18L OwenToo (Axis) -vs- oysteilo (Allies) BM3 No Bid
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
3 infantry moved from Vologda to Archangel
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 0/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 4/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Archangel, round 3 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Smolensk, round 4 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Rostov
7 infantry moved from Russia to Bryansk
1 fighter moved from Rostov to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Bryansk
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to BuryatiaPlace Units - Russians
2 infantry placed in Volgograd
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -1,00
Italians : 0,67
Russians : 0,50 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 harbour, 4 infantry, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 26 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 cruisers moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Shan State to Yunnan
1 artillery moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from French Indo China to Yunnan
4 carriers moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Combat Hit Differential Summary :
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Scramble Hawaiian fighter into SZ 26 ?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 harbour, 4 infantry, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 26 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 cruisers moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Shan State to Yunnan
1 artillery moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from French Indo China to Yunnan
4 carriers moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 4 infantry and 1 marine
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries, 4 infantry and 1 marine in Hawaiian Islands, round 2 : 1/7 hits, 2.00 expected hits
Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hunan
1 armour moved from Shantung to Kweichow
1 mech_infantry moved from Shensi to Szechwan
1 armour moved from Szechwan to French Indo China
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
2 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to French Indo China
2 fighters moved from Yunnan to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
2 tactical_bombers moved from Caroline Islands to Philippines
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 aaGun moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 harbour placed in Hainan
1 marine placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in Malaya
1 infantry placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans : 1.83
Chinese : 0.67
Japanese : 2.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 bomber moved from Western United States to 91 Sea ZoneCombat - Americans
Battle in Morocco
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Morocco from Germans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 battleship, 2 cruisers and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 2 cruisers and 2 fighters in 55 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 battleship, 2 cruisers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 49 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 49 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 aaGuns moved from Central United States to Western United States
1 mech_infantry moved from Southeast Mexico to Western United States
1 aaGun, 1 armour and 1 marine moved from Southeast Mexico to 89 Sea Zone
3 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 armour, 3 infantry, 1 marine and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 aaGun, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 aaGun moved from Southeast Mexico to Central United States
1 carrier and 2 submarines moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from 91 Sea Zone to French Guiana
1 bomber moved from British Columbia to French Guiana
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from 49 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
2 carriers and 2 transports moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to QueenslandPlace Units - Americans
1 destroyer placed in 10 Sea Zone
4 fighters and 5 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans : -1,00
Japanese : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
2 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 8 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 8 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -1,50
Japanese : -2,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 bomber moved from Western United States to 91 Sea ZoneCombat - Americans
Battle in Morocco
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Morocco from Germans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 battleship, 2 cruisers and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 2 cruisers and 2 fighters in 55 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 battleship, 2 cruisers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 49 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 49 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 aaGuns moved from Central United States to Western United States
1 mech_infantry moved from Southeast Mexico to Western United States
1 aaGun, 1 armour and 1 marine moved from Southeast Mexico to 89 Sea Zone
3 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 armour, 3 infantry, 1 marine and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 aaGun, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 aaGun moved from Southeast Mexico to Central United States
1 carrier and 2 submarines moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from 91 Sea Zone to French Guiana
1 bomber moved from British Columbia to French Guiana
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from 49 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to Northern Territory
2 carriers and 2 transports moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 46 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to QueenslandPlace Units - Americans
1 destroyer placed in 10 Sea Zone
4 fighters and 5 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
2 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Kansu, round 8 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 8 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 2 artilleries, 1 destroyer, 4 infantry and 1 marine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 68 Sea Zone to 85 Sea Zone
1 bomber moved from French Guiana to 85 Sea Zone
2 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in 85 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 85 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 bomber moved from 85 Sea Zone to French Guiana
2 fighters moved from French Guiana to Morocco
2 fighters moved from 91 Sea Zone to United Kingdom
2 transports moved from 89 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Morocco
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Persia to Northwest Persia
1 armour moved from Ethiopia to Egypt
5 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Quebec
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
1 marine placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0,83
British : -1,00
Americans : -1,00
Chinese : -1,50
Japanese : -4,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Ukraine to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
3 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 0.17
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in Sumatra
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Eastern Persia to PersiaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from French West Africa to Egypt
1 destroyer moved from 80 Sea Zone to 79 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
2 bombers moved from Western Germany to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
2 infantry moved from Novgorod to Archangel
1 fighter moved from Ukraine to RostovCombat - Germans
Combat Hit Differential Summary :
-
Scramble from UK into SZ 110 ?
