18L Weddingsinger (X) vs Sovietishcat (L) G40 sec ed

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 9 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Russia to Germany
                2 bombers moved from Northern Italy to Finland
                4 bombers moved from Northern Italy to Western Germany
                3 bombers moved from Northern Italy to Germany
                1 fighter moved from 95 Sea Zone to Western Germany
                1 fighter moved from Johnston Island to 26 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 5 units heading to Western Germany
                    Germans launches 2 interceptors out of Western Germany
                        Attackers Fire,  :  1/5 hits
                        Defenders Fire,  :  0/2 hits
                        1 fighter owned by the Germans lost in Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in Germany
                    Americans attacks with 4 units heading to Germany
                    Germans launches 3 interceptors out of Germany
                        Attackers Fire,  :  1/4 hits
                        Defenders Fire,  :  0/3 hits
                        1 fighter owned by the Germans lost in Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  4/4 hits
                    4 bombers killed by AA
                    Bombing raid in Western Germany causes 0 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Germany rolls: 6,4,4 and causes: 14 damage to unit: factory_major
                    Bombing raid in Germany causes 14 damage total.
                Battle in 26 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Finland
                    Americans attack with 2 bombers
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 2 bombers in Finland, round 2 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Finland
                    Americans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                3 bombers moved from Germany to Romania
                2 bombers moved from Finland to Archangel
                1 armour moved from Southern Italy to 95 Sea Zone
                1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from 97 Sea Zone to Greece
                      Americans take Greece from Neutral_Allies
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from 26 Sea Zone to Johnston Island
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                5 bombers moved from Western United States to Queensland

    Place Units - Americans
                1 factory_minor placed in Norway
                1 armour and 2 mech_infantrys placed in Southern Italy
                1 destroyer and 9 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 battleship, 1 carrier, 3 cruisers and 2 destroyers
                EDIT: Removing units owned by Americans from 95 Sea Zone: 1 battleship, 1 carrier, 3 cruisers and 2 destroyers
                EDIT: Removing units owned by Americans from 95 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 artilleries moved from Burma to India
                1 artillery moved from Burma to India
                1 infantry moved from India to Burma

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from Eastern Persia to West India
                4 fighters moved from Persia to India
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 fighters moved from Northern Italy to Iraq
                1 fighter moved from Persia to India

    Place Units - British
                1 factory_minor placed in Iraq
                2 fighters and 1 mech_infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
                British collect 30 PUs (3 lost to blockades); end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 1 armour

    triplea_42625_UK_6.tsvg

  • 19

    @weddingsinger:

    Yes.  Max scramble in both.

    Lol, your AA in W.Germany hit 4x 1 … 48$ in the garbage for USA.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Italians
                2 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 armour, 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery and 1 infantry in Alexandria, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                    Italians win, taking Alexandria from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians

    Turn Complete - Italians

    triplea_42625_Ita6.tsvg


  • @Sovietishcat:

    @weddingsinger:

    Yes.�  Max scramble in both.

    Lol, your AA in W.Germany hit 4x 1 … 48$ in the garbage for USA.

    And a 5th over in Germany.

    Wow.

    Now I wish I hadn’t scrambled and lost the 2 fighters.

  • 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans

    triplea_42625_Ger7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Southern France
                2 infantry moved from Western Germany to Northern Italy
                3 infantry moved from Greater Southern Germany to Yugoslavia
                1 artillery moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Eastern Poland to Novgorod
                1 fighter and 1 tactical_bomber moved from Germany to Yugoslavia
                2 armour moved from Western Germany to Normandy Bordeaux
                1 armour moved from Western Germany to Southern France
                1 armour moved from Eastern Poland to Novgorod
                1 artillery and 1 infantry moved from Greater Southern Germany to Northern Italy
                1 artillery moved from Greater Southern Germany to Yugoslavia
                1 bomber moved from Western Germany to Archangel
                1 fighter and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 bomber moved from Germany to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Germany to Yugoslavia

    triplea_42625_Ger7.tsvg


  • S. Italy scramble options.

  • 19

    Full scramble - american fighter last plz


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Southern France
                2 infantry moved from Western Germany to Northern Italy
                3 infantry moved from Greater Southern Germany to Yugoslavia
                1 artillery moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Eastern Poland to Novgorod
                1 fighter and 1 tactical_bomber moved from Germany to Yugoslavia
                2 armour moved from Western Germany to Normandy Bordeaux
                1 armour moved from Western Germany to Southern France
                1 armour moved from Eastern Poland to Novgorod
                1 artillery and 1 infantry moved from Greater Southern Germany to Northern Italy
                1 artillery moved from Greater Southern Germany to Yugoslavia
                1 bomber moved from Western Germany to Archangel
                1 fighter and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 bomber moved from Germany to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Germany to Yugoslavia

