18L OwenToo (Axis) -vs- oysteilo (Allies) BM3 No Bid

  • '21 '20 '19 '18 '17

    sink carrier, Italian Fighter, 1 German fighter

  • '21 '20 '19 '18 '17

    In the 3rd round, if there is one, and you have no subs left, take the destroyer first. If there is a sub, the destroyer stays


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 submarines moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 4 fighters and 5 submarines
                    Germans defend with 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 fighter, 1 submarine and 2 transports
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                        Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 3 transports in 92 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
                        3 submarines owned by the Americans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 4 fighters in 92 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                        Germans roll dice for 1 carrier, 1 destroyer, 4 fighters and 3 transports in 92 Sea Zone, round 3 : 3/6 hits, 3,33 expected hits
                        1 submarine owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                    retreated to 92 Sea Zone
                    Germans win with 1 destroyer, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is -3
                    Casualties for Americans: 2 fighters and 5 submarines
                    Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 fighter
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Americans
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 89 Sea Zone
                2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Central United States to Southeast Mexico
                1 bomber moved from 16 Sea Zone to British Columbia
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to Queensland
                4 fighters moved from New South Wales to Queensland
                4 fighters moved from Queensland to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 89 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 bombers and 4 fighters placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Germans : -0,50
        Americans : -0,67
        Japanese : -0,33

    triplea_42596_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Battle in Kweichow
                    Chinese attack with 1 infantry
                    Japanese defend with 2 fighters and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,17 expected hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,83 expected hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    Chinese : 2,00
        Japanese : -0,17

    triplea_42596_Chi5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Egypt to 92 Sea Zone
                1 fighter moved from Egypt to 92 Sea Zone
                1 fighter moved from Egypt to 92 Sea Zone
                1 armour moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia
                1 fighter moved from Egypt to 92 Sea Zone
                1 bomber moved from Egypt to 92 Sea Zone

    triplea_42596_Bri5.tsvg


  • scramble?

    feel free to edit kweichow at your leisure, i choose one fighter

  • '21 '20 '19 '18 '17

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 submarines moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 4 fighters and 5 submarines
                    Germans defend with 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 fighter, 1 submarine and 2 transports
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                        Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 3 transports in 92 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
                        3 submarines owned by the Americans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 4 fighters in 92 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                        Germans roll dice for 1 carrier, 1 destroyer, 4 fighters and 3 transports in 92 Sea Zone, round 3 : 3/6 hits, 3,33 expected hits
                        1 submarine owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                    retreated to 92 Sea Zone
                    Germans win with 1 destroyer, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is -3
                    Casualties for Americans: 2 fighters and 5 submarines
                    Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 fighter
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Americans
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 89 Sea Zone
                2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Central United States to Southeast Mexico
                1 bomber moved from 16 Sea Zone to British Columbia
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to Queensland
                4 fighters moved from New South Wales to Queensland
                4 fighters moved from Queensland to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 89 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 bombers and 4 fighters placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 76 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Battle in Kweichow
                    Chinese attack with 1 infantry
                    Japanese defend with 2 fighters and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,17 expected hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,83 expected hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Egypt to 92 Sea Zone
                1 fighter moved from Egypt to 92 Sea Zone
                1 fighter moved from Egypt to 92 Sea Zone
                1 armour moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia
                1 fighter moved from Egypt to 92 Sea Zone
                1 bomber moved from Egypt to 92 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 bomber and 6 fighters
                    Germans defend with 1 destroyer and 1 transport; Italians defend with 1 submarine and 2 transports
                    1 submarine owned by the Italians Submerged
                        British roll dice for 1 bomber and 6 fighters in 92 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                        Italians roll dice for 1 destroyer and 3 transports in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans, 2 transports owned by the Italians and 1 transport owned by the Germans lost in 92 Sea Zone
                    British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 destroyer and 1 transport
                    Casualties for Italians: 2 transports
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 infantry moved from India to Burma
                1 mech_infantry moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                2 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 battleship, 1 carrier and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Ethiopia to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 71 Sea Zone to 68 Sea Zone
                1 bomber moved from 92 Sea Zone to French Guiana
                6 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to French Guiana
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                7 infantry moved from Egypt to Alexandria

