Scrambles from Guam or Queensland?
Caesar1 Allies +22 -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 factory_minor, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Tambov to Ukraine
2 bombers moved from United Kingdom to Germany
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Germany
3 bombers moved from United Kingdom to 97 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 artillery moved from New South Wales to Queensland
ANZAC take Queensland from JapaneseCombat - Americans
Americans creates battle in territory 112 Sea Zone
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 3 bombers, 1 fighter and 2 submarines
Italians defend with 2 destroyers
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 3 bombers and 1 fighter in 97 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits
Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Americans and 2 destroyers owned by the Italians lost in 97 Sea Zone
Americans win with 3 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 10
Casualties for Americans: 1 submarine
Casualties for Italians: 2 destroyers
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from 63 Sea Zone to Dutch New Guinea
1 fighter moved from New Zealand to Dutch New Guinea
1 tactical_bomber moved from 63 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Germany to 112 Sea Zone
2 bombers moved from Germany to Norway
1 fighter moved from 97 Sea Zone to Malta
1 bomber moved from Ukraine to Persia
3 bombers moved from 97 Sea Zone to MaltaPlace Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 2 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
2 fighters moved from India to Burma
2 tactical_bombers moved from India to Burma
1 bomber moved from India to 36 Sea ZoneCombat - British
British creates battle in territory 112 Sea Zone
Battle in 36 Sea Zone
British attack with 1 bomber
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 36 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in Burma
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 2 mech_infantrys
British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits, 2,83 expected hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 : 1/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 3 : 3/6 hits, 2,67 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Battle in 112 Sea Zone
British attack with 1 carrier, 4 destroyers, 1 submarine and 2 transports; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 carrier, 4 destroyers and 2 transports in 112 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 carrier, 4 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Tobruk to Egypt
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from West India to India
2 destroyers and 1 submarine moved from 71 Sea Zone to 80 Sea Zone
2 tactical_bombers moved from Burma to India
2 fighters moved from Burma to India
1 bomber moved from 36 Sea Zone to Dutch New Guinea
3 fighters moved from Norway to 112 Sea Zone
1 fighter moved from Russia to Norway
1 battleship and 1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Norway: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
1 armour placed in Union of South Africa
1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,1,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0,17
Italians : 0,33
British : -1,17
Americans : -0,50
AA fire in Ukraine : : -0,17
Chinese : -0,83
Japanese : 0,67
AA fire in Germany : : -0,33Territory Summary for Americans, British, Chinese and UK_Pacific :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 12 infantry
Burma : 2 infantry
India : 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 24 infantry, 1 mech_infantry and 2 tactical_bombers
Queensland : 2 artilleries and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 1 tactical_bomber
Midway : 1 airfield
Dutch New Guinea : 1 bomber, 2 fighters and 1 tactical_bomber
26 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
10 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
16 Sea Zone : 1 submarine
54 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 2 fighters, 3 submarines and 3 transports
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 mech_infantry
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 airfield, 3 bombers, 2 fighters and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Algeria : 1 flag
Norway : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters and 2 infantry
Tobruk : 1 flag
112 Sea Zone : 3 carriers, 1 cruiser, 6 destroyers, 6 fighters, 1 submarine and 6 transports
80 Sea Zone : 2 destroyers and 1 submarine
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
97 Sea Zone : 1 flag, 5 submarines
Eastern Persia : 1 flag
71 Sea Zone : 1 submarine and 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrysProduction/PUs Summary :
Germans : 42 / 44
Russians : 31 / 46
Japanese : 67 / 76
Americans : 55 / 75
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 6 / 3
Italians : 14 / 6
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3,357
Median : 3,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 56Null / Other
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,909
Median : 2,000
Variance : 1,300
Standard Deviation : 1,140
Total rolls : 11Germans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3,750
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,500
Median : 3,500
Variance : 0,235
Standard Deviation : 0,485
Total rolls : 18Americans Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,857
Median : 5,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7Chinese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,909
Median : 2,000
Variance : 1,300
Standard Deviation : 1,140
Total rolls : 11 -
Sorry for the EDIT I just forget to move the transports in the combat phase. Feel free to EDIT back
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,6,2,4,6,1,5,1
Italians collect 3 PUs (11 lost to blockades); end with 3 PUs -
Sorry for the EDIT I just forget to move the transports in the combat phase. Feel free to EDIT back
not a big deal
as long as your honest (witch i feel you are) dont worry about the edits.
