Scrambles from Guam or Queensland?
Caesar1 Allies +22 -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 2 destroyers and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Alexandria to Egypt
1 transport moved from 72 Sea Zone to 81 Sea Zone
3 fighters moved from Russia to NorwayPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to TobrukTurn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
62 Sea Zone : 1 transport
Egypt : 2 infantry
United Kingdom : 2 infantry
Algeria : 1 infantry
Norway : 3 fighters
Tobruk : 1 infantry
96 Sea Zone : 1 destroyer
Iraq : 1 infantry
81 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 42 / 44
Russians : 31 / 46
Japanese : 67 / 76
Americans : 55 / 75
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 6 / 3
Italians : 14 / 3
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for the EDIT I just forget to move the transports in the combat phase. Feel free to EDIT back
not a big deal
as long as your honest (witch i feel you are) dont worry about the edits.
do them when you have to.ok, thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major, 9x factory_major; Remaining resources: 27 PUs;
Germans buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
17 armour, 13 artilleries, 22 infantry and 10 mech_infantrys moved from Ukraine to Bessarabia
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 armour moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 armour moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Poland to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Western Germany to Denmark
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Germany to Western Germany
2 fighters moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 bomber moved from Germany to Western Germany
1 armour moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in Belarus
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to GermanyPlace Units - Germans
5 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,5,5,6,5,2,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Libya to Tunisia
Russians take Tunisia from Italians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
3 infantry moved from Archangel to Novgorod
1 fighter moved from Russia to Novgorod
2 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Russia to Novgorod
3 armour, 20 artilleries, 53 infantry and 2 mech_infantrys moved from Bryansk to BelarusCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 1,67 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Belarus
Russians attack with 3 armour, 20 artilleries, 55 infantry and 2 mech_infantrys
Germans defend with 2 armour
Russians roll dice for 3 armour, 20 artilleries, 55 infantry and 2 mech_infantrys in Belarus, round 2 : 22/80 hits, 21,00 expected hits
Germans roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 armour, 20 artilleries, 54 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armourNon Combat Move - Russians
4 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Russia to Urals
1 armour moved from Smolensk to Urals
1 tactical_bomber moved from Novgorod to Vologda
1 fighter moved from Novgorod to Vologda
1 aaGun, 3 armour, 4 infantry and 3 mech_infantrys moved from Smolensk to Belarus
3 aaGuns moved from Bryansk to Belarus
7 artilleries and 2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Finland to KareliaPlace Units - Russians
1 fighter and 9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 0,50
Russians : 2,33Territory Summary for Russians :
Kansu : 2 aaGuns and 4 infantry
Tsinghai : 1 infantry
Timguska : 4 infantry and 1 mech_infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Anglo Egyptian Sudan : 1 mech_infantry
Tunisia : 1 flag, 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 4 aaGuns, 6 armour, 20 artilleries, 58 infantry and 5 mech_infantrys
Karelia : 1 armour
Urals : 1 armour and 1 mech_infantry
Russia : 1 airfield, 1 factory_major, 2 fighters and 9 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Vologda : 1 fighter and 1 tactical_bomber
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 7 artilleries and 2 infantry
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 38 / 46
Russians : 36 / 56
Japanese : 67 / 76
Americans : 55 / 75
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 6 / 3
Italians : 13 / 3
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3,307
Median : 3,000
Variance : 0,460
Standard Deviation : 0,678
Total rolls : 88Germans Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Russians Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3,306
Median : 3,000
Variance : 0,631
Standard Deviation : 0,794
Total rolls : 85 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour moved from French Indo China to Yunnan
9 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
1 artillery and 7 infantry moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Buryatia to Yenisey
3 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 armour moved from Korea to Buryatia
1 infantry moved from Siberia to Sakha
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
5 transports moved from 19 Sea Zone to 6 Sea Zone
10 infantry moved from Japan to 6 Sea Zone
10 infantry and 5 transports moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 9 armour, 2 artilleries, 3 infantry and 11 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 9 armour, 2 artilleries, 3 infantry and 11 mech_infantrys in Burma, round 2 : 8/25 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 9 armour, 2 artilleries, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
10 infantry moved from 19 Sea Zone to Kiangsu
3 fighters moved from Yunnan to Philippines
2 submarines moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 destroyer placed in 19 Sea Zone
3 infantry placed in Korea
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
2 infantry placed in Kiangsu
Japanese undo move 2.
Japanese undo move 2.
1 artillery, 1 fighter and 1 mech_infantry placed in Korea
Japanese undo move 4.
1 fighter and 2 mech_infantrys placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Korea
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone
2 fighters moved from Dutch New Guinea to 55 Sea Zone
2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 2 fighters and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
3 bombers moved from Malta to Germany
2 bombers moved from Norway to Western Germany
3 fighters moved from 112 Sea Zone to Western Germany -
Intercept in Germany and W.G.?
