18L G40 Ichabod (X) vs Sovietishcat (A)

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 1 harbour, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 bomber moved from Malaya to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
                1 bomber moved from Malaya to Borneo
                1 carrier moved from 37 Sea Zone to 43 Sea Zone
                2 armour moved from Kweichow to Burma
                3 mech_infantrys moved from Kweichow to Burma
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 armour moved from Vologda to Kansu
                1 infantry moved from Evenkiyskiy to Urals
                1 infantry moved from Yenisey to Evenkiyskiy
                1 armour and 1 mech_infantry moved from Olgiy to Shensi
                1 armour moved from Wake Island to 31 Sea Zone
                1 infantry moved from Wake Island to 31 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
                1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                6 tactical_bombers moved from 31 Sea Zone to Johnston Island
                4 fighters moved from 31 Sea Zone to Hawaiian Islands
                8 fighters moved from 31 Sea Zone to Johnston Island
                1 fighter moved from Japan to 31 Sea Zone
                2 submarines moved from 6 Sea Zone to 31 Sea Zone
                2 destroyers moved from 6 Sea Zone to 31 Sea Zone

    triplea_42576_Jap12.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 1 harbour, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 bomber moved from Malaya to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
                1 bomber moved from Malaya to Borneo
                1 carrier moved from 37 Sea Zone to 43 Sea Zone
                2 armour moved from Kweichow to Burma
                3 mech_infantrys moved from Kweichow to Burma
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 armour moved from Vologda to Kansu
                1 infantry moved from Evenkiyskiy to Urals
                1 infantry moved from Yenisey to Evenkiyskiy
                1 armour and 1 mech_infantry moved from Olgiy to Shensi
                1 armour moved from Wake Island to 31 Sea Zone
                1 infantry moved from Wake Island to 31 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
                1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                6 tactical_bombers moved from 31 Sea Zone to Johnston Island
                4 fighters moved from 31 Sea Zone to Hawaiian Islands
                8 fighters moved from 31 Sea Zone to Johnston Island
                1 fighter moved from Japan to 31 Sea Zone
                2 submarines moved from 6 Sea Zone to 31 Sea Zone
                2 destroyers moved from 6 Sea Zone to 31 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.17 expected hits
                        UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry
                Battle in Johnston Island
                    Japanese attack with 1 armour, 8 fighters, 1 infantry and 6 tactical_bombers
                    Americans defend with 2 bombers
                        Japanese roll dice for 1 armour, 8 fighters, 1 infantry and 6 tactical_bombers in Johnston Island, round 2 : 7/16 hits, 8.67 expected hits
                        Americans roll dice for 2 bombers in Johnston Island, round 2 : 0/2 hits, 0.33 expected hits
                        2 bombers owned by the Americans lost in Johnston Island
                    Japanese win, taking Johnston Island from Americans with 1 armour, 8 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Americans: 2 bombers

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                8 fighters moved from Johnston Island to 31 Sea Zone
                6 tactical_bombers moved from Johnston Island to 31 Sea Zone
                1 bomber moved from Borneo to Malaya
                1 bomber moved from 44 Sea Zone to Malaya
                1 fighter moved from Borneo to 43 Sea Zone
                1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island

    Place Units - Japanese
                2 destroyers and 3 transports placed in 6 Sea Zone
                Japanese undo move 1.
                2 destroyers and 2 transports placed in 6 Sea Zone
                4 infantry placed in Japan
                2 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                1 mech_infantry placed in Kiangsu
                1 factory_minor placed in Kwangtung
                1 harbour placed in Wake Island

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        UK_Pacific : -0.67
        Japanese : -1.83

    triplea_42576_Jap12.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 3 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 27 Sea Zone to 30 Sea Zone

    triplea_42576_Ame12.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 3 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 27 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 30 Sea Zone
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 submarine moved from 9 Sea Zone to 10 Sea Zone
                3 mech_infantrys moved from Norway to Finland
                1 bomber moved from Queensland to India
                22 bombers moved from Western United States to Queensland

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                3 mech_infantrys placed in Norway
                3 fighters placed in Finland
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_42576_Ame12.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12

    Combat Move - British
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 armour moved from Persia to Caucasus

    triplea_42576_Bri12.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 3 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 27 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 30 Sea Zone
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 submarine moved from 9 Sea Zone to 10 Sea Zone
                3 mech_infantrys moved from Norway to Finland
                1 bomber moved from Queensland to India
                22 bombers moved from Western United States to Queensland

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                3 mech_infantrys placed in Norway
                3 fighters placed in Finland
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - British
                British buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 armour moved from Persia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                2 armour moved from Persia to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia

    Place Units - British
                3 armour placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                British collect 32 PUs (1 lost to blockades); end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 1 artillery

    triplea_42576_UK_12.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 mech_infantrys moved from Tambov to Caucasus
                3 fighters moved from Tambov to Caucasus
                2 artilleries moved from Ukraine to Rostov
                1 armour moved from Romania to Ukraine

    triplea_42576_Ita12.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 mech_infantrys moved from Tambov to Caucasus
                3 fighters moved from Tambov to Caucasus
                2 artilleries moved from Ukraine to Rostov
                1 armour moved from Romania to Ukraine

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 3 fighters and 3 mech_infantrys
                    British defend with 2 armour and 1 mech_infantry
                        Italians roll dice for 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 0/6 hits, 2.00 expected hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                        1 mech_infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 3 fighters and 2 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.83 expected hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1.33 expected hits
                        1 mech_infantry owned by the British, 2 mech_infantrys owned by the Italians and 1 armour owned by the British lost in Caucasus
                    retreated to Caucasus
                    Russians win with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Italians: 3 mech_infantrys
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Caucasus to Tambov

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                3 infantry placed in Northern Italy
                3 infantry placed in Rostov

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Italians : -1.83
        Russians : 0.33

    triplea_42576_Ita12.tsvg

  • 17

    Defenders were dug in at the Caucasus.