do them when you have to. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 2 destroyers and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Alexandria to Egypt
1 transport moved from 72 Sea Zone to 81 Sea Zone
3 fighters moved from Russia to NorwayPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
62 Sea Zone : 1 transport
Egypt : 2 infantry
Norway : 3 fighters
81 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 42 / 44
Russians : 31 / 46
Japanese : 67 / 76
Americans : 55 / 75
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 6 / 3
Italians : 14 / 3
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 2 destroyers and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Alexandria to Egypt
1 transport moved from 72 Sea Zone to 81 Sea Zone
3 fighters moved from Russia to NorwayPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to TobrukTurn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
62 Sea Zone : 1 transport
Egypt : 2 infantry
United Kingdom : 2 infantry
Algeria : 1 infantry
Norway : 3 fighters
Tobruk : 1 infantry
96 Sea Zone : 1 destroyer
Iraq : 1 infantry
81 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 42 / 44
Russians : 31 / 46
Japanese : 67 / 76
Americans : 55 / 75
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 6 / 3
Italians : 14 / 3
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for the EDIT I just forget to move the transports in the combat phase. Feel free to EDIT back
not a big deal
as long as your honest (witch i feel you are) dont worry about the edits.
do them when you have to.ok, thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major, 9x factory_major; Remaining resources: 27 PUs;
Germans buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
17 armour, 13 artilleries, 22 infantry and 10 mech_infantrys moved from Ukraine to Bessarabia
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 armour moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 armour moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Poland to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Western Germany to Denmark
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Germany to Western Germany
2 fighters moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 bomber moved from Germany to Western Germany
1 armour moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in Belarus
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to GermanyPlace Units - Germans
5 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,5,5,6,5,2,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Libya to Tunisia
Russians take Tunisia from Italians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
3 infantry moved from Archangel to Novgorod
1 fighter moved from Russia to Novgorod
2 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Russia to Novgorod
3 armour, 20 artilleries, 53 infantry and 2 mech_infantrys moved from Bryansk to BelarusCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 1,67 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Belarus
Russians attack with 3 armour, 20 artilleries, 55 infantry and 2 mech_infantrys
Germans defend with 2 armour
Russians roll dice for 3 armour, 20 artilleries, 55 infantry and 2 mech_infantrys in Belarus, round 2 : 22/80 hits, 21,00 expected hits
Germans roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 armour, 20 artilleries, 54 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armourNon Combat Move - Russians
4 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Russia to Urals
1 armour moved from Smolensk to Urals
1 tactical_bomber moved from Novgorod to Vologda
1 fighter moved from Novgorod to Vologda
1 aaGun, 3 armour, 4 infantry and 3 mech_infantrys moved from Smolensk to Belarus
3 aaGuns moved from Bryansk to Belarus
7 artilleries and 2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Finland to KareliaPlace Units - Russians
1 fighter and 9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 0,50
Russians : 2,33Territory Summary for Russians :
Kansu : 2 aaGuns and 4 infantry
Tsinghai : 1 infantry
Timguska : 4 infantry and 1 mech_infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Anglo Egyptian Sudan : 1 mech_infantry
Tunisia : 1 flag, 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 4 aaGuns, 6 armour, 20 artilleries, 58 infantry and 5 mech_infantrys
Karelia : 1 armour
Urals : 1 armour and 1 mech_infantry
Russia : 1 airfield, 1 factory_major, 2 fighters and 9 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Vologda : 1 fighter and 1 tactical_bomber
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 7 artilleries and 2 infantry
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 38 / 46
Russians : 36 / 56
Japanese : 67 / 76
Americans : 55 / 75
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 6 / 3
Italians : 13 / 3
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3,307
Median : 3,000
Variance : 0,460
Standard Deviation : 0,678
Total rolls : 88Germans Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Russians Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3,306
Median : 3,000
Variance : 0,631
Standard Deviation : 0,794
Total rolls : 85 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour moved from French Indo China to Yunnan
9 armour, 2 artilleries, 3 infantry and 8 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
1 artillery and 7 infantry moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Buryatia to Yenisey
3 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 armour moved from Korea to Buryatia
1 infantry moved from Siberia to Sakha
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
5 transports moved from 19 Sea Zone to 6 Sea Zone
10 infantry moved from Japan to 6 Sea Zone
10 infantry and 5 transports moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 9 armour, 2 artilleries, 3 infantry and 11 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 9 armour, 2 artilleries, 3 infantry and 11 mech_infantrys in Burma, round 2 : 8/25 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 9 armour, 2 artilleries, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
10 infantry moved from 19 Sea Zone to Kiangsu
3 fighters moved from Yunnan to Philippines
2 submarines moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 destroyer placed in 19 Sea Zone
3 infantry placed in Korea
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
2 infantry placed in Kiangsu
Japanese undo move 2.
