G1. Not sure where the other thread went.
Game History
18L Weddingsinger (X) vs Sovietishcat (L) G40 sec ed
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Finland to Norway
1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to Norway
2 armour moved from Normandy Bordeaux to Northern Italy
3 infantry moved from Greater Southern Germany to Yugoslavia
3 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Romania
3 mech_infantrys moved from France to Northern Italy
2 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 armour moved from Southern France to Northern Italy
5 mech_infantrys moved from Western Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Greater Southern Germany to Yugoslavia
1 armour moved from Greater Southern Germany to RomaniaCombat - Germans
Battle in Norway
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
Americans defend with 1 armour, 3 bombers, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Norway, round 2 : 6/8 hits
Americans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Norway, round 2 : 3/6 hits
3 fighters owned by the Germans, 1 armour owned by the Americans, 3 bombers owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway
Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 3 fighters
Casualties for Americans: 1 armour, 3 bombers and 2 mech_infantrys
Battle in Northern Italy
Germans attack with 3 armour and 5 mech_infantrys
Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 3 armour and 5 mech_infantrys in Northern Italy, round 2 : 0/8 hits
Americans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits
Germans roll dice for 3 armour and 5 mech_infantrys in Northern Italy, round 3 : 3/8 hits
Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits
1 armour owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Yugoslavia
Germans attack with 1 armour, 4 infantry and 7 mech_infantrys
Russians defend with 2 armour and 1 artillery
Germans roll dice for 1 armour, 4 infantry and 7 mech_infantrys in Yugoslavia, round 2 : 4/12 hits
Russians roll dice for 2 armour and 1 artillery in Yugoslavia, round 2 : 0/3 hits
2 armour owned by the Russians and 1 artillery owned by the Russians lost in Yugoslavia
Germans win, taking Yugoslavia from Russians with 1 armour, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Russians: 2 armour and 1 artillery
Battle in Romania
Germans attack with 1 armour and 3 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 3 infantry in Romania, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 5 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 5 infantry in Eastern Poland, round 2 : 0/5 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 3 infantry in Eastern Poland, round 3 : 1/3 hits
Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 3 infantry in Eastern Poland, round 4 : 1/3 hits
Russians roll dice for 1 armour in Eastern Poland, round 4 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
3 infantry moved from Western Germany to Greater Southern Germany
2 armour and 4 infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
2 bombers moved from Norway to Western Germany
1 carrier moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 125 Sea Zone to 113 Sea Zone
11 mech_infantrys moved from Slovakia Hungary to Romania
2 armour moved from Slovakia Hungary to Romania
6 infantry moved from Slovakia Hungary to Romania
3 aaGuns moved from Slovakia Hungary to Romania
3 aaGuns moved from Germany to Slovakia HungaryPlace Units - Germans
1 transport placed in 113 Sea Zone
9 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 factory_minor and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 1 mech_infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
2 mech_infantrys moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Sikang to Kansu
2 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
2 fighters moved from India to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 factory_minor and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 1 mech_infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
2 mech_infantrys moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Sikang to Kansu
2 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Shensi
2 fighters moved from India to ShensiCombat - Russians
Battle in Kansu
Russians attack with 1 armour, 1 artillery and 2 mech_infantrys
Japanese defend with 2 armour
Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kansu, round 2 : 2/4 hits
Japanese roll dice for 2 armour in Kansu, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 2 armour owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 2 armour
Battle in Shensi
Russians attack with 2 fighters and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Shensi, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians win, taking Shensi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Eastern Poland
Russians attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Volgograd to Sikang
2 fighters moved from Shensi to Sikang
2 infantry moved from West India to India
1 mech_infantry moved from Sikang to Novosibirsk
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Western UkrainePlace Units - Russians
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters and 12 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
2 infantry moved from Timguska to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kweichow to Yunnan
2 mech_infantrys moved from Kweichow to Shensi
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 bomber moved from Kweichow to Kansu
1 bomber moved from Kweichow to Szechwan
1 bomber moved from Kweichow to YunnanCombat - Japanese
Battle in Kansu
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery and 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/5 hits, 2.17 expected hits
Chinese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 4/4 hits, 2.00 expected hits
Chinese roll dice for 1 armour and 1 artillery in Kansu, round 3 : 0/2 hits, 0.83 expected hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Japanese lost in Shan State
UK_Pacific win with 1 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Shensi, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Japanese
2 tactical_bombers moved from Japan to 24 Sea Zone
5 armour moved from Kweichow to French Indo China
1 bomber moved from Szechwan to Korea
3 bombers moved from Kweichow to Japan
2 tactical_bombers moved from Shantung to French Indo China
1 tactical_bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
1 bomber moved from Kansu to French Indo China
1 bomber moved from Yunnan to French Indo China
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 aaGun moved from Anhwe to HunanPlace Units - Japanese
3 fighters placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 70 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Malaya: 1 fighter and 1 tactical_bomber
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : 1.00
Japanese : -2.67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian IslandsCombat - Americans
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Hawaiian Islands, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
10 bombers moved from Western United States to United Kingdom
1 infantry moved from Albania to Bulgaria
1 armour and 2 infantry moved from Albania to Greece
1 bomber moved from Hawaiian Islands to Johnston IslandPlace Units - Americans
1 armour and 2 mech_infantrys placed in Norway
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 1.
