double check to make sure it’s correct.
assumed i attacked all air and you missed on that dd.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
9 armour, 7 artilleries, 22 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Morocco to Algeria
Germans take Algeria from British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Gold Coast
3 fighters moved from 91 Sea Zone to United Kingdom
4 bombers and 2 fighters moved from Western Germany to United Kingdom
Purchase Units - Germans
Germans buy 1 carrier, 2 fighters, 8 submarines and 1 transport; Remaining resources: 2 PUs;
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: factory_major = 9, airfield = 3
Battle in Gold Coast
Battle in Northwest Persia
Germans attack with 9 armour, 7 artilleries, 22 infantry and 4 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 9 armour, 7 artilleries, 22 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 10/42 hits, 12.33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Gold Coast from British, taking Northwest Persia from British with 9 armour, 7 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns moved from Caucasus to Northwest Persia
3 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 armour moved from Russia to Volgograd
1 infantry moved from Evenkiyskiy to Timguska
3 bombers moved from United Kingdom to Western Germany
2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from United Kingdom to Normandy Bordeaux
4 fighters moved from United Kingdom to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Southern Italy
2 artilleries and 1 infantry moved from France to Southern France
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 submarines moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from France to Southern France
Place Units - Germans
1 carrier and 2 submarines placed in 110 Sea Zone
2 submarines and 1 transport placed in 93 Sea Zone
4 submarines placed in 112 Sea Zone
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -2.33
British : 0.67
AA fire in United Kingdom : : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
9 armour, 7 artilleries, 22 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Morocco to Algeria
Germans take Algeria from British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Gold Coast
3 fighters moved from 91 Sea Zone to United Kingdom
4 bombers and 2 fighters moved from Western Germany to United Kingdom
Purchase Units - Germans
Germans buy 1 carrier, 2 fighters, 8 submarines and 1 transport; Remaining resources: 2 PUs;
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: factory_major = 9, airfield = 3
Battle in Gold Coast
Battle in Northwest Persia
Germans attack with 9 armour, 7 artilleries, 22 infantry and 4 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 9 armour, 7 artilleries, 22 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 10/42 hits, 12.33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Gold Coast from British, taking Northwest Persia from British with 9 armour, 7 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns moved from Caucasus to Northwest Persia
3 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 armour moved from Russia to Volgograd
1 infantry moved from Evenkiyskiy to Timguska
3 bombers moved from United Kingdom to Western Germany
2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from United Kingdom to Normandy Bordeaux
4 fighters moved from United Kingdom to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Southern Italy
2 artilleries and 1 infantry moved from France to Southern France
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 submarines moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from France to Southern France
Place Units - Germans
1 carrier and 2 submarines placed in 110 Sea Zone
2 submarines and 1 transport placed in 93 Sea Zone
4 submarines placed in 112 Sea Zone
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.33
British : 0.67
AA fire in United Kingdom : : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Russians
1 armour and 2 infantry moved from Shan State to Yunnan
2 armour and 9 mech_infantrys moved from India to Eastern Persia
4 fighters and 1 tactical_bomber moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
1 submarine moved from 101 Sea Zone to 86 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Burma to Yunnan
3 infantry moved from Burma to India
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Japanese
1 armour moved from Shensi to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kiangsi to French Indo China
Japanese take Kwangsi from Chinese
1 fighter moved from Borneo to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to Borneo
1 infantry moved from Hopei to Shensi
13 artilleries and 10 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from Japan to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 mech_infantrys placed in Kiangsu
1 transport placed in 6 Sea Zone
4 artilleries, 1 bomber and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 1 PUs;
Non Combat Move - Americans
6 carriers, 6 destroyers, 2 fighters and 13 submarines moved from 54 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Central United States to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Eastern United States to Central United States
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Iraq
Place Units - Americans
2 artilleries, 1 fighter and 2 infantry placed in Western United States
1 carrier placed in 101 Sea Zone
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
7 infantry moved from Szechwan to Yunnan
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Kwangsi
Chinese undo move 1.
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Move - British
2 armour and 4 mech_infantrys moved from Egypt to Iraq
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 transports moved from 99 Sea Zone to 81 Sea Zone
2 armour moved from Eastern Persia to Iraq
3 artilleries moved from Eastern Persia to West India
1 armour moved from Burma to Yunnan
3 mech_infantrys moved from Belgian Congo to Egypt
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 35 PUs;
British buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 4 PUs;
Non Combat Move - British
1 aaGun moved from Eastern Persia to Persia
Place Units - British
2 armour and 1 fighter placed in Iraq
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,4,1
British collect 31 PUs (4 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - Italians
2 aaGuns and 1 artillery moved from Caucasus to Northwest Persia
1 mech_infantry moved from Bessarabia to Rostov
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
I have you now, my friend. Play it out?
Germany should be able to smash Iraq and take Egypt. Japan should be able to retake Yunnan too.
I could allow a re-do so you could put a blocker in SZ96 but (a) that would affect Italy and (b) to what end? It would only delay the almost inevitable Axis victory.
TBH, I just don’t feel that this scenario gives the allies enough of a chance any more.
it doesnt look good, ill post it. well played simon!
Can I suggest that your BM allies don’t claim enough NOs. You could have had 5IPC/turn just by leaving 1inf on NW Africa for several turns, for example. I’m not sure how game changing these NOs are though.
I believe im a bit lost lately in my games, lots of losses. I think I keep trying to balance both maps too long instead of pushing all pu on one side when its possible. Would you be up for a new one, I want to try something with the allies. Might be a short game
?
Sorry about the delay in getting back to you. Let’s set this up when the upload folder gets fixed.
starnge keep getting the same error in my game with aetv no problem…
ill do the china attack here lets see what happens with uk
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 5)1@3: (3)
Rolls: 3@2; Total Hits: 13@2: (5, 4, 1)
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (6)
Rolls: 2@2; Total Hits: 22@2: (2, 2)
same thing, could you just fight with china and see what you get