Japanese undo move 2.
1 artillery, 1 fighter and 1 mech_infantry placed in Korea
Japanese undo move 4.
1 fighter and 2 mech_infantrys placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Korea
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone
2 fighters moved from Dutch New Guinea to 55 Sea Zone
2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 2 fighters and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
3 bombers moved from Malta to Germany
2 bombers moved from Norway to Western Germany
3 fighters moved from 112 Sea Zone to Western Germany -
Intercept in Germany and W.G.?
-
all the i can. max “D”
-
all that i can. max “D”
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone
2 fighters moved from Dutch New Guinea to 55 Sea Zone
2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 2 fighters and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
3 bombers moved from Malta to Germany
2 bombers moved from Norway to Western Germany
3 fighters moved from 112 Sea Zone to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Germans launches 5 interceptors out of Western Germany
Attackers Fire, : 2/5 hits, 0,83 expected hits
Defenders Fire, : 1/5 hits, 0,83 expected hits
1 fighter owned by the Americans lost in Western Germany
2 fighters owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Germans launches 1 interceptors out of Germany
Attackers Fire, : 0/3 hits, 0,50 expected hits
Defenders Fire, : 0/1 hits, 0,17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0,50 expected hits
Bombing raid in Germany rolls: 6,7,8 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in Caroline Islands
Americans attack with 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 5 transports
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 5 transports in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
5 transports owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 43
Casualties for Japanese: 1 destroyer and 5 transports
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 10 Sea Zone to Midway
1 tactical_bomber moved from 10 Sea Zone to Midway
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Midway
2 fighters moved from Western Germany to 112 Sea Zone
3 bombers moved from Germany to Norway
2 bombers moved from Western Germany to Malta
1 bomber moved from Persia to IndiaPlace Units - Americans
1 destroyer placed in 112 Sea Zone
1 submarine placed in 10 Sea Zone
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0,00
AA fire in Western Germany : : -0,33
Americans : 2,33
AA fire in Caroline Islands : : 0,67
Attackers Fire, : : 0,67
Japanese : -0,33
AA fire in Germany : : -0,50Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 fighter and 2 tactical_bombers
33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 submarines, 4 tactical_bombers and 3 transports
26 Sea Zone : 1 carrier
10 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag
55 Sea Zone : 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Malta : 2 bombers and 1 fighter
Norway : 1 flag, 1 airfield, 1 armour, 3 bombers and 1 factory_minor
112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
97 Sea Zone : 1 submarine
Brazil : 1 flagProduction/PUs Summary :
Germans : 38 / 46
Russians : 35 / 56
Japanese : 69 / 74
Americans : 55 / 76
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 5 / 3
Italians : 13 / 3
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 14 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3,255
Median : 3,000
Variance : 0,907
Standard Deviation : 0,953
Total rolls : 55Null / Other
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,158
Median : 2,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 19Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,909
Median : 4,000
Variance : 0,900
Standard Deviation : 0,949
Total rolls : 11Americans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,158
Median : 2,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 19Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 2,667
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6 -
china & uk
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,67Territory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 13 infantryProduction/PUs Summary :
Germans : 38 / 46
Russians : 35 / 56
Japanese : 69 / 74
Americans : 55 / 76
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 5 / 3
Italians : 13 / 3
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3,400
Median : 4,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5Chinese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone
2 fighters moved from Dutch New Guinea to 55 Sea Zone
2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 2 fighters and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
3 bombers moved from Malta to Germany
2 bombers moved from Norway to Western Germany
3 fighters moved from 112 Sea Zone to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Germans launches 5 interceptors out of Western Germany
Attackers Fire, : 2/5 hits, 0,83 expected hits
Defenders Fire, : 1/5 hits, 0,83 expected hits
1 fighter owned by the Americans lost in Western Germany
2 fighters owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Germans launches 1 interceptors out of Germany
Attackers Fire, : 0/3 hits, 0,50 expected hits
Defenders Fire, : 0/1 hits, 0,17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0,50 expected hits