1 destroyer placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
1 armour placed in Norway
3 infantry placed in Southern Italy
3 infantry placed in Greece
2 mech_infantrys placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to TsinghaiNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 fighters moved from Burma to Malaya
2 fighters moved from India to Malaya
1 armour moved from Shan State to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian IslandsCombat - Americans
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Hawaiian Islands, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
10 bombers moved from Western United States to United Kingdom
1 infantry moved from Albania to Bulgaria
1 armour and 2 infantry moved from Albania to Greece
1 bomber moved from Hawaiian Islands to Johnston IslandPlace Units - Americans
1 armour and 2 mech_infantrys placed in Norway
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 1.
1 destroyer placed in 113 Sea Zone
1 destroyer placed in 112 Sea Zone
1 armour placed in Norway
3 infantry placed in Southern Italy
3 infantry placed in Greece
2 mech_infantrys placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to TsinghaiNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Burma to Malaya
2 fighters moved from India to Malaya
1 armour moved from Shan State to MalayaCombat - British
Battle in Malaya
British attack with 1 armour and 4 fighters
Japanese defend with 1 factory_minor, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
British roll dice for 1 armour and 4 fighters in Malaya, round 2 : 3/5 hits
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 0/5 hits
3 mech_infantrys owned by the Japanese lost in Malaya
British roll dice for 1 armour and 4 fighters in Malaya, round 3 : 3/5 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/2 hits
1 fighter owned by the Japanese, 2 fighters owned by the British and 1 tactical_bomber owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 13
Casualties for British: 2 fighters
Casualties for Japanese: 1 fighter, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - British
2 fighters moved from Malaya to Burma
1 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from India to Burma
1 mech_infantry moved from West India to Burma
3 fighters and 1 tactical_bomber moved from Sikang to Burma
1 mech_infantry moved from Iraq to Egypt
3 fighters moved from Egypt to Iraq
3 armour moved from Persia to West India
2 armour moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
3 transports placed in 110 Sea Zone
2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
British collect 31 PUs (2 lost to blockades); end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,6,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 mech_infantry -
Damn. Zero hits on that first rolled defense. Was really hoping for a 3rd plane of yours.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 armour and 1 artillery moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 armour and 1 artillery
ANZAC defend with 1 infantry
Italians roll dice for 2 armour and 1 artillery in Alexandria, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33 -
Damn. Zero hits on that first rolled defense. Was really hoping for a 3rd plane of yours.
Phew, was a low odd battle, was worth taking dow the planes!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 54 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from Queensland to Malaya
1 destroyer moved from 54 Sea Zone to 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUsCombat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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Phew, was a low odd battle, was worth taking dow the planes!
Agreed. It was the reason I put my planes there. Was really hoping my 2 would be traded for 3 or even all 4 of yours.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters; Remaining resources: 3 PUs;Combat Move - Germans
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
2 bombers moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to 113 Sea Zone
2 tactical_bombers moved from Western Germany to Norway
2 infantry moved from Yugoslavia to Albania
2 infantry moved from Romania to Bulgaria
2 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Albania
2 infantry moved from Romania to Bulgaria
5 mech_infantrys moved from Northern Italy to Southern Italy
3 armour moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
4 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern PolandCombat - Germans
Battle in Bessarabia
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 6 infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 6 infantry in Eastern Poland, round 2 : 0/6 hits, 1.00 expected hits
Russians roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 6 infantry in Eastern Poland, round 3 : 1/6 hits, 1.00 expected hits
Russians roll dice for 2 mech_infantrys in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 5 infantry in Eastern Poland, round 4 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Bulgaria
Germans attack with 4 infantry
Americans defend with 1 infantry
Germans roll dice for 4 infantry in Bulgaria, round 2 : 0/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 infantry in Bulgaria, round 3 : 2/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Albania
Germans attack with 4 infantry
Americans defend with 1 infantry
Germans roll dice for 4 infantry in Albania, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
Germans win, taking Albania from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern Italy
Germans attack with 4 armour and 5 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 4 armour and 5 mech_infantrys in Southern Italy, round 2 : 4/9 hits, 2.83 expected hits
Americans roll dice for 6 infantry in Southern Italy, round 2 : 3/6 hits, 2.00 expected hits
4 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Southern Italy
Germans roll dice for 4 armour and 2 mech_infantrys in Southern Italy, round 3 : 0/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Southern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Southern Italy
Germans roll dice for 4 armour and 1 mech_infantry in Southern Italy, round 4 : 0/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Southern Italy, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 4 armour and 1 mech_infantry in Southern Italy, round 5 : 1/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Southern Italy, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern Italy