    Combat - Germans
                Americans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 3 tactical_bombers
                    British defend with 2 fighters; Americans defend with 1 fighter and 1 transport
                        Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 97 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 3 fighters and 1 transport in 97 Sea Zone, round 2 :  2/3 hits
                        1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in 97 Sea Zone
                        1 transport owned by the Americans lost in 97 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 tactical_bombers
                    Casualties for British: 2 fighters
                    Casualties for Americans: 1 fighter and 1 transport
                Battle in Northern Italy
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Northern Italy
                    Germans win, taking Northern Italy from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour and 2 mech_infantrys
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 :  3/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 :  2/3 hits
                        Russians roll dice for 1 armour in Southern France, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Archangel
                    Germans attack with 1 bomber
                    Americans defend with 2 bombers
                        Germans roll dice for 1 bomber in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 2 bombers in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber in Archangel, round 3 :  1/1 hits
                        Russians roll dice for 2 bombers in Archangel, round 3 :  0/2 hits
                        1 bomber owned by the Americans lost in Archangel
                        Germans roll dice for 1 bomber in Archangel, round 4 :  1/1 hits
                        Russians roll dice for 1 bomber in Archangel, round 4 :  0/1 hits
                        1 bomber owned by the Americans lost in Archangel
                    Germans win with 1 bomber remaining. Battle score for attacker is 24
                    Casualties for Americans: 2 bombers
                Battle in Novgorod
                    Germans attack with 2 armour
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 armour in Novgorod, round 2 :  0/2 hits
                        Russians roll dice for 1 armour in Novgorod, round 2 :  1/1 hits
                        1 armour owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour in Novgorod, round 3 :  1/1 hits
                        Russians roll dice for 1 armour in Novgorod, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 armour
                Battle in Yugoslavia
                    Germans attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Yugoslavia, round 2 :  4/9 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 :  2/3 hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Yugoslavia
                    Germans win, taking Yugoslavia from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
                2 fighters moved from Yugoslavia to Western Germany
                2 tactical_bombers moved from Yugoslavia to Western Germany
                1 bomber moved from Archangel to Finland
                2 carriers moved from 123 Sea Zone to 125 Sea Zone
                1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Poland
                13 infantry moved from Greater Southern Germany to Slovakia Hungary
                8 infantry moved from Western Germany to Greater Southern Germany
                4 armour moved from Western Germany to Greater Southern Germany
                11 mech_infantrys moved from Western Germany to Slovakia Hungary
                3 aaGuns moved from Germany to Slovakia Hungary

    Place Units - Germans
                3 infantry and 7 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Germans collect 43 PUs (1 lost to blockades); end with 43 PUs

    triplea_42625_Ger7.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 5x factory_minor; Remaining resources: 48 PUs;
                Russians buy 2 armour and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                2 infantry moved from Western Ukraine to Eastern Poland
                1 armour, 1 artillery and 1 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Bessarabia to Eastern Poland

    triplea_42625_Rus7.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 5x factory_minor; Remaining resources: 48 PUs;
                Russians buy 2 armour and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                2 infantry moved from Western Ukraine to Eastern Poland
                1 armour, 1 artillery and 1 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Bessarabia to Eastern Poland

    Combat - Russians
                Battle in Yugoslavia
                    Russians attack with 2 armour, 1 artillery and 1 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 :  1/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Yugoslavia
                        Russians roll dice for 2 armour and 1 artillery in Yugoslavia, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Yugoslavia, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Yugoslavia
                    Russians win, taking Yugoslavia from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 :  3/3 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                10 armour moved from Romania to Western Ukraine
                3 artilleries and 8 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Ukraine to Romania
                2 armour moved from Ukraine to Western Ukraine
                1 armour moved from Smolensk to Western Ukraine
                2 artilleries moved from Bryansk to Western Ukraine
                2 artilleries and 1 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Kazakhstan to Sikang
                1 infantry moved from Tsinghai to Kansu
                2 aaGuns and 15 infantry moved from Tsinghai to Sikang
                1 armour and 2 mech_infantrys moved from Volgograd to Sikang
                1 artillery moved from Samara to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                1 tactical_bomber moved from Russia to Western Ukraine
                2 infantry moved from Eastern Persia to West India
                2 fighters moved from Eastern Persia to India

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Volgograd
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs

    triplea_42625_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 factory_minors, 2 infantry and 4 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from French Indo China to Shan State
                1 bomber moved from Yunnan to Burma
                1 bomber moved from Yunnan to Shan State
                1 armour moved from French Indo China to Shan State
                1 tactical_bomber moved from Yunnan to Burma
                1 infantry moved from Tsagaan Olom to Kansu
                1 infantry moved from Suiyuyan to Kansu
                2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Yenisey to Timguska
                2 armour moved from Hopei to Kansu
                1 tactical_bomber moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 24 Sea Zone to 30 Sea Zone
                2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island