Bombing raid in Germany rolls: 6,7,8 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in Caroline Islands
Americans attack with 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 5 transports
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 5 transports in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
5 transports owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 43
Casualties for Japanese: 1 destroyer and 5 transports
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 10 Sea Zone to Midway
1 tactical_bomber moved from 10 Sea Zone to Midway
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Midway
2 fighters moved from Western Germany to 112 Sea Zone
3 bombers moved from Germany to Norway
2 bombers moved from Western Germany to Malta
1 bomber moved from Persia to IndiaPlace Units - Americans
1 destroyer placed in 112 Sea Zone
1 submarine placed in 10 Sea Zone
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 2 fighters and 1 harbour; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 5 artilleries, 2 fighters, 24 infantry, 1 mech_infantry and 2 tactical_bombers moved from India to Burma
1 bomber moved from Dutch New Guinea to BurmaCombat - British
Battle in Burma
British attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 24 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 9 armour, 2 artilleries, 2 infantry and 11 mech_infantrys
British roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 24 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 11/36 hits, 10,17 expected hits
Japanese roll dice for 9 armour, 2 artilleries, 2 infantry and 11 mech_infantrys in Burma, round 2 : 7/24 hits, 9,50 expected hits
2 infantry owned by the Japanese, 9 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in Burma
British roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 17 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 3 : 8/29 hits, 9,00 expected hits
Japanese roll dice for 9 armour, 2 artilleries and 2 mech_infantrys in Burma, round 3 : 8/13 hits, 5,83 expected hits
2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 4 armour owned by the Japanese and 8 infantry owned by the British lost in Burma
1 mech_infantry owned by the British, 5 artilleries owned by the British, 9 infantry owned by the British and 1 armour owned by the British retreated to India
Japanese win with 5 armour remaining. Battle score for attacker is 37
Casualties for British: 15 infantry
Casualties for Japanese: 4 armour, 2 artilleries, 2 infantry and 11 mech_infantrysNon Combat Move - British
1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to India
2 destroyers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Eastern Persia
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from Egypt to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from United Kingdom to 112 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea ZonePlace Units - British
2 fighters and 1 harbour placed in PersiaTurn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Defenders Fire, : : -0,00
British : -0,17
AA fire in Western Germany : : -0,33
Americans : 2,33
AA fire in Caroline Islands : : 0,67
Chinese : 0,17
Attackers Fire, : : 0,67
Japanese : -1,33
AA fire in Germany : : -0,50Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Suiyuyan : 1 infantry
Kansu : 1 fighter and 13 infantry
India : 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 2 tactical_bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 fighter and 2 tactical_bombers
33 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 5 destroyers, 5 fighters, 2 submarines, 4 tactical_bombers and 3 transports
39 Sea Zone : 2 destroyers and 1 submarine
26 Sea Zone : 1 carrier
10 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag
55 Sea Zone : 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 airfield, 2 bombers, 2 fighters and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Algeria : 1 flag
Norway : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 3 bombers, 1 factory_minor, 4 fighters and 4 infantry
Tobruk : 1 flag
112 Sea Zone : 3 carriers, 1 cruiser, 7 destroyers, 6 fighters, 1 submarine and 6 transports
80 Sea Zone : 2 transports
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
97 Sea Zone : 1 flag, 5 submarines
Eastern Persia : 1 flag, 2 armour and 3 mech_infantrys
81 Sea Zone : 1 submarine
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 2 fighters and 1 harbourProduction/PUs Summary :
Germans : 38 / 46
Russians : 35 / 56
Japanese : 69 / 74
Americans : 55 / 76
Chinese : 3 / 3
British : 31 / 37
UK_Pacific : 5 / 5
Italians : 13 / 3
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 24 times
3 was rolled 18 times
4 was rolled 16 times
5 was rolled 23 times
6 was rolled 17 times
Average roll : 3,664
Median : 4,000
Variance : 1,425
Standard Deviation : 1,194
Total rolls : 107British Combat
1 was rolled 6 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 12 times
Average roll : 3,738
Median : 4,000
Variance : 0,828
Standard Deviation : 0,910
Total rolls : 65Chinese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Japanese Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3,615
Median : 3,000
Variance : 0,868
Standard Deviation : 0,932
Total rolls : 39 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,1,1,1,3,4,4,1
Italians collect 2 PUs (11 lost to blockades); end with 2 PUs -
Posting problems I suppose, I saved the triple A files