Germans roll dice for 4 armour in Southern Italy, round 6 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Southern Italy, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans, taking Albania from Germans, taking Northern Italy from Germans with 3 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 5 mech_infantrys
Casualties for Americans: 6 infantry
Battle in 113 Sea Zone
Germans attack with 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Germans roll dice for 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 113 Sea Zone
Germans win with 2 carriers, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Norway
Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers
Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Norway, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 armourNon Combat Move - Germans
3 infantry moved from Greater Southern Germany to Germany
2 mech_infantrys moved from Yugoslavia to Poland
2 mech_infantrys moved from Yugoslavia to Poland
3 mech_infantrys moved from Yugoslavia to Albania
3 mech_infantrys moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
1 armour moved from Romania to Albania
1 armour and 8 mech_infantrys moved from Romania to Slovakia Hungary
3 aaGuns moved from Romania to Slovakia Hungary
1 armour moved from Slovakia Hungary to Germany
3 aaGuns moved from Slovakia Hungary to Germany
2 bombers moved from Norway to Western Germany
1 tactical_bomber moved from Norway to 113 Sea Zone
5 mech_infantrys moved from Western Germany to GermanyPlace Units - Germans
4 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 43 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -4.50
Americans : 1.83
Russians : 0.67 -
Did a quick edit at the end when I realized my buy was NOT 10 more mechs.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 mech_infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Karelia to Finland
Russians take Finland from Germans
1 mech_infantry moved from Sikang to Suiyuyan
Chinese take Suiyuyan from Japanese
12 infantry moved from Sikang to Szechwan
1 mech_infantry moved from Sikang to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Sikang to Hopei
Chinese take Hopei from Japanese
2 fighters and 2 mech_infantrys moved from Sikang to Szechwan
3 mech_infantrys moved from Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Poland
1 infantry moved from Baltic States to Poland
3 mech_infantrys moved from Novgorod to Poland
1 artillery moved from Western Ukraine to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
9 armour, 6 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
5 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 mech_infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Karelia to Finland
Russians take Finland from Germans
1 mech_infantry moved from Sikang to Suiyuyan
Chinese take Suiyuyan from Japanese
12 infantry moved from Sikang to Szechwan
1 mech_infantry moved from Sikang to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Sikang to Hopei
Chinese take Hopei from Japanese
2 fighters and 2 mech_infantrys moved from Sikang to Szechwan
3 mech_infantrys moved from Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Poland
1 infantry moved from Baltic States to Poland
3 mech_infantrys moved from Novgorod to Poland
1 artillery moved from Western Ukraine to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
9 armour, 6 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
5 armour and 2 mech_infantrys moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery and 3 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Bessarabia, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Bessarabia, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Szechwan
Russians attack with 2 fighters, 12 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 fighters, 12 infantry and 2 mech_infantrys in Szechwan, round 2 : 2/16 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Szechwan
Russians win, taking Szechwan from Japanese with 2 fighters, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Poland
Russians attack with 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 4 mech_infantrys
Russians roll dice for 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 1/5 hits
Germans roll dice for 4 mech_infantrys in Poland, round 2 : 1/4 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Poland
Russians roll dice for 3 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 0/4 hits
Germans roll dice for 3 mech_infantrys in Poland, round 3 : 1/3 hits
1 mech_infantry owned by the Russians lost in Poland
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Poland, round 4 : 0/3 hits
Germans roll dice for 3 mech_infantrys in Poland, round 4 : 1/3 hits
1 mech_infantry owned by the Russians lost in Poland
1 mech_infantry owned by the Russians retreated to Baltic States
Germans win with 3 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Eastern Poland
Russians attack with 14 armour, 6 artilleries, 7 infantry and 2 mech_infantrys
Germans defend with 4 infantry
Russians roll dice for 14 armour, 6 artilleries, 7 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 12/29 hits
Germans roll dice for 4 infantry in Eastern Poland, round 2 : 0/4 hits
4 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 14 armour, 6 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantryNon Combat Move - Russians
4 aaGuns moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Poland to Western Ukraine
2 aaGuns moved from Sikang to Szechwan
2 fighters moved from Szechwan to Burma
2 infantry moved from India to BurmaPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 2 mech_infantrys
EDIT: Adding units owned by Russians to Ukraine: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 bombers and 12 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 33 Sea Zone to 62 Sea Zone
Japanese take 54 Sea Zone from ANZAC
2 bombers moved from French Indo China to Malaya
3 tactical_bombers moved from French Indo China to Malaya
1 artillery and 1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Kansu to Suiyuyan
1 bomber moved from Korea to Suiyuyan
1 fighter and 1 tactical_bomber moved from Chahar to Hopei
1 bomber moved from Japan to Suiyuyan
1 bomber moved from Japan to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 fighter moved from 24 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 24 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to Kweichow -
Scramble options for ANZAC fighter in Malaya for 2 incoming bombers
Also sending 3 tacticals to attack it (you have a tank and a fighter there)





