18L Weddingsinger (X) vs Sovietishcat (L) G40 sec ed

  • 19

    No scrambles and no interceptors.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 bombers and 12 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                      Japanese take 54 Sea Zone from ANZAC
                2 bombers moved from French Indo China to Malaya
                3 tactical_bombers moved from French Indo China to Malaya
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Shantung to Kweichow
                1 mech_infantry moved from Shantung to Hopei
                1 infantry moved from Kansu to Suiyuyan
                1 bomber moved from Korea to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Chahar to Hopei
                1 bomber moved from Japan to Suiyuyan
                1 bomber moved from Japan to Kweichow
                1 mech_infantry moved from Shantung to Hopei
                1 submarine moved from 24 Sea Zone to 26 Sea Zone
                1 submarine moved from 24 Sea Zone to 25 Sea Zone
                1 fighter moved from 24 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 24 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to Kweichow

    Combat - Japanese
                Air Battle in Malaya
                    Japanese attacks with 2 units heading to Malaya
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/2 hits
                    Bombing raid in Malaya rolls: 6,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Battle in 26 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking 62 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  2/4 hits
                        Chinese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 3 tactical_bombers
                    British defend with 1 armour; ANZAC defend with 1 fighter; UK_Pacific defend with 1 factory_minor and 1 harbour
                        Japanese roll dice for 3 tactical_bombers in Malaya, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 armour and 1 fighter in Malaya, round 2 :  2/2 hits
                        2 tactical_bombers owned by the Japanese and 1 armour owned by the British lost in Malaya
                        Japanese roll dice for 1 tactical_bomber in Malaya, round 3 :  0/1 hits
                        UK_Pacific roll dice for 1 fighter in Malaya, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in Malaya
                    UK_Pacific win with 1 fighter remaining. Battle score for attacker is -27
                    Casualties for British: 1 armour
                    Casualties for Japanese: 3 tactical_bombers
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Hunan
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Hopei to Hunan
                1 fighter moved from Hopei to Kwangsi
                2 bombers moved from Suiyuyan to Anhwe
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                2 battleships, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 36 Sea Zone
                1 fighter moved from Japan to French Indo China
                1 infantry moved from Korea to Amur
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone
                4 fighters and 4 tactical_bombers moved from 24 Sea Zone to Japan
                5 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 24 Sea Zone to 33 Sea Zone
                2 bombers moved from Kweichow to French Indo China
                2 bombers moved from Malaya to French Indo China

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Shantung
                3 bombers and 3 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_42625_Jap9.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 bombers and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                10 bombers moved from United Kingdom to 113 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone

    triplea_42625_Ame9.tsvg

  • 19

    Scramble sz 113?


  • @Sovietishcat:

    Scramble sz 113?

    Great question.

    sigh

    I feel like I have to.

    Max scramble.

    Lose fighters last in OOL

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 bombers and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                10 bombers moved from United Kingdom to 113 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Americans attack with 10 bombers
                    Germans defend with 2 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
                        Americans roll dice for 10 bombers in 113 Sea Zone, round 2 :  5/10 hits
                        Germans roll dice for 2 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 :  4/8 hits
                        4 bombers owned by the Americans, 2 carriers owned by the Germans and 1 destroyer owned by the Germans lost in 113 Sea Zone
                        Americans roll dice for 6 bombers in 113 Sea Zone, round 3 :  4/6 hits
                        Germans roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 3 :  2/5 hits
                        2 tactical_bombers owned by the Germans, 2 bombers owned by the Americans and 2 fighters owned by the Germans lost in 113 Sea Zone
                        Americans roll dice for 4 bombers in 113 Sea Zone, round 4 :  3/4 hits
                        Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 4 :  0/1 hits
                        1 fighter owned by the Germans and 1 transport owned by the Germans lost in 113 Sea Zone
                    Americans win with 4 bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 2 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
                    Casualties for Americans: 6 bombers
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from Johnston Island to Western United States
                1 fighter moved from Johnston Island to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                4 bombers moved from 113 Sea Zone to United Kingdom

