no scramble.
18L G40 Ichabod (X) vs Sovietishcat (A)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Combat Move - British
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 infantry moved from Caucasus to Rostov
3 fighters moved from Northwest Persia to Volgograd
2 fighters moved from Russia to Rostov
1 fighter moved from Persia to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 5 infantry and 9 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Archangel to 127 Sea Zone
1 armour moved from Karelia to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to NovgorodCombat - Americans
Battle in Novgorod
Americans attack with 1 armour and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 26 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 26 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 artilleries, 3 infantry and 2 mech_infantrys moved from Finland to Karelia
3 infantry moved from Norway to FinlandPlace Units - Americans
1 destroyer and 9 submarines placed in 10 Sea Zone
3 infantry placed in Finland
2 infantry placed in NorwayTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 3 armour and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 infantry moved from Caucasus to Rostov
3 fighters moved from Northwest Persia to Volgograd
2 fighters moved from Russia to Rostov
1 fighter moved from Persia to RostovCombat - British
Battle in Volgograd
British attack with 1 armour, 3 fighters and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Volgograd, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Volgograd
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Volgograd, round 3 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Volgograd
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Volgograd, round 4 : 1/5 hits
Germans roll dice for 1 artillery in Volgograd, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Rostov
British attack with 3 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 fighter owned by the British and 2 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 fighterNon Combat Move - British
2 fighters moved from Rostov to Persia
1 fighter moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
1 fighter moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
2 armour moved from Persia to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Norway to 125 Sea Zone
1 armour, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Karelia
4 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Scotland to 119 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to NorwayPlace Units - British
2 armour placed in Persia
British undo move 1.
2 armour and 1 fighter placed in Iraq
1 armour and 1 fighter placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
I feel like we are just waiting for a big battle to come.
Axis is conservative + allies too lol -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 3 fighters and 1 submarine
French defend with 1 destroyer; ANZAC defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the French, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 2 fighters in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 fighter owned by the Italians lost in 92 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 2 fighters and 1 submarine
Casualties for French: 1 destroyer
Casualties for ANZAC: 1 cruiserNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 infantry moved from Northern Italy to Southern France
3 mech_infantrys moved from Romania to Ukraine
1 armour moved from Greece to Romania
3 mech_infantrys moved from Yugoslavia to Bessarabia
2 artilleries moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -0.83
ANZAC : 1.67 -
I feel like we are just waiting for a big battle to come.
Axis is conservative + allies too lolWell you’ve done a good job defending and frustrating Germany…meanwhile Italy just Fff it up again in a Sea Battle. I’m remember them losing their bomber to the destroyer and not getting a hit.
25 US bombers are frightening!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 fighter moved from India to PersiaPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Germans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Urals to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 armour, 1 artillery and 7 mech_infantrys moved from Belarus to Novgorod
2 mech_infantrys moved from Bessarabia to Rostov
1 mech_infantry moved from Eastern Poland to Bryansk
2 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
2 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Germans take Dzavhan from Russians
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Denmark to 125 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Germans take Dzavhan from Russians
1 mech_infantry moved from Urals to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 armour, 1 artillery and 7 mech_infantrys moved from Belarus to Novgorod
2 mech_infantrys moved from Bessarabia to Rostov
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
2 infantry moved from Tambov to Volgograd
2 fighters moved from Tambov to Volgograd
2 tactical_bombers moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Denmark to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Germans take Dzavhan from Russians
1 mech_infantry moved from Urals to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 armour, 1 artillery and 7 mech_infantrys moved from Belarus to Novgorod
2 mech_infantrys moved from Bessarabia to Rostov
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
2 infantry moved from Tambov to Volgograd
2 fighters moved from Tambov to Volgograd
2 tactical_bombers moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Denmark to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 3 armour, 1 artillery and 7 mech_infantrys
Americans defend with 1 armour and 1 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 3 armour, 1 artillery and 7 mech_infantrys in Novgorod, round 2 : 6/11 hits, 3.17 expected hits
Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Bryansk
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Rostov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Volgograd to Tambov
2 tactical_bombers moved from Volgograd to Tambov
1 aaGun moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Western Ukraine to Tambov
2 armour moved from Ukraine to Tambov
1 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Novgorod
8 mech_infantrys moved from Germany to Baltic States
2 armour moved from Germany to Baltic States
1 artillery moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from Bryansk to Baltic States
1 tactical_bomber moved from Rostov to Baltic States
1 fighter moved from Western Germany to Novgorod
1 infantry moved from Western Germany to France
1 fighter moved from Novgorod to Baltic States
2 fighters moved from Bryansk to Tambov
1 fighter moved from Rostov to Tambov
1 infantry moved from Denmark to Western Germany
1 fighter moved from 125 Sea Zone to DenmarkPlace Units - Germans
1 factory_minor placed in Western Ukraine
3 infantry placed in Ukraine
1 fighter placed in Western Germany
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 2.67
Russians : -1.33 -
You must have some secret strategy for taking Borneo Cat?
UK Pacific won’t get that money short of crazy dice.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Smolensk to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Bryansk, round 2 : 2/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 13 PUs -
You must have some secret strategy for taking Borneo Cat?
UK Pacific won’t get that money short of crazy dice.
It’s to get the lone Japanese transport over there lol :-P
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
3 fighters moved from 31 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to Hawaiian Islands
2 battleships, 7 carriers, 2 cruisers and 8 destroyers moved from 31 Sea Zone to 25 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
4 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy
Japanese take Tsagaan Olom from Russians
Japanese take Olgiy from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Hopei
3 mech_infantrys moved from Kweichow to Burma
12 artilleries, 2 fighters and 23 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Shensi to Burma
2 bombers moved from Philippines to Borneo
1 fighter and 1 tactical_bomber moved from Philippines to Borneo
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from French Indo China to 43 Sea Zone -
Scramble option at Hawaii (SZ 26)?
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no scrambles!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
3 fighters moved from 31 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to Hawaiian Islands
2 battleships, 7 carriers, 2 cruisers and 8 destroyers moved from 31 Sea Zone to 25 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
4 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy
Japanese take Tsagaan Olom from Russians
Japanese take Olgiy from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Hopei
3 mech_infantrys moved from Kweichow to Burma
12 artilleries, 2 fighters and 23 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Shensi to Burma
2 bombers moved from Philippines to Borneo
1 fighter and 1 tactical_bomber moved from Philippines to Borneo
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from French Indo China to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Japanese win with 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 2 fighters and 1 harbour
Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 6/12 hits, 5.50 expected hits
Americans roll dice for 2 fighters in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 fighters
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 9 destroyers, 2 fighters, 2 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 battleships, 8 carriers, 2 cruisers, 9 destroyers, 2 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Borneo
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 2.83 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Midway from Americans, taking Borneo from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
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3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
5 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 aaGun moved from Yunnan to Burma
2 bombers moved from Borneo to Malaya
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
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EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
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1 artillery placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans : 1.17
UK_Pacific : 0.17
Russians : -0.67
Japanese : -1.17





