@Narvik:
…and the woman zombie take your cash…
Dying.
To answer your actual question, I doubt they have any special values between them, but I’d house rule them as:
INF Zombie - Minor Neutral Countries/Partisans/Deserters - Act like normal INF. Dissidents spawn as a consequence of attrition, just like the “zombies” in the actual game. They can occupy a territory to generate 1 INF/IPC of the territory at the start of each round (not turn, round).
Worker Zombie - On-Strike Workers - Spawn on IC territories. Each on-strike worker lowers the amount of units you can produce from that factory by 1.
Women Zombie - Political Dissidents - Spawn anywhere. Each political dissident lowers them IPC gained from a territory by 1.
On-strike workers and political dissidents can be optionally attacked to clear them out. They defend on “1” to reflect their lack of military training/equipment.
Just thought I’d have a bit of fun with some ideas.