    Combat - Japanese
                Battle in Johnston Island
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 2 fighters
                        Japanese roll dice for 2 artilleries and 2 infantry in Johnston Island, round 2 :  1/4 hits
                        Americans roll dice for 2 fighters in Johnston Island, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Johnston Island
                        Japanese roll dice for 2 artilleries in Johnston Island, round 3 :  0/2 hits
                        Americans roll dice for 1 fighter in Johnston Island, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Johnston Island
                        Japanese roll dice for 1 artillery in Johnston Island, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in Johnston Island, round 4 :  1/1 hits
                        1 artillery owned by the Japanese lost in Johnston Island
                    Americans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 2 artilleries and 2 infantry
                Battle in Kansu
                    Japanese attack with 2 armour and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 armour and 2 infantry in Kansu, round 2 :  4/4 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 artillery
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Shensi
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 artilleries moved from Szechwan to Kweichow
                2 armour moved from Yunnan to Kweichow
                2 tactical_bombers moved from Shensi to Kweichow
                1 bomber moved from Shan State to Kweichow
                1 bomber moved from Burma to Kweichow
                1 tactical_bomber moved from Burma to Kweichow
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                3 mech_infantrys moved from Shantung to Kweichow
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                5 submarines moved from 13 Sea Zone to 24 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                4 bombers moved from Japan to Kweichow
                1 fighter moved from Japan to Kweichow
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Jehol
                1 aaGun moved from Jehol to Anhwe

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 tactical_bombers placed in Shantung
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in Malaya
                2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_42625_Jap7.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Johnston Island to 30 Sea Zone
                1 armour and 2 mech_infantrys moved from Southern Italy to Northern Italy
                3 bombers moved from Romania to Northern Italy

    triplea_42625_Ame7.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    triplea_42625_Chi7.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                1 armour moved from India to Shan State
                1 armour moved from India to Yunnan
                      Chinese take Yunnan from Japanese
                3 fighters and 1 tactical_bomber moved from India to Szechwan
                2 fighters moved from India to Shan State
                1 fighter moved from India to Szechwan
                3 fighters moved from Iraq to Egypt

    triplea_42625_Bri7.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Johnston Island to 30 Sea Zone
                1 armour and 2 mech_infantrys moved from Southern Italy to Northern Italy
                3 bombers moved from Romania to Northern Italy

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Northern Italy
                    Americans attack with 1 armour, 3 bombers and 2 mech_infantrys
                    Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
                        Americans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Northern Italy, round 2 :  4/6 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 :  2/5 hits
                        2 mech_infantrys owned by the Americans, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Northern Italy
                        Americans roll dice for 1 armour and 3 bombers in Northern Italy, round 3 :  3/4 hits
                        Germans roll dice for 1 artillery in Northern Italy, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Northern Italy
                    Americans win, taking Northern Italy from Germans with 1 armour and 3 bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 artilleries and 3 infantry
                    Casualties for Americans: 2 mech_infantrys

    Non Combat Move - Americans
                3 bombers moved from Northern Italy to Norway
                11 bombers moved from Queensland to Western United States
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                1 factory_minor placed in Greece
                1 armour and 2 mech_infantrys placed in Norway
                3 infantry placed in Southern Italy
                1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Albania: 1 armour and 4 infantry
                EDIT: Removing units owned by Americans from Greece: 1 armour and 4 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - British
                British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from India to Shan State
                1 armour moved from India to Yunnan
                      Chinese take Yunnan from Japanese
                3 fighters and 1 tactical_bomber moved from India to Szechwan
                2 fighters moved from India to Shan State
                1 fighter moved from India to Szechwan
                3 fighters moved from Iraq to Egypt