-
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
2 bombers moved from Western Germany to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
2 infantry moved from Novgorod to Archangel
1 fighter moved from Ukraine to RostovCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Rostov
Germans attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 6/8 hits, 3.50 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Archangel to Novgorod
1 fighter moved from Archangel to Novgorod
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Belarus to Bessarabia
1 mech_infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
3 fighters moved from 110 Sea Zone to Gibraltar
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
2 fighters moved from Rostov to Ukraine
1 infantry moved from Western Germany to France
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in France
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -0.17
British : 0.67
Russians : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
2 infantry moved from Volgograd to RostovCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 104 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Smolensk to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
2 infantry moved from Samara to Volgograd
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Rostov to Russia
2 fighters moved from Russia to Bryansk
2 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Nenetsia to Archangel
2 aaGuns and 8 infantry moved from Amur to Korea
1 infantry moved from Caucasus to Rostov
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
2 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 1,33
Italians : -0,33
Russians : 0,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
2 bombers moved from French Indo China to India
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
6 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from Philippines to 41 Sea Zone
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Shantung to Manchuria
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Szechwan
1 fighter moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 2 submarines
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship and 1 destroyer in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Wake Island from Americans with 1 battleship, 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Szechwan, round 4 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 6 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 6 infantry and 2 mech_infantrys in Manchuria, round 2 : 2/8 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in MidwayNon Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Szechwan to French Indo China
1 armour moved from Kweichow to Jehol
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Anhwe
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Jehol to Chahar
1 carrier moved from 36 Sea Zone to 37 Sea Zone
3 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries moved from French Indo China to Siam
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 bombers moved from India to French Indo China
1 marine moved from French Indo China to Siam
1 armour moved from French Indo China to Siam
2 infantry moved from French Indo China to Siam
2 transports moved from 26 Sea Zone to 6 Sea Zone
2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 16 Sea Zone to 31 Sea ZonePlace Units - Japanese
2 carriers and 1 transport placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 artilleries placed in Japan
1 infantry and 2 mech_infantrys placed in Shantung
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
ANZAC : 0.50
Americans : -0.33
Chinese : -0.67
UK_Pacific : 0.67
AA fire in India : : -0.33
Japanese : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers and 3 fighters; Remaining resources: 3 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 submarine moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from French Guiana to 104 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Borneo
Battle in Celebes
Battle in 104 Sea Zone
Americans attack with 2 bombers, 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers and 4 fighters in 104 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Borneo from Japanese, taking Celebes from Japanese with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 aaGun and 1 artillery moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 marine and 4 transports moved from 91 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 1 marine moved from 109 Sea Zone to United Kingdom
4 fighters moved from 104 Sea Zone to 109 Sea Zone
2 bombers moved from 104 Sea Zone to United Kingdom
4 fighters moved from 55 Sea Zone to India
1 submarine moved from 76 Sea Zone to 75 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 49 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Northern Territory to Queensland
1 battleship, 2 carriers and 2 cruisers moved from 55 Sea Zone to 62 Sea Zone
1 bomber moved from Queensland to India
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
5 infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Central United States to Southeast MexicoPlace Units - Americans
2 carriers placed in 10 Sea Zone
3 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
EDIT: Removing units owned by Americans from Western United States: 3 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33
Americans : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 fighter moved from Suiyuyan to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers and 3 fighters; Remaining resources: 3 PUs;Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 submarine moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from French Guiana to 104 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Borneo
Battle in Celebes
Battle in 104 Sea Zone
Americans attack with 2 bombers, 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers and 4 fighters in 104 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Borneo from Japanese, taking Celebes from Japanese with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 aaGun and 1 artillery moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 marine and 4 transports moved from 91 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 1 marine moved from 109 Sea Zone to United Kingdom
4 fighters moved from 104 Sea Zone to 109 Sea Zone
2 bombers moved from 104 Sea Zone to United Kingdom
4 fighters moved from 55 Sea Zone to India
1 submarine moved from 76 Sea Zone to 75 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 49 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Northern Territory to Queensland
1 battleship, 2 carriers and 2 cruisers moved from 55 Sea Zone to 62 Sea Zone
1 bomber moved from Queensland to India
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
5 infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Central United States to Southeast MexicoPlace Units - Americans
2 carriers placed in 10 Sea Zone
3 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
EDIT: Removing units owned by Americans from Western United States: 3 fighters
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 fighter moved from Suiyuyan to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
2 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from French Guiana to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Yunnan to India
2 artilleries moved from Burma to India
1 mech_infantry moved from Burma to India
2 aaGuns moved from Burma to India
5 infantry moved from Burma to India
5 infantry moved from Burma to India
3 infantry moved from Burma to India
1 infantry moved from Burma to India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Egypt to Alexandria
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
1 bomber and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 110 Sea Zone to 109 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 109 Sea Zone
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 aaGun moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from Iraq to Persia
4 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Morocco to French Central AfricaPlace Units - British
2 fighters placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 34 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,4,6,3,6,5,4,6,4,5,3,5,2,1,4,5,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Germans : -0,67
British : 2,17
Americans : -0,67
Chinese : 0,17
Japanese : -1,00 -
british in 109 are on 1 american transport