@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
No scramble in 112
The sub will stay on the surface and defend in SZ 43
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 harbour, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to Northern Italy
1 marine moved from United Kingdom to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 112 Sea Zone
2 destroyers and 4 fighters moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 45 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
3 fighters moved from India to Szechwan
1 bomber and 1 fighter moved from India to Kweichow
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in Northern Italy
Americans attack with 2 bombers
Italians defend with 1 factory_major and 2 mech_infantrys
Americans roll dice for 2 bombers in Northern Italy, round 2 : 2/2 hits, 1,33 expected hits
Italians roll dice for 2 mech_infantrys in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Italians and 1 bomber owned by the Americans lost in Northern Italy
Americans win, taking Norway from Germans, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Italians: 2 mech_infantrys
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Kweichow
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 fighter in Kweichow, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Szechwan, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Kweichow to Shensi
3 fighters moved from Szechwan to Shensi
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 29 Sea Zone
2 fighters moved from Eastern United States to 29 Sea Zone
1 fighter moved from Western United States to 29 Sea Zone
1 fighter moved from Western United States to 29 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 62 Sea Zone to 29 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Southeast Mexico to Central United States
3 infantry moved from Central United States to Western United States
1 submarine moved from 89 Sea Zone to 28 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 carriers and 1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 bomber moved from Northern Italy to Syria
Place Units - Americans
2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 harbour placed in Line Islands
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : 0,33
Americans : 0,67
Japanese : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Szechwan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
3 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 75 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 harbour, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to Northern Italy
1 marine moved from United Kingdom to 109 Sea Zone
1 cruiser and 1 marine moved from 109 Sea Zone to 112 Sea Zone
2 destroyers and 4 fighters moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 45 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
3 fighters moved from India to Szechwan
1 bomber and 1 fighter moved from India to Kweichow
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in Northern Italy
Americans attack with 2 bombers
Italians defend with 1 factory_major and 2 mech_infantrys
Americans roll dice for 2 bombers in Northern Italy, round 2 : 2/2 hits, 1,33 expected hits
Italians roll dice for 2 mech_infantrys in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Italians and 1 bomber owned by the Americans lost in Northern Italy
Americans win, taking Norway from Germans, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Italians: 2 mech_infantrys
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Kweichow
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 fighter in Kweichow, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Szechwan, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Kweichow to Shensi
3 fighters moved from Szechwan to Shensi
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 10 Sea Zone to 29 Sea Zone
2 fighters moved from Eastern United States to 29 Sea Zone
1 fighter moved from Western United States to 29 Sea Zone
1 fighter moved from Western United States to 29 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 62 Sea Zone to 29 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Southeast Mexico to Central United States
3 infantry moved from Central United States to Western United States
1 submarine moved from 89 Sea Zone to 28 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 carriers and 1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 bomber moved from Northern Italy to Syria
Place Units - Americans
2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 harbour placed in Line Islands
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Szechwan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
3 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 75 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 4 infantry
British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 1,83 expected hits
Japanese roll dice for 4 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 3 infantry in Shan State, round 3 : 0/3 hits, 1,00 expected hits
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 4 : 3/4 hits, 1,50 expected hits
Japanese roll dice for 3 infantry in Shan State, round 4 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Japanese: 4 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Burma to India
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
2 fighters moved from French Central Africa to Egypt
1 armour, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Syria
4 mech_infantrys moved from Persia to Syria
1 marine moved from Egypt to 98 Sea Zone
1 marine moved from 98 Sea Zone to Syria
1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Eastern Persia to West India
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 carrier and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
1 bomber moved from United Kingdom to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
Place Units - British
1 destroyer and 2 submarines placed in 98 Sea Zone
3 mech_infantrys placed in Persia
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Italians : 0,33
British : -0,83
Americans : 0,67
Chinese : 0,17
Japanese : 1,50
one sec
go ahead
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
1 artillery moved from Tunisia to Libya
2 fighters moved from 94 Sea Zone to Libya
1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Southern France to Northern Italy
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Libya
Italians attack with 1 artillery and 2 fighters
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 fighters in Libya, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Libya from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Southern Italy
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from Libya to 95 Sea Zone
Place Units - Italians
4 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.33
Russians : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
ANZAC take 37 Sea Zone from Japanese
sub is fighting I assume?
The sub Captain is an Ace… yes he will stay on the surface and fight! :wink:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
2 fighters moved from Queensland to Line Islands
2 aaGuns, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales
2 fighters moved from Eastern Persia to Trans-Jordan
Place Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter and 1 mech_infantry
EDIT: Adding units owned by Americans to New South Wales: 1 fighter and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
2 fighters moved from Queensland to Line Islands
2 aaGuns, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales
2 fighters moved from Eastern Persia to Trans-Jordan
Place Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter and 1 mech_infantry
EDIT: Adding units owned by Americans to New South Wales: 1 fighter and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Move - French
1 fighter moved from Egypt to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - French
1 fighter moved from 99 Sea Zone to Persia
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 fighters
EDIT: Adding units owned by ANZAC to Persia: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
8 armour, 10 artilleries, 29 infantry and 17 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
7 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Novgorod to Belarus
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Germany to 114 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Denmark
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 4 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 4 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Denmark
Germans attack with 2 fighters, 9 infantry and 2 tactical_bombers
Americans defend with 1 marine
Germans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Rostov
Germans attack with 8 armour, 10 artilleries, 29 infantry and 17 mech_infantrys
Russians defend with 1 aaGun and 5 infantry
Germans roll dice for 8 armour, 10 artilleries, 29 infantry and 17 mech_infantrys in Rostov, round 2 : 15/64 hits, 16.67 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Rostov, round 2 : 4/5 hits, 1.67 expected hits
5 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 10 artilleries, 25 infantry and 17 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Belarus
Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Novgorod
2 bombers moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
5 aaGuns moved from Ukraine to Rostov
1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from 114 Sea Zone to 113 Sea Zone
3 fighters moved from 114 Sea Zone to Western Germany
2 tactical_bombers moved from Denmark to Western Germany
2 fighters moved from Denmark to Western Germany
1 aaGun moved from Western Germany to Denmark
1 artillery and 1 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from France to Western Germany
4 fighters moved from Gibraltar to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 destroyer and 2 transports placed in 113 Sea Zone
1 mech_infantry placed in Germany
2 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
2 infantry placed in Novgorod
2 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 7.
1 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -3.17
Americans : -0.33
Russians : 2.50
What does it mean that TripleA doesn’t work yet? Can I not post my move?
@OwenToo said in 18L OwenToo (Axis) -vs- oysteilo (Allies) BM3 No Bid:
What does it mean that TripleA doesn’t work yet? Can I not post my move?
I think it just means you cant automatically upload files from triple a. However, I think you can do it manually by attaching the file to a post, like this
Hello, are you there?
@OwenToo said in 18L OwenToo (Axis) -vs- oysteilo (Allies) BM3 No Bid:
Hello, are you there?
Yeah, coming up in a day or two. Sorry for the delay
forgot one american battle, of queensland
:aaa 1@2 1@3:
def
:aaa 1@1: