Went Max D in z27
Scramble to z99?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
3 submarines owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 3 : 3/7 hits, 3,17 expected hits
Combat Hit Differential Summary :
ANZAC : -2,33
Japanese : -0,67
first round i tipped 2 bb now another 3 hits
tip cv, lose sub and dd.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 2 : 2/7 hits, 3,17 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
3 submarines owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 3 : 3/7 hits, 3,17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/7 hits, 3,50 expected hits
2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 4 fighters in 42 Sea Zone, round 4 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 2 tactical_bombers in 42 Sea Zone, round 4 : 3/6 hits, 3,17 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 2 battleships, 1 cruiser and 1 tactical_bomber in 42 Sea Zone, round 5 : 4/4 hits, 2,33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is -34
Casualties for ANZAC: 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
Casualties for Japanese: 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2,83
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Novgorod to Tambov
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Bryansk to Tambov
1 bomber moved from Western Germany to Archangel
1 mech_infantry moved from Belarus to Archangel
4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
4 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Rostov
2 bombers moved from Tambov to Bryansk
1 bomber moved from Archangel to Novgorod
3 armour moved from Novgorod to Bryansk
19 artilleries, 7 infantry and 3 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Northern Italy to Southern Italy
3 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Bryansk
2 submarines moved from 110 Sea Zone to 119 Sea Zone
Place Units - Germans
2 fighters and 1 infantry placed in Novgorod
3 artilleries placed in France
2 artilleries, 3 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -1.33
Wow, I think I underestimated the strength of the threat to Rome. Looks like I should have enough now but the Wermacht has better things to do.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
13 infantry moved from Jehol to Anhwe
1 armour moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Suiyuyan to Chahar
1 armour and 2 mech_infantrys moved from Suiyuyan to Anhwe
Purchase Units - Russians
Russians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chahar
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Russians attack with 1 armour, 13 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 13 infantry and 2 mech_infantrys in Anhwe, round 2 : 4/16 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 1 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
2 aaGuns, 1 artillery and 2 infantry moved from Shensi to Hopei
3 fighters and 1 tactical_bomber moved from Russia to Samara
1 aaGun, 2 artilleries, 50 infantry and 7 mech_infantrys moved from Russia to Samara
Place Units - Russians
1 fighter and 1 infantry placed in Russia
2 fighters placed in Volgograd
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Russians : 1,17
Japanese : -0,67
Wow, I think I underestimated the strength of the threat to Rome. Looks like I should have enough now but the Wermacht has better things to do.
Not enough power yet
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
1 bomber and 2 fighters moved from Yunnan to India
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Japan to Shantung
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in Shantung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shantung
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Amur
1 infantry moved from Soviet Far East to Siberia
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun, 2 artilleries and 5 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour moved from French Indo China to Burma
2 fighters moved from India to Burma
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Philippines to 42 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Burma
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Philippines
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from Philippines to Burma
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
2 artilleries, 3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : 0.67
AA fire in India : : 0.83
Japanese : -0.33
Did I really just lose another bomber? That’s 3 lost out of 5 attacks on the factory (+1 tac on the airbase)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 marine moved from Greece to Bulgaria
Americans take Bulgaria from Germans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Purchase Units - Americans
Americans buy 1 factory_minor, 1 fighter, 1 harbour, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Americans
Battle in Marshall Islands
Non Combat Move - Americans
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from Libya to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
1 artillery moved from Libya to Tobruk
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 carrier and 1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Iraq to India
2 tactical_bombers moved from Western United States to 26 Sea Zone
Place Units - Americans
1 factory_minor and 1 harbour placed in Greece
5 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Szechwan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Hopei to Kweichow
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
2 tactical_bombers moved from Greece to Caucasus
4 fighters moved from 99 Sea Zone to Caucasus
Purchase Units - British
British buy 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 4 fighters and 2 tactical_bombers
Germans defend with 1 mech_infantry
British roll dice for 4 fighters and 2 tactical_bombers in Caucasus, round 2 : 5/6 hits, 3,33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Caucasus
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 aaGun, 1 artillery, 1 infantry and 2 marines moved from Greece to Bulgaria
3 fighters and 1 tactical_bomber moved from Caucasus to 99 Sea Zone
1 tactical_bomber moved from Caucasus to Greece
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
3 aaGuns, 7 artilleries, 2 fighters, 11 infantry and 1 mech_infantry moved from India to West India
1 infantry moved from Eastern Persia to West India
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Greece: 1 bomber
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Egypt
3 artilleries placed in Iraq
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2,2,6
British collect 36 PUs (2 lost to blockades); end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0,67
British : 1,67
Chinese : -0,67
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Bryansk to Greece
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat - Italians
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits, 0.17 expected hits
Bombing raid in Greece rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Greece causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 fighter moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Rostov
9 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Romania to Bessarabia
Place Units - Italians
5 infantry placed in Northern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
AA fire in Greece : : -0.17
Interesting gambit with Greece. I wonder how much trouble it will cause the Axis? Certainly seems like Italy will be fighting defence for a long time. Economy should more or less equalise with Moscow and Calcutta about to go my way, but you have a lot more troops.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 6 PUs;
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Interesting gambit with Greece. I wonder how much trouble it will cause the Axis? Certainly seems like Italy will be fighting defence for a long time. Economy should more or less equalise with Moscow and Calcutta about to go my way, but you have a lot more troops.
