@pacifiersboard and max d in 6
18L G40 Ichabod (X) vs Sovietishcat (A)
-
I did an edit for a walk on to FIC. Ok?
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 fighters moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 harbour, 1 infantry and 3 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Eastern United States to 91 Sea Zone
8 bombers moved from Western United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 9 bombers and 1 destroyer
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 9 bombers and 1 destroyer in 91 Sea Zone, round 2 : 7/10 hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/3 hits
1 battleship owned by the Germans, 1 transport owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Americans win with 9 bombers and 1 destroyer remaining. Battle score for attacker is 47
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to Scotland
8 bombers moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Wake Island to Queensland
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 64 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 64 Sea Zone to Central America
1 infantry moved from 64 Sea Zone to Central America
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 battleship moved from 26 Sea Zone to 64 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
3 transports placed in 101 Sea Zone
1 infantry placed in Central United States
1 bomber placed in Western United States
1 harbour placed in Central America
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsPurchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 fighters moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Anglo Egyptian Sudan to Belgian CongoCombat - British
Battle in Belgian Congo
British attack with 1 artillery and 2 fighters
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 fighters in Belgian Congo, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 artillery owned by the British lost in Belgian Congo
retreated to Belgian Congo
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Battle in Iraq
British attack with 3 fighters and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 3 fighters and 2 tactical_bombers in Iraq, round 2 : 3/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
3 infantry owned by the Neutral_Axis and 2 tactical_bombers owned by the British lost in Iraq
British win with 3 fighters remaining. Battle score for attacker is -13
Casualties for British: 2 tactical_bombers
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
3 fighters moved from Iraq to Persia
1 infantry moved from Eastern Persia to Persia
2 fighters moved from Belgian Congo to Egypt
3 aaGuns and 3 infantry moved from United Kingdom to Scotland
3 infantry moved from Burma to India
1 transport moved from 87 Sea Zone to 89 Sea ZonePlace Units - British
3 fighters placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
British collect 32 PUs; end with 32 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,1,3,5,6,4,4,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
Got very lucky in sz 91 - Got your German Fleet for 0$
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to 99 Sea Zone
2 armour moved from Romania to Belarus
1 mech_infantry moved from Romania to Belarus
2 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from BritishCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Belarus
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Belarus: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -1.67
British : -0.33
Russians : 0.33 -
I ran Italy’s turn 2x not realizing that the first time was live. Edits reflect the original dice rolled.
I did not count the spaces for the US bombers. Mistake on my part. I would not have sent my battleship to SZ 91 if I took the time to count that. Maybe it costs me the game.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 10 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 10 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 26 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Eastern Poland to Bessarabia
4 tactical_bombers moved from Slovakia Hungary to Bessarabia
2 bombers moved from Slovakia Hungary to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Eastern Poland to Bessarabia
4 tactical_bombers moved from Slovakia Hungary to Bessarabia
2 bombers moved from Slovakia Hungary to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Bessarabia
Germans attack with 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 4 tactical_bombers in Bessarabia, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Russia to Belarus
1 aaGun, 3 armour, 3 artilleries, 25 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 aaGun, 8 artilleries and 10 infantry moved from Eastern Poland to Belarus
2 tactical_bombers moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Belarus
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
2 tactical_bombers moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Eastern Poland to Belarus
1 aaGun moved from France to Southern France
1 artillery moved from France to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
2 fighters and 6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : -1.17
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Yenisey to Timguska
2 artilleries moved from Volgograd to Samara
4 aaGuns, 2 fighters and 1 tactical_bomber moved from Bryansk to Russia
5 artilleries moved from Bryansk to Russia
28 infantry moved from Bryansk to Russia
8 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Russia
2 infantry moved from Northwest Persia to PersiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 unit repaired.
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Malaya to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Shensi to Sikang
1 artillery moved from Szechwan to Yunnan
1 armour moved from Szechwan to Shan State
2 bombers moved from Kweichow to Sikang
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 carrier, 1 destroyer and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Yunnan to Sikang -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 unit repaired.