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    triplea_42576_ANZ12.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win, taking Philippines from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Western Australia to Queensland

    Place Units - ANZAC
                3 infantry placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs

    triplea_42576_ANZ12.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    ANZAC win, taking Philippines from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Western Australia to Queensland

    Place Units - ANZAC
                3 infantry placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42576_Fre12.tsvg

  • 19

    @Ichabod:

    Defenders were dug in at the Caucasus.

    Hopefully the allies will be as good in Finland!

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Karelia to Finland
                6 armour, 1 artillery, 2 fighters and 20 mech_infantrys moved from Vyborg to Finland
                5 armour, 3 fighters, 10 mech_infantrys and 4 tactical_bombers moved from Novgorod to Finland
                1 fighter moved from Denmark to Finland
                1 fighter and 1 tactical_bomber moved from Western Germany to Finland
                2 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Timguska to Vologda
                2 infantry moved from Volgograd to Caucasus
                2 fighters moved from Tambov to Caucasus
                1 tactical_bomber moved from Tambov to Caucasus
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine

    triplea_42576_Ger13.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Karelia to Finland
                6 armour, 1 artillery, 2 fighters and 20 mech_infantrys moved from Vyborg to Finland
                5 armour, 3 fighters, 10 mech_infantrys and 4 tactical_bombers moved from Novgorod to Finland
                1 fighter moved from Denmark to Finland
                1 fighter and 1 tactical_bomber moved from Western Germany to Finland
                2 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Timguska to Vologda
                2 infantry moved from Volgograd to Caucasus
                2 fighters moved from Tambov to Caucasus
                1 tactical_bomber moved from Tambov to Caucasus
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.00 expected hits
                        Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Finland
                    Germans attack with 11 armour, 1 artillery, 7 fighters, 31 mech_infantrys and 5 tactical_bombers
                    British defend with 1 armour, 1 artillery and 5 infantry; French defend with 1 fighter; Americans defend with 3 armour, 2 artilleries, 1 factory_minor, 5 fighters, 17 infantry and 5 mech_infantrys
                        Germans roll dice for 11 armour, 1 artillery, 7 fighters, 31 mech_infantrys and 5 tactical_bombers in Finland, round 2 : 20/55 hits, 18.00 expected hits
                        Americans roll dice for 4 armour, 3 artilleries, 6 fighters, 22 infantry and 5 mech_infantrys in Finland, round 2 : 18/40 hits, 16.00 expected hits
                        15 infantry owned by the Americans, 18 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Finland
                        Germans roll dice for 11 armour, 1 artillery, 7 fighters, 13 mech_infantrys and 5 tactical_bombers in Finland, round 3 : 17/37 hits, 15.00 expected hits
                        Americans roll dice for 4 armour, 3 artilleries, 6 fighters, 2 infantry and 5 mech_infantrys in Finland, round 3 : 7/20 hits, 9.33 expected hits
                        3 armour owned by the Americans, 2 fighters owned by the Americans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 fighter owned by the French, 1 artillery owned by the British, 7 mech_infantrys owned by the Germans, 1 armour owned by the British and 5 mech_infantrys owned by the Americans lost in Finland
                        Germans roll dice for 11 armour, 1 artillery, 7 fighters, 6 mech_infantrys and 5 tactical_bombers in Finland, round 4 : 14/30 hits, 13.83 expected hits
                        Americans roll dice for 3 fighters in Finland, round 4 : 2/3 hits, 2.00 expected hits
                        3 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland
                    Germans win, taking Finland from Americans with 11 armour, 1 artillery, 7 fighters, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 74
                    Casualties for Germans: 27 mech_infantrys
                    Casualties for Americans: 3 armour, 2 artilleries, 5 fighters, 17 infantry and 5 mech_infantrys
                    Casualties for British: 1 armour, 1 artillery and 5 infantry
                    Casualties for French: 1 fighter

    Non Combat Move - Germans
                6 fighters moved from Finland to Novgorod
                5 tactical_bombers moved from Finland to Novgorod
                1 aaGun moved from Vyborg to Finland
                1 fighter moved from Finland to Vyborg
                5 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Baltic States to Vyborg
                4 mech_infantrys moved from Baltic States to Belarus
                2 fighters moved from Caucasus to Tambov
                1 tactical_bomber moved from Caucasus to Tambov
                3 mech_infantrys moved from Ukraine to Tambov
                1 mech_infantry moved from Western Germany to Normandy Bordeaux

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                3 infantry placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Germans : 5.17
        Americans : -0.33
        Russians : -0.50

    triplea_42576_Ger13.tsvg

  • 17

    @Sovietishcat:

    @Ichabod:

    Defenders were dug in at the Caucasus.

    Hopefully the allies will be as good in Finland!

    Pretty rough dice for the allies in Finland just now. In a practice before loading it for record, Germany only had 7 tanks left.

  • 19

    Hey Icha;

    The allies surrender, I will post the results.

    I really thought you were going to do a battle with low odds or 50-50, but you kept waiting and it really hurt the allies!

    Well doe, it was fun and GG

    Soviet.

  • 17

    Ok, thanks! I accept the surrender.

    I think mainly what saved me this game was the dice. With the exception of both German bombers getting hit by a 1 (AAA during bombing raids), and Italy getting some crap dice in the openers, like the bomber missing, but the UK destroyer hitting at sz 81, Axis all around were getting really good dice.

    Pretty much bad luck dice for the Allies when rolled up as an aggregate by round 13.

    Finland was definitely the icing on the cake (8 hit point difference by combat round 2).

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