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all the i can. max “D”
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all that i can. max “D”
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone
2 fighters moved from Dutch New Guinea to 55 Sea Zone
2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 2 fighters and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
3 bombers moved from Malta to Germany
2 bombers moved from Norway to Western Germany
3 fighters moved from 112 Sea Zone to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Germans launches 5 interceptors out of Western Germany
Attackers Fire, : 2/5 hits, 0,83 expected hits
Defenders Fire, : 1/5 hits, 0,83 expected hits
1 fighter owned by the Americans lost in Western Germany
2 fighters owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Germans launches 1 interceptors out of Germany
Attackers Fire, : 0/3 hits, 0,50 expected hits
Defenders Fire, : 0/1 hits, 0,17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0,50 expected hits
Bombing raid in Germany rolls: 6,7,8 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in Caroline Islands
Americans attack with 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 5 transports
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 5 transports in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
5 transports owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 43
Casualties for Japanese: 1 destroyer and 5 transports
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 10 Sea Zone to Midway
1 tactical_bomber moved from 10 Sea Zone to Midway
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Midway
2 fighters moved from Western Germany to 112 Sea Zone
3 bombers moved from Germany to Norway
2 bombers moved from Western Germany to Malta
1 bomber moved from Persia to IndiaPlace Units - Americans
1 destroyer placed in 112 Sea Zone
1 submarine placed in 10 Sea Zone
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0,00
AA fire in Western Germany : : -0,33
Americans : 2,33
AA fire in Caroline Islands : : 0,67
Attackers Fire, : : 0,67
Japanese : -0,33
AA fire in Germany : : -0,50Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 fighter and 2 tactical_bombers
33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 submarines, 4 tactical_bombers and 3 transports
26 Sea Zone : 1 carrier
10 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag
55 Sea Zone : 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Malta : 2 bombers and 1 fighter
Norway : 1 flag, 1 airfield, 1 armour, 3 bombers and 1 factory_minor
112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
97 Sea Zone : 1 submarine
Brazil : 1 flagProduction/PUs Summary :
Germans : 38 / 46
Russians : 35 / 56
Japanese : 69 / 74
Americans : 55 / 76
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 5 / 3
Italians : 13 / 3
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 14 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3,255
Median : 3,000
Variance : 0,907
Standard Deviation : 0,953
Total rolls : 55Null / Other
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,158
Median : 2,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 19Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,909
Median : 4,000
Variance : 0,900
Standard Deviation : 0,949
Total rolls : 11Americans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,158
Median : 2,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 19Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2,667
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6 -
china & uk
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,67Territory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 13 infantryProduction/PUs Summary :
Germans : 38 / 46
Russians : 35 / 56
Japanese : 69 / 74
Americans : 55 / 76
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 5 / 3
Italians : 13 / 3
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3,400
Median : 4,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5Chinese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone
2 fighters moved from Dutch New Guinea to 55 Sea Zone
2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 2 fighters and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
3 bombers moved from Malta to Germany
2 bombers moved from Norway to Western Germany
3 fighters moved from 112 Sea Zone to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Germans launches 5 interceptors out of Western Germany
Attackers Fire, : 2/5 hits, 0,83 expected hits
Defenders Fire, : 1/5 hits, 0,83 expected hits
1 fighter owned by the Americans lost in Western Germany
2 fighters owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Germans launches 1 interceptors out of Germany
Attackers Fire, : 0/3 hits, 0,50 expected hits
Defenders Fire, : 0/1 hits, 0,17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0,50 expected hits
Bombing raid in Germany rolls: 6,7,8 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in Caroline Islands
Americans attack with 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 5 transports
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 5 transports in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
5 transports owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 43
Casualties for Japanese: 1 destroyer and 5 transports
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 10 Sea Zone to Midway
1 tactical_bomber moved from 10 Sea Zone to Midway
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Midway
2 fighters moved from Western Germany to 112 Sea Zone
3 bombers moved from Germany to Norway
2 bombers moved from Western Germany to Malta
1 bomber moved from Persia to IndiaPlace Units - Americans
1 destroyer placed in 112 Sea Zone
1 submarine placed in 10 Sea Zone
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 2 fighters and 1 harbour; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 5 artilleries, 2 fighters, 24 infantry, 1 mech_infantry and 2 tactical_bombers moved from India to Burma