    Place Units - British
                1 fighter placed in Egypt
                1 destroyer placed in 71 Sea Zone
                3 infantry placed in Persia
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Germans : -0,50
        British : 0,50
        Italians : -0,33
        Americans : -0,67
        Chinese : 2,00
        Japanese : -0,50

    triplea_42596_UK_5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Western Ukraine
                1 bomber moved from Southern Italy to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Eastern Poland to Ukraine
                1 bomber moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Northern Italy to Romania
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Italians : 1.17
        Russians : -0.33

    triplea_42596_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from West India to Eastern Persia
                      ANZAC take Eastern Persia from Neutral_Allies
                2 aaGuns, 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 cruiser and 1 transport moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
                EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Tsinghai: 2 fighters
                EDIT: Adding units owned by ANZAC to Burma: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Tsinghai: 2 fighters
                EDIT: Removing units owned by ANZAC from Burma: 2 fighters
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42596_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from West India to Eastern Persia
                      ANZAC take Eastern Persia from Neutral_Allies
                2 aaGuns, 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 cruiser and 1 transport moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
                EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Tsinghai: 2 fighters
                EDIT: Adding units owned by ANZAC to Burma: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Tsinghai: 2 fighters
                EDIT: Removing units owned by ANZAC from Burma: 2 fighters
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to French West Africa
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42596_Fre5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to United Kingdom
                1 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
                1 fighter moved from Novgorod to Rostov
                1 artillery moved from Morocco to Algeria
                1 infantry moved from Ukraine to Rostov

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in Rostov
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Rostov to Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
                1 bomber moved from Southern Italy to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                5 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Yugoslavia to Bessarabia
                2 infantry moved from Karelia to Novgorod
                1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                1 armour moved from Nenetsia to Belarus
                1 mech_infantry moved from Belarus to Bessarabia
                1 mech_infantry moved from Nenetsia to Archangel
                1 mech_infantry moved from Nenetsia to Smolensk
                1 mech_infantry moved from Smolensk to Eastern Poland

    Place Units - Germans
                1 carrier and 1 submarine placed in 112 Sea Zone
                2 fighters placed in Western Germany
                1 artillery and 2 infantry placed in Ukraine
                2 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Yugoslavia
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 1 armour
                EDIT: Adding units owned by Germans to Novgorod: 1 armour
                EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
                EDIT: Adding units owned by Germans to Belarus: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 52 PUs (2 lost to blockades); end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : -0.33
        AA fire in United Kingdom : : 0.67

    triplea_42596_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                1 infantry moved from Caucasus to Rostov
                3 infantry moved from Vologda to Archangel
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Bryansk to Smolensk
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 0/5 hits, 1,67 expected hits
                        Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 4/4 hits, 1,50 expected hits
                        Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Archangel
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0,50 expected hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 infantry in Archangel, round 3 : 1/3 hits, 0,50 expected hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 0,50 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 0,50 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 3 infantry in Smolensk, round 4 : 1/3 hits, 0,50 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Rostov
                7 infantry moved from Russia to Bryansk
                1 fighter moved from Rostov to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Rostov to Bryansk
                2 infantry moved from Novosibirsk to Samara
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Amur to Buryatia

    Place Units - Russians
                2 infantry placed in Volgograd
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Germans : -1,00
        Italians : 0,67
        Russians : 0,50

    triplea_42596_Rus6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 harbour, 4 infantry, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 49 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 battleship and 1 marine moved from 33 Sea Zone to 26 Sea Zone
                2 artilleries moved from Caroline Islands to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                2 cruisers moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from 33 Sea Zone to 49 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 infantry moved from Shan State to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 bomber moved from French Indo China to Yunnan
                4 carriers moved from 33 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
                1 fighter moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese

    Combat Hit Differential Summary :

    triplea_42596_Jap6.tsvg

  • '21 '20 '19 '18 '17

    Scramble Hawaiian fighter into SZ 26 ?


  • no

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 harbour, 4 infantry, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 49 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 battleship and 1 marine moved from 33 Sea Zone to 26 Sea Zone
                2 artilleries moved from Caroline Islands to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                2 cruisers moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from 33 Sea Zone to 49 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 infantry moved from Shan State to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 bomber moved from French Indo China to Yunnan
                4 carriers moved from 33 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
                1 fighter moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/7 hits, 3.67 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 49 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Hawaiian Islands
                    Japanese attack with 2 artilleries, 4 infantry and 1 marine
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 2/3 hits, 1.67 expected hits
                        Japanese roll dice for 2 artilleries, 4 infantry and 1 marine in Hawaiian Islands, round 2 : 1/7 hits, 2.00 expected hits
                        Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 2/3 hits, 1.33 expected hits
                        2 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 fighter and 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Shantung to Hunan
                1 armour moved from Shantung to Kweichow
                1 mech_infantry moved from Shensi to Szechwan
                1 armour moved from Szechwan to French Indo China
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 33 Sea Zone to 49 Sea Zone
                2 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to French Indo China
                2 fighters moved from Yunnan to French Indo China
                2 tactical_bombers moved from Yunnan to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Guam to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone
                2 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to Japan
                2 tactical_bombers moved from Caroline Islands to Philippines
                1 battleship moved from 33 Sea Zone to 36 Sea Zone
                1 aaGun moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 aaGun moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 harbour placed in Hainan
                1 marine placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                1 artillery and 2 infantry placed in Malaya
                1 infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Americans : 1.83
        Chinese : 0.67
        Japanese : 2.67

