18L OwenToo (Axis) -vs- oysteilo (Allies) BM3 No Bid
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The sub Captain is an Ace… yes he will stay on the surface and fight! :wink:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 8 PUs;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
ANZAC take 37 Sea Zone from JapaneseCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
2 fighters moved from Queensland to Line Islands
2 aaGuns, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales
2 fighters moved from Eastern Persia to Trans-JordanPlace Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter and 1 mech_infantry
EDIT: Adding units owned by Americans to New South Wales: 1 fighter and 1 mech_infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0,67
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 8 PUs;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
ANZAC take 37 Sea Zone from JapaneseCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
2 fighters moved from Queensland to Line Islands
2 aaGuns, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales
2 fighters moved from Eastern Persia to Trans-JordanPlace Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter and 1 mech_infantry
EDIT: Adding units owned by Americans to New South Wales: 1 fighter and 1 mech_infantry
EDIT: Turning off Edit ModeCombat Move - French
1 fighter moved from Egypt to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - French
1 fighter moved from 99 Sea Zone to PersiaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 fighters
EDIT: Adding units owned by ANZAC to Persia: 2 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0,67
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
8 armour, 10 artilleries, 29 infantry and 17 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
7 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Novgorod to Belarus
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Germany to 114 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to DenmarkCombat - Germans
Battle in 114 Sea Zone
Germans attack with 4 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 4 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Denmark
Germans attack with 2 fighters, 9 infantry and 2 tactical_bombers
Americans defend with 1 marine
Germans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Rostov
Germans attack with 8 armour, 10 artilleries, 29 infantry and 17 mech_infantrys
Russians defend with 1 aaGun and 5 infantry
Germans roll dice for 8 armour, 10 artilleries, 29 infantry and 17 mech_infantrys in Rostov, round 2 : 15/64 hits, 16.67 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Rostov, round 2 : 4/5 hits, 1.67 expected hits
5 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 10 artilleries, 25 infantry and 17 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Belarus
Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Novgorod
2 bombers moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
5 aaGuns moved from Ukraine to Rostov
1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from 114 Sea Zone to 113 Sea Zone
3 fighters moved from 114 Sea Zone to Western Germany
2 tactical_bombers moved from Denmark to Western Germany
2 fighters moved from Denmark to Western Germany
1 aaGun moved from Western Germany to Denmark
1 artillery and 1 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from France to Western Germany
4 fighters moved from Gibraltar to Western GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 destroyer and 2 transports placed in 113 Sea Zone
1 mech_infantry placed in Germany
2 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
2 infantry placed in Novgorod
2 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 7.
1 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -3.17
Americans : -0.33
Russians : 2.50 -
What does it mean that TripleA doesn’t work yet? Can I not post my move?
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@OwenToo said in 18L OwenToo (Axis) -vs- oysteilo (Allies) BM3 No Bid:
What does it mean that TripleA doesn’t work yet? Can I not post my move?
I think it just means you cant automatically upload files from triple a. However, I think you can do it manually by attaching the file to a post, like this
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Hello, are you there?
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@OwenToo said in 18L OwenToo (Axis) -vs- oysteilo (Allies) BM3 No Bid:
Hello, are you there?
Yeah, coming up in a day or two. Sorry for the delay
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forgot one american battle, of queensland
:aaa 1@2 1@3:
def
:aaa 1@1: -
i guess it is not working
I will start over again then since no dice was thrown
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0_1542737216386_1542226283239-owentooaxisvsosteiloallies_42596_turnuk9.tsvg
I still have problems with uploading even with new software
scramble 112?
Also my americans in 109 will move to 110
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No scramble…
How can the Americans move from 109 to 110 when it isn’t their turn?
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@oysteilo It looks like you have not adjusted the game-id to the new one.
From your savegame I see the old one, still:The new topic-id (game-id) is 32099.
Please see
https://www.axisandallies.org/forums/topic/32464/triplea-new-stable-release-working-with-the-forum -
Also, they moved during the COMBAT phase of the American turn from 112 to 109
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Well, since you can’t really post, the game ID doesn’t matter, but I will adjust mine on my next turn.
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I merely upload a game save file into the appropriate thread, which is indeed 32099
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OK, thanks for the link with instructions. I will try to do it right on my turn
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@OwenToo said in 18L OwenToo (Axis) -vs- oysteilo (Allies) BM3 No Bid:
Well, since you can’t really post, the game ID doesn’t matter, but I will adjust mine on my next turn.
Actually posting fails in case an incorrect (not existent) game-id is used.
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