scramble 111 no scramble 110
18L OwenToo (Axis) -vs- oysteilo (Allies) BM3 No Bid
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 76 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
I moved your British carrier as requested
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
1 transport moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from India to Tsinghai
1 infantry moved from India to West IndiaPlace Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
1 transport moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from India to Tsinghai
1 infantry moved from India to West IndiaPlace Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
7 armour, 7 artilleries, 33 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
5 fighters moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Morocco
2 tactical_bombers moved from Gibraltar to Morocco
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco
1 submarine moved from 87 Sea Zone to 85 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
2 bombers moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 7 armour, 7 artilleries, 33 infantry and 7 mech_infantrys
British defend with 1 fighter; Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans roll dice for 7 armour, 7 artilleries, 33 infantry and 7 mech_infantrys in Ukraine, round 2 : 12/54 hits, 13.67 expected hits
Russians roll dice for 1 aaGun, 1 fighter and 3 infantry in Ukraine, round 2 : 3/4 hits, 1.67 expected hits
3 infantry owned by the Russians, 3 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 fighter owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 7 armour, 7 artilleries, 30 infantry and 7 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for British: 1 fighter
Battle in Belarus
Germans attack with 2 bombers, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Morocco
Germans attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Germans roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry and 3 tactical_bombers in Morocco, round 2 : 9/12 hits, 6.33 expected hits
Americans roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Morocco, round 2 : 1/10 hits, 3.67 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British, 2 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Morocco
Germans roll dice for 1 artillery, 1 bomber, 6 fighters and 3 tactical_bombers in Morocco, round 3 : 5/11 hits, 6.00 expected hits
Americans roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Morocco
Germans win, taking Morocco from Americans with 1 artillery, 1 bomber, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Morocco to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 tactical_bomber moved from Morocco to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 tactical_bomber moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 bomber moved from Morocco to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
5 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
2 bombers moved from Belarus to Western Germany
1 fighter moved from Belarus to Novgorod
5 aaGuns moved from Western Ukraine to Ukraine
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Yugoslavia
1 armour and 2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany
Germans undo move 4.
Germans undo move 2.
1 infantry and 1 mech_infantry placed in Yugoslavia
1 artillery placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : 0.00
Americans : -3.17
Russians : 1.00 -
I was lucky with the dice in Morocco.
Edit mode was to rearrange air in NCM
-
come on
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Russia to Vologda
3 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
1 tactical_bomber moved from Western Ukraine to Bryansk
3 artilleries and 4 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Amur to Buryatia
1 submarine moved from 109 Sea Zone to 105 Sea ZonePlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 2,50
Russians : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in Guam
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
2 fighters moved from Kweichow to 6 Sea Zone
7 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 artillery moved from Kwangsi to Hunan
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from India to French Indo China
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 3 transports moved from 55 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Philippines to French Indo China
1 fighter moved from Philippines to Japan
1 tactical_bomber moved from Philippines to Caroline IslandsPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 bomber placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese : 0.33
AA fire in India : : 0.67
Japanese : -0.33 -
I wont get to this before sunday or monday
-
Take your time. The forum server is not allowing moves to be posted on the forum. Only messages. The MARTI dice server still works fine. When you finish your move, if you get an error trying to post it, then merely save the game to your computer, and send it to me via email.
Cheers!
Roger (OwenToo)
rvhoffman@gmail.com -
I am sorry for the huge delay. I probably wont be able to make significant progress before friday
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
5 submarines moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone -
which planes do you scramble? Italiens or germans? who dies first? (if any)
Also loose boats before planes i assume?
A lot of choices in this battle so please be detailed in how you want to handle it!
-
scramble one Italian fighter and 2 German fighters.
OOL for first round: Italian sub, damage carrier, sink carrier, German TAC, Italian fighter, then German fighters. German destroyer stays.
Go ahead and roll the first round, and also your second round (if you stay), and I will choose OOL for 2nd round then.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
5 submarines moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 4 fighters and 5 submarines
Germans defend with 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 fighter, 1 submarine and 2 transports
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hitsCombat Hit Differential Summary :
Germans : 0,83
Americans : -1,33
Japanese : -0,33 -
i only got two hits and non sub hits, sink carrier? American air can’t hit italien sub
-
save the carrier in this first round. take TAC bomber and damage carrier only
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
5 submarines moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 4 fighters and 5 submarines
Germans defend with 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 fighter, 1 submarine and 2 transports
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 4 submarines in 92 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 destroyer, 4 fighters, 1 tactical_bomber and 3 transports in 92 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
3 submarines owned by the Americans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 92 Sea Zone, round 3 : 3/4 hits, 2,00 expected hitsCombat Hit Differential Summary :
Germans : -0,17
Americans : -0,67
Japanese : -0,33 -
you got 3 hits, assigned to subs
in round two my sub miss and i got 3 fighter hits