@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 bomber moved from Western United States to 91 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Morocco from Germans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 battleship, 2 cruisers and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 2 cruisers and 2 fighters in 55 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 battleship, 2 cruisers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 49 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 49 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 aaGuns moved from Central United States to Western United States
1 mech_infantry moved from Southeast Mexico to Western United States
1 aaGun, 1 armour and 1 marine moved from Southeast Mexico to 89 Sea Zone
3 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 armour, 3 infantry, 1 marine and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 aaGun, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 aaGun moved from Southeast Mexico to Central United States
1 carrier and 2 submarines moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from 91 Sea Zone to French Guiana
1 bomber moved from British Columbia to French Guiana
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from 49 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
2 carriers and 2 transports moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
Place Units - Americans
1 destroyer placed in 10 Sea Zone
4 fighters and 5 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
2 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 8 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 8 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 4 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 68 Sea Zone to 85 Sea Zone
1 bomber moved from French Guiana to 85 Sea Zone
2 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in 85 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 85 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 bomber moved from 85 Sea Zone to French Guiana
2 fighters moved from French Guiana to Morocco
2 fighters moved from 91 Sea Zone to United Kingdom
2 transports moved from 89 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Morocco
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Persia to Northwest Persia
1 armour moved from Ethiopia to Egypt
5 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Quebec
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
1 marine placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,83
British : -1,00
Americans : -1,00
Chinese : -1,50
Japanese : -4,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
3 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Sumatra
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Eastern Persia to Persia
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from French West Africa to Egypt
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
2 bombers moved from Western Germany to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
2 infantry moved from Novgorod to Archangel
1 fighter moved from Ukraine to Rostov
Combat - Germans
Combat Hit Differential Summary :
Scramble from UK into SZ 110 ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
2 bombers moved from Western Germany to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
2 infantry moved from Novgorod to Archangel
1 fighter moved from Ukraine to Rostov
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Rostov
Germans attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 6/8 hits, 3.50 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Archangel to Novgorod
1 fighter moved from Archangel to Novgorod
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Belarus to Bessarabia
1 mech_infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
3 fighters moved from 110 Sea Zone to Gibraltar
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
2 fighters moved from Rostov to Ukraine
1 infantry moved from Western Germany to France
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in France
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : 0.67
Russians : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
2 infantry moved from Volgograd to Rostov
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 104 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Smolensk to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
2 infantry moved from Samara to Volgograd
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Rostov to Russia
2 fighters moved from Russia to Bryansk
2 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Nenetsia to Archangel
2 aaGuns and 8 infantry moved from Amur to Korea
1 infantry moved from Caucasus to Rostov
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Russians
2 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 1,33
Italians : -0,33
Russians : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
2 bombers moved from French Indo China to India
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
6 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from Philippines to 41 Sea Zone
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Shantung to Manchuria
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Szechwan
1 fighter moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 2 submarines
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship and 1 destroyer in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Wake Island from Americans with 1 battleship, 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 6 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 6 infantry and 2 mech_infantrys in Manchuria, round 2 : 2/8 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Non Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Szechwan to French Indo China
1 armour moved from Kweichow to Jehol
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Anhwe
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Jehol to Chahar
1 carrier moved from 36 Sea Zone to 37 Sea Zone
3 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries moved from French Indo China to Siam
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 bombers moved from India to French Indo China
1 marine moved from French Indo China to Siam
1 armour moved from French Indo China to Siam
2 infantry moved from French Indo China to Siam
2 transports moved from 26 Sea Zone to 6 Sea Zone
2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 16 Sea Zone to 31 Sea Zone
Place Units - Japanese
2 carriers and 1 transport placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Americans : -0.33
Chinese : -0.67
UK_Pacific : 0.67
AA fire in India : : -0.33
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers and 3 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 submarine moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from French Guiana to 104 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Borneo
Battle in Celebes
Battle in 104 Sea Zone
Americans attack with 2 bombers, 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers and 4 fighters in 104 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Borneo from Japanese, taking Celebes from Japanese with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 aaGun and 1 artillery moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 marine and 4 transports moved from 91 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 1 marine moved from 109 Sea Zone to United Kingdom
4 fighters moved from 104 Sea Zone to 109 Sea Zone
2 bombers moved from 104 Sea Zone to United Kingdom
4 fighters moved from 55 Sea Zone to India
1 submarine moved from 76 Sea Zone to 75 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 49 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Northern Territory to Queensland
1 battleship, 2 carriers and 2 cruisers moved from 55 Sea Zone to 62 Sea Zone
1 bomber moved from Queensland to India
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
5 infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Central United States to Southeast Mexico
Place Units - Americans
2 carriers placed in 10 Sea Zone
3 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
EDIT: Removing units owned by Americans from Western United States: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Americans : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers and 3 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 submarine moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from French Guiana to 104 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Borneo
Battle in Celebes
Battle in 104 Sea Zone
Americans attack with 2 bombers, 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers and 4 fighters in 104 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Borneo from Japanese, taking Celebes from Japanese with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 aaGun and 1 artillery moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 marine and 4 transports moved from 91 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 1 marine moved from 109 Sea Zone to United Kingdom
4 fighters moved from 104 Sea Zone to 109 Sea Zone
2 bombers moved from 104 Sea Zone to United Kingdom
4 fighters moved from 55 Sea Zone to India
1 submarine moved from 76 Sea Zone to 75 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 49 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Northern Territory to Queensland
1 battleship, 2 carriers and 2 cruisers moved from 55 Sea Zone to 62 Sea Zone
1 bomber moved from Queensland to India
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
5 infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Central United States to Southeast Mexico
Place Units - Americans
2 carriers placed in 10 Sea Zone
3 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
EDIT: Removing units owned by Americans from Western United States: 3 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
2 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from French Guiana to 110 Sea Zone
Combat - British
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Yunnan to India
2 artilleries moved from Burma to India
1 mech_infantry moved from Burma to India
2 aaGuns moved from Burma to India
5 infantry moved from Burma to India
5 infantry moved from Burma to India
3 infantry moved from Burma to India
1 infantry moved from Burma to India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Egypt to Alexandria
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
1 bomber and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 110 Sea Zone to 109 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 109 Sea Zone
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 aaGun moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from Iraq to Persia
4 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Morocco to French Central Africa
Place Units - British
2 fighters placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,4,6,3,6,5,4,6,4,5,3,5,2,1,4,5,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0,67
British : 2,17
Americans : -0,67
Chinese : 0,17
Japanese : -1,00
british in 109 are on 1 american transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 battleship moved from 92 Sea Zone to 94 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
2 mech_infantrys moved from Romania to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in 91 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 carrier moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
2 fighters moved from Tsinghai to Eastern Persia
1 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
2 fighters moved from Tsinghai to Eastern Persia
1 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 79 Sea Zone to 77 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries moved from Ukraine to Rostov
4 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
2 bombers moved from Ukraine to Russia
1 mech_infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Rostov
Germans attack with 2 armour, 4 artilleries and 4 infantry
Russians defend with 1 aaGun, 1 artillery and 4 infantry
Germans roll dice for 2 armour, 4 artilleries and 4 infantry in Rostov, round 2 : 5/10 hits, 3.67 expected hits
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 1.33
For battle in Rostov, first round, Germans hit 5 Russian units out of 6 present. Please designate which 5 you want taken.
Thanks.
For battle in Rostov, first round, Germans hit 5 Russian units out of 6 present. Please designate which 5 you want taken.
Thanks.
no need to ask for this, maks defence, aa, inf, art