    Place Units - Americans
                5 bombers placed in Western United States
                2 submarines placed in 97 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

    triplea_42625_Ame9.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    triplea_42625_Chi9.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    triplea_42625_Chi9.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
                1 infantry and 1 mech_infantry moved from Egypt to Alexandria
                3 fighters moved from Iraq to Alexandria
                2 infantry moved from Burma to Yunnan
                1 fighter and 1 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                2 fighters moved from Burma to Shan State
                1 fighter moved from Burma to Yunnan
                1 mech_infantry moved from Burma to Shan State

    triplea_42625_Bri9.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 bombers and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                10 bombers moved from United Kingdom to 113 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Americans attack with 10 bombers
                    Germans defend with 2 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
                        Americans roll dice for 10 bombers in 113 Sea Zone, round 2 :  5/10 hits
                        Germans roll dice for 2 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 :  4/8 hits
                        4 bombers owned by the Americans, 2 carriers owned by the Germans and 1 destroyer owned by the Germans lost in 113 Sea Zone
                        Americans roll dice for 6 bombers in 113 Sea Zone, round 3 :  4/6 hits
                        Germans roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 3 :  2/5 hits
                        2 tactical_bombers owned by the Germans, 2 bombers owned by the Americans and 2 fighters owned by the Germans lost in 113 Sea Zone
                        Americans roll dice for 4 bombers in 113 Sea Zone, round 4 :  3/4 hits
                        Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 4 :  0/1 hits
                        1 fighter owned by the Germans and 1 transport owned by the Germans lost in 113 Sea Zone
                    Americans win with 4 bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 2 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
                    Casualties for Americans: 6 bombers
                Battle in 26 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 26 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from Johnston Island to Western United States
                1 fighter moved from Johnston Island to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                4 bombers moved from 113 Sea Zone to United Kingdom

    Place Units - Americans
                5 bombers placed in Western United States
                2 submarines placed in 97 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 2 mech_infantrys and 4 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
                1 infantry and 1 mech_infantry moved from Egypt to Alexandria
                3 fighters moved from Iraq to Alexandria
                2 infantry moved from Burma to Yunnan
                1 fighter and 1 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                2 fighters moved from Burma to Shan State
                1 fighter moved from Burma to Yunnan
                1 mech_infantry moved from Burma to Shan State

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Norway
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Norway
                    British win, taking Normandy Bordeaux from Germans, taking Norway from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Alexandria
                    British attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 2 armour and 1 artillery
                        British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 2 :  0/5 hits
                        Italians roll dice for 2 armour and 1 artillery in Alexandria, round 2 :  0/3 hits
                        British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 3 :  1/5 hits
                        Italians roll dice for 2 armour and 1 artillery in Alexandria, round 3 :  1/3 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
                        British roll dice for 3 fighters and 1 mech_infantry in Alexandria, round 4 :  2/4 hits
                        Italians roll dice for 2 armour in Alexandria, round 4 :  0/2 hits
                        2 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 armour and 1 artillery
                Battle in Yunnan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    British attack with 3 fighters, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 3 fighters, 1 infantry and 2 mech_infantrys in Shan State, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        British roll dice for 3 fighters and 2 mech_infantrys in Shan State, round 3 :  2/5 hits
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from Shan State to Burma
                2 fighters and 1 tactical_bomber moved from Yunnan to Burma
                3 armour moved from West India to Burma
                2 armour moved from Eastern Persia to India
                2 mech_infantrys moved from Persia to West India
                3 fighters moved from Alexandria to Egypt

    Place Units - British
                4 transports placed in 110 Sea Zone
                2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
                British collect 36 PUs (2 lost to blockades); end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
                Some Units in India change ownership: 1 armour

    triplea_42625_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,6,1,5
                Italians collect 2 PUs (6 lost to blockades); end with 2 PUs

    triplea_42625_Ita9.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to Burma
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria

    Non Combat Move - French

    Turn Complete - French

    triplea_42625_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to 125 Sea Zone
                4 infantry moved from Albania to Greece
                1 infantry moved from Bulgaria to Greece
                1 armour moved from Albania to Greece
                1 armour moved from Bulgaria to Greece
                1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Bulgaria to Greece
                1 mech_infantry moved from Albania to Greece