1 bomber moved from Dutch New Guinea to BurmaCombat - British
Battle in Burma
British attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 24 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 9 armour, 2 artilleries, 2 infantry and 11 mech_infantrys
British roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 24 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 11/36 hits, 10,17 expected hits
Japanese roll dice for 9 armour, 2 artilleries, 2 infantry and 11 mech_infantrys in Burma, round 2 : 7/24 hits, 9,50 expected hits
2 infantry owned by the Japanese, 9 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in Burma
British roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 17 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 3 : 8/29 hits, 9,00 expected hits
Japanese roll dice for 9 armour, 2 artilleries and 2 mech_infantrys in Burma, round 3 : 8/13 hits, 5,83 expected hits
2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 4 armour owned by the Japanese and 8 infantry owned by the British lost in Burma
1 mech_infantry owned by the British, 5 artilleries owned by the British, 9 infantry owned by the British and 1 armour owned by the British retreated to India
Japanese win with 5 armour remaining. Battle score for attacker is 37
Casualties for British: 15 infantry
Casualties for Japanese: 4 armour, 2 artilleries, 2 infantry and 11 mech_infantrysNon Combat Move - British
1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to India
2 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Eastern Persia
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from Egypt to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from United Kingdom to 112 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea ZonePlace Units - British
2 fighters and 1 harbour placed in PersiaTurn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Defenders Fire, : : -0,00
British : -0,17
AA fire in Western Germany : : -0,33
Americans : 2,33
AA fire in Caroline Islands : : 0,67
Chinese : 0,17
Attackers Fire, : : 0,67
Japanese : -1,33
AA fire in Germany : : -0,50Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Suiyuyan : 1 infantry
Kansu : 1 fighter and 13 infantry
India : 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 2 tactical_bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 fighter and 2 tactical_bombers
33 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 2 submarines, 4 tactical_bombers and 3 transports
39 Sea Zone : 2 destroyers and 1 submarine
26 Sea Zone : 1 carrier
10 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag
55 Sea Zone : 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 airfield, 2 bombers, 2 fighters and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Algeria : 1 flag
Norway : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 3 bombers, 1 factory_minor, 4 fighters and 4 infantry
Tobruk : 1 flag
112 Sea Zone : 3 carriers, 1 cruiser, 7 destroyers, 6 fighters, 1 submarine and 6 transports
80 Sea Zone : 2 transports
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
97 Sea Zone : 1 flag, 5 submarines
Eastern Persia : 1 flag, 2 armour and 3 mech_infantrys
81 Sea Zone : 1 submarine
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 2 fighters and 1 harbourProduction/PUs Summary :
Germans : 38 / 46
Russians : 35 / 56
Japanese : 69 / 74
Americans : 55 / 76
Chinese : 3 / 3
British : 31 / 37
UK_Pacific : 5 / 5
Italians : 13 / 3
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 24 times
3 was rolled 18 times
4 was rolled 16 times
5 was rolled 23 times
6 was rolled 17 times
Average roll : 3,664
Median : 4,000
Variance : 1,425
Standard Deviation : 1,194
Total rolls : 107British Combat
1 was rolled 6 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 12 times
Average roll : 3,738
Median : 4,000
Variance : 0,828
Standard Deviation : 0,910
Total rolls : 65Chinese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Japanese Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3,615
Median : 3,000
Variance : 0,868
Standard Deviation : 0,932
Total rolls : 39 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,1,1,1,3,4,4,1
Italians collect 2 PUs (11 lost to blockades); end with 2 PUs -
Posting problems I suppose, I saved the triple A files
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Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 2 submarines
ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarinesNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West IndiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Algeria to TunisiaTurn Complete - French
turn emailed
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i cant get in to my email
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x airfield, 15x factory_major; Remaining resources: 26 PUs;
Germans buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Baltic States to Novgorod
8 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/8 hits
Bombing raid in United Kingdom rolls: 3,3,7,3,4,3,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun, 17 armour, 11 artilleries, 16 infantry and 10 mech_infantrys moved from Bessarabia to Eastern Poland
4 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
1 mech_infantry moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Germany to Poland
8 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
2 artilleries and 6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 7 infantry
EDIT: Adding units owned by Germans to Germany: 7 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,2,6,5,2,4,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 40 PUs (4 lost to blockades); end with 40 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Karelia to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
2 infantry moved from Belarus to Baltic States
1 fighter moved from Vologda to Baltic States
2 fighters and 9 mech_infantrys moved from Russia to Ukraine
6 armour, 20 artilleries, 56 infantry and 3 mech_infantrys moved from Belarus to Eastern PolandCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians lost in Novgorod
