@ArtofWar1947 yeah Ger got awful dice that first round.
I guess if I had the five on Avg instead it could be worth risking an air strike to keep Norway but with the AA gun and those dice defending on 3s…tough call.
Scramble single Italian Air into SZ 95?
it stays on the ground
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
1 artillery moved from French West Africa to French Central Africa
1 bomber moved from Eastern United States to French Central Africa
Combat - Americans
Battle in French Central Africa
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Central Africa, round 2 : 1/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French Central Africa
Americans win, taking French Central Africa from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 bomber moved from French Central Africa to French West Africa
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 87 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 battleship, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 bomber placed in Eastern United States
5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hopei
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 cruisers moved from 97 Sea Zone to 95 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 armour moved from Egypt to Ethiopia
1 fighter moved from Gibraltar to 95 Sea Zone
Combat - British
Battle in Sardinia
Non Combat Move - British
3 aaGuns, 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry moved from India to West India
1 mech_infantry moved from Syria to Persia
1 mech_infantry moved from Persia to Eastern Persia
Place Units - British
1 destroyer and 2 submarines placed in 81 Sea Zone
2 infantry and 1 mech_infantry placed in Persia
British undo move 2.
2 infantry and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans : -0.33
Neutral_Axis : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Belarus to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
Combat - Italians
Battle in Bryansk
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Bryansk to Eastern Poland
1 bomber moved from Bryansk to Belarus
1 fighter moved from Bulgaria to Southern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Italians undo move 1.
2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,4,4,4
Italians collect 12 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 0,67
Russians : -0,33
those italians must have some crazy secret trade routes where the british cant find them.
best regards
MrCunego
I think the Brits put to sea without any torpedoes in their tubes. :-D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Persia to Egypt
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Belarus to Ukraine
1 fighter moved from Eastern Poland to Ukraine
6 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 3 armour, 2 fighters and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 2 fighters and 3 mech_infantrys in Ukraine, round 2 : 3/8 hits, 3,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 6 infantry in Western Ukraine, round 2 : 2/7 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
10 armour and 8 mech_infantrys moved from Belarus to Rostov
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Southern Italy
1 fighter moved from Western Ukraine to Bulgaria
1 fighter moved from Ukraine to Belarus
1 fighter moved from Ukraine to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
2 infantry placed in France
4 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in France
3 infantry placed in Western Germany
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 infantry
EDIT: Adding units owned by Germans to Finland: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Karelia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,2,4,6
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0,50
Russians : -1,00
Hi, I am leaving on a 12 day cruise tomorrow and will be very slow with my moves for the rest of the month (Vacation). I may or may not get to Russia’s turn today. I will have internet on my cruise, so I should be able to do some moves, but definitely won’t be as fast as normal.
Cheers! Roger
Sounds really nice. Have a great cruise and dont think about a&a. We have been keeping a good pace so far.
Best regards Mrcunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Olgiy to Yenisey
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Volgograd to Caucasus
2 armour moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
3 mech_infantrys moved from Volgograd to Samara
3 armour moved from Volgograd to Samara
3 artilleries moved from Russia to Samara
1 artillery moved from Russia to Samara
8 infantry moved from Samara to Kazakhstan
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : -0.33
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Burma to India
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Szechwan
2 fighters moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys in India, round 2 : 5/16 hits, 4,33 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 bomber moved from Kweichow to French Indo China
1 bomber moved from Szechwan to French Indo China
1 aaGun moved from Burma to India
3 mech_infantrys moved from Yunnan to India
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour and 3 infantry moved from 39 Sea Zone to India
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 carrier, 1 destroyer and 2 fighters moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kwangtung to Yunnan
1 tactical_bomber moved from Amur to Buryatia
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 transports moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 carrier, 2 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Chinese : 1,33
UK_Pacific : -0,33
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery moved from French Central Africa to French Equatorial Africa
1 bomber moved from French West Africa to Egypt
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 bomber, 1 fighter, 1 infantry and 1 marine placed in Eastern United States
1 fighter placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
13 infantry moved from Shensi to Hopei
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Sardinia to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 fighter moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Ethiopia to British Somaliland
2 infantry moved from Ethiopia to British Somaliland
2 armour moved from Ethiopia to British Somaliland
1 fighter moved from Persia to British Somaliland
Combat - British
Combat Hit Differential Summary :
Scramble from Southern Italy into SZ 95 ?
no scramble
Best regards
MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery moved from French Central Africa to French Equatorial Africa
1 bomber moved from French West Africa to Egypt
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 bomber, 1 fighter, 1 infantry and 1 marine placed in Eastern United States
1 fighter placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
13 infantry moved from Shensi to Hopei
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Sardinia to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 fighter moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Ethiopia to British Somaliland
2 infantry moved from Ethiopia to British Somaliland
2 armour moved from Ethiopia to British Somaliland
1 fighter moved from Persia to British Somaliland
Combat - British
Battle in Sicily
Battle in British Somaliland
British attack with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in British Somaliland, round 2 : 3/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in British Somaliland
British win, taking Sicily from Italians, taking British Somaliland from Italians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from British Somaliland to Ethiopia
1 fighter moved from 95 Sea Zone to Gibraltar
3 aaGuns moved from West India to Eastern Persia
1 mech_infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
14 infantry moved from West India to Eastern Persia
1 fighter moved from West India to Persia
1 armour moved from Eastern Persia to Persia
1 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
6 mech_infantrys moved from Eastern Persia to Persia
Place Units - British
2 artilleries and 1 fighter placed in Persia
1 armour and 1 mech_infantry placed in Union of South Africa
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1.00
Italians : 1.00
Chinese : -0.67
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Eastern Poland to Ukraine
1 bomber moved from Belarus to Southern Italy
1 fighter moved from Eastern Poland to Ukraine
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,2,2,5,3,5,3,4
Italians collect 3 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :