TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser and 1 transport; Remaining resources: 5 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Solomon Islands
1 bomber moved from United Kingdom to Germany
1 fighter moved from Eastern United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Western United States to Hawaiian Islands
2 infantry moved from Central United States to Eastern United States
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in 53 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Battle in Solomon Islands
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Solomon Islands, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Solomon Islands, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Solomon Islands, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Solomon Islands
Americans roll dice for 1 infantry in Solomon Islands, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Solomon Islands, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Solomon Islands, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 8 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Solomon Islands, round 9 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Solomon Islands
Japanese winAmericans win with 1 submarine remaining with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
Place Units - Americans
1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
Combat Move - Chinese
1 infantry moved from Ningxia to Hupeh
1 infantry moved from Sikang to Hupeh
2 infantry moved from Suiyuan to Kiangsu
1 infantry moved from Chinghai to Sikang
Combat - Chinese
Battle in Kiangsu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hupeh
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Ningxia
1 infantry placed in Suiyuan
Turn Complete - Americans
Americans collect 38 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : -2.50
Chinese : 0.17
Japanese : 1.33
AA fire in Germany : : -0.17
triplea_42597_Ame1.tsvg