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 125 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Greece
                    Germans attack with 2 armour, 7 infantry and 1 mech_infantry
                    Americans defend with 1 armour, 1 factory_minor and 5 infantry
                        Germans roll dice for 2 armour, 7 infantry and 1 mech_infantry in Greece, round 2 :  2/10 hits
                        Americans roll dice for 1 armour and 5 infantry in Greece, round 2 :  3/6 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Greece
                        Germans roll dice for 2 armour, 4 infantry and 1 mech_infantry in Greece, round 3 :  1/7 hits
                        Americans roll dice for 1 armour and 3 infantry in Greece, round 3 :  1/4 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greece
                        Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Greece, round 4 :  2/6 hits
                        Americans roll dice for 1 armour and 2 infantry in Greece, round 4 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Greece
                        Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Greece, round 5 :  1/5 hits
                        Americans roll dice for 1 armour in Greece, round 5 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Greece
                    Germans win, taking Greece from Americans with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 6 infantry
                    Casualties for Americans: 1 armour and 5 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 1 fighter and 4 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 4 mech_infantrys in Normandy Bordeaux, round 2 :  1/6 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 bomber, 1 fighter and 4 mech_infantrys in Normandy Bordeaux, round 3 :  2/6 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from 125 Sea Zone to Western Germany
                1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
                3 armour moved from Southern Italy to Western Germany
                1 infantry moved from Germany to Poland
                3 aaGuns moved from Slovakia Hungary to Germany
                3 aaGuns moved from Germany to Western Germany
                1 armour moved from Germany to Western Germany
                1 mech_infantry moved from Bulgaria to Romania
                1 mech_infantry moved from Bulgaria to Greater Southern Germany
                7 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany
                2 mech_infantrys moved from Albania to Greater Southern Germany
                3 mech_infantrys moved from Poland to Greater Southern Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                8 mech_infantrys placed in Western Germany
                3 infantry placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,5,3,1
                Germans collect 37 PUs (4 lost to blockades); end with 37 PUs

    triplea_42625_Ger10.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Ukraine to Romania
                1 mech_infantry moved from Ukraine to Romania
                1 tactical_bomber moved from Western Ukraine to Romania
                1 artillery moved from Bessarabia to Romania
                1 armour and 2 mech_infantrys moved from Bessarabia to Slovakia Hungary
                2 mech_infantrys moved from Novgorod to Poland
                1 artillery moved from Eastern Poland to Poland
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                11 infantry moved from Szechwan to Kweichow
                2 mech_infantrys moved from Szechwan to Kweichow
                2 fighters moved from Burma to Kweichow
                1 mech_infantry moved from Novgorod to Poland
                11 armour, 5 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
                3 armour moved from Eastern Poland to Slovakia Hungary
                1 mech_infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans

    triplea_42625_Rus10.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Ukraine to Romania
                1 mech_infantry moved from Ukraine to Romania
                1 tactical_bomber moved from Western Ukraine to Romania
                1 artillery moved from Bessarabia to Romania
                1 armour and 2 mech_infantrys moved from Bessarabia to Slovakia Hungary
                2 mech_infantrys moved from Novgorod to Poland
                1 artillery moved from Eastern Poland to Poland
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                11 infantry moved from Szechwan to Kweichow
                2 mech_infantrys moved from Szechwan to Kweichow
                2 fighters moved from Burma to Kweichow
                1 mech_infantry moved from Novgorod to Poland
                11 armour, 5 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
                3 armour moved from Eastern Poland to Slovakia Hungary
                1 mech_infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 2 fighters, 11 infantry and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 11 infantry and 2 mech_infantrys in Kweichow, round 2 :  2/15 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Russians win, taking Kweichow from Japanese with 2 fighters, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Romania
                    Russians attack with 1 artillery, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Romania, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Slovakia Hungary
                    Russians attack with 15 armour, 5 artilleries, 7 infantry and 4 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 15 armour, 5 artilleries, 7 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 :  16/31 hits
                        Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 15 armour, 5 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 3 mech_infantrys in Poland, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Poland
                        Russians roll dice for 1 artillery and 2 mech_infantrys in Poland, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Poland, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 mech_infantrys in Poland, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Poland, round 4 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Russians
                4 aaGuns moved from Eastern Poland to Slovakia Hungary
                1 mech_infantry moved from Bessarabia to Slovakia Hungary
                3 mech_infantrys moved from Western Ukraine to Slovakia Hungary
                1 mech_infantry moved from Baltic States to Slovakia Hungary
                3 mech_infantrys moved from Ukraine to Eastern Poland
                1 mech_infantry moved from Timguska to Kansu
                1 mech_infantry moved from Volgograd to Sikang
                2 fighters moved from Kweichow to Burma
                1 tactical_bomber moved from Romania to Eastern Poland