    Combat - British
                Battle in Szechwan
                    British attack with 4 fighters and 1 tactical_bomber
                    Germans defend with 3 bombers; Japanese defend with 1 infantry
                        British roll dice for 4 fighters and 1 tactical_bomber in Szechwan, round 2 :  1/5 hits
                        Japanese roll dice for 3 bombers and 1 infantry in Szechwan, round 2 :  0/4 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        British roll dice for 4 fighters and 1 tactical_bomber in Szechwan, round 3 :  2/5 hits
                        Japanese roll dice for 3 bombers in Szechwan, round 3 :  1/3 hits
                        2 bombers owned by the Germans and 1 fighter owned by the British lost in Szechwan
                        British roll dice for 3 fighters and 1 tactical_bomber in Szechwan, round 4 :  2/4 hits
                        Japanese roll dice for 1 bomber in Szechwan, round 4 :  0/1 hits
                        1 bomber owned by the Germans lost in Szechwan
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 3 bombers
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 armour and 2 fighters
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 armour and 2 fighters in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 armour and 2 fighters in Shan State, round 3 :  3/3 hits
                        Japanese roll dice for 1 armour in Shan State, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Szechwan to Sikang
                3 artilleries and 1 infantry moved from India to Burma
                2 aaGuns moved from India to Burma
                2 fighters moved from Shan State to Burma
                1 artillery and 1 infantry moved from West India to India
                2 fighters moved from Persia to India
                1 mech_infantry moved from Persia to West India
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                2 armour and 1 mech_infantry placed in Iraq
                3 armour placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5
                British collect 29 PUs (4 lost to blockades); end with 30 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,6,3,5,2,3,2
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42625_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Italians
                2 armour, 1 artillery and 1 infantry moved from Alexandria to Tobruk

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 2 armour, 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery and 1 infantry in Tobruk, round 2 :  3/4 hits
                        French roll dice for 1 infantry in Tobruk, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from French with 2 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians

    Turn Complete - Italians

    triplea_42625_Ita7.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
                ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs

    triplea_42625_ANZ7.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
                ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42625_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Finland to Norway
                1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to Norway
                2 armour moved from Normandy Bordeaux to Northern Italy
                3 infantry moved from Greater Southern Germany to Yugoslavia
                3 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Slovakia Hungary to Romania
                3 mech_infantrys moved from France to Northern Italy
                2 mech_infantrys moved from Western Germany to Yugoslavia
                1 mech_infantry moved from Southern France to Northern Italy
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 armour moved from Southern France to Northern Italy
                5 mech_infantrys moved from Western Germany to Yugoslavia
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Greater Southern Germany to Romania

    Combat - Germans
                Battle in Norway
                    Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 armour, 3 bombers, 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Norway, round 2 :  6/8 hits
                        Americans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Norway, round 2 :  3/6 hits
                        3 fighters owned by the Germans, 1 armour owned by the Americans, 3 bombers owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway
                    Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 fighters
                    Casualties for Americans: 1 armour, 3 bombers and 2 mech_infantrys
                Battle in Northern Italy
                    Germans attack with 3 armour and 5 mech_infantrys
                    Americans defend with 1 armour and 1 factory_minor
                        Germans roll dice for 3 armour and 5 mech_infantrys in Northern Italy, round 2 :  0/8 hits
                        Americans roll dice for 1 armour in Northern Italy, round 2 :  0/1 hits
                        Germans roll dice for 3 armour and 5 mech_infantrys in Northern Italy, round 3 :  3/8 hits
                        Americans roll dice for 1 armour in Northern Italy, round 3 :  0/1 hits
                        1 armour owned by the Americans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Yugoslavia
                    Germans attack with 1 armour, 4 infantry and 7 mech_infantrys
                    Russians defend with 2 armour and 1 artillery
                        Germans roll dice for 1 armour, 4 infantry and 7 mech_infantrys in Yugoslavia, round 2 :  4/12 hits
                        Russians roll dice for 2 armour and 1 artillery in Yugoslavia, round 2 :  0/3 hits
                        2 armour owned by the Russians and 1 artillery owned by the Russians lost in Yugoslavia
                    Germans win, taking Yugoslavia from Russians with 1 armour, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Russians: 2 armour and 1 artillery
                Battle in Romania
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 3 infantry in Romania, round 2 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Romania, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 5 infantry
                    Russians defend with 1 armour and 1 infantry
                        Germans roll dice for 5 infantry in Eastern Poland, round 2 :  0/5 hits
                        Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 :  2/2 hits
                        2 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 3 infantry in Eastern Poland, round 3 :  1/3 hits
                        Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 3 infantry in Eastern Poland, round 4 :  1/3 hits
                        Russians roll dice for 1 armour in Eastern Poland, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour and 1 infantry

    Non Combat Move - Germans
                3 infantry moved from Western Germany to Greater Southern Germany
                2 armour and 4 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                2 tactical_bombers moved from Norway to Western Germany
                1 tactical_bomber moved from Norway to Western Germany
                2 bombers moved from Norway to Western Germany
                1 carrier moved from 125 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 carrier moved from 125 Sea Zone to 113 Sea Zone
                11 mech_infantrys moved from Slovakia Hungary to Romania
                2 armour moved from Slovakia Hungary to Romania
                6 infantry moved from Slovakia Hungary to Romania
                3 aaGuns moved from Slovakia Hungary to Romania
                3 aaGuns moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                9 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                Germans collect 43 PUs (3 lost to blockades); end with 43 PUs

    triplea_42625_Ger8.tsvg

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Axis & Allies Boardgaming Custom Painted Miniatures

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