I hope I can divide the axis a bit with Greece
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 bombers and 1 mech_infantry moved from Bryansk to Volgograd
1 submarine moved from 119 Sea Zone to 110 Sea Zone
2 fighters moved from Novgorod to 110 Sea Zone
4 armour and 4 mech_infantrys moved from Rostov to Russia
8 armour and 8 mech_infantrys moved from Bryansk to Russia
4 artilleries and 4 infantry moved from Bryansk to Russia
20 infantry moved from Bryansk to Russia
1 battleship, 1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
1 mech_infantry moved from Archangel to Russia
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor, 2 fighters and 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 fighters and 1 infantry in Volgograd, round 2 : 3/3 hits, 1.67 expected hits
1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
retreated to Volgograd
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 fighter and 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Russia
Germans attack with 12 armour, 4 artilleries, 24 infantry and 13 mech_infantrys
Russians defend with 1 airfield, 1 factory_major, 1 fighter and 1 infantry
Germans roll dice for 12 armour, 4 artilleries, 24 infantry and 13 mech_infantrys in Russia, round 2 : 12/53 hits, 14.17 expected hits
Russians roll dice for 1 fighter and 1 infantry in Russia, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 fighter owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 4 artilleries, 22 infantry and 13 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Bryansk to Russia
2 bombers moved from Volgograd to Novgorod
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries, 1 infantry and 3 mech_infantrys moved from Southern Italy to Northern Italy
3 artilleries moved from France to Northern Italy
2 aaGuns, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Western Germany to Northern Italy
1 tactical_bomber moved from Bryansk to Germany
1 infantry moved from Bryansk to Russia
20 artilleries and 5 infantry moved from Bryansk to Rostov
1 infantry moved from Novgorod to Vyborg
1 bomber moved from 110 Sea Zone to Western Germany
Place Units - Germans
1 carrier placed in 110 Sea Zone
1 artillery placed in France
3 mech_infantrys placed in Ukraine
2 artilleries, 5 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 55 PUs (1 lost to blockades); end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : -0.33
Russians : 2.33
Frustrating triple hit in Volgograd. Tossed up whether to send another mech there and it looks like I lost the gamble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Russians
3 fighters moved from Samara to Kweichow
1 fighter moved from Volgograd to Kweichow
1 tactical_bomber moved from Samara to Kweichow
2 artilleries and 50 infantry moved from Samara to Volgograd
7 mech_infantrys moved from Samara to Sikang
1 armour moved from Suiyuyan to Kweichow
1 infantry moved from Anhwe to Shantung
1 artillery and 2 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 armour, 13 infantry and 2 mech_infantrys moved from Anhwe to Hunan
1 infantry moved from Chahar to Anhwe
1 armour and 1 mech_infantry moved from Chahar to Kweichow
Combat - Russians
Battle in Hunan
Russians attack with 1 armour, 13 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 13 infantry and 2 mech_infantrys in Hunan, round 2 : 4/16 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hunan
Russians win, taking Hunan from Japanese with 1 armour, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from Anhwe to Hunan
2 aaGuns moved from Hopei to Kweichow
1 aaGun moved from Samara to Volgograd
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 1,00
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Burma to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Kiangsu to Shantung
4 armour, 6 artilleries, 12 infantry and 3 mech_infantrys moved from Burma to India
1 fighter moved from Japan to Kiangsi
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 2 fighters in 55 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 fighter in 55 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -22
Casualties for Japanese: 3 fighters
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 4 armour, 6 artilleries, 12 infantry and 3 mech_infantrys
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 4 armour, 6 artilleries, 12 infantry and 3 mech_infantrys in India, round 2 : 12/25 hits, 7.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 6 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Burma to India
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 artillery and 3 infantry moved from Amur to Manchuria
1 infantry moved from Siberia to Amur
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Siam
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Java
1 fighter moved from 45 Sea Zone to Java
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
Japanese undo move 3.
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
4 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC : 2.00
Chinese : -0.33
UK_Pacific : -0.67
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Americans
1 marine moved from Bulgaria to Romania
Americans take Romania from Germans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Greece to Northern Italy
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 76 PUs;
Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter and 6 submarines; Remaining resources: 0 PUs;
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier, 1 destroyer, 4 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Fiji
4 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from Greece to Bulgaria
1 marine moved from Greece to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer and 2 submarines moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from French Guiana to Brazil
1 marine moved from 92 Sea Zone to Gibraltar
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 armour and 2 artilleries placed in Greece
2 destroyers and 4 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
14 infantry moved from Kweichow to Yunnan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
British take Caucasus from Germans
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
Purchase Units - British
British buy 3 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat - British
Non Combat Move - British
4 artilleries moved from Iraq to Persia
1 mech_infantry moved from Trans-Jordan to Persia
4 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun moved from Bulgaria to Romania
1 artillery, 1 infantry and 2 marines moved from Bulgaria to Romania
1 armour moved from Greece to Romania
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Greece to 99 Sea Zone
2 artilleries and 1 infantry moved from Greece to Bulgaria
1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 tactical_bomber and 3 transports moved from 99 Sea Zone to 92 Sea Zone
2 infantry and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Greece to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
3 armour placed in Iraq
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
British collect 40 PUs (2 lost to blockades); end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0,33
AA fire in Northern Italy : : 0,83
Chinese : 0,67
Japanese : 0,67