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Western Ukraine
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 41 PUs; end with 42 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs

    triplea_42625_Rus10.tsvg

  • 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Ukraine to Romania
                1 mech_infantry moved from Ukraine to Romania
                1 tactical_bomber moved from Western Ukraine to Romania
                1 artillery moved from Bessarabia to Romania
                1 armour and 2 mech_infantrys moved from Bessarabia to Slovakia Hungary
                2 mech_infantrys moved from Novgorod to Poland
                1 artillery moved from Eastern Poland to Poland
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                11 infantry moved from Szechwan to Kweichow
                2 mech_infantrys moved from Szechwan to Kweichow
                2 fighters moved from Burma to Kweichow
                1 mech_infantry moved from Novgorod to Poland
                11 armour, 5 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
                3 armour moved from Eastern Poland to Slovakia Hungary
                1 mech_infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 2 fighters, 11 infantry and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 11 infantry and 2 mech_infantrys in Kweichow, round 2 :  2/15 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Russians win, taking Kweichow from Japanese with 2 fighters, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Romania
                    Russians attack with 1 artillery, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Romania, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Slovakia Hungary
                    Russians attack with 15 armour, 5 artilleries, 7 infantry and 4 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 15 armour, 5 artilleries, 7 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 :  16/31 hits
                        Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 15 armour, 5 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 3 mech_infantrys in Poland, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Poland
                        Russians roll dice for 1 artillery and 2 mech_infantrys in Poland, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Poland, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 mech_infantrys in Poland, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Poland, round 4 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Russians
                4 aaGuns moved from Eastern Poland to Slovakia Hungary
                1 mech_infantry moved from Bessarabia to Slovakia Hungary
                3 mech_infantrys moved from Western Ukraine to Slovakia Hungary
                1 mech_infantry moved from Baltic States to Slovakia Hungary
                3 mech_infantrys moved from Ukraine to Eastern Poland
                1 mech_infantry moved from Timguska to Kansu
                1 mech_infantry moved from Volgograd to Sikang
                2 fighters moved from Kweichow to Burma
                1 tactical_bomber moved from Romania to Eastern Poland

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Western Ukraine
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 41 PUs; end with 42 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Szechwan: 2 aaGuns
                EDIT: Adding units owned by Russians to Kweichow: 2 aaGuns
                EDIT: Turning off Edit Mode

    triplea_42625_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 8 armour, 1 carrier and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Shantung to Kweichow
                2 mech_infantrys moved from Hopei to Kweichow
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Kwangsi to Kweichow
                4 bombers moved from French Indo China to Kweichow
                1 tactical_bomber moved from Hunan to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 bomber moved from Anhwe to Kweichow
                1 fighter moved from French Indo China to Kweichow
                2 fighters moved from 36 Sea Zone to Kweichow
                1 bomber moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 artillery and 1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Malaya
                3 bombers moved from Japan to Kweichow

    Combat - Japanese
                Battle in Malaya
                Battle in Shan State
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 9 bombers, 4 fighters, 7 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 11 infantry and 2 mech_infantrys
                        AA fire in Kweichow :  0/6 hits
                        Japanese roll dice for 9 bombers, 4 fighters, 7 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  15/21 hits
                        Chinese roll dice for 2 aaGuns, 11 infantry and 2 mech_infantrys in Kweichow, round 2 :  4/13 hits
                        2 mech_infantrys owned by the Russians, 11 infantry owned by the Russians, 4 mech_infantrys owned by the Japanese and 2 aaGuns owned by the Russians lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 9 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Russians: 2 aaGuns, 11 infantry and 2 mech_infantrys
                    Casualties for Japanese: 4 mech_infantrys

    Non Combat Move - Japanese
                2 mech_infantrys moved from Kwangtung to Yunnan
                5 armour and 3 mech_infantrys moved from French Indo China to Yunnan
                1 aaGun moved from Hunan to Yunnan
                2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
                9 bombers moved from Kweichow to French Indo China
                2 fighters moved from Kweichow to Anhwe
                1 infantry moved from Amur to Buryatia
                2 battleships, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Buryatia

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 armour placed in French Indo China
                3 armour placed in Kwangtung
                2 armour and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_42625_Jap10.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 5 bombers and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone
                4 bombers moved from United Kingdom to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany

    triplea_42625_Ame10.tsvg

  • 19

    Intercept bombing Raid?


  • @Sovietishcat:

    Intercept bombing Raid?

    Sure, might as well.

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