Russians roll dice for 1 armour and 1 tactical_bomber in Novgorod, round 3 : 0/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
1 armour owned by the Russians lost in Novgorod
retreated to Novgorod
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Ukraine
Russians attack with 2 fighters and 9 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters and 9 mech_infantrys in Ukraine, round 2 : 3/11 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters and 8 mech_infantrys in Ukraine, round 3 : 2/10 hits, 2,33 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 8 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 6 armour, 20 artilleries, 56 infantry and 3 mech_infantrys
Germans defend with 2 aaGuns, 21 armour, 11 artilleries, 16 infantry and 11 mech_infantrys
Russians roll dice for 6 armour, 20 artilleries, 56 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 22/85 hits, 22,83 expected hits
Germans roll dice for 2 aaGuns, 21 armour, 11 artilleries, 16 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 28/59 hits, 23,17 expected hits
28 infantry owned by the Russians, 2 aaGuns owned by the Germans, 16 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 6 armour, 20 artilleries, 28 infantry and 3 mech_infantrys in Eastern Poland, round 3 : 21/57 hits, 18,17 expected hits
Germans roll dice for 21 armour, 11 artilleries and 7 mech_infantrys in Eastern Poland, round 3 : 21/39 hits, 16,50 expected hits
21 infantry owned by the Russians, 11 artilleries owned by the Germans, 3 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 6 armour, 20 artilleries, 7 infantry and 3 mech_infantrys in Eastern Poland, round 4 : 11/36 hits, 13,00 expected hits
Germans roll dice for 18 armour in Eastern Poland, round 4 : 9/18 hits, 9,00 expected hits
2 mech_infantrys owned by the Russians, 7 infantry owned by the Russians and 11 armour owned by the Germans lost in Eastern Poland
Russians roll dice for 6 armour, 20 artilleries and 1 mech_infantry in Eastern Poland, round 5 : 11/27 hits, 10,00 expected hits
Germans roll dice for 7 armour in Eastern Poland, round 5 : 4/7 hits, 3,50 expected hits
1 mech_infantry owned by the Russians, 3 artilleries owned by the Russians and 7 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 6 armour and 17 artilleries remaining. Battle score for attacker is 80
Casualties for Russians: 3 artilleries, 56 infantry and 3 mech_infantrys
Casualties for Germans: 2 aaGuns, 21 armour, 11 artilleries, 16 infantry and 11 mech_infantrysNon Combat Move - Russians
4 aaGuns moved from Belarus to Eastern Poland
1 infantry moved from Smolensk to Bryansk
7 artilleries and 1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Baltic States to Belarus
1 armour and 1 mech_infantry moved from Urals to Timguska
3 infantry moved from Kansu to Timguska
2 fighters moved from Ukraine to Northwest Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Tunisia to TobrukPlace Units - Russians
5 armour, 1 fighter and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : 11,83
Russians : -2,83Territory Summary for Russians :
Kansu : 2 aaGuns and 1 infantry
Tsinghai : 1 infantry
Timguska : 1 armour, 7 infantry and 2 mech_infantrys
Kazakhstan : 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 7 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Bryansk : 1 infantry
Eastern Poland : 4 aaGuns, 6 armour and 17 artilleries
Russia : 1 airfield, 5 armour, 1 factory_major, 1 fighter and 4 mech_infantrys
Ukraine : 1 factory_minor and 8 mech_infantrys
Volgograd : 1 factory_minor
Iraq : 1 flag
Northwest Persia : 2 fighters
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 45
Russians : 32 / 52
Japanese : 65 / 74
Americans : 55 / 76
Chinese : 3 / 3
British : 31 / 37
UK_Pacific : 5 / 5
Italians : 13 / 2
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 58 times
2 was rolled 70 times
3 was rolled 69 times
4 was rolled 48 times
5 was rolled 54 times
6 was rolled 76 times
Average roll : 3,528
Median : 3,000
Variance : 1,564
Standard Deviation : 1,251
Total rolls : 375Germans Combat
1 was rolled 19 times
2 was rolled 33 times
3 was rolled 32 times
4 was rolled 13 times
5 was rolled 20 times
6 was rolled 18 times
Average roll : 3,267
Median : 3,000
Variance : 2,470
Standard Deviation : 1,572
Total rolls : 135Russians Combat
1 was rolled 39 times
2 was rolled 37 times
3 was rolled 37 times
4 was rolled 35 times
5 was rolled 34 times
6 was rolled 58 times
Average roll : 3,675
Median : 4,000
Variance : 1,690
Standard Deviation : 1,300
Total rolls : 240 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 infantry and 8 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
3 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Buryatia to Yenisey
1 infantry moved from Sakha to Buryatia
2 infantry moved from Jehol to Chahar
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Buryatia
1 artillery and 1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Kweichow to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Sikang to Kazakhstan
1 bomber moved from Yunnan to Suiyuyan
1 bomber moved from Yunnan to Tsinghai
2 armour moved from Kweichow to Burma
3 armour, 1 artillery, 2 fighters, 10 infantry and 6 tactical_bombers moved from Yunnan to Burma
12 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kwangtung to Burma
2 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from French Indo China to Burma
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 fighters moved from Philippines to Burma
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Burma
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from AmericansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kazakhstan
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Suiyuyan to Yunnan
1 bomber moved from Tsinghai to YunnanPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Korea
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
Japanese collect 62 PUs (7 lost to blockades); end with 62 PUs





