Units - British
2 fighters and 1 tactical_bomber placed in Persia
1 bomber and 2 mech_infantrys placed in Iraq
1 infantry placed in Saudi ArabiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,4
British collect 48 PUs (2 lost to blockades); end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsPurchase Units - French
French buy 1 bomber; Remaining resources: 6 PUs;Combat Move - French
3 infantry moved from Iraq to Persia
3 armour moved from France to Yugoslavia
4 infantry moved from Western Germany to Greater Southern Germany
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Place Units - French
1 bomber placed in France
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to West India: 1 fighter
EDIT: Removing units owned by ANZAC from Ethiopia: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - French
French collect 18 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 armour, 5 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 mech_infantry moved from Yenisey to Kansu
1 mech_infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
3 armour moved from Sikang to Kweichow
1 bomber moved from Russia to Kweichow
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 armour, 5 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 mech_infantry moved from Yenisey to Kansu
1 mech_infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
3 armour moved from Sikang to Kweichow
1 bomber moved from Russia to Kweichow
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to SicilyCombat - Russians
Battle in Sicily
Battle in Sardinia
Battle in Kweichow
Russians attack with 3 armour and 1 bomber
Japanese defend with 2 mech_infantrys
Russians roll dice for 3 armour and 1 bomber in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Kweichow
Russians win, taking Sicily from Italians, taking Sardinia from Italians, taking Kweichow from Japanese with 3 armour and 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Russians
1 bomber moved from Kweichow to Sikang
3 armour moved from Volgograd to Sikang
3 armour moved from Caucasus to Sikang
1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
1 infantry moved from Novosibirsk to Timguska
3 armour and 4 mech_infantrys moved from Russia to Kazakhstan
8 armour and 1 mech_infantry moved from Baltic States to Karelia
1 mech_infantry moved from Novgorod to Karelia
2 mech_infantrys moved from Greece to Northwest Persia
1 armour moved from Romania to Greece
1 armour moved from Yugoslavia to Greece
1 infantry moved from Tambov to Samara
6 armour and 4 mech_infantrys moved from Persia to West IndiaPlace Units - Russians
3 armour placed in Volgograd
3 armour placed in Caucasus
2 mech_infantrys placed in Turkey
5 bombers placed in RussiaTurn Complete - Russians
Russians collect 75 PUs; end with 76 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 39 PUs; end with 115 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
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That’s it. I’ve got to concede. I can retake but not keep India and won’t be able to get Hawaii as my income drops.
I’ll post my concession.
Good game. I’m shocked I held out as long as I did.
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Good game as well, you fought well and at one point I thought you were going to get it done with Japan!