    triplea_42596_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 4 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 49 Sea Zone
                1 submarine moved from 54 Sea Zone to 49 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 battleship and 2 cruisers moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 artillery moved from Southeast Mexico to 89 Sea Zone
                1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 destroyers moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 bomber moved from Western United States to 91 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Morocco from Germans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 2 cruisers and 2 fighters in 55 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 battleship, 2 cruisers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 49 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber in 49 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber in 49 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 49 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 aaGuns moved from Central United States to Western United States
                1 mech_infantry moved from Southeast Mexico to Western United States
                1 aaGun, 1 armour and 1 marine moved from Southeast Mexico to 89 Sea Zone
                3 infantry moved from Southeast Mexico to 89 Sea Zone
                1 aaGun, 1 armour, 3 infantry, 1 marine and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 aaGun moved from Southeast Mexico to Central United States
                1 carrier and 2 submarines moved from 89 Sea Zone to 91 Sea Zone
                1 bomber moved from 91 Sea Zone to French Guiana
                1 bomber moved from British Columbia to French Guiana
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from 49 Sea Zone to Queensland
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
                2 carriers and 2 transports moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 46 Sea Zone to 55 Sea Zone
                1 fighter moved from 46 Sea Zone to Queensland

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                4 fighters and 5 infantry placed in Western United States
                1 artillery and 1 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,2
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Americans : -1,00
        Japanese : -1,33

    triplea_42596_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Tsinghai to Szechwan
                2 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 5 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 6 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 7 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 8 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 8 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Combat Hit Differential Summary :

    Chinese : -1,50
        Japanese : -2,33

    triplea_42596_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 4 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 49 Sea Zone
                1 submarine moved from 54 Sea Zone to 49 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 battleship and 2 cruisers moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 artillery moved from Southeast Mexico to 89 Sea Zone
                1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 destroyers moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 bomber moved from Western United States to 91 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Morocco from Germans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 2 cruisers and 2 fighters in 55 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 battleship, 2 cruisers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 49 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber in 49 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber in 49 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 49 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 aaGuns moved from Central United States to Western United States
                1 mech_infantry moved from Southeast Mexico to Western United States
                1 aaGun, 1 armour and 1 marine moved from Southeast Mexico to 89 Sea Zone
                3 infantry moved from Southeast Mexico to 89 Sea Zone
                1 aaGun, 1 armour, 3 infantry, 1 marine and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 aaGun moved from Southeast Mexico to Central United States
                1 carrier and 2 submarines moved from 89 Sea Zone to 91 Sea Zone
                1 bomber moved from 91 Sea Zone to French Guiana
                1 bomber moved from British Columbia to French Guiana
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from 49 Sea Zone to Queensland
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
                2 carriers and 2 transports moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 46 Sea Zone to 55 Sea Zone
                1 fighter moved from 46 Sea Zone to Queensland

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                4 fighters and 5 infantry placed in Western United States
                1 artillery and 1 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,2
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Tsinghai to Szechwan
                2 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 5 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 6 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 7 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 8 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 8 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 4 infantry and 1 marine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 68 Sea Zone to 85 Sea Zone
                1 bomber moved from French Guiana to 85 Sea Zone
                2 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in 85 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                        Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 85 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Germans: 1 submarine
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1,50 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1,50 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                3 infantry moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 bomber moved from 85 Sea Zone to French Guiana
                2 fighters moved from French Guiana to Morocco
                2 fighters moved from 91 Sea Zone to United Kingdom
                2 transports moved from 89 Sea Zone to 106 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Morocco
                1 mech_infantry moved from Egypt to Iraq
                3 infantry moved from Persia to Northwest Persia
                1 armour moved from Ethiopia to Egypt
                5 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Quebec
                1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Persia
                1 marine placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                British collect 30 PUs (3 lost to blockades); end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Germans : 0,83
        British : -1,00
        Americans : -1,00
        Chinese : -1,50
        Japanese : -4,33

    triplea_42596_UK_6.tsvg

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