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Malaya to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Shensi to Sikang
1 artillery moved from Szechwan to Yunnan
1 armour moved from Szechwan to Shan State
2 bombers moved from Kweichow to Sikang
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 carrier, 1 destroyer and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Yunnan to SikangCombat - Japanese
Battle in Java
Battle in Siberia
Battle in Sumatra
Battle in Celebes
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 fighter
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 2/8 hits, 3.83 expected hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Burma
Japanese win, taking Java from ANZAC, taking Siberia from Russians, taking Sumatra from Dutch, taking Celebes from Dutch, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Sikang
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Sikang to Yunnan
1 aaGun and 6 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
2 bombers moved from Sikang to Yunnan
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 fighter and 1 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : -0.67
Japanese : -1.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers and 1 fighter; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Central America to 64 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 64 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 battleship, 3 cruisers, 1 destroyer and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 64 Sea Zone to 91 Sea Zone
8 bombers moved from Morocco to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers and 1 fighter; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Central America to 64 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 64 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 battleship, 3 cruisers, 1 destroyer and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 64 Sea Zone to 91 Sea Zone
8 bombers moved from Morocco to AlexandriaCombat - Americans
Battle in Alexandria
Americans attack with 8 bombers
Italians defend with 1 armour, 1 artillery and 2 infantry
Americans roll dice for 8 bombers in Alexandria, round 2 : 7/8 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 1/4 hits
1 bomber owned by the Americans, 1 armour owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
Americans win with 7 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 bomber
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
Germans defend with 1 harbour and 1 mech_infantry
Americans roll dice for 1 battleship and 3 cruisers in Gibraltar, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 destroyer moved from 50 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
1 submarine moved from 50 Sea Zone to 28 Sea Zone
1 bomber moved from Western United States to Queensland
1 bomber moved from Scotland to Russia
7 bombers moved from Alexandria to Egypt
1 destroyer moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
5 bombers placed in Western United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Combat Move - British
1 infantry moved from Persia to Iraq
British take Iraq from Neutral_Axis
3 infantry moved from India to Burma
1 fighter moved from India to Burma
1 transport moved from 89 Sea Zone to 106 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers and 1 fighter; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Central America to 64 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 64 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 battleship, 3 cruisers, 1 destroyer and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 64 Sea Zone to 91 Sea Zone
8 bombers moved from Morocco to AlexandriaCombat - Americans
Battle in Alexandria
Americans attack with 8 bombers
Italians defend with 1 armour, 1 artillery and 2 infantry
Americans roll dice for 8 bombers in Alexandria, round 2 : 7/8 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 1/4 hits
1 bomber owned by the Americans, 1 armour owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
Americans win with 7 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 bomber
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
Germans defend with 1 harbour and 1 mech_infantry
Americans roll dice for 1 battleship and 3 cruisers in Gibraltar, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Gibraltar, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 destroyer moved from 50 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
1 submarine moved from 50 Sea Zone to 28 Sea Zone
1 bomber moved from Western United States to Queensland
1 bomber moved from Scotland to Russia
7 bombers moved from Alexandria to Egypt
1 destroyer moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
5 bombers placed in Western United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Iraq
British take Iraq from Neutral_Axis
3 infantry moved from India to Burma
1 fighter moved from India to Burma
1 transport moved from 89 Sea Zone to 106 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
British roll dice for 1 fighter and 4 infantry in Burma, round 3 : 1/5 hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter and 4 infantry in Burma, round 4 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Burma to India
2 fighters moved from Egypt to Persia
1 infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - British
2 fighters placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
British collect 35 PUs (1 lost to blockades); end with 37 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Belarus to Bessarabia
1 mech_infantry moved from Belarus to Bessarabia
2 infantry moved from Yugoslavia to Albania
2 fighters moved from Southern Italy to Albania
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Belarus to Bessarabia
1 mech_infantry moved from Belarus to Bessarabia
2 infantry moved from Yugoslavia to Albania
2 fighters moved from Southern Italy to Albania
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from BritishCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Albania
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Albania, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Albania to Southern Italy
1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Italians undo move 1.
1 armour, 1 fighter and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 3 aaGuns, 1 artillery, 2 fighters and 6 infantry
EDIT: Removing units owned by Italians from Southern Italy: 3 aaGuns, 1 artillery, 2 fighters and 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : 0.50
British : 0.67
Russians : -0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone





